Airship: Kingdoms Adrift on Steam - User reviews, Price & Information

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Welcome to Suthseg! As the newly commissioned airship captain, forge a mercantile empire across the archipelago, until the great powers of Europa turn their attention toward it. Build up a fleet, chart trade routes, establish industries, and explore the frontier at your airship's helm!

Airship: Kingdoms Adrift is a real time tactics, sandbox and pvp game developed by Revolution Industry and published by Gamersky Games and indie.io.
Released on September 21st 2023 is available only on Windows in 3 languages: English, Simplified Chinese and Traditional Chinese.

It has received 828 reviews of which 606 were positive and 222 were negative resulting in a rating of 7.0 out of 10. 😊

The game is currently priced at 26.99€ on Steam, but you can find it for less on K4G.


The Steam community has classified Airship: Kingdoms Adrift into these genres:

Media & Screenshots

Get an in-depth look at Airship: Kingdoms Adrift through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 (64-bit)
  • Processor: Intel i5-9600 or AMD-Hardware Equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 1050 or Radeon RX 560
  • DirectX: Version 10
  • Storage: 15 GB available space
  • Additional Notes: Does not support ultra-wide screen resolution

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
Airship Kingdom Adrift First, let's talk about the gameplay. The game has good gameplay, and it's an area that still has a lot of room for improvement in terms of quality of life. Some things could be simplified to save the player's time, especially when it comes to managing production chains. (Some of these improvements are already on the roadmap for future updates, so I wouldn't worry too much about that.) Graphics, especially the environment and the world, are very well done. The 3D visuals in this game are quite good. Of course, there are limitations, but overall, the graphics are beautiful, and the atmosphere is something I found extremely cool—especially in the skies. You constantly see ships flying across different parts of the map. One particular scene stood out to me: my fleet was sailing through several other ship fleets during sunset, and it was one of the most beautiful scenes I’ve ever seen. Optimization is one area I don’t know a whole lot about, but when comparing the graphical quality to the hardware requirements, it seems like the game still has a lot of room for optimization—especially during late-game battles, which can cause major FPS drops. The economic system is a good one, but compared to other games, it's missing what I believe is an essential feature: automation of production chains—especially when it comes to limiting production based on the needs of the next stages in the chain. For example: Produce only X steel bars every X hours. This kind of limitation helps prevent warehouses from overflowing and allows for multiple items to be produced simultaneously without breaking each other's production chains in the same city. Without it, the player often has to manually sell or discard excess products to keep the chain running. While this system is currently missing, the economic mechanics are still fun, and they really let you take part in every step of production. You can build long and complex production chains to maximize profits (based on the general concept that the longer your production chain, the more valuable each final product becomes, and proportionally, your profit per item—at least in raw value—is much higher. This lets you invest and earn a much larger return all at once). I’ve seen some complaints about the story, but I have to disagree. The story is quite "extensive" compared to other games I’ve played, and there are MANY side characters with their own quests. If you complete their quests, they can even join your crew. As for the combat system and the interior ship-building system, it may feel a bit confusing at first, but after a few hours of gameplay, it becomes excellent. I personally wish more games would take inspiration from it. The game forces you to learn the function of each weapon and to think carefully about how you build your ship—because it makes a HUGE difference in combat. Optimizing your weapon placement and ship defenses is essential. The combat system might not be super complex, but it definitely demands a certain level of skill. Strategy plays a major role. If you get the chance, taking advantage of obstacles, ship positioning, maximum firing distance, and your ship’s top speed is crucial in battle. In fact, even with inferior ships and setups, if you can manage to deal just enough damage and apply the right strategy, you can absolutely defeat fleets that are ranked much higher than yours.
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Oct. 2025
I personally enjoy a variety of game genres, but I had never tried a sandbox game with this level of detail in resource management and custom ship combat tuning. This is a great choice for players who love complexity. The detail is immense, covering everything from ship specs like Turn Rate and firing power, to the economy where market prices fluctuate and fuel costs demand careful management. At first, the tutorial felt brief, leading to a huge information dump. However, after reading the in-game guides, I quickly started flowing smoothly and finished most of Act 1. A major plus is the 10x speed-up feature, which drastically reduces travel time and keeps the action continuous. This blend of trading, resource administration, and exploration offers deep, complex systems that make it easy to lose track of time.
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Sept. 2025
Still pretty early in the game (playtime has a lot of idling on second screen in it) but I'm really enjoying it so far. The overall concept and vibe is wonderful, I love being able to slot individual components and armor and stuff on my ship and seeing those same individual components get damaged and affect the ship as they get removed or destroyed. Particular placement is rather important, as I learned on one of my first attempts at customizing a ship where I had too little armor and got quickly destroyed despite tons of weapons because all my weapons were exposed and got destroyed almost instantly. The game has some wildly varying QoL. There are some features that are really cool like being able to wishlist items so you can easily remind yourself how many you want to get and highlighting them in shops, being able to search shops for what items they have, etc. You can buy items from other cities that you've been to and have them stored in your local warehouse there, you can send ships around to pick up those items and deliver them elsewhere for you without having to go there yourself. You can similarly control factories and the like from afar, so it takes out the old annoying having to travel around the world just to tell your workers to stop making cogs and start making sprocket or just delivering raw materials or the like. It's pretty cool. However, there are also very clunky features that make the game feel like it is from 20 years ago. Like trying to wishlist an item that isn't already in your cargo or a shop you're looking at is really difficult (or impossible? I feel like I've done it, but have trouble finding the option again). Many towns will have multiple different shops that you have to click through multiple things to access, and they'll all have different selection and pricing, meaning sometimes if you're trying to unload cargo you have to go through a few dozen mouse clicks to find the right shop to sell it at. Similarly many mechanics aren't really explained, and there are no hover over tooltips, something that seems like it's been a standard in games for many years at this point. Materials are used to repair components, but how quickly are they used? How much do they repair? What does a mana weapon vs a piercing weapon mean? What's dampening? Is there a way to make interceptor weapons fire automatically so I don't accidentally shoot them at ships instead of incoming missiles? Are the officer abilities able to be used in tandem or is just one at a time active? There were a ton of questions I had, and the game really doesn't have answers for you. There are steam guides that explain some of the particulars, but that's a far cry from ideal. There are also some issues with the game unpausing itself whenever it feels like it sometimes after having conversations and the like, and the camera deciding to reposition itself or max zoom in every time you launch from a port. The button to move your camera changes in different screens, etc. These aren't huge, but it can add a bit of frustration when I have to think 'which button do I need to hit on -this- screen?' and it seems like such a basic but simple to fix thing. Still, despite my gripes about the QoL issues, I think it's overall a wonderfully fun game with great theming, a fun enough story so far, pretty darn impressive voice acting for the main story, and an ability to play in multiple different ways and really build out your ship how you want.
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Aug. 2025
NEED TO KNOW INFO UPFRONT: If you are looking for an airship themed game, then this is one you want to consider for your library. PROS: Cool ship designs Workshop access for mods Combat is not bad, fairly straightforward Love the design concepts to customize your ship, a bit simple though Fairly powerful weapons and ships Interesting characters and side plots CONS: QOL issues, you are in the ship the whole time interacting with just menus Inventory system leaves a little bit to be desired The automation for your ships to deliver items w/o you piloting them is a bit janky OVERALL: I love airships, always have, and this was the closest game I was able to find as of this review to sort of tickle that interest, as most everything else is either 2d or very primitive. Consider this one for your library.
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Jan. 2025
I absolutely love games like Sid Meier's Pirates!, and it is clear that the developers do too. Slap on an actual story and deep customization in ship-building, and we have a new standard for "Pirates!-like" games. An initial learning curve may have had me cursing the game design, only to later understand that I was the problem, and the things that I thought would be helpful were missing, are actually there (like ship power levels). All I had to do was look closer at the somewhat hectic UI. Go from floating in a barrel to King of the Sky Pirates, and melt some hours away.
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Frequently Asked Questions

Airship: Kingdoms Adrift is currently priced at 26.99€ on Steam.

Airship: Kingdoms Adrift is currently not on sale. You can purchase it for 26.99€ on Steam.

Airship: Kingdoms Adrift received 606 positive votes out of a total of 828 achieving a rating of 7.01.
😊

Airship: Kingdoms Adrift was developed by Revolution Industry and published by Gamersky Games and indie.io.

Airship: Kingdoms Adrift is playable and fully supported on Windows.

Airship: Kingdoms Adrift is not playable on MacOS.

Airship: Kingdoms Adrift is not playable on Linux.

Airship: Kingdoms Adrift offers both single-player and multi-player modes.

Airship: Kingdoms Adrift offers both Co-op and PvP modes.

There are 2 DLCs available for Airship: Kingdoms Adrift. Explore additional content available for Airship: Kingdoms Adrift on Steam.

Airship: Kingdoms Adrift does not support mods via Steam Workshop.

Airship: Kingdoms Adrift does not support Steam Remote Play.

Airship: Kingdoms Adrift is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Airship: Kingdoms Adrift.

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Last Updates
Steam data 29 October 2025 06:08
SteamSpy data 23 October 2025 17:40
Steam price 29 October 2025 04:33
Steam reviews 26 October 2025 12:20

If you'd like to dive deeper into the details about Airship: Kingdoms Adrift, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Airship: Kingdoms Adrift
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Airship: Kingdoms Adrift compatibility
Airship: Kingdoms Adrift
Rating
7.0
606
222
Game modes
Multiplayer
Features
Online players
20
Developer
Revolution Industry
Publisher
Gamersky Games, indie.io
Release 21 Sep 2023
Platforms
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