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Disney Infinity 1.0: Gold Edition on Steam

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Enjoy Disney Infinity with a Full Toy Box! Disney Infinity 1.0: Gold Edition gives you the freedom to create stories and play experiences with all Disney Infinity 1.0 Characters and Playsets Unlocked and ready for you to mix, match and mash up to invent just about any adventure you can imagine.

Disney Infinity 1.0: Gold Edition is a action, adventure and sandbox game developed by Avalanche Software and Heavy Iron Studios and published by Disney.
Released on December 09th 2016 is available on Windows, Steam Deck and Steam Machine.

It has received 541 reviews of which 490 were positive and 51 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 28.99€ on Steam, but you can find it for 10.09€ on Eneba.


The Steam community has classified Disney Infinity 1.0: Gold Edition into these genres:

Media & Screenshots

Get an in-depth look at Disney Infinity 1.0: Gold Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista / 7 / 8
  • Processor: 2.2 GHz Dual-Core CPU
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce 8600 GT 512 / ATI Radeon HD 4650 1 GB
  • DirectX: Version 11
  • Storage: 12 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

23 hours played
Oct. 2026
Great game. Had trouble getting it to start at first. Idk what I did different to get it to work.
3 hours played
Aug. 2026
I used to play this game on my cousins console when I was a kid. Game still holds up great and I tend to play it when I am feeling nostalgic. It has lots of content but I admitt that it can feel a bit daunting given how much there is and I sometimes wasn't sure to where I even should start. Free play mode is fun too - it's basically a big sandbox to run around and build in. Great stuff.
2 hours played
Aug. 2026
This game is my childhood, I really enjoyed playing the campaigns of Monster University, The Incredibles etc. And this game having most but not all the figures is awesome and gives a great experience.
41 hours played
Aug. 2026
I probably spent hundreds of hours playing Disney Infinity 1.0 when I was a kid, so finding out that it was available on PC with all of the characters unlocked was something I couldn't really pass up. The physical figures and Infinity Base were obviously a huge part of what made the game special originally, so I wasn't sure how much I'd enjoy it without them, but I was surprised by how nostalgic it still felt. I played through all six playsets, which took me around 6–8 hours each. The main stories are actually pretty short, but the side missions and challenges add a lot of extra playtime. I enjoyed having more reasons to explore each world, although some of the challenges eventually became quite repetitive. There are also some things that haven't aged particularly well. Random events happen far too frequently, some building interactions don't always work properly, and the keyboard controls can be awkward at times. Despite those flaws, the biggest strength of Infinity 1.0 is how different each playset feels. They aren't just reskinned versions of the same game, and each one has something that makes it memorable. The Incredibles was a fun start, although the world itself felt a little rough. I enjoyed the storyline more than I expected to and particularly liked being able to switch between the different characters, each of which felt different to play. Cars was easily my least favourite. I didn't find much to enjoy in the world, the story was fairly lacklustre, and visually it wasn't particularly impressive. It also ended up being the longest playset for me because of the repetitive challenges and frustrating controls rather than because there was actually more interesting content. The Lone Ranger surprised me. I've never even watched the film, but I ended up enjoying the playset quite a lot. The shooting controls were irritating and the story was short and a little dull, but the playable world itself is massive and there was a lot to explore. Monsters University was easily my favourite. The campus is a really fun setting with loads of different areas to explore, and there's a surprising amount of variety within the world. I also played this playset the most on Xbox 360, so this one probably benefited the most from nostalgia. Pirates of the Caribbean was probably the most unique playset. Instead of having one traditional open world, you travel across an ocean and visit different islands while collecting what you need to eventually defeat Davy Jones. It looks great and was really interesting to explore, although the boat controls took some getting used to. Toy Story in Space was another playset I spent a lot of time with on Xbox 360, and it still holds up as one of my favourites. The world is fun to explore and there's something really satisfying about revisiting it after so many years. Overall, I don't think Disney Infinity 1.0 is a game I'd recommend to everyone in 2026. It's clearly an older game, some of the mechanics haven't aged particularly well, and without the physical figures it loses a big part of what made Infinity unique. But for someone who grew up playing it, it still has a lot of charm. I spent around 40 hours revisiting all six playsets and genuinely had a great time doing it. It isn't particularly deep or technically impressive by modern standards, but it doesn't really need to be. For me, it was a really fun trip back to a game I spent hundreds of hours playing as a kid.
26 hours played
May 2026
(WILL UPDATE THE REVIEW AS I PLAY MORE OF THE GAME, PARTICULARLY THE PLAYSETS) So, this game is a dear fond memory of mine that I loved playing with my sister. The toys to life genre (despite being the absolutely unaffordable scam we can recognise it today as) was magical to kids like me, combine that with Disney and you get even more magical. I fondly remember playing through the Incredibles, Monsters University, Pirates of the Carribean, and Lone Ranger playsets, I was having the time of my life. So you can imagine my surprise as an adult when I found out all three Disney Infinity games (I only ever played 1.0) are available on Steam for an insanely low price with every character and playset included (OH MY GOD WHAT A BARGAIN). I did what any sensible adult would do and bought all three games on sale for a total of under £20, what a steal. Or was it? Yes it was. But the main question on my mind was are these games really that good, do they still hold up as an adult or does the magic quickly wear off? Let's find out. First off, I wanna be really clear about exactly what this game contains. As the store page doesn't make it clear and there IS content that was cut for this pc release, so here is the general roundown. What was cut: - NO Toy Box Launch (effectively the hub world of this game, which in the original version you would've been able to explore freely and edit and build on top of, containing neat secrets and collectibles and the iconic Disney castle in the middle, this is no longer accesible and after the prologue to the game, you get kicked to the main menu instead) - NO Online/Multiplayer accessibility (the online servers have long since shut down, so you cannot play online with others, download community made toy boxes or share your toy boxes online) - NO Coop/Split screen functionality (cannot play local coop at all, the game is strictly singleplayer now) What remains/GOT ADDED: - The opening prologue sequence introducing you to the game and its characters - The Toy Box (a free sandbox where you can use the game's tools to your heart's content and create whatever worlds and contraptions you wish) - Hall of Heroes (this preset toy box is still available, showcasing statues of all your characters with different colours symbolising the level milestones) - ALL characters and (probably) ALL playdiscs (every single character that would've had to be bought seperately is now included in the base game, along with most probably all the discs which can affect the environment and spawn vehicles, I never used those much so am unfamiliar on whether all of them are here. There are also the exclusive glowing versions of some characters available here as well) - ALL PLAYSETS (Every single paid playset is now included in the base game, this includes: The Incredibles, Monsters University, Pirates of the Caribbean, The Lone Ranger, Cars, and Toy Story in Space playsets) - Mastery Adventures (tutorials made to teach you about using all the game's mechanics effectively) - Adventures (premade quick toy box adventures usually themed around a certain character or world) Okay with all that out of the way, I'll begin my review by recalling my experience from start to finish. Upon launching the game I was greeted with the introductory opening segment which was just as charming and magical as I remember. It is a fantastic introduction of the game that lets you experience a sneak peek rush of playing as an assortment of characters in various climactic scenarios in their worlds. Upon finishing this section however, I was extremely disappointed to see that, as mentioned before, the Toy Box Launch was completely cut from the game and I only got to see a glimpse of it for half a second before being awkwardly booted to the main menu screen. For context, the Toy Box Launch served as your main hub world for the game, from where you could access all the other aspects of what the game has to offer. It was a wonderful sprawling little world which you could explore and edit to your own whims, and now it is sadly completely gone. A baffling decision. Now I was thrust into the main menu of the game, free to choose what to play next, so I'll tackle this review in the order I chose to go about things. The Toy Box: Arguably the selling point of the game, a place to unleash your creativity, and create whole worlds and mechanisms using the tools available, this was... not my thing. While I appreciated the freedom of the toy box, even as a kid I never much cared for any 'creative modes' in games, much more preferring to play people's published toyboxes online. With that functionality now removed, there was little reason for me to stick around long in the toy box itself. Mastery Adventures: These are small charming little tutorials introducing you to the basic mechanics found in the game such as the combat, vehicle controls, and creativi-toys. While nothing to write home about, I enjoyed these little levels, particularly the creativi-toys tutorial, as I really appreciated the diverse way in which you can customise those little machines to make the world run as you see fit. The Playsets: Now THIS is what kid and adult me are here for. The main draw for me was always the playsets, each serves as a couple hour-long game within a game specifically taking place in one of 6 Disney/Pixar properties. Generally, each playset consists largely of a small open world where you take on missions from various characters of the property ranging from combat, fetch quests, parkour etc, with you unlocking gadgets and decorations for the world. It's all very charming and each playset tends to have a gimmick of its own, so let's see how they have aged. Incredibles Playset: Oh...., well this didn't age well, at all really. I'll start with the positives though; the opener to this world is actually pretty fun (probably the most enjoyable part of the whole playset ahaha), having you progress through debris to save the citizens from the dastardly villains The Syndrome freed, it has some nice platforming and enjoyable combat, and getting to finally enter that big open world is exciting (at least initially). The gimmick for this playset is that its combat oriented and therefore has the most complex and intricate combat functionality that Disney Infinity has to offer, that being.... not that complex. Nethertheless, there is a secret superhero base that is fun to hang out in and upgrade, sadly that's about it for the positives. The sad realisation for me was that this playset kinda sucks. The world is open sure, but that's to its detriment, the entire open area is made up of these grey bland samey looking buildings, making finding your way around difficulty as every area feels the same. Most of the quests are accepted from the superhero hq which is seperated by a bridge connecting the city, so the majority of this playset is spent going back and forth and back and forth and it being quite tedious, even with the mobility options you unlock later. Point being, that the city just isnt any fun to traverse, its bland grey and boring. But the worst part is you never get a moment's peace, any time you walk out of hq, robot enemies spawn in constantly and relentlessly, at first it is exciting to engage the game's combat but the charm quickly wears of and you're left with constant annoyance as you can never get a moment's peace to at least attempt to explore the city without constant distractions. No, the enemies WILL keep spawning and you WILL keep fighting them. Another thing to note is I got softlocked in this world twice, where I was guided to an area as part of a mission, but the mission just wouldn't activate, it was frustrating, All in all I fail to understand how I ever found this playset fun even as a kid. Here's to hoping the others fare much better. (REVIEW WILL CONTINUE IN THE COMMENTS, KEEP AN EYE OUT)

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Frequently Asked Questions

Disney Infinity 1.0: Gold Edition is currently priced at 28.99€ on Steam.

No, Disney Infinity 1.0: Gold Edition is currently not on sale. You can purchase it for 28.99€ on Steam.

Yes, Disney Infinity 1.0: Gold Edition received 490 positive votes out of a total of 541 achieving a rating of 8.45.
😎

Disney Infinity 1.0: Gold Edition was developed by Avalanche Software and Heavy Iron Studios and published by Disney.

Yes, Disney Infinity 1.0: Gold Edition is playable and fully supported on Windows.

No, Disney Infinity 1.0: Gold Edition is not playable on MacOS.

No, Disney Infinity 1.0: Gold Edition is not playable on Linux.

Yes, Disney Infinity 1.0: Gold Edition is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Disney Infinity 1.0: Gold Edition is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Disney Infinity 1.0: Gold Edition does not support VR.

Disney Infinity 1.0: Gold Edition is a single-player game.

No, Disney Infinity 1.0: Gold Edition does not currently offer any DLC.

No, Disney Infinity 1.0: Gold Edition does not support mods via Steam Workshop.

No, Disney Infinity 1.0: Gold Edition does not support Steam Remote Play.

Yes, Disney Infinity 1.0: Gold Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Disney Infinity 1.0: Gold Edition.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 September 2026 13:28 UTC
SteamSpy data 24 October 2026 00:44 UTC
Steam price 27 October 2026 19:58 UTC
Steam reviews 20 October 2026 16:04 UTC

If you'd like to dive deeper into the details about Disney Infinity 1.0: Gold Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Disney Infinity 1.0: Gold Edition
  • SteamCharts - Analysis of Disney Infinity 1.0: Gold Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Disney Infinity 1.0: Gold Edition compatibility
Disney Infinity 1.0: Gold Edition
Rating
8.5
490
51
Game modes
Features
Online players
6
Developer
Avalanche Software, Heavy Iron Studios
Publisher
Disney
Release 09 Dec 2016
Platforms
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