Ale & Tale Tavern on Steam - User reviews, Price & Information

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Get ready for a thrilling mix of genres: a cooperative, first-person, open-world fantasy tavern simulator, action, fishing, hunting, exploration, and completing fun and diverse quests. And, of course, COOKING! Play with friends, feed and quench the thirst of the entire world!

Ale & Tale Tavern is a adventure, online co-op and simulation game developed by Scienart Games and published by GrabTheGames and UpgradePoint.
Released on September 05th 2024 is available only on Windows in 21 languages: English, Russian, French, Italian, German, Spanish - Spain, Hungarian, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Portugal, Romanian, Thai, Turkish, Ukrainian, Czech, Japanese, Vietnamese, Portuguese - Brazil and Spanish - Latin America.

It has received 7,070 reviews of which 6,308 were positive and 762 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 7.39€ on Steam with a 50% discount, but you can find it for less on Gamivo.


The Steam community has classified Ale & Tale Tavern into these genres:

Media & Screenshots

Get an in-depth look at Ale & Tale Tavern through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64
  • Processor: Intel core i5-4440 or Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1060 or equivalent
  • Network: Broadband Internet connection
  • Storage: 7 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
On paper, this game has an incredible concept. The idea of splitting your time between running an inn and heading out to explore, scavenge, and progress through the world is exactly what drew me in. That balance, management paired with adventure, sounds like it should be the heart of the experience. Unfortunately, in practice, the systems don’t quite support that vision yet, especially for solo play. Right now, the game falls into a very repetitive loop. You buy food items so you can craft meals, sell those meals, and then repeat the process just to keep your doors open. Even when you unlock farming, it doesn’t really break that cycle. Seeds still cost money, and the time it takes for crops to grow doesn’t line up with how quickly customers come in and expect to be served. Demand almost always outpaces what you can realistically produce on your own. While you can close the inn to stock up on resources, doing so doesn’t actually solve the problem. When the inn is closed, there’s no income coming in, which means you’re unable to buy the supplies you’ll need later. This creates a frustrating catch-22: you need time to prepare, but you also need to stay open just to survive financially. As a result, you’re almost always forced to keep the inn running and craft nonstop just to keep up. Even with a very small setup (only three tables) it’s difficult to meet demand. I was barely able to keep up with food and drinks, and despite nonstop crafting, a noticeable number of customers still got up and left. On top of that, the equipment repair mechanic pulls your attention away even further. As it stands, it feels less like an engaging system and more like an unnecessary layer of stress that prevents you from doing anything else. All of this ends up working against what should be half the game: exploration, scavenging, and discovery. Instead of encouraging you to leave the inn and engage with the world, the game more or less traps you behind the counter. When so much time is spent just trying to survive day-to-day operations, the adventure side of the game becomes something you rarely get to experience. It also feels like the game was designed with multiplayer in mind. In a co-op setting, these systems would likely make a lot more sense, since responsibilities could be split up. As a solo player, though, the experience feels overlooked. Managing everything alone quickly becomes exhausting rather than rewarding. That said, I still recommend the game, mainly because of the potential it clearly has. I’m only around level 12, so this might be early to make a final judgment, but when I first heard the concept, I was genuinely excited. Right now, that excitement has cooled, not because the idea is bad, but because the execution hasn’t caught up yet. With better balance and some quality-of-life improvements, this could easily become something special. Things I’d Love to See in Future Updates: NPCs that can help cook so you can leave the inn without service completely falling apart A farmer NPC to handle crop maintenance A rethink on whether hoeing the garden after every single planting is really necessary More than just two farming plots Crop growth times that better match customer demand The water system feels overly punishing. A 15-capacity bucket is hard to justify when the dishwasher immediately uses 10 and early recipes use another 10, leading to nonstop trips outside for water, sometimes dozens in one session. While you can buy multiple buckets, limited inventory space makes this less practical, especially when every filled bowl or mug takes up its own slot. Despite these issues, I still appreciate what the game is trying to achieve. The core idea is creative, the atmosphere is charming, and the overall vision is clear. My feedback comes from wanting to see the game reach its full potential, not from a lack of enjoyment. With continued refinement and balance improvements, this has the foundation to grow into something truly special.
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Aug. 2025
Started a tavern with two others, one likes to adventure and has been taking care of quests, the other has been making all the decisions for the tavern, and never leaving it, and I've been doing menial tasks like dishes and farming. The adventurer among us is experiencing all sorts of neat things and tells us about it, I think it sounds awesome, and the manager absolutely REFUSES to believe any of it because of how outlandish some of it is. Bro, the cow talks, I promise!
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April 2025
Ale & Tale Tavern is a first-person tavern sim with generally shallow systems and the cringiest dialogue I've ever heard, but I've racked up ~10 hours (mostly solo) because there's plenty to do and it's good dumb fun. What Works For Me ✅ You brew your tavern's ale and cook your tavern's food, which is all I want from a tavern-themed game. There are no cooking minigames, though; you just toss everything into the appropriate workstation and call it a day. ✅ Running your tavern is a lot of manic scurrying to-and-fro, hammering machines back together as you try to keep up with the flow of customer orders, their ever-decreasing patience, and towering piles of dirty dishes. I don't know, I think stress is fun; juggling a fully unlocked tavern on my own is a good time. ✅ If you get overwhelmed, you can purchase adorable owl helpers. ✅ The open world isn't particularly expansive, but it's fun to explore and includes plenty of strange lore and hidden secrets to discover. Plus, you can deliver orders to folks in the wild. What Doesn't Work For Me ❎ The dialogue is just... the absolute worst. It tries to be funny but frequently overshoots and lands firmly in "cringe" territory. The good news is that everyone in the world recognizes your character as the village idiot as soon as you open your mouth. ❎ Your tavern isn't customizable, and decorating is extremely limited. ❎ Combat kinda sucks, especially for single players, and it's unavoidable. There are so many quests that I can't progress because I don't have the right weapons or enough health or a second body to throw at the killer wasps while I run away. (EDIT: See comments for combat pointers!) ❎ Farming is tedious. Why is it so tedious. ❎ You cannot pause the game even in single-player mode. If you spend too long in a menu, or walk away from your computer, odds are good that a zombie's gonna try to eat your brains. ❎ Weak character customization that's quite annoying to use (see upcoming points about familiar asset packs), but has enough options for my husband to run around half-naked with a bucket on his head. Final Thoughts + Recommendation Ale & Tale uses the same assets as Tavern Management Simulator and like three other upcoming titles, but it does enough things differently to stand out from the rest and it never takes itself seriously. As much as I'm going to complain about combat, and despite the way my soul shrivels every time I need to plant more barley, I've had fun playing it both with friends and alone. Give this a try if you want to goof off with your friends in a tavern, or are looking for a first-person management game that isn't too complex or detailed. If you want something with more crunch and life sim elements, then check out [url=https://store.steampowered.com/app/1139980/Travellers_Rest/?curator_clanid=45365863]Travellers Rest instead. Follow [url=https://store.steampowered.com/curator/45365863/]Eekz Today for more crafting, life sim, management, puzzle, and story-rich recommendations.
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March 2025
Definitely worth it for $15. However, I feel like this currently has huge missed potential. Static tavern. Static farm. Static world. Static economy. The gameplay loop is good. I desire one similar where you can build the tavern, potentially procedurally generate the outside world for meaningful resource searching, encounter some type of setback or increase in difficulty other than an increase in complexity of recipes, seasonal events, random realistic events, macroeconomic effects on pricing and demand, etc. This game, despite inventory balancing and general management being fun & engaging, feels built for a cozy/relaxed/cheap setting -- and not one to be played long-term.
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Feb. 2025
good game, bad people. tried as a women to play with randoms one time, got called a slave, a bitch and all kinds of other insults. Don't really care just not nice when playing a calm game. VALORANT'S PLAYERS ARE EVERYWHERE NOW!
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Frequently Asked Questions

Ale & Tale Tavern is currently priced at 7.39€ on Steam.

Ale & Tale Tavern is currently available at a 50% discount. You can purchase it for 7.39€ on Steam.

Ale & Tale Tavern received 6,308 positive votes out of a total of 7,070 achieving a rating of 8.65.
😎

Ale & Tale Tavern was developed by Scienart Games and published by GrabTheGames and UpgradePoint.

Ale & Tale Tavern is playable and fully supported on Windows.

Ale & Tale Tavern is not playable on MacOS.

Ale & Tale Tavern is not playable on Linux.

Ale & Tale Tavern offers both single-player and multi-player modes.

Ale & Tale Tavern includes Co-op mode where you can team up with friends.

There is a DLC available for Ale & Tale Tavern. Explore additional content available for Ale & Tale Tavern on Steam.

Ale & Tale Tavern does not support mods via Steam Workshop.

Ale & Tale Tavern does not support Steam Remote Play.

Ale & Tale Tavern is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ale & Tale Tavern.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 00:57
SteamSpy data 26 January 2026 22:59
Steam price 28 January 2026 20:21
Steam reviews 28 January 2026 19:53

If you'd like to dive deeper into the details about Ale & Tale Tavern, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ale & Tale Tavern
  • SteamCharts - Analysis of Ale & Tale Tavern concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ale & Tale Tavern compatibility
Ale & Tale Tavern
Rating
8.7
6,308
762
Game modes
Multiplayer
Features
Online players
190
Developer
Scienart Games
Publisher
GrabTheGames, UpgradePoint
Release 05 Sep 2024
Platforms
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