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Angel at Dusk on Steam

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Overwhelmingly bizarre beauty. Shoot, dodge, and destroy! A shmup where an apocalyptic world awakens to primal desires!

Angel at Dusk is a action, bullet hell and shooter game developed by Akiragoya and published by Henteko Doujin and Sanuk Inc..
Released on January 12th 2024 is available on Windows, Steam Deck and Steam Machine in 4 languages: Japanese, English, Simplified Chinese and Traditional Chinese.

It has received 1,676 reviews of which 1,642 were positive and 34 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Angel at Dusk into these genres:


Here is the detailed breakdown of supported languages for Angel at Dusk:

UI Subtitle Audio
English
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Angel at Dusk through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, 8.1, 10, 11
  • Processor: Core i3 or better
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics Chip
  • DirectX: Version 9.0
  • Storage: 500 MB available space
  • Sound Card: Integrated Sound Chip

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

52 hours played
May 2026
While I'm not a huge shmup fan, I have been following Akiragoya for many years and this is by far his most polished release. The man has been making shmups for close to 30 years and sought to make something truly unique, that could acclimate new players to the genre, and succeeded. Much has been said of the tutorial but it must reiterated that this is probably one of the best crash courses to the basics of the genre for newcomers or just relapsed players. It covers not just the basics but even more advanced techniques like restreaming and sealing, even when these are not present in this specific game itself. The campaigns are paced to increase in difficulty, and eventually leads up to the very fun and chaotic Angel of Eternity campaign. After beating the first two campaigns you unlock Chronicles mode which is not a rogue-anything but more of a choose your own route that lets you choose your collect and choose your own weapons. However, I found myself appreciating the simplicity of arcade mode with your set angels and abilities. If I had one thing I think this took a step back in compared to some of his earlier titles, specifically Galshell 2, it's that I do think the levels and bosses are not as dynamic. The labyrinth levels in particular can be cramped, but I think they were a bit more interesting in Galshell 2 with the literal flesh walls moving around and shooting lasers at you, compared to slowly trawling through the bone zones here. And lastly, the art style and music will nourish your soul and bones.
1 hours played
May 2026
Amongst the best shmups I've ever played, and a HUGE step up even from previous Akiragoya games on Gameplay department. POSITIVES: +++ GRAPHICS are AWESOME, with body horror Giger-esque themes last seen on Galshell +++ MUSIC is awesome, as unique and fitting as the works of ZUN +++ GAMEPLAY omfg, that exploded my mind. Tap for a quick shot, hold for a (quick, variable) charge shot, ala MEGAMAN X, and the Charge Shot KILLS BULLETS (or delays stronger bullets)... And no, this is NOT OP, as the Chargeshot deals less DPS than the quick shot (but it's great burst damage) AND the player's ship deals MELEE DAMAGE to enemies on contact! Enemies drop more and better items the closer the ship is to them! So, there's an intricate balance on avoiding enemy fire (ships have noticeable patterns before they fire) and quickly closing in for the kill with the shotgun-like quick shots and the melee damage! There is also a bomb, that charges up by killing enemies in close range! The player ship is very, very tweakable, both in body and weapons, all with different effects! NEGATIVE: None, yet. I've read some grind might be needed, but I don't care about it, with this gameplay it will be a blast anyway.
2 hours played
April 2026
please let me buy a art book for this game, and let me get a enemy gallery and some where to re-read the lore.
16 hours played
April 2026
Fun game, the starter difficulty is a bit easy but extinction more than makes up for that. Very good tutorial as well, good for other shmups too
1 hours played
Feb. 2026
This game made me feel scared, happy, confused, and nauseous all together. This game wasn't made by humans, but a god that was bored with his free time/

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Frequently Asked Questions

Angel at Dusk is currently priced at 14.79€ on Steam.

No, Angel at Dusk is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Angel at Dusk received 1,642 positive votes out of a total of 1,676 achieving an impressive rating of 9.28.
😍

Angel at Dusk was developed by Akiragoya and published by Henteko Doujin and Sanuk Inc..

Yes, Angel at Dusk is playable and fully supported on Windows.

No, Angel at Dusk is not playable on MacOS.

No, Angel at Dusk is not playable on Linux.

Yes, Angel at Dusk is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Angel at Dusk is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Angel at Dusk does not support VR.

Angel at Dusk is a single-player game.

Yes, there is a DLC available for Angel at Dusk. Explore additional content available for Angel at Dusk on Steam.

No, Angel at Dusk does not support mods via Steam Workshop.

No, Angel at Dusk does not support Steam Remote Play.

Yes, Angel at Dusk is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Angel at Dusk.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 October 2026 23:07 UTC
SteamSpy data 20 October 2026 18:37 UTC
Steam price 26 October 2026 19:52 UTC
Steam reviews 21 October 2026 09:54 UTC

If you'd like to dive deeper into the details about Angel at Dusk, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Angel at Dusk
  • SteamCharts - Analysis of Angel at Dusk concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Angel at Dusk compatibility
Angel at Dusk
Rating
9.3
1,642
34
Game modes
Features
Online players
11
Developer
Akiragoya
Publisher
Henteko Doujin, Sanuk Inc.
Release 12 Jan 2024
Platforms