Anodyne on Steam - User reviews, Price & Information

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A 2D action-adventure through a surreal, subconscious world. Explore moody dungeons, buildings, and atmospheric lands, evoked by dreamy music and visuals. Help the human Young awaken from their dream!

Anodyne is a atmospheric, surreal and action-adventure game developed by Melos Han-Tani and Marina Kittaka and published by Analgesic Productions.
Released on March 22nd 2013 is available on Windows, MacOS and Linux in 8 languages: English, Japanese, Korean, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Italian and Basque.

It has received 1,530 reviews of which 1,293 were positive and 237 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 14.79€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Anodyne into these genres:

Media & Screenshots

Get an in-depth look at Anodyne through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP
  • Processor:1.5 GHz, single core
  • Memory:1 GB RAM
  • Graphics:Any
  • Hard Drive:200 MB HD space
  • Sound:Any
  • Additional:This is not a GPU-intensive game.
MacOS
  • OS:10.6 or Newer
  • Processor:Intel 1.5 Ghz, single core
  • Memory:1 GB RAM
  • Graphics:Any
  • Hard Drive:200 MB HD space
  • Sound:Any
  • Additional:This is not a GPU-intensive game.
Linux
  • Processor:1.5 GHz, single core
  • Memory:1 GB RAM
  • Graphics:Any
  • Hard Drive:200 MB HD space
  • Sound:Any

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
This is a review I probably should have written over 10 years ago when the game was first released and I played it for the first time. I cannot recommend this game enough. In fact, it's pretty much the one game I do recommend to all of my friends, and I've gotten a lot of my friends to play it! It is without a doubt my favourite indie game, full stop. It's even marked as my favourite game on my Steam profile for the last decade. I own a copy on pretty much every platform it's available on! This is definitely a spiritual successor to Link's Awakening (and the GBC Zelda games), and even throws out some references to LA in the game! If you're a fan of Link's Awakening, or really any of the 2D Zelda games, Anodyne is absolutely for you. I personally don't think it could have been done any better in capturing that original Zelda-style adventure with puzzles, dungeons, items, combat, and story. It's a fairly short adventure, but that doesn't take away from the fun you get out of it! For some reason, I never see this game recommended when others ask for game recommendations, and that makes me sad. This is the game I always have and always recommend to everyone looking to play something new. If you're reading this, and you haven't played Anodyne yet, let this be your sign! I really hope you enjoy it as much as I have over the years! TL;DR: Play Anodyne! Especially if you like classic Zelda games! (Side note: All of Analgesic Productions games have been excellent!)
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Oct. 2025
Anodyne is good until it ends, but it's great once it did. Let me explain. At first I had a decent amount of fun with it, but after a while I got bored and was just trying to get the game to end. Then it ended, and the game left me with a power that let me explore the game in a way that you're only able to do via cheating in other games. And not only that, poking around a bit here and there, I discovered that there were almost as many secrets hidden away everywhere as the actual game had regular content up to this point. The atmosphere also thickens as you begin to feel like you are discovering parts of the game that shouldn't even be there. I finished the game with 4, maybe 5 good hours playtime. Now I'm at 10, and I'm still not done exploring. I've never seen a postgame quite like Anodyne's.
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Aug. 2025
even compared to even the ocean, analgesic's very next game, anodyne is a young artist's project in many ways...split between a nostalgic impression of its influences while also approaching them with an almost mischievous iconoclasm, every creative decision wrapped around a clear and readable goal (despite their ostensibly cryptic delivery), and a raw emotional reality delivered with very little self-consciousness. it is in many ways analgesic's most alienating game, which makes the set of circumstances that lead to it being likely still their most popular kind of amusing...some of those circumstances could be looked at with cynicism (perhaps a links awakening-like is just an easier pitch than anything theyve made since) but i believe part of it was also a greater patience and interest at the time for even more alienating and amorphous masterpieces like yume nikki. and much like yume nikki, anodyne is best played simply for the sensation of Playing Anodyne...a lonely, absurd, morbid, raw experience. having gone back to play this game as many times as i have, ive formed a very steady and endlessly expanding mental map of all the symbolism and emotional evocations (this playthrough i was particularly interested in the ways areas on the same progression path are grouped together), to the point where ive long wanted to do some kind of commentary video or annotated longplay. but i always feel like im missing Something, and i think i always will, and that maddening gnawing is ultimately what has brought me back to it so many times. not to undersell the richness of analgesic's other games, but they have remained much easier to feel like i have Fully Conceptualized Them to a degree that satisfies me,,,but despite the overall easy-to-understand thematic/narrative big picture, the smaller details of anodyne have spent years sitting in my stomach, sometimes genuinely uncomfortable to play and think about, yet always so rewarding. anodyne is, strangely enough, the duo's coldest, least inviting game by some distance, which almost makes it feel chronologically wrong. and yet it also makes perfect sense as the seed from which the rest of their partnership sprouted...the precise, minimalist-leaning design emphasizing long-form texture over short-term dopamine, a living world shaped by the subconscious emotions of a sentient being, the desire to re-explore highly specific crevices of game history, and the thoughtful integration of video game artifice into the larger aesthetic. that last one particularly defines analgesic for me...while the willingness to jar their players is occasionally clearly meant to rip you out of the art-induced haze and remember the Real World you live in with a semi-brechtian effect (the endings of even the ocean and sephonie, No Such Scene from anodyne 2), more often than not the effect can be even more world-swallowing, as potentially jarring elements are treated with casual artfulness. the very first Analgesic Moment might be one of the easiest to miss...sage telling you that you Will use the keys to move.
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March 2025
if you do play this game then whether you love it or hate it at least try and get to the rooftop area no matter what, the moment there is unforgettably beautiful and even though this game is pretty take it or leave it i feel like that moment alone makes this game worth playing
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March 2025
The game starts as an inferior imitation of Link's Awakening; but it slowly mutates into this bizarre, puzzling, horrifying, yet beautiful psychological art piece. This was an experience I will never forget, and I will gladly continue to explore the rest of these developers' catalog! Please give it a whirl if it interests you!
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Frequently Asked Questions

Anodyne is currently priced at 14.79€ on Steam.

Anodyne is currently not on sale. You can purchase it for 14.79€ on Steam.

Anodyne received 1,293 positive votes out of a total of 1,530 achieving a rating of 8.07.
😎

Anodyne was developed by Melos Han-Tani and Marina Kittaka and published by Analgesic Productions.

Anodyne is playable and fully supported on Windows.

Anodyne is playable and fully supported on MacOS.

Anodyne is playable and fully supported on Linux.

Anodyne is a single-player game.

There is a DLC available for Anodyne. Explore additional content available for Anodyne on Steam.

Anodyne does not support mods via Steam Workshop.

Anodyne does not support Steam Remote Play.

Anodyne is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Anodyne.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 January 2026 06:27
SteamSpy data 26 January 2026 02:29
Steam price 29 January 2026 04:44
Steam reviews 27 January 2026 14:03

If you'd like to dive deeper into the details about Anodyne, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Anodyne
  • SteamCharts - Analysis of Anodyne concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Anodyne compatibility
Anodyne
Rating
8.1
1,293
237
Game modes
Features
Online players
1
Developer
Melos Han-Tani, Marina Kittaka
Publisher
Analgesic Productions
Release 22 Mar 2013
Platforms
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