Another Crab's Treasure on Steam - User reviews, Price & Information

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In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.

Another Crab's Treasure is a souls-like, 3d platformer and funny game developed and published by Aggro Crab.
Released on April 25th 2024 is available only on Windows in 11 languages: English, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America and Traditional Chinese.

It has received 17,139 reviews of which 16,158 were positive and 981 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 14.99€ on Steam with a 50% discount, but you can find it for 1.16€ on Gamivo.


The Steam community has classified Another Crab's Treasure into these genres:

Media & Screenshots

Get an in-depth look at Another Crab's Treasure through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 or newer
  • Processor: 2.5 GHz or faster
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 970 or equivalent
  • DirectX: Version 10
  • Storage: 6 GB available space
  • Sound Card: idk

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

21 hours played
Feb. 2026
_Achievement Review: Difficulty: 6/10 (1/10 with assist mode) Approx. time invested: 25h MP Achievements: No Misc / Activities / Collectibles: Yes Missable Achievements: None You are playing a cute hermit crab named Kril whose house shell was stolen by a loan shark. To get it back, you have to fight through the game with a fork, using everything you can find as a shell to protect yourself, ranging from bottle caps to rubber ducks and any other type of trash you can find on the bottom of the ocean. Another Crab's Treasure is a wonderful game that is inspired by the souls-like genre, but it adapts the right elements in its own unique way. At first glance, the game is presented as a funny, colorful, and lighthearted journey to get your sweet home back, but the theme underneath is darker and grittier than you might think. This is precisely what made the game so exceptional for me. _Gameplay: It takes a moment to get used to the movement and timings, as they initially feel imprecise, but as soon as you get the hang of it, you are in for a treat. Your gameplay is mostly defined by the different types of hermit shells you find. In true soulslike fashion, they define whether you have a quick dodge roll or whether it is more focused on defense stats and how precise your parry window will be. _Immersion: The game is not necessarily something you can lose yourself in. The areas you explore, especially the deep water ones, are well designed, but in the end you get through them pretty quickly, and it’s less about what’s around you and more about getting from A to B. But I have to admit, I wanted to help Kril get his house back. _Boss Design: My god, Another Crab's Treasure excels in its creativity of boss designs and how different items are used as weapons. One of the first bosses you can meet is a lobster that uses a bike lock as a weapon, which he wields like a guillotine when grabbing you, absolutely hilarious! I never felt that bosses were unfair; they became pretty straightforward as soon as you understood the game mechanics better. _Recommendation: It is a must-play, not only for souls-like players but also for everyone who likes a little bit of a challenge that can also be exploited pretty quickly with the right tactic. It is a well-crafted game and not too difficult to 100%. For people who need a little help, with assist mode you get a one-shot handgun shell. :) Rating: 8.5/10
5 hours played
Jan. 2026
This game proves that you can make a parody that is still an above-average game and not just spoofing the genre. Charm oozes from the story and even textboxes in the game—and while it's no Elden Ring in terms of complexity and fluidity, the action and exploration in this humorous soulslike are very decent. Unfortunately, it lost me completely in the very first big town. Such games are not made for long peaceful patches with dozens of characters—I just couldn't find the tempo once it has been lost. But the game is still so charming, it gets a thumbs up, and I can easily recommend it to everyone who will be a bit more patient with it.
17 hours played
Oct. 2025
Crab Souls. Demon Crab? Crabden Ring. Doesn't matter, it's simultaneously a great game and a brilliant message on environmentalism and ocean pollution.
33 hours played
Aug. 2025
This game is the Dark Souls of 3D Platformers And I mean that literally, from the way the combat works to the difficulty and several mechanics being very similar to what you'll find in various FromSoft titles. But this game has a sea of original ideas of its own to set itself apart from others in the genre. For one thing, there's a bit more of a focus on platforming in this game compared to other Souls games. You can swim in mid-air for a short time kind of like Yoshi's flutter jump, and thanks to the drop shadows that always appear right below you, I rarely had issues lining up my jumps properly. The grappling hook you get very early on also unlocks more platforming opportunities and is used very effectively with the level design. It all works well and is very enjoyable, with some surprisingly tough platforming challenges towards the end. This is also one of the very few 3D platformers to actually have good combat. Unlike many other games in the genre where you can just spam the attack button over and over making it feel mindless, you won't get very far if you try to do so in this game. Similar to Souls games, knowing the best timing to dodge, block or strike requires paying attention to the enemy attack patterns then reacting accordingly. Each enemy type has different attacks that keep you on your toes, constantly evolving as the game progresses and remains interesting from beginning to end. The combat isn't without its issues, however. The camera can be rather problematic sometimes, occasionally obscuring the view of the enemy you're targeting, leading to me getting hit when I can't even see them. I've also had times where enemy AI gets confused and doesn't really try to attack as they should, leading to me getting some very easy hits on them when I shouldn't. Fortunately, these issues don't happen too often and aren't bad enough to ruin the experience. Scattered throughout the ocean are various shells you can wear. Simply equipping one will drastically reduce damage taken, but each one also comes with their own skills you can activate with an Umami charge. You can hide in a shell to protect yourself from damage, which goes to the shell instead, but will break after taking too much damage so you may be better off dodging if you can. Parrying is possible by leaving your shell just as the enemy hits, but can be very tough to time so I usually don't bother unless I do so by accident. The game looks very nice. I loved the ocean setting this game uses and is full of its own personality. Characters are expressive and well animated, each environment feels unique, and the real time cutscenes, when they do show up, are entertaining to watch while also having voice acting that usually gets the job done. What I certainly wasn't expecting, however, was a short mini-documentary of sorts about aquatic ocean life when I booted this game for the first time, yet it still somehow fits into this game's narrative perfectly. True to the Dark Souls series, this game is tough. Enemies hit hard and you'll die very quickly if you don't "get good" at combat. Microplastics, which are this game's Souls or Runes, can be used to level up at Moon Snail Shells, which are this game's Bonfires or Sites of Grace, but you'll drop every single one on death. You can go back to collect them at the spot you died at, but you'll lose them for good if you die again before doing so. Although punishing, it's never unforgiving, and it helps that dying at a boss will respawn you right before the boss, allowing you to try again quickly without having to go all the way back. If you do find this game too difficult at any point, however, there are assist options that allow you to reduce damage taken and/or increase damage dealt. There are settings to disable losing Microplastics, as well as giving you a gun to shoot enemies with if you find melee combat too frustrating. However, I "got good" and was able to beat the entire game without them, and I'm glad I did as it made conquering every single challenge feel like a satisfying accomplishment, which I would've felt deprived of had I resorted to changing these settings to make it easier on myself. For the game's asking price, you're getting a good amount of content as well. The main story can be finished at around 20-30 hours depending on how much you explore and how good you are at the game. New Game Plus becomes available after finishing the game which increases enemy damage drastically and changes enemy layouts, with much stronger foes appearing early on where they did not on your first run, but to make up for this, your shells, levels and most items will carry over. An overall nice way to provide replay value for the more experienced players looking to get even more out of it. At the time of writing this review, my experience with the genre is very limited. The only other Souls game I have played is Elden Ring, and only for a few hours before getting absolutely destroyed by it. I don't know how this game's difficulty compares to that or other Souls games, but if you want a gateway game to get into the genre, this is a good place to start with. Mechanics are much more simple and not so overwhelming, there's a good amount of platforming and exploration to break up the combat, while also maintaining the difficulty the genre is well known for. Other than the occasional camera hiccups I mentioned earlier, this game runs really well on my computer with very few glitches, short load times and at 60FPS with very few performance issues even when running on the highest graphics settings. I haven't tried running this game on Steam Deck yet, but for those who have one and want to play this on the go, I have heard it runs fine on that as well. Not only is this overall an easy game for me to recommend to anyone that's never played a Souls game before and want to get into the genre for the first time, but the unique game mechanics, art style and setting also makes this worth playing even for Souls veterans. It regularly goes on sale, but has enough content to make it worth buying at full price unlike many AAA releases nowadays. It's also gotten me interested in checking out the Dark Souls series of games that inspired this someday in the future, and perhaps giving Elden Ring another chance. If you do pick this game up but don't end up liking it in the end - just remember that One Crab's Trash is Another Crab's Treasure!
20 hours played
July 2025
First Souls-like that hooked me since Dark Souls 3. The story and art style are kid-friendly, but the game on default settings was surprisingly challenging to me. That is until the reverse difficulty curve kicks in. There's also a lot of accessibility features meaning literally anyone should be able to play this game and have fun. The mechanics are tight, there's a lot of fun secrets items, a few optional bosses, and a story that's basically Wall-E meets The Little Mermaid. The last level had some ♥♥♥♥♥♥♥♥ platforming and there aren't really "builds" like in most RPGs (unless a binary choice between melee or magic counts), but even with those two criticisms I can heartily recommend this game to basically anyone who's interested.

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Frequently Asked Questions

Another Crab's Treasure is currently priced at 14.99€ on Steam.

Yes, Another Crab's Treasure is currently available at a 50% discount. You can purchase it for 14.99€ on Steam.

Yes, Another Crab's Treasure received 16,158 positive votes out of a total of 17,139 achieving an impressive rating of 9.19.
😍

Another Crab's Treasure was developed and published by Aggro Crab.

Yes, Another Crab's Treasure is playable and fully supported on Windows.

No, Another Crab's Treasure is not playable on MacOS.

No, Another Crab's Treasure is not playable on Linux.

Another Crab's Treasure is a single-player game.

Yes, there is a DLC available for Another Crab's Treasure. Explore additional content available for Another Crab's Treasure on Steam.

No, Another Crab's Treasure does not support mods via Steam Workshop.

No, Another Crab's Treasure does not support Steam Remote Play.

Yes, Another Crab's Treasure is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Another Crab's Treasure.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2026 22:21
SteamSpy data 09 June 2026 04:24
Steam price 13 June 2026 12:51
Steam reviews 12 June 2026 23:50

If you'd like to dive deeper into the details about Another Crab's Treasure, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Another Crab's Treasure
  • SteamCharts - Analysis of Another Crab's Treasure concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Another Crab's Treasure compatibility