AntVentor on Steam - User reviews, Price & Information

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AntVentor is a point & click adventure game. You find yourself in a photorealistic macroworld where you immediately manage to ruin the life of the main character, ant, and foil all his plans for making his dream come true. Can you help get everything back in order?

AntVentor is a atmospheric, cute and 2.5d game developed and published by LoopyMood.
Released on May 17th 2018 is available on Windows and MacOS in 14 languages: English, Russian, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Finnish and Czech.

It has received 478 reviews of which 396 were positive and 82 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 4.99€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified AntVentor into these genres:

Media & Screenshots

Get an in-depth look at AntVentor through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or higher
  • Processor: 1.8 GHz dual core CPU
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon HD 3400 Series, Geforce 9400 Series with at least 512 MB VRAM
  • DirectX: Version 9.0c
  • Storage: 1800 MB available space
  • Sound Card: DirectX Compatible Sound Card
  • Additional Notes: Mouse is recommended
MacOS
  • OS: Mac OSX 10.7 or higher
  • Processor: Intel Core i Series Processor
  • Memory: 2 GB RAM
  • Graphics: ATI HD 2600 / NVIDIA 8800GT / Intel HD3000 or better card with at least 256 MB VRAM
  • Storage: 1900 MB available space
  • Additional Notes: Mouse is recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
AntVentor, developed and published by LoopyMood, is a charming and visually inventive point-and-click adventure that reimagines the classic genre through the eyes of one of nature’s smallest and most industrious creatures. Set in a richly detailed macro-world where the mundane becomes monumental, the game tells the story of Florantine, a clever but impatient ant with big dreams and a knack for invention. When one of his mechanical creations breaks, it sets him off on a journey that is part self-discovery, part survival, and entirely whimsical. What makes AntVentor stand out is not its dialogue—there is none—but its ability to tell a coherent and emotionally engaging story through animation, gesture, and visual humor. It is a game about curiosity, determination, and the idea that even the tiniest being can dream beyond the limits of its world. The game’s most striking feature is its presentation. AntVentor is built on an unusual combination of hand-drawn animation and photorealistic environmental textures, resulting in a visual style that feels both grounded and fantastical. The environments—moss-covered rocks, dew-soaked leaves, and decaying wood—are rendered with exquisite attention to detail, creating the illusion of being shrunken down into an expansive natural landscape. Every surface feels tactile, every movement precise, and the use of lighting gives each scene a miniature cinematic quality. Against this backdrop, Florantine’s exaggerated expressions and cartoon-like movements add contrast and personality, ensuring that the protagonist remains the emotional anchor amid the realism of his surroundings. This artistic direction works beautifully to immerse the player in the world of the game, while the musical score, a mix of quiet melodies and ambient sounds, enhances the sense of scale and wonder that defines the journey. As a point-and-click adventure, AntVentor embraces the genre’s core mechanics of exploration, item collection, and puzzle-solving. However, its puzzles are deeply rooted in its setting, relying on environmental interaction and scale to create clever scenarios. What might seem trivial in human proportion becomes a monumental problem in the world of an ant. A drop of water might become an obstacle to navigate, a twig a lever, and an old coin a makeshift component for an invention. The ingenuity of the puzzles lies in how they reflect the protagonist’s inventive nature, requiring players to think creatively rather than linearly. Yet this design philosophy is also a double-edged sword. Some puzzles are intuitive and satisfying, while others hinge on obscure logic or demand pixel-perfect precision when interacting with objects. This can occasionally break the game’s rhythm, as players may find themselves clicking aimlessly, unsure of which object can be used or combined. The lack of clear visual indicators for interactive elements also contributes to occasional frustration, especially in the denser scenes where the fine details of the environment blur with the foreground. Despite these issues, the game’s commitment to immersion remains admirable. The lack of spoken dialogue might initially seem like a limitation, but it instead becomes one of AntVentor’s strengths. Florantine’s personality is expressed entirely through movement and expression, and the developers have done an impressive job of communicating emotion and humor without a single line of text or speech. His stubbornness, curiosity, and moments of triumph all come through naturally, allowing players to empathize with him on an instinctive level. The storytelling is visual and situational, inviting players to interpret moments rather than having them spelled out. Small touches, such as Florantine’s reactions when a puzzle solution fails or his tendency to look at the player when something goes wrong, make the experience feel lively and self-aware. This silent storytelling approach reinforces the game’s atmosphere of intimacy and discovery, turning what could have been a simple narrative into something quietly affecting. In terms of structure and pacing, AntVentor is compact, unfolding over a few short hours. Its brevity works in its favor, as it never overstays its welcome, though some players may find themselves wishing for more by the time the credits roll. The game’s episodic nature—intended as the first installment in a planned trilogy—means that its story feels incomplete, setting the stage for future adventures rather than offering full closure. Even so, the pacing is deliberate and measured, emphasizing observation and interaction over constant progress. The game encourages players to slow down, explore every nook of its miniature world, and appreciate the small details that make it feel alive. It’s a rare experience that rewards patience rather than speed, a quality that aligns perfectly with the nature of its protagonist and setting. Technically, the game runs smoothly and demands little from modern systems, which makes it accessible to a wide range of players. The interface is minimalist, keeping the screen clear to highlight the environment, though this also means it offers little guidance. There is a hint system available, but it provides limited assistance and cannot always rescue players from moments of confusion. Still, the controls are responsive, the transitions between scenes fluid, and the game’s presentation polished enough to reflect LoopyMood’s attention to detail. The sound design deserves special mention, capturing the ambient buzz of a tiny ecosystem—the rustling of leaves, the hum of distant insects, the gentle drip of water—all of which contribute to the illusion of being part of a living, breathing microcosm. AntVentor’s greatest achievement is its ability to evoke a sense of childlike wonder within a framework that feels sophisticated and heartfelt. It successfully captures the charm of classic point-and-click adventures while presenting it through a modern lens, focusing on atmosphere and emotion rather than dialogue-heavy storytelling. Its flaws—occasional mechanical awkwardness, a few unintuitive puzzles, and its short runtime—are outweighed by the sheer creativity and warmth of its presentation. It’s clear that the developers approached this project not simply as a game but as a piece of art meant to immerse players in the beauty and fragility of a miniature world. Florantine’s adventure might be brief, but it leaves a strong impression, reminding players that ambition, perseverance, and imagination can exist at any scale. In the end, AntVentor is more than a small indie experiment—it’s a delicate and beautifully crafted experience that celebrates curiosity, problem-solving, and the joy of discovery. It stands as a testament to how much emotion and storytelling can be conveyed without words, relying solely on visuals, music, and movement to express its themes. Though it may not offer the length or complexity of larger adventures, it succeeds in creating a world worth exploring, one that feels intimate, alive, and distinctly original. For fans of artistic indie games and point-and-click adventures that emphasize charm and atmosphere over challenge, AntVentor is a delightful and memorable journey into a world where even the smallest creature dares to dream big. Rating: 8/10
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Aug. 2025
love it, sad its short. And where is the AntVentor 2? This game is not finished as a story though.
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Aug. 2025
Beautiful short indie point and click game. Combine items together to help with puzzles.It has little prompt bubbles if you get stuck, which can be helpful but would be great to have an option to turn this off as they came up too often for my liking. The graphics are vibrant and pretty. There was a bit of back a forth but that is expected with point and click puzzle games. I think its a wonderful easy, relaxing game to play. If speed running it, it will take you Approx 30 mins to complete but on a first run with exploring and trying to figure out the correct combination and completing a puzzle, the game takes more like an hour and a half to two hours to complete. Looking forward to the continued journey with Antventor
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Aug. 2025
Beautiful art design and colors. Puzzles are tricky and clever. I love solving a puzzle and seeing the outcome and then realizing "OH that's why I needed to do that!". It's been a long time since a "point and click" game has held my attention. Love this!
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June 2025
A short, about 40-60 minutes long, funny game about an ant who dreams of visiting Paris. The design reminded me of the Samorost series overall, but here the main character's facial expressions stand out very much, kinda rough but kinda hilarious too. The puzzles are not hard but the logic was mostly lost on me and hints don't really help, mostly what I'd like to see here is a way to highlight interactable stuff, map is sorta the same way as in you really need to poke at everything to find your way around and inventory gets in the way of that a lot. I'll also note that this is only the first episode and there is no second one so far, so it is only partially completed, but nice to play anyway. Overall I'm not a big fan of point and click games but this one was okay.
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Frequently Asked Questions

AntVentor is currently priced at 4.99€ on Steam.

AntVentor is currently not on sale. You can purchase it for 4.99€ on Steam.

AntVentor received 396 positive votes out of a total of 478 achieving a rating of 7.77.
😊

AntVentor was developed and published by LoopyMood.

AntVentor is playable and fully supported on Windows.

AntVentor is playable and fully supported on MacOS.

AntVentor is not playable on Linux.

AntVentor is a single-player game.

There is a DLC available for AntVentor. Explore additional content available for AntVentor on Steam.

AntVentor does not support mods via Steam Workshop.

AntVentor does not support Steam Remote Play.

AntVentor is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for AntVentor.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2025 03:14
SteamSpy data 22 October 2025 02:38
Steam price 30 October 2025 04:48
Steam reviews 28 October 2025 12:00

If you'd like to dive deeper into the details about AntVentor, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about AntVentor
  • SteamCharts - Analysis of AntVentor concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck AntVentor compatibility
AntVentor
Rating
7.8
396
82
Game modes
Features
Online players
0
Developer
LoopyMood
Publisher
LoopyMood
Release 17 May 2018
Platforms
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