Ascension: Deckbuilding Game on Steam - User reviews, Price & Information

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Ascension: Deckbuilding Game is now available for your PC and Mac, complete with 9 full expansion decks! Play alone or with friends to battle against the Fallen One for honor and victory. Conceived and designed by Justin Gary, Ascension will provide hours of engaging and strategic game play for enthusiasts and experienced gamers alike.

Ascension: Deckbuilding Game is a deckbuilding, card battler and board game game developed and published by Playdek and Inc..
Released on December 16th 2014 is available in English on Windows and MacOS.

It has received 1,574 reviews of which 1,404 were positive and 170 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 9.75€ on Steam, but you can find it for 5.54€ on Gamivo.


The Steam community has classified Ascension: Deckbuilding Game into these genres:

Media & Screenshots

Get an in-depth look at Ascension: Deckbuilding Game through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1+
  • Processor: 1 GHz
  • Memory: 1 GB RAM
  • Storage: 1 GB available space
  • Sound Card: Any
  • Additional Notes: While Network Connection is not required it is recommended
MacOS
  • OS: Mac OS X 10.13+
  • Processor: 1 GHz
  • Memory: 1 GB RAM
  • Storage: 1 GB available space
  • Sound Card: Any
  • Additional Notes: While Network Connection is not required it is recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
One of the best chill deckbuilding game ! This digital version of Ascension is really a good adaptation of the boardgame. You have so much expansions to explore, with a lot of different combinations. I always enjoy playing Ascension, years after years. You can play solo against the AI (2 difficulty level) or with your friends online. You will not find a campaign mode, but it's ok as a game last 20min max. I recommand not playing more than 3 expansions at a time. The base game comes with enough content to play, but if you really like the game, you should grab some DLC (Dreamscape / Delirium / Deliverance) If you're a bit lost on "how to play" and with "which expansion", here's are my tips : Best combo / Personnal fav : - Dreamscape / Delirium / Deliverance : the most amazing way to play the game, with the mecanism of the "Dreams", fun cards and a good balance between the factions. Trying to gain Pasythea is a cool way to compete against the other players - Dawn of Champions / Realms Unraveled : multi-faction heroes + asymmetric start (each player start with one of the 4 "Hero Card" faction) - RoV / DU : Energy mecanism (new ressource) and treasures. I played a lot with those 2 expansions ! Simple and fun ! Vanilla / Core game - Rotf : really vanilla game, for your first game. You can play Rotf with the 2 below. - SoS / IH : Soulgem allow you to transform cards, very fun, introduce the event deck. Feel like the vanilla game, with some nice additional content. I don't personnaly like : - VotA : the Temples are meh, and the Serenity and Echo keywords (additional effect if your discard pile is empty or not) are not enough to enjoy the expansion. - WoS ; Day & Night keyword, cool on the paper, don't work that well, because it's the only expansion playing with it... Overall not that bad, but I mean, you have better options. - GotE : ok expansion with the Infest Monsters (you can give trash monsters to your opponents), but I'm not fond of the events in general, and it doesn't add much to the game. Very unique, you can play it with any other expansion. Enjoy !
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Nov. 2024
I bought this game on the recommendation of someone else and started it with low expectations. It's really difficult to get a card game balanced enough where you can still enjoy it even when you get consistently bad luck. This game exceeded my initial expectations by a lot. Short review: 9/10 - Highly recommend for those who enjoy combo-based card games. I have gripes. It's not perfect. Consistently bad luck happens at times, which still isn't as fun as good luck runs. However the game mechanics give you multiple paths to gain honor so all isn't lost during a bad luck streak where your initial plan doesn't work out half-way through. You can still pivot on your next turn and change your focus to match the circumstances with a solid chance at winning. The different expansion mechanics are interesting and the settings allow you to mix & match expansions to your preference. This game is chill enough where I find myself coming back to it when I get decision paralysis about other games. No matter how long it's been since I last played, I pick it up again easily and always enjoy it. Longer review: My gripes: - In the earlier expansions, void is far more important than any other faction in order to prevent deck bloat. You have to have at least a few void cards that allow you to banish. Otherwise you are guaranteed to have a too-large deck to consistently get the combos you want by the end. The more you rely on luck giving you the right combos, the worse your chances are of actually getting them. The later expansions address this by allowing monster cards and some enlightened to banish, but I still feel forced into a certain deck path more often than not, unless I'm straight up intending for all my honor to come from grabbing every card I can and embrace the deck bloat. - Mechana constructs that only allow you to spend runes on other Mechana constructs. Maybe I'm wrong, and it would be too overpowered if it worked for constructs of any faction, but having a Mechana-focused deck is so very hit or miss depending on the middle row cards and luck. I can't do a construct deck without Mechana, but then it makes me feel like I'm wasting runes if I need the benefits of the other faction constructs vs a mechana construct I can get but don't really need. Only a few cards have abilities that resolve this issue, so again, a successful construct deck is pure luck. This is the only deck tactic where bad luck screwed me so much that I lost the game. I consider this a minor gripe because, as I said above, it'll be obvious when your plan isn't working, so you can change tactics based on the cards available. I lost because I stuck to the plan even when I shouldn't have. The good/great: - Enlightened is really fun. I love finding new ways to keep drawing cards even when I think my turn is over. There's something special about the feeling where you're sad because you can only draw one more card, but then it's Dhartha and you get to draw a bunch more and the awesome train just keeps on going. - Lifebound is a great concept. Approximately half the cards are geared toward rune generation, but the other half cut you some slack by straight up giving you honor just for playing them. It's a great safety net for those bad luck runs where nothing is going your way. You can always pivot to lifebound cards and guarantee honor gain so you never feel stuck. Plus, some lifebound cards can combo to gain a ridiculous amount of honor in a single turn, which gets the awesome train going. - A perfect void deck is difficult to get right but so very satisfying when you do. Void abilities can allow you to banish unwanted/no longer useful cards to tighten up the deck and generate power to smite any and all monsters who dare to appear. The best combo for this is lifebound/void because some lifebound & monster cards allow you to defeat monsters in the void card pile. One time I combo'd up to 40 power and was able to defeat 10+ monsters from the middle row and the void pile, which allowed me to draw a lot more cards. That awesome train rolled for a while. - As mentioned above, there are multiple ways to get great combos. Whenever I get an awesome train rolling, it's the best feeling, and it happens often. I'm 50+ hours in and I've yet to build the same deck twice. The expansions allow for so much variety that I still haven't fully mastered all of the mechanics. Later expansions have cards that start crossing into other faction territory (like a lifebound card that generates power or an enlightened card that can banish, as examples) in case you get bored with the standard deck & earlier expansions only. NOTE: I strongly recommend learning the expansions only one or two at a time. I got lured into a false sense of security with the first couple expansions. Then I tried playing a game with all the expansions and I became very confused, very quickly. It wasn't fun but it was funny how badly I lost because there were so many mechanics I ignored. Pace yourself, and the new mechanics will be much easier to pick up.
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Nov. 2024
Good 20 minute game. There are so many variations that it doesn't get boring and has a good level of strategy.
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Aug. 2024
Excellent fast pace deckbuilder There are so many different mechanics to mix and match and you can set each game to have exactly the amount of complexity you desire. You will discover new combos for the rest of your life, and the way the game is designed allows for very intricate ordering to execute huge synergies and plays. The online has the added benefit of coding all card effects in perfectly so there will be no fights over rules interpretation. The only issue with this game is that they neglect to allow players to customize the honor pool size in a private game.
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July 2024
Still one of the best deckbuilders after many years. Has a very nice power ramp arc and a good sense of flow. The combos you can set up are satisfying and the digital version lets you run through games really quickly.
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Frequently Asked Questions

Ascension: Deckbuilding Game is currently priced at 9.75€ on Steam.

Ascension: Deckbuilding Game is currently not on sale. You can purchase it for 9.75€ on Steam.

Ascension: Deckbuilding Game received 1,404 positive votes out of a total of 1,574 achieving a rating of 8.49.
😎

Ascension: Deckbuilding Game was developed and published by Playdek and Inc..

Ascension: Deckbuilding Game is playable and fully supported on Windows.

Ascension: Deckbuilding Game is playable and fully supported on MacOS.

Ascension: Deckbuilding Game is not playable on Linux.

Ascension: Deckbuilding Game offers both single-player and multi-player modes.

Ascension: Deckbuilding Game offers both Co-op and PvP modes.

There are 2 DLCs available for Ascension: Deckbuilding Game. Explore additional content available for Ascension: Deckbuilding Game on Steam.

Ascension: Deckbuilding Game does not support mods via Steam Workshop.

Ascension: Deckbuilding Game does not support Steam Remote Play.

Ascension: Deckbuilding Game is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ascension: Deckbuilding Game.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 13:07
SteamSpy data 09 June 2025 17:50
Steam price 15 June 2025 12:42
Steam reviews 15 June 2025 14:03

If you'd like to dive deeper into the details about Ascension: Deckbuilding Game, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ascension: Deckbuilding Game
  • SteamCharts - Analysis of Ascension: Deckbuilding Game concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ascension: Deckbuilding Game compatibility
Ascension: Deckbuilding Game
8.5
1,404
170
Game modes
Features
Online players
62
Developer
Playdek, Inc.
Publisher
Playdek, Inc.
Release 16 Dec 2014
Platforms
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