Baby Steps on Steam - User reviews, Price & Information

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Play as Nate, an unemployed failson with nothing going for him, until one day he discovers a power he never knew he had… putting one foot in front of the other.

Baby Steps is a walking simulator, action and adventure game developed by Gabe Cuzzillo, Maxi Boch and Bennett Foddy and published by Devolver Digital.
Released on September 23rd 2025 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 1,851 reviews of which 1,696 were positive and 155 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified Baby Steps into these genres:

Media & Screenshots

Get an in-depth look at Baby Steps through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64 Bit
  • Processor: Intel Core i7-7700K / AMD Ryzen 5 1500X
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1650 / Radeon RX 570 / Arc A380
  • DirectX: Version 11
  • Storage: 19 GB available space
  • Additional Notes: Low Quality setting, in 1080p, producing 60 FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
"In baby steps, there are achievable set of path that are more or less safe and easy and we are constantly tempting off that and inviting you to try something more difficult and something that seems optional and hard, but that you don't have to do " - Bennett Foddy This is a pretty good description of what the game is, a big open world, with a lots of extra challenge around the sides, but nothing forcing you to try these challenges at all beside yourself. Kick all the can, no reward, collect all the fruit, nothing (beside the fruit cutscene). But even worst, there is nothing to even tell you how many fruit/can there are total so you might have missed some and you will never know. There isn't even an achievement to finish the game, or get the "secret" ending. Most of the achievement are for the fire tower quest, and speedrun ish related. For me, i enjoyed the exploration of the map and everything, but was often disappointed by the lacks of reward being given, which to be fair, perfectly fit the first quote that i mentioned which i why you should be aware of that. The control were mostly fine but a bit glitchy at some obstacle with hole like the giant ladder, the camera was also pretty bad when near a wall, but otherwise everything else was fine. If you only go for the main story, it might take you 5-10 hours depending on your skill, if you want to explore everything else despite not getting reward, expect at least 50 hours, and you probably won't even know if you got everything.
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Oct. 2025
I don't know how to start this. I'll keep this sort of thing short and simple. Baby Steps is a game by resident hard-game maker Bennett Foddy, as well as Maxi Boch and Gabe Cuzzillo. It is a game where you play as a 30-something "hikikomori" / shut-in named Nate / Nathan after he gets transported to an abberation of Australia, a bunch of mountains and various modern day appliances / life things like pizza boxes, bottles of something and lots of other things. The gameplay itself is simple; left foot, right foot. Walk forward. Pirouette on the spot because Nate's calves are very strong and he has the footgrippage of someone who probably has callouses on their callouses. It's quite serene when you're not falling. The music of the game itself is... strange, experimental and kind of... what's that word again? Diegetic, that's right. I would love to see more people talk about it, maybe a soundtrack released to go alongside with it. I didn't manage to find Hornet anywhere, so that sucks. But on a more serious note? This game made me re-evaluate how I've lived my life. I've been taking steps as of recently to go outside more often, work out more often to try and lose my weight and really try to open up to people, real life people, about things. It's all because of the hidden story that this game tells with Nate. Nate himself is a sad, sometimes comedic character that is all too reminsicent of people like myself. Granted, I've already gone to a lot of therapy, probably way more than Nate ever went to. And I find myself empathizing with him, knowing that although all of the situations that he finds himself in are comedic, he ends up coming off more often as someone who's severely... abused. Some people might not see it the way I see it but his life is one of... abject suffering, disappointment and suffering. His father is a cruel bastard who ended up crippling his self-esteem and his developemental capabilities in many ways, his mother is someone who tried her best to support him in the face of his abusive father and his sister is someone who wasn't held to such a high standard like he was, supposedly. The supporting characters, Jim, Mike, Moose, Ethan, what have you, they could all be described pretty easily. Jim and Ethan are probably the "main" antagonists? Mike is more of a supporting character and Moose could be considered the secondary protagonist of the story. They all fit their roles pretty well, despite all of the dialogue in this game allegedly being improvised. I say allegedly because no amount of improvisation could load this game up with as much symbolism and genuinely "depressing-if-you-think-about-it" stuff. This game feels like the digital version of a sad clown. On the surface, a kind of schittpost-y game about a living failure, no Bloodborne, that gets most of its comedy from the dialogue and the many ways that Nate can fold, fall and give himself CTE but underneath is a genuinely philosophical, depressing story about parental abuse, peer pressure, self-esteem, anxiety, depression, self-harm and moving on. I recommend Baby Steps because of this. ... though, if i were you, i would download the quicksave mod. why? because some of the stuff you climb is genuinely, like... why. looking at you, manbreaker. In the end? Nate Jr. And The Baby Stepping is a masterful distillation of what it feels like to take control of your life. Please play Baby Steps. Hooroo.
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Oct. 2025
story is stupid gameplay is stupid controls are stupid protagonist is stupid cutscenes are massively stupid the game is perfect
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Sept. 2025
I got emotional playing this, and it wasn't just the expected emotions of joy and rage. There are some surprisingly REAL moments in the story that'll stick with me for a while. Gameplaywise, it plays great and is also more forgiving than Getting Over It. The hardest challenges are optional and I did not opt for them, finished the story in just under 10h. One of this year's best games!
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Sept. 2025
If Kojima would be brave enough, this is what Death Stranding gameplay would be like.
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Frequently Asked Questions

Baby Steps is currently priced at 19.99€ on Steam.

Baby Steps is currently not on sale. You can purchase it for 19.99€ on Steam.

Baby Steps received 1,696 positive votes out of a total of 1,851 achieving a rating of 8.73.
😎

Baby Steps was developed by Gabe Cuzzillo, Maxi Boch and Bennett Foddy and published by Devolver Digital.

Baby Steps is playable and fully supported on Windows.

Baby Steps is not playable on MacOS.

Baby Steps is not playable on Linux.

Baby Steps is a single-player game.

Baby Steps does not currently offer any DLC.

Baby Steps does not support mods via Steam Workshop.

Baby Steps does not support Steam Remote Play.

Baby Steps is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Baby Steps.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 10:08
SteamSpy data 28 January 2026 15:20
Steam price 29 January 2026 04:25
Steam reviews 28 January 2026 21:58

If you'd like to dive deeper into the details about Baby Steps, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Baby Steps
  • SteamCharts - Analysis of Baby Steps concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Baby Steps compatibility
Baby Steps
Rating
8.7
1,696
155
Game modes
Features
Online players
53
Developer
Gabe Cuzzillo, Maxi Boch, Bennett Foddy
Publisher
Devolver Digital
Release 23 Sep 2025
Platforms
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