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Banishers: Ghosts of New Eden on Steam

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Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?

Banishers: Ghosts of New Eden is a third person, lore-rich and emotional game developed by DON'T NOD and published by Focus Entertainment.
Released on February 12th 2024 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Korean and Japanese.

It has received 6,515 reviews of which 5,473 were positive and 1,042 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 14.99€ on Steam with a 70% discount, but you can find it for 12.66€ on G2A.


The Steam community has classified Banishers: Ghosts of New Eden into these genres:


Here is the detailed breakdown of supported languages for Banishers: Ghosts of New Eden:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Banishers: Ghosts of New Eden through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i3-8300 / AMD Ryzen 3 2200G
  • Memory: 8 GB RAM
  • Graphics: 4 GB VRAM, Nvidia GeForce GTX 1050 Ti / AMD Radeon RX 580
  • DirectX: Version 12
  • Storage: 52 GB available space
  • Additional Notes: 30 FPS in 1920x1080 with the "Low" preset

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1 hours played
Oct. 2026
---{Graphics}--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Free Fire ---{Gameplay}--- ☐ Very good ☑ Good ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids ☑ Teens ☑ Adults ☐ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulty}--- ☐ Just press 'W' ☐ Easy ☑ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Really short ( 0 - 2 hours) ☐ Short ( 2 - 8 hours) ☐ Few hours ( 8 - 12 hours) ☑ Not bad duration ( 12 - 20 hours) ☐ Long ( 20 - 50 hours) ☐ Too long ( 50 - 100 hours) ☐ Endless ---{Price}--- ☐ It’s free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ The game itself is a big terrarium for bugs ---{82/100}---
52 hours played
Sept. 2026
I’d give this game a 6.5/10. Pros: * The voice acting is top-tier. * Great dark atmosphere and visuals. * The sound design is really satisfying — movement, footsteps, nature, armor, all of it. * Making story choices is actually interesting. * Beautiful locations. * Good character animations. Cons: * For some reason, I just couldn’t get attached to the main characters, Red and Antea. They occasionally talk about their past, but there wasn’t enough there to make me genuinely care about them. Red is just a good guy. Antea is just a badass woman. And that’s pretty much all I can say about either of them. * The combat is repetitive and tedious as hell. By the halfway point, I was already sick of it. * You spend about 70% of the game wandering through forests and mountains picking mushrooms and flowers, 20% fighting the same monsters with the same “dodge–shoot–dodge–sword hit–dodge” routine, and 10% actually doing the main story and side quests. * Around 90% of the loot you find is useless. After a while, clearing and looting every area gets really pointless. Halfway through the game, I upgraded one gear set and just used it for the rest of the story because I couldn’t be bothered with loot anymore. * The ambient sound is great, but there’s basically no memorable soundtrack. Overall: I don’t regret buying or playing the game. But I’m a very patient person, and I mostly play games for the story. Anyone who cares a lot about combat, pacing, and action will probably get bored and pissed off. Personally, I enjoyed wandering around in nature, soaking up the gloomy atmosphere and visuals, and deciding the fate of NPCs.
65 hours played
Sept. 2026
This game really surprised me. I'm the type who loves the experience of a game more than the skill it demands. Which is not to say this game doesn't ask for skill, but more on that later. The game was larger than I was expecting, with more to do and see than other games of this kind. The two main characters of this game, Red and Antea, are incredibly well-written with rich backstories. Much of which is revealed as you play. The expanded cast of side characters all have their own interesting backstories of their own. By the end of this game, it felt like I knew every NPC on an interpersonal level, with none of them feeling like stock characters. Each has their own history and a story to tell. I love a well-written story, and Dont Nod's approach to this story shows they won't pull their punches. They aren't afraid to portray themes of survivor's guilt, grief, trauma, depression, resentment, really any themes that other studios tend to avoid. It really grips you on an emotional level, and I can honestly say I don't think I'll ever forget this game. While the main storyline was incredibly fun and interesting to uncover, I must admit that my favorite part of this game were the side quests. Each one was intelligently written in such a way that the final choice in each Haunting case could reasonably be justified. There were very few times I ever felt like choosing Blame wasn't justified, or that there was no reason not to Banish a ghost. That said, some of the follow-up activities kinda felt flat and boring, but each was still rewarding. But what I love most of all is that the side quests don't feel like side quests. Each haunting case ends up adding to the larger story, and reveals more about Red and Antea's history. As for the combat, there's a good range of options between quick and charged attacks, firearms, and Banishing. It's very reminiscent of combat in The Witcher 3. Then there's Antea, but I won't spoil that. IYKYK. On top of that, there's a variety of equipment that comes with stat boosts, and combat modifiers. Add that to the skill trees, and you can change up your combat style depending on your preferences. None of them are locked in, so you can change them up between fights, and each choice dynamically changes combat for you, overall. My only real complaint would be that the game can be a little too reliant on the rifle, but luckily, it was very enjoyable and satisfying. Overall, I can't recommend this game enough. I managed to get it on sale. But honestly, it's worth it for the full price, too.
73 hours played
Aug. 2026
I really like this game - I think it's quite underrated. Regardless, let's start this out with a negative to get it out of the way: The combat, unfortunately, is a massive disappointment. I expected it to play more similarly to Vampyr, but sadly it's a big downgrade from Vampyr's combat. Unlike in Vampyr, you can't really create your own build here; All you get to decide is some minor percentile boni, but nothing that would truly change how you fight. Aside from the bosses, every battle will play out more or less the same. Enemies are too tanky with too little variety, showing up in too many repetitive waves and despite this, I found it really tough to actually ever lose a fight - they just take long, but offer little challenge. Honestly, you might just want to play on easy difficulty to make combat take up less time. Don't buy the game as a tight action game, that's its weakest aspect. That being said: I adore the world, its characters, their stories and the overall atmosphere. Many of the game's scenes have stuck with me - especially one where Red has a brief chat with the Captain about their fights against Depression that I regularly think about. Both the main story as well as the side quests are equally worth playing I'd say. And Antea and Red are terrific characters - I greatly enjoyed the banter between the two of them. The final choice - which seemed so obvious to me when I fist started playing - became oh so much tougher to make the longer I got to hear the couple interact. Personally, I didn't really mind the backtracking many reviewers seem to complain about either, though I might just be used to it, as I play a lot of Metroidvanias... The game almost feels a bit like one? The map is much more linear, but its paths will be blocked off by obstacles you'll eventually gain abilities to break through or otherwise overcome, to either lead you to the next main story location, or some bonus goodies - somewhat reminiscent of the genre. All in all, I think Banishers is quite a good game, despite it decidedly falling short in the action-department. If you like a good story-based game and care more about atmosphere than mechanical finesse, please do give it a shot!
40 hours played
June 2026
Just started another playthrough. Most of the reviews here are correct - especially about the long travelling/facing respawned enemies after a fast travel. Brought back a few ugly memories reading those reviews. Luckily though, the STORY is what brought me back to the game in the first place. I still remember some of the stories till this day, because a few of them genuinely made me pause before the decision and just think about all the connections. Tl;Dr - expect long walks, respawning enemies(if you use fast travel) and one of the best stories to tell.

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Frequently Asked Questions

Banishers: Ghosts of New Eden is currently priced at 14.99€ on Steam.

Yes, Banishers: Ghosts of New Eden is currently available at a 70% discount. You can purchase it for 14.99€ on Steam.

Yes, Banishers: Ghosts of New Eden received 5,473 positive votes out of a total of 6,515 achieving a rating of 8.16.
😎

Banishers: Ghosts of New Eden was developed by DON'T NOD and published by Focus Entertainment.

Yes, Banishers: Ghosts of New Eden is playable and fully supported on Windows.

No, Banishers: Ghosts of New Eden is not playable on MacOS.

No, Banishers: Ghosts of New Eden is not playable on Linux.

Yes, Banishers: Ghosts of New Eden is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Banishers: Ghosts of New Eden is playable and fully supported on Steam Machine.

No, Banishers: Ghosts of New Eden does not support VR.

Banishers: Ghosts of New Eden is a single-player game.

Yes, there is a DLC available for Banishers: Ghosts of New Eden. Explore additional content available for Banishers: Ghosts of New Eden on Steam.

No, Banishers: Ghosts of New Eden does not support mods via Steam Workshop.

No, Banishers: Ghosts of New Eden does not support Steam Remote Play.

Yes, Banishers: Ghosts of New Eden is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Banishers: Ghosts of New Eden.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 October 2026 21:09 UTC
SteamSpy data 16 October 2026 13:14 UTC
Steam price 27 October 2026 15:12 UTC
Steam reviews 18 October 2026 09:52 UTC

If you'd like to dive deeper into the details about Banishers: Ghosts of New Eden, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Banishers: Ghosts of New Eden
  • SteamCharts - Analysis of Banishers: Ghosts of New Eden concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Banishers: Ghosts of New Eden compatibility
Banishers: Ghosts of New Eden
Rating
8.2
5,473
1,042
Game modes
Features
Online players
73
Developer
DON'T NOD
Publisher
Focus Entertainment
Release 12 Feb 2024
Platforms
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