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Gothic 1 Remake on Steam - User reviews, Price & Information

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The Legend is Back - Return to the Valley of the Mines in this faithful remake of the genre-defining classic RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions in a gritty, unrestricted experience like no other.

Gothic 1 Remake is a rpg, action and exploration game developed by Alkimia Interactive and published by Alkimia Interactive and THQ Nordic.
Released on June 05th 2026 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese and Portuguese - Brazil.

It has received 40,624 reviews of which 36,144 were positive and 4,480 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 49.99€ on Steam, but you can find it for 25.87€ on Eneba.


The Steam community has classified Gothic 1 Remake into these genres:

Media & Screenshots

Get an in-depth look at Gothic 1 Remake through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit / Windows 11 64bit
  • Processor: Intel Core i7-7700K / AMD Ryzen 5 1600X
  • Memory: 16 GB RAM
  • Graphics: 8 GB VRAM, AMD RX 6700 XT or NVIDIA GeForce RTX 2070
  • DirectX: Version 12
  • Storage: 60 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Needs an SSD or better NVMe disk

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

59 hours played
July 2026
First of all, I want to say that I have been eagerly waiting for Gothic 1 Remake. My adventure with video games started when I was 7 years old, and the first game I ever played was Gothic 1 from 2001. Because of that, this remake had a very special place in my heart Before launching the game, I had many concerns, especially whether it would truly be a faithful recreation of the original. My biggest worry was the combat system. Fortunately, I was wrong Gothic Remake is one of the best games I have ever played, and while playing it, I genuinely felt like I was 7 years old again. ❤ ✅The combat system may feel rough at first, but this is mainly because your character is weak in the early game. You need to use tactics, dodges, blocks, and avoid fights against enemies that are too strong for you. Exploration is important because you can find useful equipment, such as a bow, which helps a lot in the beginning. As your character develops and you master one-handed and two-handed weapons, combat becomes much more enjoyable. Attacks become faster, and the game introduces intentional combos instead of simply pressing the attack button repeatedly like in the original Gothic. Different weapon types also have unique animations, speeds, and fighting styles. As your skills increase, your character’s animations improve as well. The addition of dodging and blocking works very well. After reaching the required skill level, you can interrupt enemy attacks, block at the right moment, and even dodge while blocking ✅However, what I love most about Gothic has always been the open world. You can explore almost every corner of the map, discover hidden locations, and even encounter enemies much stronger than yourself. The game does not limit your exploration if you want to challenge something dangerous, you can try, even if you probably will not survive. The quest system remains one of the strongest parts of Gothic. The game does not hold your hand with constant map markers. You have to listen carefully to NPCs, remember information, read notes, and discover solutions yourself. This makes exploration and completing quests much more satisfying ✅The developers also improved the story significantly. Many plot holes from the original Gothic were expanded and explained. Characters received more dialogue, their motivations are clearer, and certain events now make more sense. Because of this, the world feels more believable and the story feels more complete ✅The expanded armor system is another great addition. Armor looks more detailed and better represents the different factions. You can upgrade additional parts such as shoulder guards, belts, and reinforced boots. Depending on your equipment, you gain better protection against different types of damage, including swords, axes, hammers, bows, magic, fire, ice, and energy attacks ✅Many quests and dialogues have also been expanded. The Polish voice acting deserves special praise in my opinion, it is even better than in the original Gothic ✅The sound design is excellent. The soundtrack combines refreshed classic tracks with new music, while realistic sound effects make exploration much more immersive ✅The developers added new mechanics, such as climbing and riding a scavenger. Climbing is especially enjoyable because it allows you to discover hidden places and is connected to certain quests. The map has also been expanded with new locations while still keeping the atmosphere and logic of the original Mining Valley ✅NPCs are one of the strongest parts of the remake. Characters have daily routines they work, eat, sleep, patrol, and react to events around them. The game keeps the spirit of the original Gothic: NPCs remember your actions and react if you steal, enter private areas, or draw weapons. Animals and monsters also have their own behaviors, which makes the world feel alive. The graphics perfectly match Gothic’s atmosphere. The Mining Colony should not look colorful or beautiful like a fantasy paradise it should feel dangerous, dark, and like a prison surrounded by a deadly barrier. The forests, caves, ruined buildings, and camps are beautifully designed. Lighting, weather effects, and high-quality textures create a much more immersive world while still allowing you to recognize locations from Gothic 1. The Temple of the Sleeper especially impressed me because of its incredible visual effects ✅Boss fights and stronger enemies can be extremely challenging. Some battles require many attempts and careful preparation. For me, the hardest enemy was the Shadow Beast, which was incredibly powerful and could kill me very quickly. The demons inside the Temple of the Sleeper and the fight against mad Kalom were also memorable challenges. ✅The game introduces four difficulty levels: Novice, Gothic, Hard, and Permadeath Mode. The last option makes death permanent, meaning the entire adventure ends after your character dies ✅The trading system has also been completely redesigned. It now uses a supply-and-demand economy where merchants have different prices depending on what they specialize in. Selling weapons to a weapon merchant will give better prices than selling them to someone who mainly deals with other goods. Prices also change as the story progresses. ✅Magic has also been improved. Spell animations are much more detailed than in the original, with visible gestures and impressive effects. Fire, lightning, ice projectiles, and magical barriers look modern while still fitting Gothic’s atmosphere. Stronger spells can stagger or knock back enemies, and the sound effects make magic feel powerful The only problem with magic is that some spell animations are quite long. During fights against multiple enemies, you may not have enough time to cast a spell before being interrupted. ❌The biggest issue for me is the new chest-opening system. The idea behind it is interesting, but the slider puzzle becomes repetitive and time-consuming. Some chests require many attempts to open, even though they often contain nothing valuable. Gothic has never been about complicated puzzles like this, and I believe opening chests should be quick, rewarding exploration rather than interrupting it. ❌Another problem is the AI. Although it has improved through patches, NPCs and creatures can still get stuck on obstacles, struggle with movement, or behave unnaturally. Some monsters react too slowly or sometimes fail to notice the player even at close range. ❌I was also slightly disappointed by the number of quests. The expanded world had a lot of potential, especially the larger camps and new areas. The New Camp, being the biggest camp in the game, could have received more side quests. I also wish the Free Mine had more content, because it becomes accessible later in the game but is not used as much as it could have been. Many new locations look amazing, but some lack enough quests, events, and reasons to return. Despite these flaws, Gothic Remake successfully captures the spirit of the original. It respects what made Gothic special: exploration, freedom, memorable characters, meaningful choices, and a world that does not treat the player like a child. ✅✅For me, this was a nostalgic journey back to my childhood. The developers created a remake that not only respects the original game but also expands it in many meaningful ways. Highly recommended for both longtime Gothic fans and new players THANK YOU ALKIMIA !!!! THANK YOU Reinhard pollice! ✅✅ Verdict: Terrible , Bad , Mediocre , Decent , Good , Very Good , Excellent , Masterpiece If you'd like to see more of my reviews, you can find them on my curator page: [url=https://store.steampowered.com/curator/45994324/admin/reviews_manage/]CuratorKingViking and on my group: [url=https://steamcommunity.com/groups/CuratorKingViking]GroupKingViking
57 hours played
June 2026
Returning to the colony after 25 years surely was a blast. This game is so beautiful and once i was nearing the end i got a little sad, knowing the journey will end soon. Exploring the world and finding the little secrets at almost every corner was so refreshing compared to those gigantic empty open world games we get fed since years. The difficulty was insane and even though i died like a million times it wasnt frustrating but just challenging. i really hope the devs will do Gothic 2. Though the game is great it wasnt perfect. I had a few crashes and bugs with NPC behavior (like Milten and Saturas going into a duel after the "charging" of you know what). Also the lockpicking wasnt my thing. I think its a cool system and if you are into solving rubic cubes its definitly something you would enjoy but i am just to stupid for this one. While i was able to pick easy locks withinh 5-10minutes with a couple of reloads there is no way i could ever pick a lock that has 25+ steps. Luckily there is an online tool for that (google gothic remake lockbreaker). The "inflation"-system for trades also didnt serve its purpose and IMO wasnt a good design choice. I understand that this is to prevent the player from getting "to rich" but all it did was to force me to just sell all the crap weapons i didnt need (especially from Goblins, Orcs and Skelletons) amd rings/amulets still letting me finish with like 10k in the Bank while i simply couldnt get rid of hunting tophies at all. Since their value would drop to "0" after selling a few, there was no point in selling them at all. So i kinda wasted learningthose early on, cause i fishiehd the game with probably around 1.000 tophies (teeth, claws, pelts, etc.) I can see the Devs love Gothic as much as i do and i am grateful for their work and the opportunity to play this game again cause i simply cant get myself to play the OG to its poor aging.
60 hours played
June 2026
An extraordinary rare achievement for a remake, to recreate an experience fully while also expanding on it without changing its vision. Fully recommend to anyone who liked the original game and a cautious recommendation for anyone else, if you have the patience for eurojank. The game is like salty licorice. It's unusual, you need to get used to it, but you will not find anything quite like it and if you enjoy it, you will crave more. There is simply no substitute. I was very worried about the remake but I am blown away by how much I enjoy the it. Everything I liked about Gothic 1 is still there, the atmosphere, the immersion, the small but densely packed and vertical open world, the unique flavor of the original has been reimagined very successfully. That alone is something I would celebrate but what makes this experience really worth it is the expanded content, slight rewrites of the story and better fleshed out characters. The devs and writers seem to really understand the original game and had enough respect for it to fix several minor hiccups with the original story beats, and expand content without damaging the old atmosphere. They instead expanded massively in areas where the original had ideas that could not come to fruition. Underwater exploration, climbing, unused gaps in the original map, underutilized characters, monster ecology, abandoned quest concepts from the original. The Devs used all that to put a bunch of new interesting content in the game that sits neatly alongside the original, never gets in the way, never feels out of place, always enhances the original content. The degree to which they made all these pieces fit together is the sign of a development team truly understanding what made this 25 year old game tick. They were so committed to the bit, they even put in a bunch of bugs :D None of them were game breaking for me, some were very amusing in a typical eurojanky way but you should quicksave often, so you can laugh and try again if your allied Quest NPC suddenly switches sides mid combat because you looked at him the wrong way. I also played on Linux. Had to lower the graphics ever so slightly to get my preferred high FPS but the game ran stable without any issues.
120 hours played
June 2026
I finished OG Gothic 1 probably around 31 times since it was released in 2001. I highly recommend the remake to anyone who loves the original Gothic or anyone who does not like handholding in RPGs. It feels like OG Gothic, and it basically plays like OG Gothic — just a better version of it in general. I really enjoy every type of combat, and the world and graphics are just gorgeous, yet still have that dark G1 atmosphere. HIGHLY RECOMMEND 10/10
61 hours played
June 2026
For non Gothic fans: This game is designed to suck at the beginning and get better and better as you play. Most games start you off weak and throw weak enemies at you, increasing their level as you get better. This one starts with you so weak that it's frustrating but once you do get better and are able to defeat those monsters or NPCs that made your life hell, it's so much more rewarding. In 2001 I quit the original Gothic 1 after less than one hour of playing, but after reading a review in a magazine that told me exactly what I'm telling you now I tried it again, managed to get past the ugly begining and it's been my all time favorite game until Witcher 3 was released. Also, don't bother trying to master it's fighting system, bother getting better weapons and investing skills in it as this will change how you fight and how efficient it is. At the end of the day, it's a classic RPG, not an action game. For the Gothic fans: The best thing I can say about this game is that it has everything you remember fondly from the original, with improved graphics, UX and even fighting system. There isn't one element that I can think is a downgrade from the original, maybe the lockpicking system but that's debatable, it gets better as you get used to it and put 10LP into it. The only negative thing I can say about the game, from a Gothic fan perspective, is that maybe it's too much the same as the original. There's maybe less than 10% of new content, some new quests and some twists to the old ones, but most are exactly the same but with improved dialogue. So from the story and quest perspective, it feels like you're playing a modded version of the original. If you were itching for replaying the original, then this game is a no brainer, it's that but so much better. If you played it so many times that you didn't really feel like trying it once more time, you'll probably only half enjoy this game. Disclaimer: I've had 14.5 hours put into this game so far, and I completed the original about 8-10 times over the years, most recently in 2021.

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Frequently Asked Questions

Gothic 1 Remake is currently priced at 49.99€ on Steam.

No, Gothic 1 Remake is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Gothic 1 Remake received 36,144 positive votes out of a total of 40,624 achieving a rating of 8.74.
😎

Gothic 1 Remake was developed by Alkimia Interactive and published by Alkimia Interactive and THQ Nordic.

Yes, Gothic 1 Remake is playable and fully supported on Windows.

No, Gothic 1 Remake is not playable on MacOS.

No, Gothic 1 Remake is not playable on Linux.

This information about Gothic 1 Remake is not available yet.

This information about Gothic 1 Remake is not available yet.

No, Gothic 1 Remake does not support VR.

Gothic 1 Remake is a single-player game.

Yes, there is a DLC available for Gothic 1 Remake. Explore additional content available for Gothic 1 Remake on Steam.

No, Gothic 1 Remake does not support mods via Steam Workshop.

No, Gothic 1 Remake does not support Steam Remote Play.

Yes, Gothic 1 Remake is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Gothic 1 Remake.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 August 2026 22:36 UTC
SteamSpy data 04 September 2026 17:42 UTC
Steam price 11 September 2026 10:49 UTC
Steam reviews 08 September 2026 13:51 UTC

If you'd like to dive deeper into the details about Gothic 1 Remake, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Gothic 1 Remake
  • SteamCharts - Analysis of Gothic 1 Remake concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Gothic 1 Remake compatibility
Gothic 1 Remake PEGI 18
Rating
8.7
36,144
4,480
Game modes
Features
Online players
1,209
Developer
Alkimia Interactive
Publisher
Alkimia Interactive, THQ Nordic
Release 05 Jun 2026
Platforms
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