Battle Chasers: Nightwar on Steam - User reviews, Price & Information

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Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.

Battle Chasers: Nightwar is a rpg, turn-based combat and singleplayer game developed by Airship Syndicate and published by THQ Nordic.
Released on October 03rd 2017 is available on Windows, MacOS and Linux in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 7,155 reviews of which 6,252 were positive and 903 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for 2.04€ on Gamivo.


The Steam community has classified Battle Chasers: Nightwar into these genres:

Media & Screenshots

Get an in-depth look at Battle Chasers: Nightwar through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 / 8 / 10 64 bit
  • Processor: 2.0 GHz CPU
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000 or equivalent with 1 GB VRAM
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX compatible
MacOS
  • OS: OSX 10.9+
  • Processor: 2.0 GHz CPU
  • Memory: 4 GB RAM
  • Graphics: Open GL 3.2+ compliant
  • Storage: 10 GB available space
Linux
  • OS: Ubuntu 12.04
  • Processor: 2.0 GHz CPU
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000 or equivalent with 1 GB VRAM
  • Storage: 10 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
This game is probably the SLOWEST dungeon crawler I’ve ever played. And I played a lot of them. The artstyle is exceptional from the character design to the world, everyone and his grandma say this in the reviews, we get it, but this is, first and foremost, a videogame. The fact that the devs did not include some basic features of every dungeon crawler since the Famicom, like skip animation, auto-actions or fast moving or… at least running instead of walking, is dreadful. I mean I am not asking for the moon, right? You move SO slow in the map and inside the dungeons, it takes too much time for something basic as going back to town or teleport between floors. Tie this with a very bad placement of teleporters in the overworld and in the dungeons and you’ll have to do so many slow unskippable encounters even against enemies way lower your level. This is also that kind of dungeon crawling which makes you repeat the dungeons at higher difficulties for better lootboxes, yes, lootboxes, or for the chance to drop better equipment. Combine this with the excruciating slowness of everything it’s not the best experience of the genre. At the current time I haven’t finished the game because the slowness has become dreadful so I can’t speak about plot. I just know the Battle Chasers franchise comes from a comic. The review is positive because this is a game where the devs did an honest good job. The slowness part is really hard but not critical (this time at least).
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Jan. 2025
This game kicks ass. I can't believe it sat in my library unattended for so long. The art style is awesome, right down to the badass loading screens. It has a similar badass art style like the first Darksiders game, combined with a WoWish aesthetic. The gameplay is fun and the combat is engaging. The abilities are really well thought out so far. Wholly enjoying some turn-based gameplay for once. A definite must have for any library.
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Dec. 2024
Combat is the meat of the game. It feels very good thanks to very engaging mechanics, as well as excellent animations and sound design. I especially like that every single ability has at least one build that makes full use of it and that each character has synergies with all the others.
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Dec. 2024
I always had problems getting into turn based combat games. I prefered the fluid combat of Devil may cry -or- God of war type games. This game kind of reminds me of the older Final fantasy games...and that's a good thing. The game has A LOT of lore and I enjoyed exploring it so I'm not gonna be too long...BUT this game was very very fun. It's a good game for turn based combat beginners like myself and has so much content that in my 55 hour long gameplay i unlocked maybe 70% of achievements and lore... I will come back to this game eventualy it has a very good replayability. Try it out you won't be sorry.
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Sept. 2024
TL;DR: Classic JRPG mechanics with Joe Mad art. Love it! A few kinks, but definitely recommended. Pros: + I haven't played a jRPG in around 18 years and this felt like reliving a bit of my early gamer days. + I am a big fan of Joe Mad's art in games. Darksiders FTW! + Grinding - this is the main complaint I've seen, but at least on a regular New Game, it didn't bother me at all. It really felt like a part of the jRPG experience without dragging waaaaaay too long or being that boring (again - for a classic jRPG). + Combat mechanics - for sure they could have been more complex, but they felt just right to me. + Characters - cool and recognizable silhouettes with awesome animations + Game length - just right for my taste. May be one more dungeon would have been OK, but one more zone - no. Cons: - Combat experience can become repetitive as with any jRPG. I wish that there was a way to do run of the mill battles just a bit faster - may be with faster animations. - The story is nothing to write home about - Crafting is kind of boring - Game manual is OK-ish, but I had to experiment and read online about several mechanics to understand them (attack, haste, heal being directly affected by Att stat, etc.) - Installed a mod that lets off-party characters passively gain experience. Sure, I could have carried one or two during dungeon runs, but this helped me get things done faster and just saving time without feeling that I'm cheating. Otherwise this is a decision of the game design that I don't agree with. - Combat logging and overall info is lacking. Even if you see numbers, usually they are not final so you either do calculations in your hear OR you just decide with a margin of possibility/error. - NG+ starts slow and goes slow so I recommend it only for people who want more challenge and are willing to put the time and effort in repeating content just to get the best out the heroes and combat challenges.
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Frequently Asked Questions

Battle Chasers: Nightwar is currently priced at 29.99€ on Steam.

Battle Chasers: Nightwar is currently not on sale. You can purchase it for 29.99€ on Steam.

Battle Chasers: Nightwar received 6,252 positive votes out of a total of 7,155 achieving a rating of 8.48.
😎

Battle Chasers: Nightwar was developed by Airship Syndicate and published by THQ Nordic.

Battle Chasers: Nightwar is playable and fully supported on Windows.

Battle Chasers: Nightwar is playable and fully supported on MacOS.

Battle Chasers: Nightwar is playable and fully supported on Linux.

Battle Chasers: Nightwar is a single-player game.

There is a DLC available for Battle Chasers: Nightwar. Explore additional content available for Battle Chasers: Nightwar on Steam.

Battle Chasers: Nightwar does not support mods via Steam Workshop.

Battle Chasers: Nightwar supports Remote Play on TV. Discover more about Steam Remote Play.

Battle Chasers: Nightwar is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Battle Chasers: Nightwar.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 11:26
SteamSpy data 11 June 2025 13:44
Steam price 15 June 2025 04:44
Steam reviews 13 June 2025 12:01

If you'd like to dive deeper into the details about Battle Chasers: Nightwar, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Battle Chasers: Nightwar
  • SteamCharts - Analysis of Battle Chasers: Nightwar concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Battle Chasers: Nightwar compatibility
Battle Chasers: Nightwar PEGI 16
8.5
6,252
903
Game modes
Features
Online players
22
Developer
Airship Syndicate
Publisher
THQ Nordic
Release 03 Oct 2017
Platforms
Remote Play
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