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Battle Chasers: Nightwar on Steam

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Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.

Battle Chasers: Nightwar is a rpg, turn-based combat and singleplayer game developed by Airship Syndicate and published by THQ Nordic.
Released on October 03rd 2017 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 5,584 reviews of which 4,858 were positive and 726 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for 1.21€ on Eneba.


The Steam community has classified Battle Chasers: Nightwar into these genres:


Here is the detailed breakdown of supported languages for Battle Chasers: Nightwar:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Battle Chasers: Nightwar through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 / 8 / 10 64 bit
  • Processor: 2.0 GHz CPU
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000 or equivalent with 1 GB VRAM
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX compatible
MacOS
  • OS: OSX 10.9+
  • Processor: 2.0 GHz CPU
  • Memory: 4 GB RAM
  • Graphics: Open GL 3.2+ compliant
  • Storage: 10 GB available space
Linux
  • OS: Ubuntu 12.04
  • Processor: 2.0 GHz CPU
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000 or equivalent with 1 GB VRAM
  • Storage: 10 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

35 hours played
Sept. 2026
Had it on the list for ages, started it, benched it, went back to it, stopped again, finally managed to push through it for the 30 some hours ride. The goods : - Game looks amazing and captures the vibe of a comic book - First part of the game, til about level 10 or so feels fresh and interesting and with a steady difficulty pace The Bads : - Some of the difficulty spikes out of nowhere makes the game a frustrating mess. Average encounters dishing out 10s of thousands of damage out of nowhere, when the boss of the same dungeon dies within 2 rounds make no sense. - Combat gets tedious rapidly and while there are tons of skills to try, most felt too situational to really make a difference. Add to that the unskippable bursts animations, and general attack animations and you probably have a few hours of extra gameplay padding. - That crappy sequel bait ending ... So overall, it's still slightly above average, and still manage to earn a recommandation, just not a warm and enthusiastic one.
3 hours played
July 2026
I remember when Joe Madureira started this comic book and then promptly messed up the release schedule and I don't think I ever read more than the first few issues. Hell, I don't even know if he ever made any additional issues, and it seems the game kind of glosses over the events of the comic as backstory and focuses on the main characters going on a quest to find out more about how magic works in their world. Visually, it's pretty great. The characters look like they do in the comic book but with a few tweaks, such as Gully looking a bit older and Red Monika having somewhat more realistic proportions despite still being absurdly stacked. The story seems rather basic and there's some voice acting for some dialogue during comic-book style cuts-cenes or conversation between the characters and NPC's, but nothing too complex. The gameplay is a bit lackluster, IMO. You have an overworld with established paths, kind of like in some Strategy games, and you fight random mobs in some locations, and you have dungeons or some other locations you can enter and wander around in where you also fight monsters and other enemies in turn-based battles. It's strange because it feels like it's trying to emulate Tactics RPG's mechanics but it's actually a party-based regular RPG without most of the exploration. My main criticism is that it's way too grindy and it has no real difficulty settings. Any random encounter in the first dungeon can severely deplete your HP and SP and the only way to level up to tackle a dungeon is to fight random monsters in the overworld. I mean, I get the "let's emulate the classic console games of yesteryear" angle, but emulating the outdated and needlessly annoying mechanics is usually not the main focus when someone does it. Not a bad game, but some simple QoL features and tweaks to the gameplay would've made it much more fun as opposed to annoying and repetitive.
167 hours played
June 2026
100% Completion A hidden gem among JRPGs Cool style, variational dungeons, memorable characters Really looking forward to the second part
6 hours played
June 2026
Fantastic game Lovely comic book artstyle with interesting characters, enemies and a fun spin on a turn based party strategy game. Picking fast and slow abilities to line up with the best effects, really incentivises taking each action seriously. Each character also gets two skill trees, so you can easily have your companion go from damage to tank very easily. My hours here are low, as I ended up getting it on another platform and finishing it there.
71 hours played
June 2026
An almost perfect 7/10 game had it not been for the static game speed. Otherwise, solid overall performance - gameplay, art style, voice acting, combat. Loved the semi-randomized dungeons. Only encountered one bug that soft-locked me in one dungeon. This is what SteamWorld Quest wishes it was.

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Frequently Asked Questions

Battle Chasers: Nightwar is currently priced at 29.99€ on Steam.

No, Battle Chasers: Nightwar is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Battle Chasers: Nightwar received 4,858 positive votes out of a total of 5,584 achieving a rating of 8.42.
😎

Battle Chasers: Nightwar was developed by Airship Syndicate and published by THQ Nordic.

Yes, Battle Chasers: Nightwar is playable and fully supported on Windows.

Yes, Battle Chasers: Nightwar is playable and fully supported on MacOS.

Yes, Battle Chasers: Nightwar is playable and fully supported on Linux.

Yes, Battle Chasers: Nightwar is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Battle Chasers: Nightwar is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Battle Chasers: Nightwar does not support VR.

Battle Chasers: Nightwar is a single-player game.

Yes, there is a DLC available for Battle Chasers: Nightwar. Explore additional content available for Battle Chasers: Nightwar on Steam.

No, Battle Chasers: Nightwar does not support mods via Steam Workshop.

Yes, Battle Chasers: Nightwar supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Battle Chasers: Nightwar is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Battle Chasers: Nightwar.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 21:44 UTC
SteamSpy data 15 October 2026 01:15 UTC
Steam price 26 October 2026 20:05 UTC
Steam reviews 22 October 2026 05:52 UTC

If you'd like to dive deeper into the details about Battle Chasers: Nightwar, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Battle Chasers: Nightwar
  • SteamCharts - Analysis of Battle Chasers: Nightwar concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Battle Chasers: Nightwar compatibility
Battle Chasers: Nightwar PEGI 16
Rating
8.4
4,858
726
Game modes
Features
Online players
12
Developer
Airship Syndicate
Publisher
THQ Nordic
Release 03 Oct 2017
Platforms
Remote Play
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