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Bot Vice on Steam

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Show off your skills & reflexes in this frantic gallery shooter action arcade, filled with bullets, bots and explosions! You play as Erin Saver, carrying out her personal vendetta against the criminal Wildbots.

Bot Vice is a top-down shooter, bullet hell and shoot 'em up game developed and published by DYA Games.
Released on July 11th 2016 is available on Windows, Steam Deck and Steam Machine in 10 languages: English, Spanish - Spain, German, French, Russian, Portuguese - Brazil, Simplified Chinese, Japanese, Portuguese - Portugal and Spanish - Latin America.

It has received 1,350 reviews of which 1,256 were positive and 94 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 9.99€ on Steam, but you can find it for 3.79€ on Eneba.


The Steam community has classified Bot Vice into these genres:


Here is the detailed breakdown of supported languages for Bot Vice:

UI Subtitle Audio
English
German
French
Spanish - Spain
Simplified Chinese
Russian
Japanese
Portuguese - Portugal
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Bot Vice through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, 8.1, 10
  • Processor: Dual Core 1.6 GHz
  • Memory: 1 GB RAM
  • Graphics: OpenGL compatible 256MB VRAM
  • DirectX: Version 11
  • Storage: 60 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Oct. 2026
Super light and fun game. Works perfectly on both my laptop and my RedMagic Pro 11 through the GameHub app. It's super easy to pick up and play for a few minutes since it loads quite quickly and matches usually last less than 3 minutes. It's fun, adicting and the controls are so simple yet the mechanics are so well thought out. I paid like 5 dollars for this and it is absolutely worth it. Also, I kinda want a follow up to this game by the same studio.
1 hours played
Sept. 2026
already had the game on switch, simple, fun , great music.
1 hours played
Sept. 2026
Too difficult for me that I quit, but I can still recommend it. I just don't want to put in the time for the mastery of the game. Though I will say that this game is probably better as a twin stick shooter because auto targeting doesn't track enemies well.
22 hours played
Aug. 2026
I really like this game! It's a great mix of great pixel graphics and fun and simple game play. It's the kind of game I would love to have in VR, but I don't think it would work because it would be too disorienting. It's a fun overhead cover shooter. I don't know another game that is quite like it. You are literally in a rectangular stage where you can free roam in a line at the bottom of the screen and the enemies are at the top. It sort of reminds me of a space shooter. It basically uses many concepts of an overhead space shooter, but the enemies don't move in a flying motion. They move in either circular motion to throw off your aim, or other random directions which is much different from any space shooter. It's like an evolution of the genre. I really like it. You really need to master it's mechanics of targeting, moving under cover, rolling out of attacks, parrying attacks, and knowing when to deploy which weapons. So many more play options to consider, and it gets chaotic if you concentrate on the wrong enemy. I really felt like this game was challenging but not too difficult. It took me quite a while to beat some stages and the last boss rush stage was a bear, but I was able to persevere. Very satisfying game. Highly Recommend! I've seen other reviews where people are complaining that you can't target precisely, but I think that's part of the game mechanics. Of course if you target an enemy, then hide under cover, you lose your target. If you target, then roll out of an attack you lose your target. And the targeting seems to auto target the closest enemy available at time of target. Makes sense, and you have to understand that the game was designed that way. Don't complain because it doesn't play the way you want it to or you can't precisely target an enemy. I finished the whole game, and all 50 stages, and if you play within the systems of the game, you can beat it. I played on regular difficulty. This game is more about playing defensively and avoiding damage than precisely targeting key enemies.
5 hours played
July 2026
I've had this game for a decade and never beat it until now. Suddenly felt compelled to play it again. Getting the negative out of the way because there's not much. I don't like the VA. I don't mean to be harsh to a small studio, obviously you're not going to be able to hire some professional or theater student and I'm not even asking for better. It's just I'd like the option to turn it off. It somewhat hurt the presentation of a lot of encounters especially the Lunatic fight. ANYWAY This game was always fantastic and of the 3 DYA titles I played, it's my favorite. It reminds me of the joy I would get from Natsume games as a kid like Wild Guns and Pocky & Rocky. It's great console action. Everything you have at your disposal is so perfectly balanced and the pacing is perfect. 24 levels sounds like a lot, but considering they can all be beaten in under 2 minutes while still being full stage gauntlets, it doesn't take long to beat which is a big positive. The graphics are something I always love about DYA. These saturated, crispy, chunky pixels with simple and clear animations are so satisfying and fun to look at. Everything is so legible and just detailed enough to not sacrifice any function. DYA games are my favorite kind of indie pixel art. It's just constantly a beautiful treat to look at. Ninmark, of course, top of his game as usual with the music. I think this is the most perfect fitting of composer to game they could have gone with. It's this 80's "retrowave", as people called it at the time this game launched, with a hint of Mega Man X. It complements the bite size and high octane action flawlessly and it extremely listenable on it's own. Strange Experiments might be my favorite song on the track. It's all as good as what he'd later do for Gravity Circuit. I hope to get more games that appeal to me with him at the helm of composer. Superb artist. I think only things that could have done wonders for this game and fit nicely is an endless mode and some way to introduce a classic scoring system. Even a basic combo chain thing would have been awesome, but I'm glad there is a ranking on time and damage to begin with. It's something extra to shoot for. There's more to talk about that I love but I'm a decade late as it is. It ends on a cliffhanger so I would absolutely eat up a Bot Vice 2 if that's in the cards. What a great game.

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Frequently Asked Questions

Bot Vice is currently priced at 9.99€ on Steam.

No, Bot Vice is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Bot Vice received 1,256 positive votes out of a total of 1,350 achieving a rating of 8.81.
😎

Bot Vice was developed and published by DYA Games.

Yes, Bot Vice is playable and fully supported on Windows.

No, Bot Vice is not playable on MacOS.

No, Bot Vice is not playable on Linux.

Yes, Bot Vice is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Bot Vice is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Bot Vice does not support VR.

Bot Vice is a single-player game.

No, Bot Vice does not currently offer any DLC.

No, Bot Vice does not support mods via Steam Workshop.

Yes, Bot Vice supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Bot Vice is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Bot Vice.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 October 2026 05:32 UTC
SteamSpy data 13 October 2026 19:44 UTC
Steam price 26 October 2026 20:03 UTC
Steam reviews 21 October 2026 16:05 UTC

If you'd like to dive deeper into the details about Bot Vice, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Bot Vice
  • SteamCharts - Analysis of Bot Vice concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Bot Vice compatibility
Bot Vice
Rating
8.8
1,256
94
Game modes
Features
Online players
1
Developer
DYA Games
Publisher
DYA Games
Release 11 Jul 2016
Platforms
Remote Play
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