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Bright Memory: Infinite on Steam

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Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.

Bright Memory: Infinite is a action, female protagonist and fps game developed by FYQD-Studio and published by FYQD-Studio and PLAYISM.
Released on November 11th 2021 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, Japanese, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Simplified Chinese and Traditional Chinese.

It has received 36,265 reviews of which 33,001 were positive and 3,264 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 16.79€ on Steam, but you can find it for 2.80€ on Eneba.


The Steam community has classified Bright Memory: Infinite into these genres:


Here is the detailed breakdown of supported languages for Bright Memory: Infinite:

UI Subtitle Audio
English
German
French
Italian
Korean
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Bright Memory: Infinite through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit(1903)
  • Processor: INTEL E3-1230v2 / AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX960(4G)
  • DirectX: Version 11
  • Storage: 13 GB available space
  • Additional Notes:

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

4 hours played
July 2026
If Bright Memory were a hand grenade, Bright Memory: Infinite would be a Hydrogen Bomb. Everything is improved at dramatic levels, the good shooting is now excellent, the decent hack 'n' slash is now fantastic, and the great graphics are now gorgeous. The story and universe are still a mess, but now there is a bit of development here and there. Still just an excuse to shoot stuff. The gameplay has been upgraded A LOT. Now we have more weapons, and the weapons have secondary fire modes that can also be upgraded. A lot more skills and upgrades were added, and the sword became a murder machine. As for the levels, it's a mix of Chinese villages and temples, all being sucked out by a black hole. It's always raining and windy, so the scenario's foliage is a joy to look at. I read somewhere that some scenarios and props were scanned and inserted in the game, like Ninja Theory with Hellblade, the results are phenomenal. As for the performance, yeah, not as good as the original. Naturally, the game is much more complex, so it requires much more firepower, however my gripes are regarding UE/DX12 shader stutters and not frames. After a while, it maintained a steady framerate even with Ray Tracing on and Native 1440p. I booted in DX11 once by accident, and it was running over 240FPS, but I had already played quite a bit. Maybe compiling shaders before playing? Who knows. My Bright Memory: Infinite run clocked in at 2 hours, and besides the bad story, the only critique I have is that I wish it was longer. It's a superb game, and it's even more absurd that it was mostly made by one dev.
7 hours played
July 2026
Gameplay is everything Bright Memory Infinite is a sort of "sequel" to Bright Memory (more like a remake) where you fight in an supernatural world. Short game and weird story. But the gameplay... Imagine playing Titanfall mix with Devil May Cry: you have this game. The whole concept is the gameplay: it's dynamic, pleasant, smooth and responsive, with a large selection of weapons to try and some skins for either weapons and main character. The landscapes are beautiful, the weather is also quite well done and the designs of the major part of the game are wonderful. It even features Workshop Steam mods if you want to customize your experience as you like. The only real downsides in my opinion are the short experience (~5 hours) and the weird car sequence that I didn't really like. https://steamcommunity.com/sharedfiles/filedetails/?id=2864823247 I recommend this game to anyone enjoying dynamic gameplay with pretty graphics. Best to take it during sales and to keep in mind that this game isn't suppose to attract by a story, lore or so, it's only design to make an interesting gameplay, a dynamic fight sequences with pretty graphics! BM3 When? 🏆 Achievements 🏆 Finish the game in "Hell" difficulty (needs 2 playthoughs) and features some slighty grindy achievements. Use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2652270883] this guide for more infos. ~5h to 100%
4 hours played
May 2026
BEFORE YOU BUY YOU NEED TO KNOW THAT THIS GAME TAKES MAX 2HOURS TO COMPLETE. it was a fun 2 hours, with top tier graphics. this game doesnt really have anything new to add to the genre, but its a very well made basic campaing. i had fun, was worth 10$
4 hours played
May 2026
A remake/reimagining of the original Bright Memory. I reviewed the first a lifetime ago (in 2019. The old and the weak are doomed...) and it was pretty mediocre. However, this is a much better realised game. The goofy pace breaking puzzles from that where you jumped on blocks or whatever are gone, though there's still some issues. Like the original, this is RAGE 2 meets Shadow Warrior meets Call of Duty Advance Warfare with a light dash of Devil May Cry thrown in. The combat system is pretty fluid and lets you experiment quite a bit without locking you into a specific playstyle: you can shoot, use your sword, throw enemies into the air and juggle them, drag them to you and make them explode, and so on. It's all very good and the hit feedback/enemy reactions/reload animations/etc. for everything related to the combat is appropiately meaty and satisfying and there's collectibles associated to an upgrade system that lets you unlock a few extra moves like a rocket punch. Unfortunately, while there's no dumb puzzles this time around, there's a forced stealth section a quarter into the game that is a complete bore. Thankfully the enemy AI during it is braindead and at most it shouldn't take longer than 10-20 minutes, but it still sucks. The combat in this game is the star of the show and it reminds me of the new Wolfenstein games where you wonder why they thought it was a good idea since it's not why you are playing the game at all. It should've been straight up removed and only seems to exist to slightly pad out what is a 2 hour game. The story is also complete nonsense. So nonsensical that I thought it had to be a sequel to the original release and I did more work than anyone should and actually watched a playthrough of that to see if it was and no - like I said before this is a full reimagining/remake. The writing in this is basically tuning into the second season of a TV show with not knowledge of the first with characters already knowing each other and concepts being namedropped without any explanation. Even after two playthroughs none of it made any sense. You are a perfectly coiffed out of place young anime girl in a gritty word and you work for an organization that may or may not investigate dimension hopping/paranomal events. The bad guy also supposedly knows you from previous encounters like a saturday morning cartoon villain and wants a device that will let him rebuild the world or something. There's another bad guy from the Other Dimension who says he'll tell you who he is but nothing ever comes out of that and typing all this is already tiring. It's like playing the follow up to something that doesn't exist. While the cutscenes are thankfully rare and incredibly brief, there's a really pointless 2 minute intro that you can't skip when starting a new game. Once again, not too bad, but this is a fast paced 2 hour game and that should be skippable (none of the cutscenes in the game are). Still, this is a game that remembers that an FPS should be mainly about fun combat with satisfying hit feedback (something that a lot of AAA and indie shooters forget), so for that alone it's easily worth a playthrough or two if you like fast paced shooters.
4 hours played
Jan. 2026
This game was made by a 1 man studio. There's AAA titles that aren't this good, so before you give it a bad rating just let that sink in. I still play this game regularly, and never deleted BM, or BM Infinite because the games don't take up large amounts of memory. The next FYQD game I will definitely support.

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Frequently Asked Questions

Bright Memory: Infinite is currently priced at 16.79€ on Steam.

No, Bright Memory: Infinite is currently not on sale. You can purchase it for 16.79€ on Steam.

Yes, Bright Memory: Infinite received 33,001 positive votes out of a total of 36,265 achieving a rating of 8.93.
😎

Bright Memory: Infinite was developed by FYQD-Studio and published by FYQD-Studio and PLAYISM.

Yes, Bright Memory: Infinite is playable and fully supported on Windows.

No, Bright Memory: Infinite is not playable on MacOS.

No, Bright Memory: Infinite is not playable on Linux.

Yes, Bright Memory: Infinite is playable and fully supported on Steam Deck.

Yes, Bright Memory: Infinite is playable and fully supported on Steam Machine.

No, Bright Memory: Infinite does not support VR.

Bright Memory: Infinite is a single-player game.

Yes, there are 10 DLCs available for Bright Memory: Infinite. Explore additional content available for Bright Memory: Infinite on Steam.

No, Bright Memory: Infinite does not support mods via Steam Workshop.

No, Bright Memory: Infinite does not support Steam Remote Play.

Yes, Bright Memory: Infinite is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Bright Memory: Infinite.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 October 2026 17:11 UTC
SteamSpy data 24 October 2026 21:10 UTC
Steam price 26 October 2026 19:33 UTC
Steam reviews 19 October 2026 07:50 UTC

If you'd like to dive deeper into the details about Bright Memory: Infinite, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Bright Memory: Infinite
  • SteamCharts - Analysis of Bright Memory: Infinite concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Bright Memory: Infinite compatibility
Bright Memory: Infinite
Rating
8.9
33,001
3,264
Game modes
Features
Online players
44
Developer
FYQD-Studio
Publisher
FYQD-Studio, PLAYISM
Release 11 Nov 2021
Platforms
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