Carrier Command 2 on Steam - User reviews, Price & Information

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Carrier Command 2 is the real-time strategy game that puts you in command of a futuristic carrier capable of deploying a vast array of aircraft and amphibious units. Compete against AI or human players and hop into every single vehicle to take matters into your own hands!

Carrier Command 2 is a strategy, simulation and adventure game developed by Geometa and published by MicroProse Software.
Released on August 10th 2021 is available on Windows and MacOS in 8 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 3,305 reviews of which 2,672 were positive and 633 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Carrier Command 2 into these genres:

Media & Screenshots

Get an in-depth look at Carrier Command 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / 8 / 10
  • Processor: Intel Core i5-4440 / AMD Ryzen 3 1200
  • Memory: 4 GB RAM
  • Graphics: Intel HD 6000 / GeForce 550 / AMD R7 250 (AMD Radeon HD 7750)
  • Storage: 1 GB available space
  • VR Support: SteamVR
MacOS
  • OS: Mac OS X 10.12+
  • Processor: Intel i5 (2014 or newer)
  • Memory: 8 GB RAM
  • Graphics: Geforce 650M / AMD Radeon R7
  • Storage: 700 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
I never played the original Carrier Command - my first exposure to the franchise was Bohemia's Gaia Mission , which I thought was a cool concept that felt half-baked. CC2 is the fulfilment of that game, with far more fleshed out features and gameplay, a full first person perspective, and cooperative and competitive multiplayer. Carrier Command 2's art style is charmingly retro and evokes the feeling of 80's-90's vehicle sim games the game emulates in part. But the game is properly a real time tactics game, played from the perspective of an aircraft carrier crew. You command various UAVs and UGVs, and even pilot them directly, launched from your carrier to conquer an archipelago in a race against the AI (or your friends) trying to do the same. Every island you capture can produce resources to expand your arsenal, and everything you use from your vehicles to your ammunition is limited. You therefore need to be strategic about which islands you capture and in what order. The AI can multitask and has some better weaponry off the bat, so you're at a disadvantage. To win, you need to exploit its predictability, striking at the right moment to win back islands and ultimately sink the enemy carrier. While the AI has its thumb on the scale, it's not as directly aggressive so you can prolong the final confrontation (so long as you're playing on a large map) to when you're ready. But you do need to act fast and manage the game's simple but numerous mechanics carefully, otherwise you'll lose all your valuable units. It's also possible to run out of fuel or ammunition at an inopportune moment because you neglected your logistical efforts, leading to an embarrassing delay or withdrawal, all the while your opponent gains ground. It's an intentionally clunky game. Managing your units is never as precise as you'd like, and there's only so much of it you can refine by taking direct control of a unit, but everything you do manage yourself is vital. Having more hands lowers the difficulty substantially, but if you're playing alone you can still manage as long as you're prepared for some mental multitasking and frantic scrambling between the various stations on the carrier bridge. But I really, really like it. It's immersive, involved, and makes you feel attached to your combat effort in a way normal RTS games just don't. The balance is delicate: You have to plan carefully since your units won't do anything without your orders, and you can only fine tune commands one at a time. Or you can take direct control of a unit for precise handling, at the cost of situational awareness and the ability to manage everything else. Moving between carrier stations is quick enough not to be aggravating, but slow enough that you always need to be on your toes - thinking "What do I need to be handling right now?" That constant engagement and chaos is great, as is the satisfaction of pulling off an insane strategy by the skin of your teeth. With air, naval, land, missile, logistical, and intelligence layers to every combat engagement, randomly generated islands and archipelagos to fight over, and a fairly broad arsenal, CC2 has enough depth to remain interesting as long as you'd like. Once again, adding fellow humans into the mix only improves things. Custom games offer a number of choices to setup your game just the way you'd like, even letting you conquer islands without enemy carriers present, or go up against multiple teams of enemies. There are also mod tools, though I haven't really felt the need to delve into what's there just yet. This would be the game I'd wish would have more in the way of visual customization and personalization for that reason alone - your units are all going to be directly managed by you at points, and their loadouts are going to reflect your playstyle and the needs of the moment. So it's sad there isn't anything in that regard - not a dealbreaker but certainly an opportunity lost. Would be such a great thing if I could just pick my carrier's color scheme. Alas. Really, this is a great game. There are a number of features I'd wish for, but as is the game feels feature complete. There's still patchwork going on, so maybe there will be more to come, but for now I see no reason not to recommend Carrier Command 2, especially on sale. I can't say anything about the VR performance, but I can say the game runs great on my Steam Deck. There's a whole lot more I could praise as well, from the units themselves to the shifting weather to various small details, but the greatest thing I can say is that every time I finish playing CC2, I want more of it.
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Nov. 2025
Launch all aircraft. Pretend you are a battleship. Redline main engines Close distance with enemy carrier. Arm all weapons. Launch all torpedoes, Launch all missiles. Let the CIWS just go absolutely stupid on him. Finish it with the 160mm deck gun. 10/10 play with friends
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Oct. 2025
If you have some autistic friends to play with. It is an absulute must! Watching videos doesn't give back the thrill of the actual gameplay, The thrill when coordinating with friends under multi angle high intensity combat, while managing logistics and keeping your drones alive. It is an amazing experinace!
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Sept. 2025
Graphics is ok, but the game is very rewarding, with steep learning curve, don't expect to beat AI on your first runs, but then it becomes very additctive.
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Aug. 2025
I'm current 24 hours in and I love this game! I will give you some tips shortly but let me start by saying you won't be blown away with the graphics, even though it's a massive upgrade from the first game, but you will be blown away with the game play. It's quite addictive. I remember playing the first game when I was around 8 or 10 years old. I only realised a few weeks a go that this is the sequel to it because I had forgotten what you called it, it brought back so many memories as soon as I started playing this game. There is a learning curve, plus you need to develop and learn some strategies. There are a few useful youtube guides but be warned that these can be out of date. There has been some changes since they were made. I will start by saying what I have learned the hard way; Firstly you can no longer move stock from islands to the warehouse. Even though the game lets you drag the barges to and from, they take no stock. Only drag made barges firstly to the island you want stock from, then to your ship, if you want to create a loop ensure you drag it back to the island it came from. Red islands are the enemy. yellow are neutral and blue are yours. You can create stock at your islands. ensure at the very beginning you take as much stock from your warehouse starting location as you can and that you need, it's unlikely you will be getting much from here again. you can take a plane off in rough seas but only if you time it just right so that they don't fly straight into a high wave, but don't try and land them on the ship in rough seas, it won't end well. The sea will always be calm near an island, this is the best time. If you go far enough towards an island but not too far else you will ground it, but far enough in and the ship won't move with the tide or winds. There is no anchor, but doing this at and island will ensure it won't move. If you don't want to have to fight the enemy ship, useful as a beginner learning like me, then go straight to multiplayer and host a game. Choose 2 players and ensure there are no AI, then put on a password if you don't want anyone to join. This will ensure there is no AI ship to fight, and you can choose how many islands you start with and have to fight. If you choose 8 islands it appears the game will always start you with 1 island type of each available meaning you can have all the blueprints and start making all items and weapons. The game can be overwhelming, so start simple and choose a strategy to fight islands from a distance. Flying planes above 1000m at an island with a gimble camera is great when scanning for enemies and helping your cruise missiles from the ship hit their target. This works well for 1 shield islands with just 30mm cannons I find but you will all probably get better at this game than me and find your own methods. It is okay to play this game with just 1 player, I have and I have been having fun. The tougher islands and fights might become overwhelming but even if i'm just taking on lower islands and winning then i'm happy. Wish they would do a game like this with similar gameplay but better graphics, but this certainly removes that itch that I have to play games like this. Have fun captains.
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Frequently Asked Questions

Carrier Command 2 is currently priced at 28.99€ on Steam.

Carrier Command 2 is currently not on sale. You can purchase it for 28.99€ on Steam.

Carrier Command 2 received 2,672 positive votes out of a total of 3,305 achieving a rating of 7.82.
😊

Carrier Command 2 was developed by Geometa and published by MicroProse Software.

Carrier Command 2 is playable and fully supported on Windows.

Carrier Command 2 is playable and fully supported on MacOS.

Carrier Command 2 is not playable on Linux.

Carrier Command 2 offers both single-player and multi-player modes.

Carrier Command 2 offers both Co-op and PvP modes.

There is a DLC available for Carrier Command 2. Explore additional content available for Carrier Command 2 on Steam.

Carrier Command 2 is fully integrated with Steam Workshop. Visit Steam Workshop.

Carrier Command 2 does not support Steam Remote Play.

Carrier Command 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Carrier Command 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 January 2026 19:04
SteamSpy data 28 January 2026 01:31
Steam price 28 January 2026 20:50
Steam reviews 28 January 2026 09:58

If you'd like to dive deeper into the details about Carrier Command 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Carrier Command 2
  • SteamCharts - Analysis of Carrier Command 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Carrier Command 2 compatibility
Carrier Command 2
Rating
7.8
2,672
633
Game modes
Multiplayer
Features
Online players
40
Developer
Geometa
Publisher
MicroProse Software
Release 10 Aug 2021
VR VR Supported
Platforms