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Cogmind on Steam

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Cogmind is a sci-fi roguelike epic in which you play a robot building yourself from components found or salvaged from other robots. Explore a living, breathing world through turn-based tactical combat, or sneak, hack, and fly your way to victory.

Cogmind is a early access, traditional roguelike and atmospheric game developed and published by Grid Sage Games.
Released on October 16th 2017 is available only on Windows.

It has received 1,792 reviews of which 1,726 were positive and 66 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Cogmind into these genres:

Media & Screenshots

Get an in-depth look at Cogmind through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: 1.8Ghz or faster
  • Memory: 1 GB RAM
  • Graphics: Anything
  • Storage: 80 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

28 hours played
Sept. 2026
Genuinely unique and challenging rougelike with virtually limitless build potential. Here's my honest and concise review around twenty hours in. Pros: -Build potential is genuinely insane. The game allows for massive amounts of creativity. The game may heavily punish un-optimized builds, but it certainly allows it. -Immensely challenging. Most other rougelikes allow you to get to a point where you're practically steamrolling any non-boss enemies. This game does not even allow the briefest thought of a power fantasy. No spoilers but the game will humble you VERY fast if you get too trigger-happy. -Simple interface and controls. UI has adjustable amounts of data and a unique style, looks like it was made thirty years ago in the best way possible. Cons: -The hit chance system is infuriating at times. I understand that the game is supposed to be challenging, but when the enemy is at point-blank range and I have a full rack of weapons targeting them at once, at least something should connect. Like you mean to tell me that the massive brick-shaped machine two feet away from me wasn't even grazed by the twenty pounds of lead and plasma I slung at it? Unthinkable. Honestly the hit chance system is the only con I can think of at the moment. And that's probably just because I lost a decent run due to almost none of my shots connecting on some bots a minute ago. Their shots connected. Their shots also caused me to overheat and melted my loadout in a couple turns or so. The RNG system is a cruel mistress at times. Perhaps I just need to get good. Ah well. Overall Recommendation Definitely worth a shot if you love in-depth rougelikes with a healthy amount of challenge. Good game to grab a snack and spend a couple hours playing at the end of the day. Every run feels unique, and is overall quite enjoyable.
173 hours played
July 2026
One of the two long and tense games I enjoy (the other one being XCOM2012 LWR): Cogmind acknowledges that players will optimize the fun out of the games, and implements ways to make those boring play patterns unoptimal. Those countermeasures are well aligned with the in-game world, which keeps up the already excellent immersion. The downside of Cogmind is that it is heavy and long, so it's hard to pick up again after a busy week. Other things of note: - Works well in Linux with WINE, but only attaches to the primary display. - DRM free version available, but not through Stream
45 hours played
July 2026
I originally got into this game from a DoshDoshington Video. I have only ever made it to factory once I think, I love the fact that 80% of the time, if something breaks I can just find another one on the corpse of the robot that shot it off.
111 hours played
June 2026
Cogmind is probably the best roguelike that I've ever played, although I've only seen a fraction of the content so far and haven't won a run yet. But I don't know if/when I'll finish it because the more I play the bigger the game seems to be, so I'll just give some highlights of the parts that I've played so far: As I said the game is big, much bigger than I thought at first. For a while it felt like Cogmind was just made up of several levels filled with increasingly difficult robots that must be destroyed. But it wasn't until about 40 hours in when I started exploring branches more intently that I discovered where all of the content was. The branch levels themselves add a ton of variety to runs, but my favorite parts of them are the hidden joinable factions that have settled in some of them. The factions all have really interesting lore and have a unique place in the history and current events of the facility. But they also all have important gameplay implications. While your primary goal in Cogmind is just to escape the facility, these factions have more ambitious goals, hence the many different endings, and hence why some runs you'll find online last longer than 8 hours. The difficulty is also a big highlight for me. Unlike most games that are considered difficult, but get easy after some time, Cogmind is always difficult. Some other roguelikes/lites that I like are Caves of Qud and Slay the Spire, but the only problem with those is that it feels like the goal of each run is to create a build that is so broken that the run becomes trivial. Cogmind's systems have not been built to be exploited, but to be understood thoroughly enough that the player can design a robot just barely capable of navigating the deadly facility. The last thing that I want to highlight would be the build variety, which isn't necessarily much better than other roguelikes, but is much better than I initially thought. I initially thought that there were essentially just two builds, gun robots and hacking robots. But after observing the massive variety of enemy robots in the game, I've realized that the possibilities are pretty much endless. Every enemy robot in Cogmind is made of the same parts that are available to the player, so builds similar to any of them can conceivably be made. From "Slayer" class robots who snipe from far away using targeting computers, "Slicers" who use thrusters to quickly close gaps and disable other robots with buzz saws, or "Programmers" who try to disable robots with EM weapons. And the builds feel very different to play as well. A heavy combat build will probably use tank treads to carry all of the weight of its build and the loot it picks up, and move at a snails pace because of it, while a hacker flies through the facility with at least 10 times faster movement speed because all it has to carry is weightless pieces of software to allow it to hack. And both are viable strategies for overcoming Cogmind. I definitely reccomend buying Cogmind if this difficulty and depth appeals to you, although keep in mind that it will take many hours until you actually grasp this game, and you may drop it before then. There are a lot of negative reviews of this game from people 10 or 20 hours in because they inevitably haven't discovered everything that the game has to offer yet. Like one saying that the early game isn't interesting because the branches/story are only accessible later into a run, while there are multiple interesting branches on the first floor, if you know how to find them. So all I can say is to stick with it and do as much exploration as possible.
51 hours played
Dec. 2025
I came here from Caves of Qud, and was not disappointed. Cogmind is a pretty complex roguelike with an unusual emphasis on stealth and fluid character development. Where the game really shines though, in my view, is in the mystery of its world and its emergent lore, which give a unique setting to the game's tactical gameplay. That said, Cogmind is not an easy game to pick up, and it takes a good deal of determination to succeed.

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Frequently Asked Questions

Cogmind is currently priced at 24.50€ on Steam.

No, Cogmind is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Cogmind received 1,726 positive votes out of a total of 1,792 achieving an impressive rating of 9.15.
😍

Cogmind was developed and published by Grid Sage Games.

Yes, Cogmind is playable and fully supported on Windows.

No, Cogmind is not playable on MacOS.

No, Cogmind is not playable on Linux.

This information about Cogmind is not available yet.

This information about Cogmind is not available yet.

No, Cogmind does not support VR.

Cogmind is a single-player game.

No, Cogmind does not currently offer any DLC.

No, Cogmind does not support mods via Steam Workshop.

No, Cogmind does not support Steam Remote Play.

Yes, Cogmind is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cogmind.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 October 2026 14:02 UTC
SteamSpy data 21 October 2026 07:02 UTC
Steam price 26 October 2026 19:55 UTC
Steam reviews 20 October 2026 07:46 UTC

If you'd like to dive deeper into the details about Cogmind, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cogmind
  • SteamCharts - Analysis of Cogmind concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cogmind compatibility
Cogmind
Rating
9.2
1,726
66
Game modes
Features
Online players
20
Developer
Grid Sage Games
Publisher
Grid Sage Games
Release 16 Oct 2017
Platforms