The Doors of Trithius on Steam - User reviews, Price & Information

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The Doors of Trithius is an open-world RPG roguelike. Engage in tactical turn-based combat in a living world of warring factions, wandering behemoths, and ancient magic. Level your skills, cook, craft, and explore dungeons. Will you follow the story, or let adventure be your guide?

The Doors of Trithius is a simulation, traditional roguelike and rogue-like game developed and published by Jake Donkersgoed.
Released on August 15th 2021 is available on Windows, MacOS and Linux in 17 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech, Dutch, Hungarian, Polish, Thai, Turkish and Ukrainian.

It has received 506 reviews of which 489 were positive and 17 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 14.99€ on Steam.


The Steam community has classified The Doors of Trithius into these genres:

Media & Screenshots

Get an in-depth look at The Doors of Trithius through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/10/11 64bit
  • Processor: Intel Core 2 Duo 2.4 GHz or equivalent
  • Memory: 6 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 600 MB available space
  • Additional Notes: Minimum resolution of 1280 x 768; 32-bit systems not supported
MacOS
  • OS: High Sierra (10.13) or newer (64-bit only)
  • Processor: Intel Core 2 Duo 2.4 GHz or equivalent
  • Memory: 6 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 600 MB available space
  • Additional Notes: Rosetta 2 is currently required for Apple Silicon macs; Minimum resolution of 1280 x 768; 32-bit systems not supported
Linux
  • OS: Ubuntu 18.04 LTS
  • Processor: Intel Core 2 Duo 2.4 GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce 7600 512 Mb or equivalent
  • Storage: 600 MB available space
  • Additional Notes: Minimum resolution of 1280 x 768

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

8 hours played
May 2026
This game meets a specific need for me. It's uncomplicated, simple, and sandboxy, in a tiny package that's neither too tall nor too wide. And that fits well in my already cluttered library of dungeon crawlers and roguelikes. Most rogue-adjacent dungeon crawlers give me two kinds of fatigue. Focus fatigue, because permadeath demands focus in varying degrees to survive. And decision fatigue: where I'm overwhelmed by too many things I could be doing or items and systems to keep track of. This has no permadeath, while sharing ancestry with games that do. You can save anywhere, any time. Items are uncomplicated and generic, so I don't need to devil over stats and stacks instead of playing the game. Skills open up slowly, doing exactly what you expect them to. Quests are just deep enough to feel comfortable, with uncomplicated puzzles and solutions. And there's just enough variety to keep situations fresh, without spiking my blood pressure to solve them. This isn't going to win any awards for any specific system; it's all stuff that's been done before. But what's here is quietly implemented well (hiding the complexities from the player), bug-free (which is extremely refreshing and well done), and in this specific combination, is very fun to play. It fits in the ranks of Nethack, Stoneshard, and ToME for me while carrying its own identity. And it keeps its stakes and commitments low, making a fine wind-down game before bed. Recommended.
36 hours played
March 2026
Possibly my favorite classic style roguelike at the moment. It felt a bit harder and overly restrictive for me at first. you can easily die in the very first dungeon if you play it like most other games. My best advice is to learn to fear monsters with poison! But once you start engaging in it's systems it just keeps opening up more and more. Oh one other thing, I spent much of my first playthrough severely underpowered, because of an easy mistake that you might fall into as well. You gain skills when you sleep, and this was obvious so I just assumed that was all there was to it, but actually you can click on the menus in the lower right side of the screen to open up skill trees for each individual skill to periodically upgrade and unlock new abilities. This makes the game much easier, and opens you up to a huge amount of possibilities, but there's no pop up or anything other than a log saying your XX skill leveled up, so it's easy to miss. They really should put an icon or something to draw new players attention to it.
43 hours played
Feb. 2026
Splattercat gaming shown me the way and its through The Door of Trithius
104 hours played
July 2025
I've been waiting so long for a pretty openworld roguelike. This game has elements I loved about ToME, Elona, and Daggerfall combined into something new, ambitious, and exciting. The combat is fun. The UI is easy to understand and operate. Glad I picked this one up and can't wait to see how it develops.
114 hours played
June 2025
I played a bit as a hunter with a crossbow. Not bad. Um, the crafting I don't get. Like, how do I peel a potato? I bet I'll figure it out. Anyway killed a ton of goblins, good stuff. Edit *Future me* Well, every ability, every skill gives points. They have their own seperate points for everything you do. Also, reading is a pretty useful skill. I figured out peeling, huzzah! I thank splattercat for showing me this game. Awesome stuff. Aditional stuff I noticed as I played. - certain places I investigated, even certain quest areas known to me, now cause the game to crash, so I avoid them. Obviously game is not finished, so bugs are to be expected. I'm now at a point where I got tons of healing potions, really nice gear, and a stun build. What I would kind of change is the save system. Basically as you save it becomes cluttered. Maybe allow for max 5 saves for each character, and then we'd save over them. If you for some reason can't, at least let us mass delete saves in game, by letting them be selected in a group, and deleted. Next thing divide the saves among different characters, like give them their own seperate divide. -Fixed my problem. Apparently there's a possible error that might happen with the steam sync if you play on 2 devices. Gotta manually copy zone data from the other device to the other. So it works now.

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Frequently Asked Questions

The Doors of Trithius is currently priced at 14.99€ on Steam.

No, The Doors of Trithius is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, The Doors of Trithius received 489 positive votes out of a total of 506 achieving a rating of 8.95.
😎

The Doors of Trithius was developed and published by Jake Donkersgoed.

Yes, The Doors of Trithius is playable and fully supported on Windows.

Yes, The Doors of Trithius is playable and fully supported on MacOS.

Yes, The Doors of Trithius is playable and fully supported on Linux.

The Doors of Trithius is a single-player game.

Yes, there is a DLC available for The Doors of Trithius. Explore additional content available for The Doors of Trithius on Steam.

No, The Doors of Trithius does not support mods via Steam Workshop.

No, The Doors of Trithius does not support Steam Remote Play.

Yes, The Doors of Trithius is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Doors of Trithius.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 May 2026 22:30
SteamSpy data 13 June 2026 14:19
Steam price 13 June 2026 20:37
Steam reviews 13 June 2026 17:54

If you'd like to dive deeper into the details about The Doors of Trithius, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Doors of Trithius
  • SteamCharts - Analysis of The Doors of Trithius concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Doors of Trithius compatibility
The Doors of Trithius
Rating
9.0
489
17
Game modes
Features
Online players
102
Developer
Jake Donkersgoed
Publisher
Jake Donkersgoed
Release 15 Aug 2021
Platforms