Crash Time 3 on Steam - User reviews, Price & Information

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Like its predecessors, Crash Time 3, the new installment of the well-known action racing game series, offers varied gameplay in top quality. The German game forge Synetic has once more taken the graphics engine a significant step further.

Crash Time 3 is a racing, action and automobile sim game developed by Synetic and published by Kalypso Media Digital.
Released on November 25th 2009 is available only on Windows in 3 languages: English, French and German.

It has received 616 reviews of which 519 were positive and 97 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 5.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Crash Time 3 into these genres:

Media & Screenshots

Get an in-depth look at Crash Time 3 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP with SP2, or Windows Vista with SP1
  • Processor:Athlon 64 3200+ or Intel Pentium 4 - 3,2 GHz or better
  • Memory:1 GB RAM (2 GB RAM for Vista)
  • Graphics:DirectX 9.0c compatible 256 MB graphics card
  • DirectX®:DirectX 9.0c (November 2008)
  • Hard Drive:4.2 GB free hard drive space
  • Sound:DirectX 9.0c compatible sound card
  • Supported Graphics Cards:
  • AGP 8x or PCI Express
  • ATI Radeon X800 or better
  • nVidia GeForce 6600 GT or better
  • Video card must support ShaderModel 2.0 and hardware T&L
  • Not compatible with integrated graphics solutions, in particular laptop computers.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
The story is insane overflowing with awful dialogue, paragraphs of information & a nonsensical plot. That being said the world, driving & damage models are solid and more importantly entertaining. If I had to compare it to another title it would be Vin Diesel's Wheelman more than Burnout. Controllers are functional but the controller options offer little clarity on input mapping graphics outside of “Button 1-8”. Gameplay, Missions & World The game takes place in two cities, each of which split by teleport markers. These cities are large and offer a variety of vistas & environments including CBD's, an Airport, Parks, Racetracks, Harbours, Highway's, a circus plot & more. There is no on foot gameplay. The cities can be roamed in by the player after selecting a starting zone during which they can find 3 roaming cars to either race, tail to arrest or eventually hijack, otherwise you'll be driving the streets & highways at your own free will. While you can use the free roam to reach mission start zones, they can also be selected from the menu to save you time. Missions come in the form of cases and each case has acts to them. They range from tailing cars, destroying or disabling criminal vehicles, street or track racing, disarming bombs, escorting delegates or checkpoint races. Vehicles, Destruction & Unlocks You’ll unlock new vehicles with each successful case and they can be used during free-roam or during select missions. Most cases involve disabling cars by ramming or pit-manoeuvring them. Specific missions provide a Remote Controlled Explosive device and the ability to shoot from the vehicle. In regards to shooting, the closest example I can provide is Vin Diesel’s Wheelman but more jank & awful controls. The vehicles & world are fun to drive around in. Each vehicle has unique handling models and the cars crumble during impacts even losing tires depending on impact. Despite the promotional material displaying cinematic crashes, they occur during player impacts & only replay it through the existing camera angle. Audio, Dialogue, Voice Acting & Story The game is apparently based on a German TV show which explains the so-bad-its-good English dub voice acting. The characters have monotone voices with occasional peaks in inflection but due the COPIOUS amounts of dialogue it makes the story tiring. During the introduction alone there is a major information dump consisting of 6-10 paragraphs explaining the game mechanics with no visual assistance, it's hilarious. To put it simply, you won't be playing Crash Time for the story because it's completely nonsensical, bloated & the voice acting will put you to sleep if you pay attention. Controller Support If you wish to use a controller it needs to be plugged in upon launch and must be used to access the main menu screen otherwise it won't be recognised. You can rebind the controls in the settings to something more fitting, as the original settings aren’t intuitive. HOWEVER there are no controller icons in the rebind screen instead listing the inputs as BUTTON 1-10, as a result the early game can be frustrating as you learn the controls. Conclusion Having played no prior titles in the franchise, Crash Time 3 is a surprisingly fun yet stupid buddy cop driving experience. The extra controls for shooting & other aspects are janky, the Story is a cluster fuck & the voice acting is laughably bad but the driving is solid, the damage model is satisfying and traffic density is high but more importantly the car list is vast ranging from sedans & SUV’s to Industrial & Racing (Touring & F1). All in all, I believe any arcade racer or open world driving game player can enjoy Crash Time 3 but I don’t think you should come into this with the idea it is similar to Burnout or other titles with the exception of Vin Diesel’s Wheelman or early-to-late 2000’s standalone PC titles. Crash Time 3 is $8.95AUD at full price and I think it’s worth the price of admission but I highly recommend picking it up during sales at $1.70 although the last sale was September 2020.
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Sept. 2025
Amazing nostalgia, really like being able to race about doing missions with all the traffic on and even trains active, Physics feel good, Damage model is impressive and the impression of speed feels realistic
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Sept. 2025
Crash Time III, developed by Synetic and published by Kalypso Media Digital, is the third installment in the "Crash Time" series, released on November 25, 2009. Building upon the foundations laid by its predecessors, the game offers an expansive open-world environment, a variety of vehicles, and a storyline inspired by the German television series Alarm für Cobra 11. While it may not have garnered widespread critical acclaim, it has found a dedicated fanbase who appreciate its unique blend of racing and action elements. The game's narrative centers around Semir Gerkhan and Ben Jäger, two Autobahn police officers who uncover a terrorist plot targeting an economic conference. As they delve deeper into the investigation, they encounter various challenges and adversaries, leading to high-speed chases and intense confrontations. The storyline, while not groundbreaking, provides a solid framework for the game's missions and activities. Players can engage in over 70 missions, ranging from escorting dignitaries to thwarting criminal activities, all set within a 32 km² open-world cityscape. One of the standout features of Crash Time III is its expansive open world, which includes more than 200 km of city streets and autobahn. The environment is designed to be fully explorable, allowing players to drive freely between missions. The game's dynamic pathfinding system ensures that AI opponents navigate the environment intelligently, adapting to road conditions and traffic patterns. This adds a layer of realism and unpredictability to the gameplay, as players must anticipate and react to the movements of both allies and adversaries. In terms of gameplay mechanics, Crash Time III offers a variety of vehicles, including police cars, sports cars, and even airport fire engines. Each vehicle has distinct handling characteristics, requiring players to adapt their driving style accordingly. The game's physics engine provides a satisfying sense of speed and impact, with vehicles exhibiting realistic damage and handling responses. The inclusion of a scoring system, which rates missions based on factors like time, damage, and efficiency, encourages players to replay missions and strive for better performance. Visually, the game presents a detailed and immersive world, with day-night cycles and varying weather conditions that affect driving dynamics. The graphics, while not cutting-edge by modern standards, effectively convey the game's setting and atmosphere. The sound design complements the visuals, with engine noises, sirens, and ambient sounds enhancing the immersive experience. The voice acting, primarily in German with English subtitles, adds authenticity to the narrative, though some players may find the performances somewhat stiff. Despite its strengths, Crash Time III is not without its flaws. Some players have reported issues with the game's AI, noting that opponents can sometimes exhibit erratic behavior, leading to frustrating encounters. Additionally, the game's linear mission structure and repetitive objectives may detract from its long-term appeal. However, for those seeking a nostalgic racing experience with a touch of action and exploration, Crash Time III offers a compelling package. In conclusion, Crash Time III delivers an engaging mix of racing and action, set within a vast open world. While it may not rival the polish and depth of other titles in the genre, it offers a unique experience for fans of the series and newcomers alike. With its expansive environments, diverse vehicles, and action-packed missions, Crash Time III stands as a testament to Synetic's commitment to delivering entertaining and immersive racing experiences. Rating: 8/10
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Aug. 2025
The production quality of this game has certainly gone up since its predecessor, with one new and interconnected story to play through, unlike the short and disconnected story arcs of CT2. When you start off with the story in this game, it may seem like you are taking on separate story arcs at first, such as going undercover as a car thief or a tuner club member, but as the story progresses, you slowly find out the truth behind them and how they are all somehow connected to each other, leading to the finale that you see when you first start the game, before the 7-day flashback to the actual start of the game. A neat idea. Regarding the missions themselves, they are now structured into days, with 8 in total plus a bonus 9th day in the end. Unlike in CT2, they are no longer confusing to start, with all of them accessible through the Missions menu, though you might miss one or two missions because the game may prioritize starting some missions over others. Some of them might still be rather basic or tedious like what we used to have in CT2, but this time, basically all of the mission have some important or interesting dialogue before, during and/or after them which helps them not be boring most of the time. Now you will really get hooked onto the story and will just want to keep playing until the end. The missions themselves are still the typical Crash Time missions where you just do some driving to some location and doing whatever, though the ramp platforming missions are basically nonexistent now compared to how abundant they were in the previous game. However, as stated earlier, their presentation has improved significantly, not just through dialogue but also through gameplay, with a more interesting world to drive through, more engaging mission goals and limits, and the newly introduced gun available in some missions, making for more intense action than simply ramming into and stopping opponents all the time. Looking back after having played CT5 Undercover, I personally think this game's story is the best in the series. I just love the buildup of excitement to the last few missions of the story and how everything connects together. About the cars... Driving physics are basically the same as CT2's, though with more sensitive and loose steering. The cars still like to oversteer in a fun way, even more so (or even excessively on some cars) with the more sensitive controls. While some cars did not return from CT2, some of those that did received facelifts, and/or new variants, such as the Semir and Ben Sport and DCTW or the Pickup T2 monster truck. However, many new vehicles were introduced, such as some new supercars and muscle cars for instance. Oh, and a three-wheeler called the "Pacemaker", and it even has a turbo version! The weird stuff from the last game didn't go away, with the go-kart, "excavator" forklift thing and... the APC, which, according to Semir, "...is getting real boring. This is the third game in the series, and the third time the Synetic guys make me drive a tank..." Ahhh, I love how the wacky dialogue was not only kept, but even improved upon as well! Gone are the excessively bright visuals of CT2 and in is... a piss filter... for some reason... Certainly a stylistic change, but one that draws mixed reception... Day and night cycle is great though, it really helps the game look more interesting. Regarding the maps though, I really like the new city map, it has a bunch of new modern architecture found in certain districts, and even a few skyscrapers as well, which give it a fresh look. The classical and industrial buildings can still be found in other areas though, which helps give it variety. The autobahn map though, let's just say I'm not so impressed by it, since while it may be interesting to drive around the docks, the residential area and the racetrack, I don't really like the rest of the map and its lack of much elevation, especially compared to the previous game's autobahn map. That isn't really much of an issue for me though, it's still an alright map... Model quality remains basically the same as the previous game, which is to say the cars hold up well while the maps are generally alright but are low-poly and have low texture quality in some areas, though this is not as obvious as in CT2. With all of that being said, PLEASE try out this game for yourself. It has always been cheap and will continue to stay so, even more so during sales when it goes for a dollar or less. The Crash Time series has always been a hidden gem... (tldr: much of the same as ct2 but story and gameplay is improved, cars are still fun to drive and satisfying to crash, graphics still hold up well, price is very cheap so go get it pls... p.s... if you want to play through the game again but with improved graphics and physics, i recommend you try out the crash time 3 remastered mod for crash time 5 undercover)
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June 2025
here goes my childhood. i feel all nostalgia while playing it cars, police precinct all of things about this game was still in my mind somehow and i discovered it while playing it. i am so greatfull to find this game on steam. 10/10
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Frequently Asked Questions

Crash Time 3 is currently priced at 5.99€ on Steam.

Crash Time 3 is currently not on sale. You can purchase it for 5.99€ on Steam.

Crash Time 3 received 519 positive votes out of a total of 616 achieving a rating of 7.93.
😊

Crash Time 3 was developed by Synetic and published by Kalypso Media Digital.

Crash Time 3 is playable and fully supported on Windows.

Crash Time 3 is not playable on MacOS.

Crash Time 3 is not playable on Linux.

Crash Time 3 offers both single-player and multi-player modes.

Crash Time 3 offers both Co-op and PvP modes.

Crash Time 3 does not currently offer any DLC.

Crash Time 3 does not support mods via Steam Workshop.

Crash Time 3 does not support Steam Remote Play.

Crash Time 3 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Crash Time 3.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 October 2025 06:07
SteamSpy data 22 October 2025 01:38
Steam price 29 October 2025 20:50
Steam reviews 28 October 2025 11:58

If you'd like to dive deeper into the details about Crash Time 3, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Crash Time 3
  • SteamCharts - Analysis of Crash Time 3 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Crash Time 3 compatibility
Crash Time 3 PEGI 7
Rating
7.9
519
97
Game modes
Features
Online players
0
Developer
Synetic
Publisher
Kalypso Media Digital
Release 25 Nov 2009
Platforms
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