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Danganronpa S: Ultimate Summer Camp on Steam - User reviews, Price & Information

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With an all-star dream lineup of characters from each Danganronpa game, gather Hope Fragments at a tropical resort. Explore Jabberwock Island and develop your Dangan characters. Gather money through battle and upgrade your equipment, then defeat bosses and move on to the next island!

Danganronpa S: Ultimate Summer Camp is a adventure, board game and rpg game developed and published by Spike Chunsoft Co. and Ltd..
Released on July 20th 2022 is available only on Windows in 3 languages: English, Traditional Chinese and Japanese.

It has received 587 reviews of which 371 were positive and 216 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Danganronpa S: Ultimate Summer Camp into these genres:

Media & Screenshots

Get an in-depth look at Danganronpa S: Ultimate Summer Camp through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 Home 64-bit
  • Processor: Intel Core i5-750
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 740 1GB
  • Storage: 2 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

105 hours played
May 2026
TLDR: If you enjoyed the 'Ultimate Talent Development Plan' / 'Monokuma's Test' modes of V3, you will like this game. This game is basically that mode upped to the max and fully fleshed out. There are some differences, and strengths/weaknesses in those differences, but I would almost say to not even start this game if you haven't played at least a little of 'Ultimate Talent Development Plan' / 'Monokuma's Test. General points, there are microtransactions in this game. You can buy your way through all the character cards + power up stickers. This is not mandatory to do whatsoever, and very easy to avoid. I would ultimately suggest not doing so, because the game is designed for you to play it to gain tokens and to work with what you initially get from the various ingame currencies and vending machines. There are no card duplicates, so you WILL unlock everything eventually. Once you power up a bit it is also very easy to grind for silver/gold coins, and you can even do so while autobattling, so it is NOT a big deal. Characters, every character from THH, SDR2, V3, and Ultra Despair Girls are pretty much here. You probably won't have as much fun in this game unless you know all of the games/characters, and have at least watched a youtube lets play of all of the games. The casts all interact with each other while also having their own moments with their respective classes. All the characters are written well, with the V3 characters being written as if they were already going to Hope's Peak with the classes of THH and SDR2. You also need to be careful as there is a possibility of softlocking yourself if you play Development mode too much and don't progress enough in the Battle mode. Make sure you are up to at least floor 100 before you start Episode 5 and that you have some good characters under your belt. This is pretty easy to do and not really a huge barrier, but I have read some forums of people softlocking themselves because their characters were too weak for the boss. The character interactions in this game are the shining light, they are super fun and in-depth. Tons of characters interact with each other, and there are plot throughlines that are followed and fleshed out with the entire cast. I really like when characters talk about each other, even when the character being discussed isn't around. It's very well rounded and very fun, and is way more fleshed out than V3's 'Ultimate Talent Development Plan'. Grinding. This game is pretty damn grindy, but the V3 one is too, so if you enjoy rpgs, character-building, and the boardgame, you will have a good time. If you don't and only want character interactions, you can minimize how much you do the battling if you aren't going for 100%. I'll talk about it more in the Battle Mode section, but the equipment crafting material grinding is especially bad, the game is really stingy for some reason. Going through the board game for each character multiple times can also get grindy, with the reward being unlocking more of the story/upgrades/character scenes. if you don't like that kind of game, you either need to take this one really slow, or just lookup character cutscenes on youtube. Development Plan Mode: This is the board game where you take your character through the board, level them and their stats up, fight monsters, and view character events. As you play, you unlock buffs to this mode so that you start with 1-2 presents to power you up, xp bonuses, starting money, and items on the Central Island shop that make the bosses easier. When you start out, you are not meant to conquer all the islands, and you slowly go through and power up so you can defeat minibosses to get scrolls that let you challenge the MonoBeasts. As you progress in the story and in Battle Mode, you unlock the starting buffs + cheap scrolls on the Central Island Shop so that you can progress to the final island in just a few turns. The board game is fun, although somewhat long, with 50 whole turns for you to build your character. Focus on exploration first, and then once you've mastered the board game and unlocked some buffs, you can start to really power up. There is also a secret boss that you can unlock to take you from level 99 - 100. Compared to the board game in 'Ultimate Talent Development Plan', this one is much more complicated and involved. Your goals are somewhat 'self made' as well because you don't HAVE to fight the bosses every run if you want to get powerful (unless you want to hit level 100, but level 99s can be just as strong). In general, this is a huge improvement on V3's very simple board game, and you will spend a lot of time playing characters through the board. There are achievements and scenes to unlock for playing through multiple times (on different and on the same characters) so you should play through several times to make different builds and see different story scenes. There is a gallery mode to see all of the major story scenes, so once you've unlocked everything for a character, the grind isn't necessary to go through again to see their scenes. Battle Mode: Unlike 'Monokuma's Test' in V3, the battle mode of this game does not include dungeon exploration. I consider this a bit of a downgrade, but I can understand why they took it out. Instead of wandering a dungeon, you just fight through 'floors' with each floor being 3 waves of battle against various monokuma-beasts. There are bosses to fight, as well as materials to gather as you go up. There are also special missions for each floor, three 'stars' that you can get if you complete special objectives while fighting that floor of enemies. These missions reward coins, which help you in getting presents/character cards/stickers. Usually I like to go through the floors without worrying about the missions first, then I go backwards to hit missions I missed about every 20 floors or so. Just like V3, you do not get experience and do not level up characters in Battle Mode, you purely use the characters as you built them during Development Mode. That being said, there is equipment to craft with drops you get from the monsters. There is a wiki on which floor has which drops, but the problem is that the game is EXTREMELY stingy with materials for some reason. I had a lot of trouble getting a lot of the top gear, and actually used the steam deck controls to create a turbo button for this game so that i could have the automode play itself. Probably at least 30 hours of my gametime in this game is me letting the game run itself while I do other things, because I'm trying to get these damn rare materials. It isn't a problem if you aren't going for 100%, but if you're 100%-ing, definitely either play on a steam deck with turbo, or get an autoclicker or something. Overall, I am really enjoying this game, it's fun, but is VERY grindy if you're 100%-ing it. If you play casually or just want character scenes, it's still possible to enjoy. I'd recommend it on a sale for sure, but if you like the game modes in V3, this one could be worth full price for you, just to see the concept of a danganronpa rpg more fully fleshed out.
9 hours played
March 2026
Odds are if you find yourself on the store page for this, then you are already a big fan of the other games. This is the game for you if you like the board game in the danganronpa game that has it. If you love playing games with bad reviews because you are into....despair, this is also the game for you!
72 hours played
Jan. 2026
As a massive danganronpa fan this game is uhhhhhhh... If you enjoyed the tower minigame in V3 like me you will enjoy a bit of the RPG Elements of the game but eventualy you will hit a wall where you will clear the highest tower level and you will be stuck just mindlesly AFK farming for the materials to craft the last weapons you dont really need. Same thing applies to the dev mode where eventualy you will just have to grind for scenes for no reason because you have to complete dev mode once with the Summer skin and the U rarity of the card to get all the scenes ( and by the tower you reach max tower level you really wont need the other U cards maxed ) In the end its just a little fun spin off , if you wanna gush over some of the characters go get it otherwise avoid it
18 hours played
Sept. 2025
I sincerely hope that outside of purchasing this game, no one actually put real money into the gacha elements of this game. Please don't hesitate to use google to search on how to unlock monocoins in this game *unfairly*. Adds flavor for characters from prior games, but that's really the best aspect about it. The "Despair Tower" is great and all, but becomes a serious slog/grindfest.
65 hours played
Aug. 2025
Make no mistake, as a game this is terrible. It assumes you know all the characters and so doesn't waste time on introductions, the character development side is an acceptable if not terribly interesting board game, and the battle side would pass for a mediocre offering in the JRPG market in the early 90s. If you want an actual game, this isn't it. What this is, though, is a love letter to the Danganronpa fan-base. It lets us see characters we know and love interacting in ways they never could, fleshes out the characters in new ways, and generally lets us get a new glimpse of characters who would otherwise never be seen again. That is why you would buy it. If you love Danganronpa and want to see more of the characters, definitely get the game. It's cheap and it gives a lot of happy smiles at seeing, for instance, the Ultimate Detectives meet up and compare notes, or the three protagonists compare gift-giving woes. Everyone else shouldn't bother. It does its job well enough, though, to be worth a recommend marking.

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Frequently Asked Questions

Danganronpa S: Ultimate Summer Camp is currently priced at 19.99€ on Steam.

No, Danganronpa S: Ultimate Summer Camp is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Danganronpa S: Ultimate Summer Camp received 371 positive votes out of a total of 587 achieving a rating of 6.13.
😐

Danganronpa S: Ultimate Summer Camp was developed and published by Spike Chunsoft Co. and Ltd..

Yes, Danganronpa S: Ultimate Summer Camp is playable and fully supported on Windows.

No, Danganronpa S: Ultimate Summer Camp is not playable on MacOS.

No, Danganronpa S: Ultimate Summer Camp is not playable on Linux.

Danganronpa S: Ultimate Summer Camp is a single-player game.

No, Danganronpa S: Ultimate Summer Camp does not currently offer any DLC.

No, Danganronpa S: Ultimate Summer Camp does not support mods via Steam Workshop.

No, Danganronpa S: Ultimate Summer Camp does not support Steam Remote Play.

Yes, Danganronpa S: Ultimate Summer Camp is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Danganronpa S: Ultimate Summer Camp.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 July 2026 08:29 UTC
SteamSpy data 25 July 2026 17:43 UTC
Steam price 28 July 2026 18:23 UTC
Steam reviews 26 July 2026 20:08 UTC

If you'd like to dive deeper into the details about Danganronpa S: Ultimate Summer Camp, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Danganronpa S: Ultimate Summer Camp
  • SteamCharts - Analysis of Danganronpa S: Ultimate Summer Camp concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Danganronpa S: Ultimate Summer Camp compatibility
Danganronpa S: Ultimate Summer Camp
Rating
6.1
371
216
Game modes
Features
Online players
21
Developer
Spike Chunsoft Co., Ltd.
Publisher
Spike Chunsoft Co., Ltd.
Release 20 Jul 2022
Platforms