Divinity: Original Sin - Enhanced Edition on Steam - User reviews, Price & Information

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Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!

Divinity: Original Sin - Enhanced Edition is a rpg, turn-based and co-op game developed and published by Larian Studios.
Released on October 27th 2015 is available on Windows, MacOS and Linux in 11 languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean and Portuguese - Brazil.

It has received 29,066 reviews of which 26,069 were positive and 2,997 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Divinity: Original Sin - Enhanced Edition into these genres:

Media & Screenshots

Get an in-depth look at Divinity: Original Sin - Enhanced Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
  • Processor: Intel Core2 Duo E6600 or equivalent
  • Memory: 2048 MB RAM
  • Graphics: DirectX 11 Compatible GPU
  • DirectX: Version 11
  • Storage: 10000 MB available space
MacOS
  • OS: OS X 10.9.5
  • Processor: Intel Core2 Duo E6600 or equivalent
  • Memory: 2048 MB RAM
  • Graphics: Intel HD4000
  • Storage: 10000 MB available space
  • Additional Notes: HFS+ case sensitive partitions not supported
Linux
  • OS: Fedora 21, Ubuntu 14.04
  • Processor: Intel Core2 Duo E6600 or equivalent
  • Memory: 4096 MB RAM
  • Graphics: OpenGL 4.x compliant video card
  • Storage: 10000 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

179 hours played
Feb. 2026
Divinity: Original Sin feels like an old-school tabletop campaign where the DM says “yes” to everything and then quietly waits for you to ruin it. The combat is dense, systems-driven, and gloriously unforgiving, demanding attention, planning, and the willingness to reload after one wrong step. It’s not smooth, it’s not modern, but it has soul, the kind that only CRPGs with too many mechanics and too much confidence can have. Finished it at 100%. 100% complete. No regrets. (Some regrets.)
117 hours played
Dec. 2025
First thing I have to confess is that What an amazing game I was missing out on thinking it was a simple turn-based game. I was so wrong to ignore it for so long. This game has so much depth in its world, its mechanism and lore that it single-handedly brought my attention to the CRPG genre, especially Larian Studios. True, I was one of the many who was excited for Baldur's Gate 3 to win the GOTY for 2023, ( tho not playing it myself), I always wondered how so many people were rooting for that game. I thought to see for myself. I decided to start from the Divinity original sins series. This was my first completion amongst the sequel and BG3 as the older games were too old in mechanism and gameplay that I could muster. Now coming to the game mechanism; Man, this game has THE MOST deep knowledge of game designing and item/environmental usage that I can hardly remember any games (that I have played) have incorporated it. For example: We know water conducts electricity, but who knew a blood pool when struck with ball lightning can chain stun multiple enemies? Who knew that casting a frost shard on a floor makes the ground slippery and when any enemy rushes to melee hit u they get knocked down? Who knew that a simple oil spill when added with a flaming touch can ignite a whole pirate cavern? Who knew that taunting a group of enemies then damage linking my tank with the mini-boss and then activating reflect damage can somewhat wipe the whole enemy mobs without myself raising a single weapon? Who knew that reading and learning the langauage of trolls and giants can somehow make you dodge an entire bridge fight altogether? Man, this game made me fall in love with the Divinity series and made me found newfound love for an old gem of a game. Divinity: Original Sin was a trip down the memory lane which I wish I had in my childhood/teenage years; if I had the love I find for CRPG turn-based games that I find myself loving at this age. I just can't wait to dive back again and start my adventures anew in Divinity original sin 2. ( also super excited to play BG3 and the upcoming announced Divinity game). Cheers and thank you Larian Studios for filling me with the enjoyment and fun I had during my experience of the gem of a game.
2 hours played
Dec. 2025
99 minutes in and I can already tell this game doesn’t hold your hand—and that’s exactly the charm. Deep RPG systems, smart combat that actually makes you think, and dialogue choices that matter. It feels old-school in the best way, but still polished and modern. Barely scratched the surface, but the freedom and depth are already clear. Definitely one of those games you know will get better the more time you put into it. Promising start.
146 hours played
Dec. 2025
Stellar game, I never played the Divinity games, I started on Baldur's Gate then started Original sin 2 stopped then played 1, glad I did, but the part of not having quest markers to tell where to go or who/where to turn in a finished quest was annoying and had me looking up guides for a lot of stuff but it was worth playing regardless. Now to play 2
206 hours played
Nov. 2025
This RPG has one of the best battle systems for a CRPG I’ve ever played, set in an interesting world full of exploration and memorable characters. It already starts strong with character creation you can build your hero however you want, with no rigid class restrictions, which encourages experimentation right from the start. Then there’s the combat. It’s incredibly deep, systematic, and rewarding. The environmental interactions are brilliant. For example: cast a rain spell to soak the ground, then… Freeze it to create slippery ice (anyone who falls loses their turn), Electrify it to create a shocking damage field, or Ignite it to evaporate the water into steam that blocks vision (and yes, the steam can also be electrified). Or pour oil to slow enemies, then set it on fire to deal burning damage over time. Honestly, I often found the movement penalties more useful than raw damage this game taught me to value status effects and battlefield control as much as pure offense. That’s only scratching the surface; discovering different combos and team setups is half the fun. Crafting also ties naturally into gameplay like hammering nails into your boots so you don’t slip on ice (a surprisingly practical touch). You can min max stats if you want, but finding clever utility upgrades is far more satisfying. A heads-up you won't learn every skill in a tree, so a little planning or reading a guide helps. The world building and lore are excellent. I really enjoyed uncovering details about the setting and its side characters. The main plot is decent a bit familiar but still effective and your protagonists start mostly blank so you can shape them. Side quests, though, are where the writing shines motives feel believable, moral dilemmas hit hard, and the characters stick with you. You even assign personalities to your two main characters, and they will debate each other’s choices, adding flavour and sometimes influencing gameplay through a rock-paper-scissors-style system that gives small but meaningful stat boosts. The Tactical mode is a great extra challenge that doesn’t just crank enemy stats it reimagines encounters. Example (minor spoilers) the tutorial fight looks the same at first… until the first turn ends and you realize an extra enemy was hiding just off-camera, changing your whole approach. Later, I entered a battle near the first town and lightning kept striking, reviving electrified zombies that punished melee attacks. It’s clever, tense, and keeps you on your toes. Overall, great game but deeply flawed and Original Sin 2 somehow manages to be even better.

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Frequently Asked Questions

Divinity: Original Sin - Enhanced Edition is currently priced at 39.99€ on Steam.

No, Divinity: Original Sin - Enhanced Edition is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, Divinity: Original Sin - Enhanced Edition received 26,069 positive votes out of a total of 29,066 achieving a rating of 8.79.
😎

Divinity: Original Sin - Enhanced Edition was developed and published by Larian Studios.

Yes, Divinity: Original Sin - Enhanced Edition is playable and fully supported on Windows.

Yes, Divinity: Original Sin - Enhanced Edition is playable and fully supported on MacOS.

Yes, Divinity: Original Sin - Enhanced Edition is playable and fully supported on Linux.

Divinity: Original Sin - Enhanced Edition offers both single-player and multi-player modes.

Divinity: Original Sin - Enhanced Edition includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Divinity: Original Sin - Enhanced Edition. Explore additional content available for Divinity: Original Sin - Enhanced Edition on Steam.

No, Divinity: Original Sin - Enhanced Edition does not support mods via Steam Workshop.

Yes, Divinity: Original Sin - Enhanced Edition supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Divinity: Original Sin - Enhanced Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Divinity: Original Sin - Enhanced Edition.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 June 2026 23:26
SteamSpy data 11 June 2026 22:23
Steam price 13 June 2026 12:48
Steam reviews 12 June 2026 13:48

If you'd like to dive deeper into the details about Divinity: Original Sin - Enhanced Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Divinity: Original Sin - Enhanced Edition
  • SteamCharts - Analysis of Divinity: Original Sin - Enhanced Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Divinity: Original Sin - Enhanced Edition compatibility
Divinity: Original Sin - Enhanced Edition PEGI 16
Rating
8.8
26,069
2,997
Game modes
Multiplayer
Features
Online players
757
Developer
Larian Studios
Publisher
Larian Studios
Release 27 Oct 2015
Platforms
Remote Play