Do Not Feed the Monkeys on Steam - User reviews, Price & Information

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A digital voyeur simulator where you watch strangers through surveillance cameras. Invade their privacy and witness their most intimate moments, but don’t interact with the subjects – anything could happen if you dare feed the monkeys!

Do Not Feed the Monkeys is a point & click, political sim and management game developed by Fictiorama Studios and published by Alawar.
Released on October 23rd 2018 is available on Windows, MacOS and Linux in 6 languages: English, Spanish - Spain, Russian, Simplified Chinese, German and Korean.

It has received 11,026 reviews of which 10,334 were positive and 692 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 15.79€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Do Not Feed the Monkeys into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1
  • Processor: 2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce 8600 GS, ATI Radeon HD 3470
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
  • Additional Notes: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low frame rates.
MacOS
  • OS: MacOSX 10.10 or higher
  • Processor: Intel Core i5 – 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon HD 6490M 256 MB
  • Storage: 1 GB available space
Linux
  • OS: Ubuntu 12.04 LTS or more (64-bit OS required)
  • Processor: 2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce 8600 GS, ATI Radeon HD 3470
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
It's weird that there is a whole genre based on the concept of watching people, right? This is a weird thing. And yet, here I am, playing another one of these games. https://steamcommunity.com/sharedfiles/filedetails/?id=3625233656 Do Not Feed the Monkeys is a simulation game, part of a genre I like to call the "dystopian observation" genre. Like other dystopian observers, Do Not Feed the Monkeys involves the player observing a series of scenes, noticing the details and keeping track of what's relevant and what's not. Through their observations, players have the choice to get involved in the narrative, or to sit back and be passive observers, choosing instead not to feed the monkeys. Like all observation games, the devil is in the details, with gameplay requiring players to pay attention to the nuances of the scenes they're observing. Players collect details about scenes and the activities within them, using these details to answer questions and influence the scenes themselves. While observing, players must keep track of their health and funds, but are free to balance their time between observing, working, and sleeping to their heart's content. https://steamcommunity.com/sharedfiles/filedetails/?id=3625233864 It's in that opportunity to influence scenes that Do Not Feed the Monkeys shines. While most observation games include some element of player choice, Do Not Feed the Monkeys combines the distance of observation with fragmented knowledge and the realities of having to survive. There are, for instance, significant incentives to blackmail someone I'm observing so I don't starve that week. Doing so is obviously wrong, though, and so these choices gain actual weight. Do Not Feed the Monkeys, for all the distance it keeps from the people being observed, still creates a real sense of meaning to each of the small stories it tells. It's easy to get engrossed in conversations. It's easy to get lost in the narratives of the individual characters. It's a deeply immersive game, and one where "right" feels impossible to figure out. Paired with this desire to take a certain action is the fact that information to influence the scene has to be gleaned from within the scene itself. Blackmailing a particular character, for instance, requires careful observation, waiting for enough information to be revealed for said blackmail to be possible. Information is gathered both from observing a scene and from researching the details separately, creating a situation where players have potentially exhausted all the information from a scene, but aren't sure what to search to get the information they need. This mechanic, in some ways, is reminiscent of point and clicks and their moon logic, but unlike point and clicks, feels earned by the game itself. It's reasonable that searching terms may not provide the answers an observer is looking for. The sense of powerlessness, though frustrating, is meaningful within the context of the game. Sometimes, we can't help. Do Not Feed the Monkeys is a good reminder of the separation between knowledge and action. https://steamcommunity.com/sharedfiles/filedetails/?id=3625233968 Do Not Feed the Monkeys is perhaps one of the best dystopian observation games I've played, specifically because of the frustration of knowing without being able to act. Watching a character die over the course of days not only is a tragic event, but feels like one. Through a small set of lines of text and a few actions on a screen, Do Not Feed the Monkeys cultivates a deep and meaningful relationship with the scenes it depicts, and in so doing, makes the act of observation a meaningful one. Each character, each moment becomes compelling, and each failure to help, a tragedy. It's a sensation I haven't gotten from an observation game before, and one I found miserably delightful. If you enjoyed this review, please check out [url=https://www.jannekeparrish.com/game/] my other reviews and [url=https://store.steampowered.com/curator/44626948-Loons/] my curator page. Thanks for reading!
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Dec. 2025
I’ve spent 22 hours spying on strangers through hidden cameras under the friendly guidance of a suspicious cult. During that time I blackmailed people, devoured ungodly amounts of Chinese takeout, and kept a notebook full of other people’s dirty secrets. (Because if you’re going to invade privacy, you might as well be organized about it. Yeah) Then I went home, bought this masterpiece on Steam… and now I’m doing exactly the same thing. Stunningly. 10/10
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July 2025
Such a fun and entertaining game! Starts off a bit slow, but once you unlock more cameras, things get faster and way more engaging. The topics for each camera are interesting and pretty fun. Sometimes you miss the event timings while switching between cams and waste a bit of time... But you get the hang of it eventually. nothing too annoying.
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April 2025
The game is hilarious but it won't let you fully enjoy it! There's a requirement to buy lots of new cages every few days and if you don't do it the game just ends. I didn't know it was that harsh so I failed after the first level and had to start over. Then I failed at the end of the second level because I just couldn't afford it. Finally finished the game on my third try by taking lots of jobs, and missing out on so much story. It's super stressfull to have to grind money for cages, rent and food. If only you could buy cages and level up at your own pace, I feel like the game would be perfect then. Having more cameras is actually less fun, there's too much clicking around, everything happening at once, you can't tell what's going on anymore. I want to solve a few cases before I get 4 new ones. Also, you have to eat SO much food, I think I ate like 50 yoghurts in one go to fix my hunger and health. And then there's the need to sleep too. All I wanna do is sit there and creepily watch everything that is going on with these people (and try to help some of them), why can't I do that, whyyy. I only got to solve some of the cases, had almost solved a few more, had barely looked at another, and then suddenly the game ended. WHYYY, I was just getting started! I need more time, I need closure! It was fun while it lasted though. Maybe I'll try the other mode some time, but I like achievements. :/ Can we get a mode without a time limit please.
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April 2025
Underrated, fun game where you figure out what people you're watching are doing and decide what to do with said information. The only truly bad mechanic is missing people while you're out. You can go days without getting a package just because you weren't in the apartment at the right time. And when you do stay in the apartment to wait for the package, there's a huge time gap of when the mailman can come, messing up your schedule and potentially ruining your run for the day. If you can get over that, though, its very good!
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Frequently Asked Questions

Do Not Feed the Monkeys is currently priced at 15.79€ on Steam.

Do Not Feed the Monkeys is currently not on sale. You can purchase it for 15.79€ on Steam.

Do Not Feed the Monkeys received 10,334 positive votes out of a total of 11,026 achieving an impressive rating of 9.11.
😍

Do Not Feed the Monkeys was developed by Fictiorama Studios and published by Alawar.

Do Not Feed the Monkeys is playable and fully supported on Windows.

Do Not Feed the Monkeys is playable and fully supported on MacOS.

Do Not Feed the Monkeys is playable and fully supported on Linux.

Do Not Feed the Monkeys is a single-player game.

Do Not Feed the Monkeys does not currently offer any DLC.

Do Not Feed the Monkeys does not support mods via Steam Workshop.

Do Not Feed the Monkeys does not support Steam Remote Play.

Do Not Feed the Monkeys is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Do Not Feed the Monkeys.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 January 2026 00:33
SteamSpy data 25 January 2026 03:33
Steam price 28 January 2026 20:43
Steam reviews 27 January 2026 07:59

If you'd like to dive deeper into the details about Do Not Feed the Monkeys, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Do Not Feed the Monkeys
  • SteamCharts - Analysis of Do Not Feed the Monkeys concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Do Not Feed the Monkeys compatibility
Do Not Feed the Monkeys
Rating
9.1
10,334
692
Game modes
Features
Online players
38
Developer
Fictiorama Studios
Publisher
Alawar
Release 23 Oct 2018
Platforms
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