Dragon Song Tavern: Cozy & Adventurous on Steam - User reviews, Price & Information

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Ready to run a tavern with a Dragon companion? On this charming island, you can live out your tavern-keeping dreams. Along the way, you'll meet all kinds of guests, Encounter unicorns, battle Giant Elementals, and embrace adventures! Begin your journey as the Dragon Song calls!

Dragon Song Tavern: Cozy & Adventurous is a casual, farming sim and cooking game developed by and published by Etherous Games Limited, HARRISONWORLD CO. and LTD.
Released on September 24th 2025 is available on Windows and MacOS in 6 languages: English, Simplified Chinese, Japanese, Spanish - Spain, Traditional Chinese and Spanish - Latin America.

It has received 305 reviews of which 243 were positive and 62 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Dragon Song Tavern: Cozy & Adventurous into these genres:

Media & Screenshots

Get an in-depth look at Dragon Song Tavern: Cozy & Adventurous through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: intel i5 9400f
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Geforce GTX 1050Ti
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Sound Card: /
  • VR Support: /
MacOS
  • OS: macOS 10.15 (Catalina) 或更高版本
  • Processor: Apple M1 或同等性能 Intel 处理器(如 Intel Core i5-8400 及以上)
  • Memory: 8 GB RAM
  • Graphics: Apple 集成图形处理器 / Intel UHD Graphics 630 及以上
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: 兼容 macOS 的标准音频设备
  • Additional Notes: 原生支持 Apple 芯片与 Intel 处理器,或通过 Rosetta 2 在 Apple 芯片设备上运行良好

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
I really enjoyed the gameplay, however the english translation is so terrible it ruined my ability to enjoy the story or appreciate the characters at all. I wondered if it was auto-translated without a beta-read before plugging it in. the cute combination of rpg/farming/tavern management is a fantastic mix and the art style and outfits are great. I enjoyed the departure from farm sim norms of having main crops be limited to seasons!
Expand the review
Oct. 2025
I'd recommend this game for people who are looking for something simple with a short game loop and for those who are patient enough to grind slowly and truly experience it as a cozy slow down time type of game. I don't think this game is quite for me but I did enjoy it and get a little addicted for a couple of days (played only for 5 days for around 34 hours). What I liked: - I liked how I could customize my character and not be locked in for the same hair/skin/face styles and colors. Even after starting the game, I was able to re-customize my character. - The outfits were really cute though I did wish there were more styles. There may be more -- I think maybe I just didn't play long enough to see more. - The fishing was satisfying and not too difficult. Usually I suck at fishing and it gets frustrating in some other games but this one was simple enough for me. - Researching recipes - this was my favorite part of the game that got me addicted for a few days. I love that they give you hints for what the ingredients are and you can then figure it out yourself. There's also a little cooking timing thing that you need to do to get the timing right to make the food better which was fun. - Character interactions - the characters are pretty cute and funny and I like reading their interactions. I think the story is probably interesting and will get better too but I wasn't able to stick around long enough to see it through. - Saving any time - the game lets you save anytime so that's helpful! - Changing the day requires you to open & close the tavern - I liked this because it allowed me to do all my dailies without being forced to sleep by a certain time. I got to do all my dailies and then opened and closed the tavern at my own pace before I wanted to start the next day. - Farming - was quick and simple. Didn't have to plant/water/collect one crop at a time, thank goodness! What didn't work for me: - The battle music? - some of the songs for the battles or maybe just some areas in general didn't really hit for me. There was one location where the music had a certain part to it where the pitch was like really high or something and the note was just A LOT louder than the rest of the song and it gave me a headache. It also didn't help that some battles took FOREVER if you're like under leveled or something. - There are a few bugs in the game - I honestly didn't mind this too much and the people on the discord are pretty responsive with trying to get bugs fixed so if you don't mind interacting with people to get bugs resolved, I think that shouldn't be too big of a problem. I personally don't like having to do extra communication though! - Waiting - I'm not a very patient person and there were some ingredients that you could only get from one island on one specific date of the month. And you're only able to go to one island each day unless you use the buff that you get once a week to use for one day where you get to go to two islands that day instead. It wasn't enough for me. I was ADDICTED and desperate to get my ingredients to figure out some recipes and to maximize my earnings using the tip buff but alas... I'd have needed to wait another like 10 game days to get the ingredient. I really wanted to make like all the expensive recipes and serve them all with the tip buff and generate a BIG pay day but yeah. I didn't have the patience to hoard for weeks. - Not enough details in the game itself - For the specific dates for when certain monsters show up at specific islands, there doesn't exist a calendar built into the game itself I think? At least it's not an actual calendar. It's not impossible to find out which dates are for what though because the customers will drop you hints sometimes as they're leaving the tavern after their meal for when you should look out for a specific date but sometimes it's a couple days in advance and you'd have to either just remember it or write it down so you don't forget. I'd prefer to just pull up a calendar. Also, what does "CHA" do.. for the characters' stats? I have no clue because there's no definition in the game for the different stats and how they affect the characters' combat. There are also some upgrade quests for your characters where you have to get a certificate to advance your character but some of the items for those quests I can't for the life of me remember where I was supposed to go or what monster they drop from. And if you go back to the quest log, it doesn't say. Just tells you what item you need. But from where..? and what..? - The game minimizes if you click on another screen - Pulling up another like guide/calendar wouldn't have been a big deal but the thing is when you have two monitors and you're playing in "full screen," and then you click on a window in another monitor without alt tabbing, the game minimizes. I wish I could've interacted with another window while the game was still open. - The game loop - the game quickly got a little too repetitive without anything new happening because of all the waiting to get to the specific days to get the ingredients I need. My day was mostly farm --> collect my eggs & milk --> collect free fruit --> collect fishing net fish --> go buy some extra ingredients/seeds/cute outfits --> go craft wine/meat/milk products/flour --> go to another island for some ingredients --> use my remaining energy to fish --> cook & make drinks for the tavern --> open & close tavern --> repeat. Extras I wish the game had: - I WISH I could throw a party or a banquet or something at the tavern for my "friends" and develop friendship with the town people. Not sure if that's a thing in the future of the game or if I didn't play long enough to get to something like this but the game play loop was looping the same thing for so long I didn't feel engaged enough to even get to the point where I could find all the cute pets shown on the game page. :( - I think the game only has a page showing the town people's favorite drinks. But I don't think it showed their favorite dishes. I thought it would be so cute if they could do both drinks + dishes and then let us do maybe a special theme or something to attract more people who actually enjoy what we're currently selling for that day. - I wish I had a bedroom to decorate or something and that the tavern had more decoration because the decoration all just seems like color changes to blue/pink or simple style changes but nothing too different and fun to customize with (personal preference ofc). I also had a bed in my inventory so I think maybe there's a way to get a bedroom...? but again, maybe I just didn't play long enough to get to that point where I could decorate a bedroom... Not too sure about this.
Expand the review
Sept. 2025
Multiplayer worked for us with no real issues but I would not recommend buying this game for multiplayer just yet. Multiplayer mode has no main quests, no side quests and no cut scenes (meaning no story), recipes you unlock via side quests are automatically unlocked at the start of the game. The lack of quests in multiplayer also means no tutorial so you have to just figure things out on your own. You might get a few hours of fun from running a tavern with your friends but it pretty quickly turns into a bland repeat of gathering ingredients and opening the store every day with more and more grind needed between levelling up with little to no variety to keep you interested.
Expand the review
May 2025
This is reminiscent of 'Little Dragon Cafe' with a dash of something extra!! Not a bad start. I feel like I have barely scratched the surface because I have seen pictures of different biomes to explore and even combat, which makes me just so much more excited to play and progress through the story. The game play loop has a day and night mode. During the day you farm, fish, forage and shop for supplies. You can process goods on your farm...from milling your wheat to flour, making your own bacon and cheese. There are spots on the farm for animals and ranching, but I have yet to unlock it. You cook up your meals and set a menu for evening tavern service, where you serve the locals. I have done a couple days and my only wish is that they allowed you to change up your menu during service. There is down time and you run out of dishes. This would help fill in that time and offer you more to do. Service time can be a little slow and I am not sure if that is because it is very early game but more tasks like cleaning dishes or sweeping up after customers would break up the current loop of just serving beverages and food. It is simple, yet satisfying. This is the type of game that I could mindlessly play while watching tv. It has run flawlessly on the steam deck, with easy and comfortable controls. As much as I enjoy what I have seen of the game play thus far, I will say the town and characters seem a bit hollow. For example, when your character is in the kitchen doing various cooking tasks, they just kinda stand there as you perform the mini games. Some sort of animation would be appreciated. Similarly with the townsfolk at the shop centre. The art for this game is really adorable and vibrant, but there are lots of empty and open areas with nothing going on. The shop keepers are just standing still. Again, no movement. Feels very cold and lifeless. Hoping that more will be built up in this regard, because it doesn't match the vibes of the wonderful world created. A couple of the shops had combat and magic items, and I cannot wait till I am introduced to this part of the game. I feel like this game has a lot to offer for the price. And if done right, this is a cute little 'farm to table' tavern management game. Excited to see where it goes and how they build on what is already here. UPDATE: I’ve started exploring the other areas and have been introduced to the combat. All in all, great concepts and base foundation but the combat, like the cooking and interacting with the town, feels very basic. Just needs more to make it substantial because it feels unpolished.
Expand the review
May 2025
I am kinda neutral at this time. The reason is - it has so much potential. The art style is similar to Paper Mario, which is cute; it grows on you. Not my personal fav, but still cute. The devs really put a lot of effort into the game. There are tons of shops and different cooking workshops to create ingredients. When your character serves, she actually picks up a glass or plate and places it in front of the customer. There is a checkout screen with a review from the customer. There are tons of small details that make a game great. Absolutely, the game is worth the price asked in my opinion but with the understanding that it's early access and suggestions may be taken into consideration. Controller support works well with the exception of the mouse cursor constantly appearing on the screen. I am sure there is a lot more that is wonderful about the game, unfortunately, my main issue caused me to stop playing. The Bad: The energy system. Man, it's one of the worst I've played in a while. I caught 3 fish, plucked a few trees and bushes, and my energy was gone. The next day, I attempted to plant one field, had to eat 3 pieces of fruit and some soup, not even enough to refill my energy bar, and then couldn't work on a little garden because I wasn't allowed to eat anymore, even though my energy was depleted. I literally could only do one garden area, maybe 48 seeds with tilling. This turned me off so much that I stopped playing. Not so I could refund because it really is a very cute game that I could see developing into something really great. I stopped so I could see how the devs respond to player feedback. If your energy system doesn't allow you to really play without going to sleep, then it sucks the fun out of the game. I hope they rework this. I also hope they will consider making the NPCs a little more lively in the town square. Right now, they just stand there, and it feels empty.
Expand the review

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Frequently Asked Questions

Dragon Song Tavern: Cozy & Adventurous is currently priced at 19.50€ on Steam.

Dragon Song Tavern: Cozy & Adventurous is currently not on sale. You can purchase it for 19.50€ on Steam.

Dragon Song Tavern: Cozy & Adventurous received 243 positive votes out of a total of 305 achieving a rating of 7.44.
😊

Dragon Song Tavern: Cozy & Adventurous was published by Etherous Games Limited, HARRISONWORLD CO. and LTD.

Dragon Song Tavern: Cozy & Adventurous is playable and fully supported on Windows.

Dragon Song Tavern: Cozy & Adventurous is playable and fully supported on MacOS.

Dragon Song Tavern: Cozy & Adventurous is not playable on Linux.

Dragon Song Tavern: Cozy & Adventurous offers both single-player and multi-player modes.

Dragon Song Tavern: Cozy & Adventurous includes Co-op mode where you can team up with friends.

There are 6 DLCs available for Dragon Song Tavern: Cozy & Adventurous. Explore additional content available for Dragon Song Tavern: Cozy & Adventurous on Steam.

Dragon Song Tavern: Cozy & Adventurous does not support mods via Steam Workshop.

Dragon Song Tavern: Cozy & Adventurous does not support Steam Remote Play.

Dragon Song Tavern: Cozy & Adventurous is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dragon Song Tavern: Cozy & Adventurous.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 February 2026 01:11
SteamSpy data 08 February 2026 07:45
Steam price 09 February 2026 04:53
Steam reviews 08 February 2026 15:45

If you'd like to dive deeper into the details about Dragon Song Tavern: Cozy & Adventurous, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dragon Song Tavern: Cozy & Adventurous
  • SteamCharts - Analysis of Dragon Song Tavern: Cozy & Adventurous concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dragon Song Tavern: Cozy & Adventurous compatibility
Dragon Song Tavern: Cozy & Adventurous PEGI 12
Rating
7.4
243
62
Game modes
Multiplayer
Features
Online players
11
Publisher
Etherous Games Limited, HARRISONWORLD CO.,LTD
Release 24 Sep 2025
Platforms