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Egging On on Steam

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This game is hard-boiled. Face the challenge of being a real, fragile egg. Escape the hen-house and jump, roll and climb your way through a farm shop, factory and other perilous environments. With some determination, you might just reach your freedom.

Egging On is a philosophical, difficult and physics game developed by Egobounds and published by Alibi Games and IndieArk.
Released on November 06th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 866 reviews of which 655 were positive and 211 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 14.79€ on Steam, but you can find it for 1.85€ on Eneba.


The Steam community has classified Egging On into these genres:

Media & Screenshots

Get an in-depth look at Egging On through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (x64)+
  • Processor: AMD Ryzen 5 or Intel Core i5
  • Memory: 12 GB RAM
  • Graphics: AMD R9 280 or GTX 1050-Ti
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Additional Notes: Low settings, 30 FPS, Full HD, SSD recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Sept. 2026
I thought this was going to be a cute little game about an egg. I was wrong. This game has personally introduced me to emotions I didn’t know I was capable of feeling toward an EGG. One minute I’m peacefully hopping along thinking “aww look at me go!!” and 30 seconds later I’m staring at my screen in complete silence because I fell and lost all the progress I just spent forever making. And then, for some reason, I TRY AGAIN. It’s frustrating, adorable, ridiculous and weirdly addictive. Every time you finally make a jump you’ve been struggling with, you feel like the greatest gamer alive… until you immediately fall off the next thing. The physics make every tiny movement feel terrifying because you KNOW one bad decision could send your little egg self all the way back down. Would I recommend it? Absolutely. Would I recommend playing it when you’re already irritated? Absolutely not. 10/10 cozy little egg game if your definition of “cozy” includes suffering.
72 hours played
May 2026
*Patience is key* The first time i finished the game (on easy mode, with checkpoints), it took me 9 hours. I felt very accomplished, and I immediately went for the hard experience, thinking it wouldn't be that hard, as I went through every obstacle multiple times because of falling every 30 seconds xD. I was very wrong. After falling so many times in The Factory and rage quitting, I was sure that this game was made in collaboration with keyboard manufacturers (making me break the space button). I started watching speedrunners on yt and used some of the shortcuts, but most of them are very hard, so I recommend that you only use those that you can consistently do after a few tries. Even after 30 hours in the game, i can't do some of the shortcuts and i am faster with the intended gameplay because the chance of falling is much lower. Took ~6 hours to finish the game on hard difficulty, so of course I wanted to make the achievement of completion in 1 hour. That felt like pure pain, took ~ 10 hours and ~30 game saves deleted. Even now I feel that I was lucky to do it in 45 minutes, and if i try to do it again, I am not sure if i can do it, but I definitely see big progress in mastering THE EGG. *Update* Completed the game in 29 minutes and made 100% achievements, so hard to get that stamp without cracking all the way to the end of the game
44 hours played
March 2026
I finished this game on the hardest difficulty. On my first playthrough, I used drone assist. I genuinely believed there was no way a “normal” person could finish it without help. Some sections felt mathematically impossible. I even read reviews calling the devs psychopaths and thought, “Yeah… this is clearly designed to be beaten with drone only.” I convinced myself it wasn’t meant to be played straight. Then I started a new game on the hardest difficulty. At first, it wasn’t easier. I just wasn’t panicking anymore. I knew what was coming. I failed. A lot. But the failures felt different. They weren’t proof that I couldn’t do it, they were just unfinished attempts. There was one section that felt like my absolute limit. I retried it over and over until I finally cleared it. I felt proud… and then I fell on the next part, which meant I had to redo that “impossible” section again. That was the real test. I remember thinking: “Well, I guess that was my peak.” But it wasn’t. I did it again. And again. And eventually, I finished the game. The final boss wasn’t even the hardest part. The hardest part was the voice in my head that kept saying, “This is where you stop.” There’s a narrator throughout the journey. You can interpret it however you want: encouragement, sarcasm, mockery. At some point I realized it didn’t matter. The voice is just noise. What matters is whether you keep moving toward the goal. To those who say the game is too difficult, or that the devs are insane: I get it. I was there. I believed this game was unfair. I believed it wasn’t designed for “normal” players. But I recommend this game exactly because of that feeling. It confronts your self-imposed limits. It exposes how quickly we label something “impossible” just to protect our ego. And if you push past that, if you try longer than your doubt lasts, something changes. Not just in the game. In you. Finishing this made me realize something uncomfortable: I’ve won before. Design contests. Student's competitions back in high school. I have proof that I can overcome difficult things. So why is my default reaction to new challenges always, “There’s no chance”? This game forced me to confront that. Maybe nothing is impossible. Maybe some things just require more attempts than we’re comfortable admitting. If you have the tools in your hands and the patience to keep going, you might surprise yourself. I did.
17 hours played
Feb. 2026
Elden Ring was easier and more merciful than this game. Do what you will with that information.
7 hours played
Feb. 2026
great game, crazy how people reviewbomb cause they expect an egg to roll perfectly straight like a ball

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Frequently Asked Questions

Egging On is currently priced at 14.79€ on Steam.

No, Egging On is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Egging On received 655 positive votes out of a total of 866 achieving a rating of 7.23.
😊

Egging On was developed by Egobounds and published by Alibi Games and IndieArk.

Yes, Egging On is playable and fully supported on Windows.

No, Egging On is not playable on MacOS.

No, Egging On is not playable on Linux.

Yes, Egging On is playable and fully supported on Steam Deck.

Yes, Egging On is playable and fully supported on Steam Machine.

No, Egging On does not support VR.

Egging On is a single-player game.

Yes, there is a DLC available for Egging On. Explore additional content available for Egging On on Steam.

No, Egging On does not support mods via Steam Workshop.

No, Egging On does not support Steam Remote Play.

Yes, Egging On is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Egging On.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 September 2026 21:13 UTC
SteamSpy data 19 October 2026 06:37 UTC
Steam price 26 October 2026 20:12 UTC
Steam reviews 20 October 2026 09:52 UTC

If you'd like to dive deeper into the details about Egging On, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Egging On
  • SteamCharts - Analysis of Egging On concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Egging On compatibility
Egging On
Rating
7.2
655
211
Game modes
Features
Online players
6
Developer
Egobounds
Publisher
Alibi Games, IndieArk
Release 06 Nov 2025
Platforms
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