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Golfing Over It with Alva Majo on Steam

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The higher you climb, the bigger the fall.

Golfing Over It with Alva Majo is a difficult, physics and golf game developed and published by Majorariatto.
Released on March 28th 2018 is available on Windows, MacOS and Linux.

It has received 1,545 reviews of which 1,145 were positive and 400 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 4.99€ on Steam, but you can find it for 1.09€ on Eneba.


The Steam community has classified Golfing Over It with Alva Majo into these genres:

Media & Screenshots

Get an in-depth look at Golfing Over It with Alva Majo through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Dual Core
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
  • DirectX: Version 11
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Mouse or Gamepad (XInput) support
MacOS
  • OS: Mac OS X 10.11+
  • Processor: Dual Core
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Mouse or Gamepad (XInput) support
Linux
  • OS: Ubuntu 14.04+, SteamOS+
  • Processor: Dual Core
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Mouse or Gamepad (XInput) support

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

6 hours played
Sept. 2026
The learning curve is OK, you need about 1 hour to get accustomed with the ball. After that, your risk of falling down is much lower, and getting back up is much easier. The game feels a bit short, and almost too easy - there are no super-hard places where you need to find some new trick (as was with Getting Over It). You can just golf all the way to the top,
8 hours played
July 2026
@AlvaMajo Esta rese;a va para ti, el juego es bueno y sinceramente mis respetos para tu creatividad sobre granciosa idea ya que el concepto del juego es muy bueno. Las mecanicas de la pelota son increibles solo que tiene un detalle. El problema es que algunas partes de el juego son tontas y absurdas se las dejas solo a la suerte dejando el talento el tiempo y las mecanicas alado no tiene sentido que me hagas meter una pelota en un hoyo tan peque;o y al fallarla pareciera que la suerte no esta de mi lado y solo rebota automaticamente regresandome al incicio LLEVO 4 HORAS DE JUEGO O MAS Y NO HE PODIDO TERMINAR ESTE JUEGO POR ESTE BUG
2 hours played
May 2026
it has taken me 93 minutes and 1800 hits to get past the three colored steps after the tree and re-realize this isn't golf: You can hit the ball mid air many times as long as you haven't hit anything else. I legit forgot about that. The stroke counter is called "Hits." The ball is made of plastic with how not-bouncy it is. A normal golf ball would bounce with only like a 10-30% loss when hitting stone. This ball has at least a 60% loss in inertia when hitting something. If it were bouncier, it'd feel far more infuriating / rewarding to use / master.
14 hours played
May 2026
Golfing Over It with Alva Majo is an unforgiving physics-based climbing experience developed and published by Majorariatto, built around a deceptively simple concept that quickly transforms into a serious test of patience and determination. Players control a golf ball attempting to climb an enormous obstacle-filled mountain using carefully aimed shots, where every movement can either create momentum toward success or destroy minutes of hard-earned progress. While the premise initially sounds unusual, the game fully commits to its minimalist design philosophy and creates a surprisingly addictive challenge centered entirely around mastery and persistence. The gameplay strips away traditional progression systems and focuses purely on skill. There are no upgrades, special abilities, enemies, or safety mechanics designed to protect players from mistakes. Success depends entirely on learning how momentum behaves, understanding terrain layouts, and mastering shot precision. Every jump upward feels earned because every mistake carries consequences. One poorly judged swing can send the player tumbling back through sections that previously took considerable effort to overcome. That constant threat creates tension unlike most modern games. Advancement becomes exciting not because rewards are handed out frequently, but because survival itself feels like an accomplishment. The mountain serves as both level design and psychological obstacle. Strange structures, awkward surfaces, narrow platforms, and demanding angles force players to think carefully before every move. Certain sections require patience and careful planning, while others challenge execution under pressure. The design intentionally creates moments where confidence can become dangerous. Players who rush often pay the price, while those willing to slow down and adapt gradually improve. The mountain itself almost feels alive in the way it constantly punishes overconfidence and rewards discipline. One of the strongest aspects of the experience is how fair the mechanics remain despite the brutal difficulty. Unlike games that rely on intentionally awkward controls to create frustration, Golfing Over It gives players responsive movement systems that behave consistently. Failure usually feels like the result of personal error rather than unfair design. That distinction makes a major difference because it encourages improvement instead of resentment. Every setback becomes an opportunity to refine technique and gain a deeper understanding of how the game works. Another memorable feature comes from creator Alva Majo’s narration during the climb. Rather than leaving players alone with silence and frustration, the game includes commentary discussing challenge design, motivation, and the purpose behind creating difficult experiences. These conversations give the game personality and make it feel more personal than many other titles in the genre. The narration can be thoughtful, amusing, and occasionally philosophical, helping transform the climb into something beyond a simple test of reflexes. Visually, the game keeps things straightforward but effective. The environments prioritize readability over visual complexity, making terrain easy to understand while maintaining a surreal atmosphere. The unusual mountain formations create an almost dreamlike quality that adds charm to the experience without distracting from gameplay. Performance also remains lightweight and accessible, allowing the focus to stay entirely on the demanding climbing mechanics rather than technical presentation. The biggest challenge for many players will simply be tolerance for frustration. This is not a relaxing experience, nor does it make accommodations for those seeking a gentle learning curve. The punishment for mistakes can feel severe, especially during later sections where progress becomes increasingly valuable. Players who dislike repetition or high-difficulty gameplay may find themselves walking away long before reaching the summit. However, for players who enjoy mastering demanding systems and overcoming seemingly impossible obstacles, the difficulty becomes the primary appeal. What ultimately makes Golfing Over It memorable is how effectively it transforms a simple concept into an emotional experience. The climb becomes about more than reaching the end. It becomes a battle against impatience, overconfidence, and discouragement. Every improvement feels meaningful because success requires genuine effort. The mountain asks players to remain focused, adapt to failure, and continue moving forward despite setbacks. Golfing Over It with Alva Majo succeeds because it fully embraces its identity without compromise. It delivers a brutally challenging but rewarding physics-based adventure that values perseverance and mastery above convenience. Some players will find it overwhelming, while others will become completely absorbed by its demanding progression loop. For those willing to endure repeated failures in pursuit of eventual triumph, this unusual indie experience offers an unforgettable climb. A demanding and cleverly designed physics challenge that turns frustration into motivation, rewarding determination with one of the most satisfying feelings of progression found in difficult indie games. Rating: 7/10
6 hours played
May 2026
Its Pretty cool. The dude talking is lowkey annoying but good for glass breaking inspiration.

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Frequently Asked Questions

Golfing Over It with Alva Majo is currently priced at 4.99€ on Steam.

No, Golfing Over It with Alva Majo is currently not on sale. You can purchase it for 4.99€ on Steam.

Yes, Golfing Over It with Alva Majo received 1,145 positive votes out of a total of 1,545 achieving a rating of 7.15.
😊

Golfing Over It with Alva Majo was developed and published by Majorariatto.

Yes, Golfing Over It with Alva Majo is playable and fully supported on Windows.

Yes, Golfing Over It with Alva Majo is playable and fully supported on MacOS.

Yes, Golfing Over It with Alva Majo is playable and fully supported on Linux.

This information about Golfing Over It with Alva Majo is not available yet.

This information about Golfing Over It with Alva Majo is not available yet.

No, Golfing Over It with Alva Majo does not support VR.

Golfing Over It with Alva Majo is a single-player game.

Yes, there is a DLC available for Golfing Over It with Alva Majo. Explore additional content available for Golfing Over It with Alva Majo on Steam.

No, Golfing Over It with Alva Majo does not support mods via Steam Workshop.

No, Golfing Over It with Alva Majo does not support Steam Remote Play.

Yes, Golfing Over It with Alva Majo is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Golfing Over It with Alva Majo.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 September 2026 21:03 UTC
SteamSpy data 21 October 2026 16:30 UTC
Steam price 26 October 2026 19:56 UTC
Steam reviews 20 October 2026 08:05 UTC

If you'd like to dive deeper into the details about Golfing Over It with Alva Majo, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Golfing Over It with Alva Majo
  • SteamCharts - Analysis of Golfing Over It with Alva Majo concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Golfing Over It with Alva Majo compatibility
Golfing Over It with Alva Majo
Rating
7.2
1,145
400
Game modes
Features
Online players
3
Developer
Majorariatto
Publisher
Majorariatto
Release 28 Mar 2018
Platforms
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