Right away getting into the main, & important part of the whole review (The minute intro of the game? Will explain, all you need to know additionally) The script: Seiji, no matter what you do... Can not cure, or prevent his end Which many lose interest of the game, & everything you do right away.. But to really?? Understand Fading Afternoon .; like many i believe, want, to try, & understand|| The best way to get a GOOD! Perspective of the creation/writing of Yeo's story N' team here: - is to understand the tale, of a fierce tiger & the man climbing a tree to survive.. (if you heard the story? ; p it'll be quick) A person tries his best to escape by climbing a tree... but the tiger doesn't go away.. he " is " the tiger's meal.. An will simply waits under the tree. As long, as it takes, & will NOT leave! no matter what. Days passing the man suddenly looks up in the tree, & find a fruit eating the fruits he expresses; it being, the most incredible thing he had in his life... Then it ends.... ---___________________ ... if you had a teacher explaining this story.. many would get very upset wanting to know "what happen to the man" "did he escape?" .. "was he not, able to survive?" .. "that's not, an ending!!" ... < . < an if you got the teacher upset! Asking so many times.. they'll tell you: .... "the ending! Doesn't matter... " what matters is the fruit .. because the tiger represents; death, & it comes to all.. - So? As you can see. - This is the whole point of Maruyama's life... each day in-game... the "narrative", of him being sick..? is not, a decease.. there's no treatment it's not, really a illness infecting him.. it's a situation build; to represent the passing of life ...... + Visually though? it's actually shown! You can see his health decreasing. Fully demonstrating, the time left for him. (Displayed as a health bar) ^ _ .^ but that doesn't matter... what you do! With the short time, is the point here . An you can see this in your life too... .. These fleeting moments happening.. With flowers; starting small, & growing.. Looking at the entire world Even people around you... That you don't need to know... Have it = You can even see it!! Looking at yourself in the mirror too & really seeing yourself in a way... You could've never imagined An with this in mind? You might even smile c '; at yourself now Because you'll finally, give a dam about you. Caring, & loving your dam self. More then ever All because you're alive. Because you exist & everyone being the same.. just like you.... in these; fleeting afternoons <3 (might even start hugging people more often) ...--- Gameplay: Seiji can go flawless in brawl through out the whole game. An can do many little activities through out the city. (Many activities are still a mystery) You don't need to fight anyone though. You don't even need to pay for a home, or a hotel. You can simply roam around town. An find certain people. There are a few things to clear up about Fading afternoon, to save time; - iN the main menu Rumble is very important, in order to survive each type of situation. Some rush, some can't be grabbed, others can be knocked out with one strike, & a nice list of combos. Mixing with weapons, & fighting with style o/ Fighting advice; You are forced to learn how to dodged, the flying bottle ... Little bonus hint for those guys? You have a side-step i-frame, that does marvelousness in-game. Helps more when you side-step backwards.. But Seiji can also dodge/block by the direction input, & kick/punch as-well. (Almost any button can block, or dodge attacks) So remember. if your having trouble dodging? Side stepping is a nice substitute - Getting hurt? By certain attacks, sword wounds, knifes, or gunshots? These wounds do not lower your permanent health at all... (Things like eating. Can recover the health, lost in a fight.) But nothing in the game will increase your permanent max health, further on. - What other causes? Can guarantee loss of your max health? Losing fights, & ending up in the hospital. Next off surprisingly enough Shatei region leaders.. (Bosses) Taking out region leaders, by fist, or weapons.. Even if you don't get hurt?? Will decrease your health by 60+ ... with daily 3+ the next day. - Pull up bars They don't make you stronger......... They are to show, Seiji's morality effecting him. (Playing baseball shows his getting weaker too) However the school itself, unlocks memories. By standing, & staring in any party of the area. - The Harbor is bugged, & not bugged. That area can double your office income, every week. (Day in-game) Essentially you will need to talk to Azuma 3 times, in order to unlock the Harbor. To begin with... Then visit, & talk to Nagano that's in charged of the shipments. (You'll need to visit the area 3 times.) 1st visit will be to introduce yourself. But on the 2nd visit? You will need to bring Kato along, so you can talk to Kurata. When leaving the area Kato, will have something reckless in mind.. By the 3rd visit, talk to Kurata (going alone is fine) one more time, giving you the news about Nagano. (The bug here is how Nagano?? Will still appear on the stairs.. So it's odd to see, if anything really changed.) - The story outlines by taking over; Harada's, or Tanaka's territories. Caution! : You are limited by time! An can only playthrough one at , a-time. Each will lead to different stories.. There are also a few side stories for both territories. That also lead to their own conclusions. (Which they can be ignored) An few have consequences by neglecting them. Warning : Players can not take both territories at the same time.... (Harada's, & Tanaka's) The health loss from leaders are severely harmful to continue) - Number of Hotel's day's booked... They are not displayed on your hud anywhere. The number of days left renting? Will appear, when your about to pay. At the front desk.. Visually: The pixel art is beyond any criticism that can be made. One of the greatest, & extremely beautiful designs made. Every single moment standing, or walking. Can be a screen saver, or a background screen for you. By the astonishing artwork done, in each city, buildings, & locations. Verdict: Please be aware this is not a child's game.. < .< There are scenes not meant for everyone, & taking awful sudden turns.. An it's because of this type of character storytelling in-game... That you have great ambition for him to survive.. Pure good, or better intentions for him to see.... But the more, & more! You see.. How shameful things turn out to be. Start to feel reality hit. An things slowly reflect upon what that reality! Has turned into... On how? Really everything is completely uncontrollable... iT's brave to know, how you'll fall.. From all that's graceful. An still with no light, that's raised/hope... Seiji still shines. Because none of that matters to him, whether things will change, or if something like death is waiting for him.. Or, how that last leaf, upon a tree... isn't always a wonderful fruit. To be strong, in the face of fear... That's Fading Afternoon. ---- Thanks for sharing Yeo, & the team once again. o / For doing their best!! An for everyone else reading? To not close yourselves. From seeing, & feeling the wonderfulness of all things.. But to be more apart; of that wonderfulness: You all have, already inside. ^ _ ^