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FINAL FANTASY V on Steam - User reviews, Price & Information

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The original FINAL FANTASY V comes to life with completely new graphics and audio as a 2D pixel remaster! A remodeled take on the fifth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.

FINAL FANTASY V is a rpg, singleplayer and jrpg game developed and published by Square Enix.
Released on November 10th 2021 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai and Traditional Chinese.

It has received 1,935 reviews of which 1,713 were positive and 222 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 17.99€ on Steam.


The Steam community has classified FINAL FANTASY V into these genres:

Media & Screenshots

Get an in-depth look at FINAL FANTASY V through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8.1 64-bit / Windows 10 64-bit (ver.1909 and above)
  • Processor: AMD A8-7600 / Intel® Core™ i3-2105
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon™ R7 Graphics / Intel® HD Graphics 3000
  • DirectX: Version 10
  • Storage: 1 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

18 hours played
June 2026
Missing the extra end/post-game content from the GBA version, but the sound and graphical improvements can't be denied. Once of the deeper games int he Pixel Remaster series gameplay-wise. Definitely worth a buy.
42 hours played
June 2026
Final Fantasy V is one of the most fun and gameplay-focused entries in the series. It doesn’t rely as heavily on story as some others, but it makes up for it with its mechanics. The job system is easily the highlight of the game. It gives you a huge amount of freedom to customize your party, mix abilities, and experiment with different strategies, which makes the gameplay very engaging. The combat is solid and benefits a lot from that flexibility. Being able to build your characters in different ways keeps things fresh and encourages creativity throughout the game. The story is lighter in tone compared to other Final Fantasy games, but it still has its moments. It may not be as deep, but it’s enjoyable and fits the overall style of the game. Overall, Final Fantasy V is a great RPG with one of the best job systems in the series. It’s especially fun for players who enjoy experimenting with builds and strategies. Gameplay: 9/10 Great | Overall: 9/10 Great
36 hours played
March 2026
beat the final boss with money. all ive learned from this game is you can defeat anyone if you're jeff bezos
46 hours played
Jan. 2026
Final Fantasy V is, by a comfortable margin, the longest of the classic games so far, and you feel that length not as bloat but as wiggle room. This entry brings back the job system from Final Fantasy III, but it is not a simple reprisal, It is an expansion, a refinement, and in some ways a philosophical shift. There are far more jobs this time, every one of them comes with at least one open ability slot. That single design choice changes everything. You can pull an ability from another job you have already mastered and graft it onto your current role. A Black Mage with White Magic suddenly becomes a flexible support mage. A physical job can borrow utility or survivability from elsewhere. Nearly every job becomes a modular piece instead of a rigid role. Only two jobs break this rule, and they do so in fascinating ways. The Freelancer is the end game monster of the system. It carries two open ability slots and automatically benefits from every passive ability you have unlocked across all other jobs. It is the reward for experimentation, a blank slate that accumulates power the more curious you have been. Then there is the Mime, a very late game final addition to your roster of possible jobs, which feels like the developers daring the player to break the game. The Mime has three open ability slots but lacks basic actions like Attack or Items unless you deliberately assign them. In exchange, it enables some wildly creative combinations. Dualcast, earned by fully leveling the Red Mage, is where things start to get absurd in the best possible way. It allows you to cast any two White or Black magic up to level 4 spells in a single turn. Combine that with standard white or black magic and it opens the level 5 and 6 spells from the dual cast menu and suddenly your options get silly. I tested this by running an entire party of Mimes, each stacked with Dualcast and full ehate and black spell access. Four characters repeatedly firing off and Flare and Holy in the same round is exactly as ridiculous and satisfying as it sounds. Balance is where Final Fantasy V becomes more rough around the edges for me. Unlike the previous four games, combat here is rarely about raw stats alone. Many encounters, especially bosses, are puzzles first and fights second. Spells like Libra or abilities like Scan are no longer optional curiosities, you will need to know weaknesses and such to decide how best to handle the battle based on your party choices . Enemy weaknesses, levels, and resistances genuinely matter. I never stopped using them, and I never found a single party configuration that could bulldoze the entire game without adjustment. The intended gameplay loop is clear. You hit a wall, get squashed, rethink your setup, reshuffle jobs and abilities, and try again. Eventually the puzzle clicks into place and the fight becomes manageable. There is real depth here, more than any previous Final Fantasy, but it comes with a cost. For me, it echoed the worst part of Final Fantasy IV, that massive difficulty spike where progress halted until I grinder my thumbs to dust getting past the last dungeon. In V, you are not grinding levels as much as grinding menus. You spend that hour experimenting with party compositions instead of walking back and forth, but it feels the same, the emotional rhythm is similar, and it happens repeatedly. Some battles push this even further. You might face two enemies at once, one protected by Reflect while the other can only be damaged by a very specific magic type. Encounters stretch longer, demand more attention, and make heavy use of manual input. Autobattle, which carried much of the previous four games, sees far less use here from me at least. This is not a fatal flaw, but it is a meaningful shift in pacing. This is the main reason Final Fantasy V has not dethroned Final Fantasy III as my favorite classic entry so far. At its core, V feels like a more technical, more demanding Final Fantasy III, paired with a story that is less absurd than IV but also less willing to hide its rough edges behind sheer nonsense. The story itself is solid and well rounded. It takes itself more seriously than iv ever did, that seriousness mostly works. What you get instead is a very typical Final Fantasy narrative, competently told and thematically coherent, if not especially daring. All the familiar Pixel Remaster upgrades are present here as well. Clean visuals, polished audio, and modern conveniences carry over intact. Final Fantasy V is ambitious, deep, and unapologetically systems driven. It rewards curiosity and creativity, but it also demands patience. Whether that balance feels exhilarating or exhausting will depend entirely on the player.
49 hours played
Dec. 2025
This was quite a leap from any of the other games, gameplay wise. What 3 started with in terms of the Job system, 5 DEFINITELY improved upon it, making the Freelancer job more and more viable the more jobs you master. By the time you get to the final boss, you have a venerable squad of powerhouses at your disposal ready to curbstomp him in any way you can if you know what you're doing. Despite the game's story regressing from 4's quality of writing, 5 itself was very memorable for it's cast of characters. Bartz, Lenna, Faris, Galuf, Krile, they're all charming and endearing in their own flavor and with their own backstory and character growth and emotional gravitas. Exdeath was such a hammy evil bastard, so comically evil yet at the same time has a terrifying amount of power to back it up and I can't help but love him for it. But the prized character to come out of all of this was Gilgamesh -- he makes his debut here, and ever since this game, he's been a wonderful addition to the Final Fantasy extended universe. Other memorable staples of final fantasy also make their appearance here: the infamous Tonberry for one as well as other enemies, summons, and other elements that stuck with the rest of the series up to this point. This game is ff3 but on steroids -- I love it. GET IT.

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Frequently Asked Questions

FINAL FANTASY V is currently priced at 17.99€ on Steam.

No, FINAL FANTASY V is currently not on sale. You can purchase it for 17.99€ on Steam.

Yes, FINAL FANTASY V received 1,713 positive votes out of a total of 1,935 achieving a rating of 8.46.
😎

FINAL FANTASY V was developed and published by Square Enix.

Yes, FINAL FANTASY V is playable and fully supported on Windows.

No, FINAL FANTASY V is not playable on MacOS.

No, FINAL FANTASY V is not playable on Linux.

FINAL FANTASY V is a single-player game.

Yes, there are 2 DLCs available for FINAL FANTASY V. Explore additional content available for FINAL FANTASY V on Steam.

No, FINAL FANTASY V does not support mods via Steam Workshop.

No, FINAL FANTASY V does not support Steam Remote Play.

Yes, FINAL FANTASY V is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FINAL FANTASY V.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 July 2026 18:00 UTC
SteamSpy data 26 July 2026 13:15 UTC
Steam price 29 July 2026 02:26 UTC
Steam reviews 27 July 2026 01:55 UTC

If you'd like to dive deeper into the details about FINAL FANTASY V, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FINAL FANTASY V
  • SteamCharts - Analysis of FINAL FANTASY V concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FINAL FANTASY V compatibility
FINAL FANTASY V PEGI 7
Rating
8.5
1,713
222
Game modes
Features
Online players
111
Developer
Square Enix
Publisher
Square Enix
Release 10 Nov 2021
Platforms