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FINAL FANTASY VI on Steam

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The original FINAL FANTASY VI comes to life with completely new graphics and audio! A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.

FINAL FANTASY VI is a rpg, 2d and singleplayer game developed and published by Square Enix.
Released on February 23rd 2022 is available on Windows, Steam Deck and Steam Machine in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai and Traditional Chinese.

It has received 4,643 reviews of which 4,272 were positive and 371 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 17.99€ on Steam, but you can find it for 11.02€ on Eneba.


The Steam community has classified FINAL FANTASY VI into these genres:


Here is the detailed breakdown of supported languages for FINAL FANTASY VI:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Thai
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at FINAL FANTASY VI through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8.1 64-bit / Windows 10 64-bit (ver.1909 and above)
  • Processor: AMD A8-7600 / Intel® Core™ i3-2105
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon™ R7 Graphics / Intel® HD Graphics 3000
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

61 hours played
Sept. 2026
game so good i would make every generation of my family play it, it would be mandatory in your part of being in the family or you get exiled and sent to an orphanage. game so good my cat plays it. yee
52 hours played
Sept. 2026
Like the other PRs, this is arguably the best way to play the games now but isn't perfect because if it were, they wouldn't have an excuse to re-release them several years from now. + 2.5D opera house with voiced singing tracks. I wasn't keen on Celes' singer though, either because I thought of her being different or it's weird to hear opera in your own language, which I've heard people attest from trying to sit through Purcell. + Deathgaze now visible on the map although not the minimap makes hunting it a lot less tedious. + Likewise a reduction in tedium, Cyan's Bushido techniques no longer need charging (there's a corresponding delayed action after input) and inputs for Sabin's blitzes are quite forgiving. + Boost features remain good for tweaking to your play style (more or less exp, magic learning, gold). Probably the big boon if you're a heavy Gau user is that you can turn encounters off and on and thereby limit the mobs appearing in any given group, so completing his rages is easier than ever. + People complain about the font, but I'm going to put on my disability advocacy hat and say that aesthetics are not more important than helping dyslexic folks enjoy games. That being said, you have options to switch back to an option close to the original and font heads have made further mods. + Stars indicating that you've completed learning the magic from any given esper is a nice little addition. You can also equip and adjust them (along with all other equipables) for characters not presently in your party and that's a great QoL update. + Music is as good as it's likely to ever be and some tracks like the Narshe defense have added musical motifs common to Terra's theme and the WoB overworld music if you, like me, were embarrassingly old when you discovered they were based on each other. + For the WoR, the hopeful overworld theme has never been better, likewise the symphonic elements introduced for the ending sequence. Complaints are... Eh... Valid in spots? - Towards the end, the game starts to glitch a little. Gogo might not have access to all spells in battle, or newly training magics might not appear in the window. - Some encounter rates for harder enemies like Ninjas have been nerfed, making hunting for Bestiary (and Rage) entries unnecessarily tedious. - You can't view equipment or magic anymore by tabbing through the status menu while arranging parties. Nor can you equip anyone differently via party arrangements, so lol, maybe do that before hitting the switch that portals you to the final boss? - Likewise, the interface has changed for Magic, Lore, and Rages. Where before, you could identify gaps in your collection by looking for blank spots, it now auto-organizes based on what you have presently, making omissions harder to identify (curiously, it DOES NOT do this in Espers, which is the one place it could be applied validly). - Seltzer's Slot ability has been made janky in good (more Mega Flares? Preposterously more?) and bad ways (really hard to get an unassisted Triple-7). You can get the Joker's Death achievement (kills enemy, not you) via Slot + Auto-Battle, but if I were Squeenix, I would simply not bind an achievement to an outcome where the programming cheats to prevent it. - More of a mixed bag, but the RNG resets on each new load of a save (even quick and auto) which makes it easier to hunt Rages within a Veldt group, BUT getting into random encounters in between doesn't reselect the group number anymore which means you're locked into the full cycle, in order, every time. - No bonus content from GBA / mobile if you were into those magicite or dungeons. I have to admit kind of enjoying uber dragon fights for the strategy. - I miss the Woolsley translation for all its faux Imperial Britain gestures which I thought melded well with the setting. This does fix some of the confusion though. All in all, good, but not perfect. Expect Square to do something else with it around or before 2030.
59 hours played
June 2026
Final Fantasy VI is widely considered one of the best RPGs ever made, and it’s easy to see why. It takes everything the series had built up and delivers one of the most complete experiences in the franchise. The story is a major highlight. It’s darker, more emotional, and features a large cast of characters who all have their own moments to shine. The villain, Kefka, is especially memorable and stands out as one of the best in the series. The gameplay is a strong mix of classic turn-based combat with added depth through abilities, magic, and character-specific skills. It’s easy to understand but still offers enough variety to keep things interesting. The world design and music also stand out. The environments feel diverse and alive, and the soundtrack is iconic, adding a lot to the overall atmosphere of the game. Overall, Final Fantasy VI is a masterpiece and one of the strongest entries in the series. It excels in story, characters, and overall experience, making it a must-play RPG. Gameplay: 9/10 Great | Overall: 10/10 Masterpiece
84 hours played
May 2026
classic for a reason. the cream of the 2D pixel era crop. a story about a clown ruining everything. too real
48 hours played
March 2026
I will be up front with this right off the bat - Final Fantasy VI is my favorite entry in the whole series. Everything from the characters, battles, setting, and especially the music continue to resonate with me to this day. It isn't an exaggeration to say that this game has a special place in my heart. In fact, it was the first Final Fantasy game I played to completion when I was young. As such, this game has essentially become a baseline by which I compare other games, specifically RPGs/JRPGs to. While I have played the original and other releases of the games over the years, I had not completed the Pixel Remaster version until this last playthrough. As with the other PR versions, the game is slick and features a glorious arranged version of the original soundtrack. This soundtrack includes everything from a voiced version of the opera scene to an incredible rendition of Dancing Mad (second only to the Distant Worlds version in my opinion). Players will essentially encounter a polished version of Final Fantasy VI which both looks good AND sounds good. The story and characters in this game are nothing short of amazing. Without getting into spoilers, players can expect a great story with themes of loss, redemption, and triumph in addition to excellent character development and plot lines. This is definitely a dark game which gets into some dark topics, especially regarding grief and the suicide attempt of a major character and handles them realistically and well. The main villain of the story is also incredibly compelling as well and serves as an excellent foil to the main cast of heroes. Kefka and the Empire are truly representative of some of the most evil entities in the series. Gameplay-wise, this is one of the "Golden Age" of Final Fantasy titles. This is to say that it plays much like you'd expect, especially if you're familiar with IV - X. The job system of V is no longer present, instead players utilize a party with preset jobs which can be optimized for different types of builds. The Esper system allows nearly all characters to learn magic and improve specific stats upon gaining levels. This allows players to ensure certain stats are improved and desirable magic is learned. Of course, the unique jobs for each character also provide each character with their own identity and skills. For example, Strago is a Blue Mage and uses Blue Magic while Sabin is a Monk and utilizes powerful Blitz techniques. Overall, this game provides peak Final Fantasy gameplay. All in all. Final Fantasy VI is an incredible title which provides one of the best and most definitive experiences for the series. Though the game came out back in 1994, it is still worth playing today to experience the amazing and engaging story which many feel is one of the strongest in the franchise. Strongly recommended.

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Frequently Asked Questions

FINAL FANTASY VI is currently priced at 17.99€ on Steam.

No, FINAL FANTASY VI is currently not on sale. You can purchase it for 17.99€ on Steam.

Yes, FINAL FANTASY VI received 4,272 positive votes out of a total of 4,643 achieving a rating of 8.87.
😎

FINAL FANTASY VI was developed and published by Square Enix.

Yes, FINAL FANTASY VI is playable and fully supported on Windows.

No, FINAL FANTASY VI is not playable on MacOS.

No, FINAL FANTASY VI is not playable on Linux.

Yes, FINAL FANTASY VI is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, FINAL FANTASY VI is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, FINAL FANTASY VI does not support VR.

FINAL FANTASY VI is a single-player game.

Yes, there are 2 DLCs available for FINAL FANTASY VI. Explore additional content available for FINAL FANTASY VI on Steam.

No, FINAL FANTASY VI does not support mods via Steam Workshop.

No, FINAL FANTASY VI does not support Steam Remote Play.

Yes, FINAL FANTASY VI is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FINAL FANTASY VI.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 October 2026 04:45 UTC
SteamSpy data 23 October 2026 08:00 UTC
Steam price 26 October 2026 19:33 UTC
Steam reviews 19 October 2026 07:55 UTC

If you'd like to dive deeper into the details about FINAL FANTASY VI, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FINAL FANTASY VI
  • SteamCharts - Analysis of FINAL FANTASY VI concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FINAL FANTASY VI compatibility
FINAL FANTASY VI PEGI 7
Rating
8.9
4,272
371
Game modes
Features
Online players
174
Developer
Square Enix
Publisher
Square Enix
Release 23 Feb 2022
Platforms
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