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FINAL FANTASY VI on Steam - User reviews, Price & Information

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The original FINAL FANTASY VI comes to life with completely new graphics and audio! A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.

FINAL FANTASY VI is a rpg, 2d and singleplayer game developed and published by Square Enix.
Released on February 23rd 2022 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai and Traditional Chinese.

It has received 3,811 reviews of which 3,484 were positive and 327 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 17.99€ on Steam.


The Steam community has classified FINAL FANTASY VI into these genres:

Media & Screenshots

Get an in-depth look at FINAL FANTASY VI through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8.1 64-bit / Windows 10 64-bit (ver.1909 and above)
  • Processor: AMD A8-7600 / Intel® Core™ i3-2105
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon™ R7 Graphics / Intel® HD Graphics 3000
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

84 hours played
May 2026
classic for a reason. the cream of the 2D pixel era crop. a story about a clown ruining everything. too real
47 hours played
March 2026
I will be up front with this right off the bat - Final Fantasy VI is my favorite entry in the whole series. Everything from the characters, battles, setting, and especially the music continue to resonate with me to this day. It isn't an exaggeration to say that this game has a special place in my heart. In fact, it was the first Final Fantasy game I played to completion when I was young. As such, this game has essentially become a baseline by which I compare other games, specifically RPGs/JRPGs to. While I have played the original and other releases of the games over the years, I had not completed the Pixel Remaster version until this last playthrough. As with the other PR versions, the game is slick and features a glorious arranged version of the original soundtrack. This soundtrack includes everything from a voiced version of the opera scene to an incredible rendition of Dancing Mad (second only to the Distant Worlds version in my opinion). Players will essentially encounter a polished version of Final Fantasy VI which both looks good AND sounds good. The story and characters in this game are nothing short of amazing. Without getting into spoilers, players can expect a great story with themes of loss, redemption, and triumph in addition to excellent character development and plot lines. This is definitely a dark game which gets into some dark topics, especially regarding grief and the suicide attempt of a major character and handles them realistically and well. The main villain of the story is also incredibly compelling as well and serves as an excellent foil to the main cast of heroes. Kefka and the Empire are truly representative of some of the most evil entities in the series. Gameplay-wise, this is one of the "Golden Age" of Final Fantasy titles. This is to say that it plays much like you'd expect, especially if you're familiar with IV - X. The job system of V is no longer present, instead players utilize a party with preset jobs which can be optimized for different types of builds. The Esper system allows nearly all characters to learn magic and improve specific stats upon gaining levels. This allows players to ensure certain stats are improved and desirable magic is learned. Of course, the unique jobs for each character also provide each character with their own identity and skills. For example, Strago is a Blue Mage and uses Blue Magic while Sabin is a Monk and utilizes powerful Blitz techniques. Overall, this game provides peak Final Fantasy gameplay. All in all. Final Fantasy VI is an incredible title which provides one of the best and most definitive experiences for the series. Though the game came out back in 1994, it is still worth playing today to experience the amazing and engaging story which many feel is one of the strongest in the franchise. Strongly recommended.
31 hours played
Dec. 2025
This game is my first venture into Final Fantasy and it's maddening that I've missed out on something so incredible (It made me even break my silence as this being my first ever review!). To see that even tiny, 16-bit pixels could carry such powerful emotions is a testament to the talent of Hironobu Sakaguchi, along with his team. I did experience a bit of friction with some of the games systems as I have rather mixed feelings about random encounters and some grinding, but the remaster does give options to iron these out, though, I'd ideally prefer a world where such wasn't necessary. A story about the fundamental principle of our humanity, hope; characters finding their reasons to keep holding onto hope when the world seems so bleak. It is never solely about one of them, but how we respond to moments of darkness. Do we give up? Or do we start anew, resolved? Each of the main ensembles tackles these different scenarios, a holistic representation of how we'd react to these different facets of hope and despair. A theme-driven story rather than a character-driven story, which works perfectly well for the kind of story it wanted to tell, with, unfortunately, some superfluous details. With such a big cast, not everybody could have been accommodated equally, but the ones that mattered were a hit! A special shout out to Nobuo Uematsu, though I first came to know him through One Winged Angel, Dancing Mad became the very push that wanted to me to get into these older games. Quite possibly one of the greatest pieces of music in human history, and the greatest boss track in gaming. A masterpiece of storytelling and classical composition (From a man who wasn't classically trained!) This isn't to say the rest of soundtrack only has a couple of hits, many I find myself latching onto their melodies through Uematsu's great use of leitmotifs enhancing both gameplay and story elements. There is no greater honor, knowing that I've been born in a time and position to be able to enjoy his masterclass.
41 hours played
Oct. 2025
This game absolutely blew my mind for how good the story was by today's standards given its age. And then I got to the second half. Then it truly became a masterpiece.
29 hours played
Aug. 2025
I don't get it man. How is this game real? This game came out in 1994 and feels like it could have come out yesterday while still retaining loads of old school charm and peculiar design. Due to a host of bad luck and corrupted save files I never completed 6, and had played 4 through 10 multiple times but never this one to completion. Having finally finished it I can safely state that saying FF6 is your favorite Final Fantasy game is Cheating. I'm not even sure FF6 is necessarily my favorite, but is almost certainly "the best one", and an easy contender for best game of all time. FF6 feels incredibly modern in it's presentation and pacing while still being an old school JRPG. Weird stuff happens constantly, memorable set pieces come out of nowhere and are fully realized, there's really robust uses of weird one-off mechanics, and what I think is most striking about 6 is the absolute flex on the SNES hardware that this game represents. FF6 makes 5 and 4 look and sound like garbage. It is such a quantum leap forward in its presentation that elements of this game reverberate through the PSX era of FF games. But one thing that doesn't is the design: FF6 effortlessly deploys a number of completely unique ideas that just really aren't present or nearly as meaningful as they are in FF6. Something really unusual happened in the back half of FF6, and everyone is going to hate this, but I was strongly reminded of Elden Ring. Most FF games are fairly linear story driven experiences where you can play around in the open world between plot beats. In FF6 you have a pretty clear primary goal, but how you go about it vague. Exploration is always rewarded and stringing together where you should be going and how to go about it is entirely up to you. It was a very cool moment of serendipity that I ended up playing this after one of the biggest JRPG hits of the decade modernized this format, but you know what? I thought FF6 kinda did it better! I didn't know exactly what I was preparing for, but in the final dungeon I really felt like all my actions and decisions, good and bad, were reflected in the last encounters. The game made exploration fun and rewarding in a way that no other FF game really bothered to do. In this way FF6 is probably the most interested in being RPG of them all rather than a visual novel with a turn based combat system attached as these often tend to be. Pair that with a storytelling approach that is focused on characters first, and of course Nobuo doing what he always does, and you have an absolute magnum opus that you cannot say is your favorite Final Fantasy game because that's really just not fair dude. You can't just pick 6 because it's the best one. Pick something else.

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Frequently Asked Questions

FINAL FANTASY VI is currently priced at 17.99€ on Steam.

No, FINAL FANTASY VI is currently not on sale. You can purchase it for 17.99€ on Steam.

Yes, FINAL FANTASY VI received 3,484 positive votes out of a total of 3,811 achieving a rating of 8.80.
😎

FINAL FANTASY VI was developed and published by Square Enix.

Yes, FINAL FANTASY VI is playable and fully supported on Windows.

No, FINAL FANTASY VI is not playable on MacOS.

No, FINAL FANTASY VI is not playable on Linux.

FINAL FANTASY VI is a single-player game.

Yes, there are 2 DLCs available for FINAL FANTASY VI. Explore additional content available for FINAL FANTASY VI on Steam.

No, FINAL FANTASY VI does not support mods via Steam Workshop.

No, FINAL FANTASY VI does not support Steam Remote Play.

Yes, FINAL FANTASY VI is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FINAL FANTASY VI.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2026 16:00 UTC
SteamSpy data 26 July 2026 13:15 UTC
Steam price 28 July 2026 18:25 UTC
Steam reviews 27 July 2026 01:55 UTC

If you'd like to dive deeper into the details about FINAL FANTASY VI, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FINAL FANTASY VI
  • SteamCharts - Analysis of FINAL FANTASY VI concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FINAL FANTASY VI compatibility
FINAL FANTASY VI PEGI 7
Rating
8.8
3,484
327
Game modes
Features
Online players
219
Developer
Square Enix
Publisher
Square Enix
Release 23 Feb 2022
Platforms
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