FINAL FANTASY VI on Steam - User reviews, Price & Information

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The original FINAL FANTASY VI comes to life with completely new graphics and audio! A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.

FINAL FANTASY VI is a rpg, 2d and singleplayer game developed and published by Square Enix.
Released on February 23rd 2022 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai and Traditional Chinese.

It has received 3,811 reviews of which 3,484 were positive and 327 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 11.69€ on Steam with a 35% discount.


The Steam community has classified FINAL FANTASY VI into these genres:

Media & Screenshots

Get an in-depth look at FINAL FANTASY VI through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8.1 64-bit / Windows 10 64-bit (ver.1909 and above)
  • Processor: AMD A8-7600 / Intel® Core™ i3-2105
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon™ R7 Graphics / Intel® HD Graphics 3000
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
I will be up front with this right off the bat - Final Fantasy VI is my favorite entry in the whole series. Everything from the characters, battles, setting, and especially the music continue to resonate with me to this day. It isn't an exaggeration to say that this game has a special place in my heart. In fact, it was the first Final Fantasy game I played to completion when I was young. As such, this game has essentially become a baseline by which I compare other games, specifically RPGs/JRPGs to. While I have played the original and other releases of the games over the years, I had not completed the Pixel Remaster version until this last playthrough. As with the other PR versions, the game is slick and features a glorious arranged version of the original soundtrack. This soundtrack includes everything from a voiced version of the opera scene to an incredible rendition of Dancing Mad (second only to the Distant Worlds version in my opinion). Players will essentially encounter a polished version of Final Fantasy VI which both looks good AND sounds good. The story and characters in this game are nothing short of amazing. Without getting into spoilers, players can expect a great story with themes of loss, redemption, and triumph in addition to excellent character development and plot lines. This is definitely a dark game which gets into some dark topics, especially regarding grief and the suicide attempt of a major character and handles them realistically and well. The main villain of the story is also incredibly compelling as well and serves as an excellent foil to the main cast of heroes. Kefka and the Empire are truly representative of some of the most evil entities in the series. Gameplay-wise, this is one of the "Golden Age" of Final Fantasy titles. This is to say that it plays much like you'd expect, especially if you're familiar with IV - X. The job system of V is no longer present, instead players utilize a party with preset jobs which can be optimized for different types of builds. The Esper system allows nearly all characters to learn magic and improve specific stats upon gaining levels. This allows players to ensure certain stats are improved and desirable magic is learned. Of course, the unique jobs for each character also provide each character with their own identity and skills. For example, Strago is a Blue Mage and uses Blue Magic while Sabin is a Monk and utilizes powerful Blitz techniques. Overall, this game provides peak Final Fantasy gameplay. All in all. Final Fantasy VI is an incredible title which provides one of the best and most definitive experiences for the series. Though the game came out back in 1994, it is still worth playing today to experience the amazing and engaging story which many feel is one of the strongest in the franchise. Strongly recommended.
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Oct. 2025
This game absolutely blew my mind for how good the story was by today's standards given its age. And then I got to the second half. Then it truly became a masterpiece.
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Aug. 2025
I don't get it man. How is this game real? This game came out in 1994 and feels like it could have come out yesterday while still retaining loads of old school charm and peculiar design. Due to a host of bad luck and corrupted save files I never completed 6, and had played 4 through 10 multiple times but never this one to completion. Having finally finished it I can safely state that saying FF6 is your favorite Final Fantasy game is Cheating. I'm not even sure FF6 is necessarily my favorite, but is almost certainly "the best one", and an easy contender for best game of all time. FF6 feels incredibly modern in it's presentation and pacing while still being an old school JRPG. Weird stuff happens constantly, memorable set pieces come out of nowhere and are fully realized, there's really robust uses of weird one-off mechanics, and what I think is most striking about 6 is the absolute flex on the SNES hardware that this game represents. FF6 makes 5 and 4 look and sound like garbage. It is such a quantum leap forward in its presentation that elements of this game reverberate through the PSX era of FF games. But one thing that doesn't is the design: FF6 effortlessly deploys a number of completely unique ideas that just really aren't present or nearly as meaningful as they are in FF6. Something really unusual happened in the back half of FF6, and everyone is going to hate this, but I was strongly reminded of Elden Ring. Most FF games are fairly linear story driven experiences where you can play around in the open world between plot beats. In FF6 you have a pretty clear primary goal, but how you go about it vague. Exploration is always rewarded and stringing together where you should be going and how to go about it is entirely up to you. It was a very cool moment of serendipity that I ended up playing this after one of the biggest JRPG hits of the decade modernized this format, but you know what? I thought FF6 kinda did it better! I didn't know exactly what I was preparing for, but in the final dungeon I really felt like all my actions and decisions, good and bad, were reflected in the last encounters. The game made exploration fun and rewarding in a way that no other FF game really bothered to do. In this way FF6 is probably the most interested in being RPG of them all rather than a visual novel with a turn based combat system attached as these often tend to be. Pair that with a storytelling approach that is focused on characters first, and of course Nobuo doing what he always does, and you have an absolute magnum opus that you cannot say is your favorite Final Fantasy game because that's really just not fair dude. You can't just pick 6 because it's the best one. Pick something else.
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July 2025
To be introduced to the series by playing a 31 year old game and is pixels and be able to drop 9 hours on it on a day off without getting bored once. This really shows how well the game holds up and how fantastic of a game it is.
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June 2025
Before Final Fantasy was synonymous with 3D graphics, voice acting, and movie-like cutscenes, it was about imagination—and Final Fantasy VI remains the pinnacle of that era. Originally released in 1994 for the Super Nintendo (as Final Fantasy III in North America), FFVI is a landmark JRPG that still resonates decades later, thanks to its bold narrative, unforgettable characters, and ahead-of-its-time systems. This isn’t just one of the greatest 16-bit RPGs ever made—it’s one of the greatest video games, period. Final Fantasy VI opens with a young woman named Terra, a mysterious figure enslaved by the Empire, walking through the snow in magitek armor. What follows is a sprawling tale of rebellion, identity, love, loss, and the collapse of a world. Unlike previous (and many later) entries, FFVI doesn't hinge on a single hero. It’s truly an ensemble cast, featuring over a dozen playable characters—each with distinct personalities, backstories, and gameplay mechanics. Standouts include: -Celes, the conflicted former general searching for redemption. -Sabin, the monk who suplexes trains and wears his heart on his sleeve. -Locke, the “treasure hunter” with a tragic past. -And of course, Kefka, a maniacal court jester turned nihilistic god, who may be the most iconic villain in the series—chaotic, terrifying, and darkly hilarious. The game’s narrative takes a daring turn midway through, shattering the world and splitting the party. This shift, both structurally and emotionally, was groundbreaking at the time and remains one of the boldest moments in JRPG history. The battle system is classic Active Time Battle (ATB), with each character boasting unique commands that go beyond the typical “Attack” and “Magic” options. Edgar uses tools, Cyan charges sword techniques, Gau mimics monsters, and so on. This makes party-building a strategic and personal process. Magic is learned through Espers—summonable entities that not only allow spellcasting but shape character growth. This system allows freedom but avoids turning everyone into clones, as character roles are still shaped by their special abilities. Exploration and progression are rich, with a wide world map, airships, secrets, side quests, and towns full of memorable NPCs. The non-linear second half of the game encourages players to rebuild the party in any order, giving a sense of personal ownership over the story's resolution. Graphically, FFVI pushes the SNES to its limits. From Mode 7 overworld effects to detailed sprite animations, the game is full of expressive visual storytelling. The opera scene alone—crafted entirely in sprites and MIDI—is legendary for how much emotion it conveys with such limited technology. And then there’s the music. Nobuo Uematsu’s score for Final Fantasy VI is arguably his magnum opus. Themes like “Terra’s Theme,” “Dancing Mad,” and the “Opera Scene” are not just memorable—they're emotionally powerful. Few games use music to drive narrative like this one, and the results are unforgettable. Final Fantasy VI didn’t just set the bar for RPGs—it helped define what the genre could be. Its complex characters, morally grey themes, and innovative mechanics paved the way for the cinematic, character-driven games that followed. While some modern players may find random battles or sprite-based visuals dated, the emotional depth and creative ambition of FFVI remain unmatched. Whether played on the SNES, GBA, PC, or the Pixel Remaster version, it’s a timeless experience. A masterclass in storytelling, character design, and emotional world-building. Final Fantasy VI is not just a game—it’s a symphony of heartbreak, hope, and heroism that continues to inspire, challenge, and move players decades later. Rating: 9/10
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Frequently Asked Questions

FINAL FANTASY VI is currently priced at 11.69€ on Steam.

FINAL FANTASY VI is currently available at a 35% discount. You can purchase it for 11.69€ on Steam.

FINAL FANTASY VI received 3,484 positive votes out of a total of 3,811 achieving a rating of 8.80.
😎

FINAL FANTASY VI was developed and published by Square Enix.

FINAL FANTASY VI is playable and fully supported on Windows.

FINAL FANTASY VI is not playable on MacOS.

FINAL FANTASY VI is not playable on Linux.

FINAL FANTASY VI is a single-player game.

There are 2 DLCs available for FINAL FANTASY VI. Explore additional content available for FINAL FANTASY VI on Steam.

FINAL FANTASY VI does not support mods via Steam Workshop.

FINAL FANTASY VI does not support Steam Remote Play.

FINAL FANTASY VI is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FINAL FANTASY VI.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 April 2026 20:00
SteamSpy data 21 April 2026 04:30
Steam price 29 April 2026 04:26
Steam reviews 27 April 2026 19:58

If you'd like to dive deeper into the details about FINAL FANTASY VI, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FINAL FANTASY VI
  • SteamCharts - Analysis of FINAL FANTASY VI concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FINAL FANTASY VI compatibility
FINAL FANTASY VI PEGI 7
Rating
8.8
3,484
327
Game modes
Features
Online players
189
Developer
Square Enix
Publisher
Square Enix
Release 23 Feb 2022
Platforms