FINAL FANTASY XII THE ZODIAC AGE on Steam - User reviews, Price & Information

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FINAL FANTASY XII THE ZODIAC AGE - This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced gameplay.

FINAL FANTASY XII THE ZODIAC AGE is a rpg, jrpg and fantasy game developed and published by Square Enix.
Released on February 01st 2018 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 8,608 reviews of which 7,748 were positive and 860 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 49.99€ on Steam, but you can find it for 14.83€ on Eneba.


The Steam community has classified FINAL FANTASY XII THE ZODIAC AGE into these genres:

Media & Screenshots

Get an in-depth look at FINAL FANTASY XII THE ZODIAC AGE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7-64bit or later
  • Processor: Pentium G3260 @ 3.0GHz (2 cores)
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 660 or AMD equivalent w/ 2GB VRAM
  • DirectX: Version 11
  • Storage: 50 GB available space
  • Sound Card: DirectX Compatible Sound Card
  • Additional Notes: Expected Framerate: 30 FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
When Final Fantasy XII originally launched in 2006, it was a significant departure from the series’ traditional formula, blending real-time combat with political storytelling and MMO-inspired design. Over a decade later, The Zodiac Age remaster not only updates the visuals for modern platforms but also introduces crucial gameplay refinements—most notably, the Zodiac Job System previously exclusive to Japan. The result? A reintroduction that finally lets this once-divisive entry shine for what it is: a bold, ambitious RPG that was well ahead of its time. Set in the richly imagined world of Ivalice, Final Fantasy XII tells a story of war, empire, and rebellion through the eyes of a diverse ensemble cast. While the central protagonist is Vaan, a sky-pirate-wannabe with minimal narrative weight, the real narrative heft comes from characters like Princess Ashe, the grieving leader of a fallen kingdom, and Balthier, a suave sky pirate who steals every scene he's in. Unlike the more character-driven melodramas of previous FF entries, FFXII's plot leans into political intrigue and mature themes, echoing inspirations like Star Wars and Final Fantasy Tactics. Some may find the story more distant or impersonal compared to entries like FFVII or FFX, but it trades emotion for complexity—and mostly succeeds. The Gambit system is the beating heart of The Zodiac Age’s gameplay. It allows players to customize their party’s AI behavior down to a granular level, creating a semi-automated, strategic flow that feels more like programming than micromanaging. Combined with the real-time-with-pause combat system, battles become puzzles of efficiency and preparation, especially in tougher late-game hunts and optional bosses. The Zodiac Job System is a major improvement over the original license board, giving each character distinct roles like White Mage, Knight, or Time Battlemage. This encourages party diversity and specialization, making planning and synergy feel more rewarding than ever before. The addition of a 2x and 4x speed mode in The Zodiac Age is a game-changer—traversing the vast environments of Ivalice becomes smooth and painless, particularly during grinding sessions. Graphically, The Zodiac Age is a crisp, respectful upgrade of the PS2 classic. Character models are cleaner, textures are sharper, and lighting has been improved without overhauling the original aesthetic. The art direction still stands tall, particularly in massive cities like Rabanastre and Archades, which feel alive with architecture and ambient world-building. The soundtrack has been re-recorded with a full orchestra, and players can toggle between the original, reorchestrated, and classic PS2 versions—a small but thoughtful inclusion. Hitoshi Sakimoto’s sweeping score matches the grand, militaristic tone of the narrative perfectly. The Zodiac Age introduces a Trial Mode, allowing players to tackle 100 escalating battle challenges with their main game party. It’s a fun, tactical diversion that tests both your party builds and your mastery of the Gambit system. Auto-saving, improved menus, and faster load times help modernize the experience without compromising its core identity. Final Fantasy XII: The Zodiac Age is more than just a polished remaster—it’s a redemption arc. What was once a controversial Final Fantasy has aged gracefully into one of the most mechanically rich and strategically rewarding entries in the franchise. Its story may not appeal to everyone, and Vaan is still a bit of a narrative afterthought, but the mature tone, expansive world, and innovative gameplay make this a must-play for both returning fans and new players curious about the road less traveled in JRPG history. A tactical masterpiece wrapped in political drama and wrapped in an unforgettable world. The Zodiac Age proves that Final Fantasy XII was never broken—just ahead of its time. Rating: 9/10
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June 2025
my favorite star wars game Great game. Bought it release day for the PS2 and spent many hours ignoring my fiance. Bought it for the Switch when it was released and spent many more hours ignoring my wife. Now that I'm divorced I'll be spending my time enjoying the upgraded graphics on the PC version.
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April 2025
Had 100+ hours on my old PS2 in 2009/2010. Then it broke and started playing again on PCSX2 in 2011, and my father started playing too on his save file. The game is so good it helped my father stop smoking for 3 months after smoking 20 years 2 packs a day. It is the last game my father finished from start. Had to play it again. Might be my favorite PS2 game. And dont believe Ondore lies!
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Jan. 2025
I recently decided that, since I constantly want to replay each individual Final Fantasy game but never seem to think I have time, I’m going to dedicate 2025 to replaying all of the Final Fantasy games in one go. So, this is the first installment of my Final Fantasy retrospective. I kicked this project off with the most logical game in the series to start with: Final Fantasy XII . The first (and only) time I’ve played this one was fifteen-ish years ago on the original PS2 hardware. You might think that would make me a prime candidate to compare the Steam/Zodiac Age version with the OG release… but years of obliterating my braincells with mind-altering substances has left me with very few memories of my first playthrough. Seriously, I didn’t remember the second half of the game at all . Basically, this was like playing a brand-new game. What I do remember from my time with it before was that I liked it. That still holds true after this playthrough. Sure, the story veers into ridiculousness by the end of the game and few of the characters hold a special place in my heart… Nothing has changed about that. But the world of Ivalice is fucking awesome, as always. And the Star-Wars-y tone of the story works better than one might expect. Most importantly, however, this game succeeds in what is arguably the most important aspect that any game can hope to succeed in: it’s a lot of fun to play. Unlike the offline games that bookend this one ( X and XIII ), exploration is not only possible but encouraged. Instead of being linear like those others, this is as open-world as one could reasonably expect a Final Fantasy game from this generation to be. The maps are huge and they’re full of hidden areas, secret treasures, and elite monsters. Thankfully, I still loved the battle system in this one. It’s much different than any other Final Fantasy . And even though this one could most easily be compared to the online games in the series, it’s not really like those, either. Autobattle is the focus of this one so, by the time the player opens up all of the options available to them, it’s more akin to an idle or automation game. The player sets the possible actions of the characters with things called “gambits” (essentially, “if-then” statements) and, if the player did it right, the party gets to work whooping everything’s ass without direct input from the player. Of course, if your gambits are poorly planned, the player gets to sit back and watch their party get their shit pushed in. This might not sound like a lot of fun when I explain it like that but I super-promise that it is. The fact that it’s still fun is partly due to the quality-of-life improvements that have been made since the original release. (I guess I do remember some stuff about my first playthrough, after all...) The game now autosaves every time the player crosses over a threshold into a new zone. Plus, thanks to a fast-forward feature, the game now runs in double time, so backtracking isn’t as painful as it once was. (And there is an option in the settings to double that speed so that the game runs at quadruple time. I didn’t play like that because of my slow reaction time but the option is available for more sober players.) Honestly, it was really cool to look back at this one because, while there have been some improvements made to bring it up to speed with modern games, a lot of the features in the game were there in the original version. The fast travel, map system, and hunts all feel right at home with the modern crop of RPGs. There are some features missing (like accessing the fast travel menu from anywhere or pinning the details of a hunt to the HUD) but it was a little unbelievable to see how close Square Enix was to making a game that was up to today’s standards in 2006 . What I’m trying to say is that, in terms of gameplay, this game might hold up the best out of all the classic Final Fantasy games. If you don’t mind that this is one of the weaker games in terms of story, then it is absolutely worth a playthrough. After playing it again, I’m still comfortable with this one falling into my top five favorite Final Fantasy games. Just know that what you’re getting with this one is totally unlike what you’ll get with other early games in the series. But, if you’re looking for another JRPG with modern sensibilities to play but haven’t played this one, give it a shot. You might be pleasantly surprised like I was.
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Aug. 2024
One of the better Final Fantasy games. Despite its age (the original game is from the PS2 era) the gameplay and story are absolutely worth your time. The Zodiac Job System is a bit intricated and takes time to get acquainted to, but once you understand how it works you will be able to have very potent characters in your party. You cannot go wrong either, because if you don't like how a character is set up you can always undo it and try again, without restarting your run. This is one of my most favourite games to play on the Steam Deck, which will last for about 3 hours of continued game time without tinkering with options, at constant 60 FPS. My vote: 9/10 + STEAM DECK RECOMMENDATION
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Frequently Asked Questions

FINAL FANTASY XII THE ZODIAC AGE is currently priced at 49.99€ on Steam.

FINAL FANTASY XII THE ZODIAC AGE is currently not on sale. You can purchase it for 49.99€ on Steam.

FINAL FANTASY XII THE ZODIAC AGE received 7,748 positive votes out of a total of 8,608 achieving a rating of 8.74.
😎

FINAL FANTASY XII THE ZODIAC AGE was developed and published by Square Enix.

FINAL FANTASY XII THE ZODIAC AGE is playable and fully supported on Windows.

FINAL FANTASY XII THE ZODIAC AGE is not playable on MacOS.

FINAL FANTASY XII THE ZODIAC AGE is not playable on Linux.

FINAL FANTASY XII THE ZODIAC AGE is a single-player game.

There is a DLC available for FINAL FANTASY XII THE ZODIAC AGE. Explore additional content available for FINAL FANTASY XII THE ZODIAC AGE on Steam.

FINAL FANTASY XII THE ZODIAC AGE does not support mods via Steam Workshop.

FINAL FANTASY XII THE ZODIAC AGE does not support Steam Remote Play.

FINAL FANTASY XII THE ZODIAC AGE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FINAL FANTASY XII THE ZODIAC AGE.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 July 2025 14:00
SteamSpy data 29 July 2025 09:13
Steam price 29 July 2025 20:42
Steam reviews 28 July 2025 11:50

If you'd like to dive deeper into the details about FINAL FANTASY XII THE ZODIAC AGE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FINAL FANTASY XII THE ZODIAC AGE
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FINAL FANTASY XII THE ZODIAC AGE compatibility
FINAL FANTASY XII THE ZODIAC AGE PEGI 16
8.7
7,748
860
Game modes
Features
Online players
454
Developer
Square Enix
Publisher
Square Enix
Release 01 Feb 2018
Platforms
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