Security Breach is considered the worst FNaF game. But it's not, it's just bad AT being a FNaF game. It's a good, even great game on its own. The price might seem a bit steep (at least to me), but with the free DLC, you're essentially buying two games at once. Now let's go over the good, the bad and the misunderstood. 1. WHAT SECURITY BREACH DOES RIGHT: - fun character designs and animations - the main 4 animatronics (plus Sun) actually have personalities and dialogue (or monologue, more commonly) - the enemies change over the course of the game based on your actions (to keep it spoiler free), they get progressively more dirty and their attacks, weaknesses and aggression evolve to reflect their... state - the world design is pretty and very much fits the theme of the game - pure 3D open-world sandbox with a few branching paths (though you can revisit them later in the game) - dozens of collectibles to find, along with lore* (we'll get to that) - a couple of sections that require an actual strategy to pass instead of running around like a headless chicken - well-hidden easter eggs - multiple endings* - poking fun at large corporations - Freddy being a friend for once <3 2. WHAT SECURITY BREACH DOES WRONG: - it doesn't really have a story, not one that makes sense, at least - for FNaF fans: there is a severe lack of lore, and what could be considered lore, doesn't make sense in context with the other games, so it's better not to try to connect it - the endings don't really explain anything - sometimes it overexplains things, sometimes it explains nothing at all (when you get to Mazercise, for your own good, look up a guide; the game doesn't give you anything useful) - the enemies sometimes teleport behind you (especially Chica), which I'd love to put as a bug but it's unfortunately intentional game design - no difficulty slider (which might be unexpected if this is your first FNaF game) - Mazercise (cool concept, terrible execution) - Freddy is very underutilized; even in places he's allowed to go, you can only use him for a couple of minutes at a time before his "state-of-the-art" battery depletes - camera placement (you spend more time figuring out the angle than looking at them, but you can see yourself and Freddy, so that's neat!) - save points could be positioned MUCH better, so just save at every opportunity in case there's a long stretch without them ahead 3. SECURITY BREACH'S REPUTATION vs ACTUAL SECURITY BREACH: - Contrary to popular belief, this game is SCARY at times (*cough* Endos *cough*). The problem is that those sections are few and far between, and the tone shift between "happily exploring the Pizzaplex" and "running for your life from an angry bot constantly charging at you in near-complete darkness" is jarring. Ruin is very different though. - The game is known for its bugs and for not fixing them over time, but... it's really not that bad. Over the course of my first 16-hour playthrough, apart from visual glitches, I experienced the following (and nothing else) while playing as intended: 1. lag when entering a new area (which is basically a substitute for a loading screen) 2. exactly 1 fatal freeze (had to end quit out of the game through Task Manager) while in Daycare, but no crashes 3. Chica standing in front of my hiding spot despite not seeing me and never moving on (twice) 4. Freddy taking the long route when you call him 5? Roxanne finding me every time when hiding, no matter if she saw me hide or not, but I have a feeling that's intentional because she does a sniffing animation beforehand I've played games that aren't considered "bug terrariums", which had save corruption, missing textures, performance issues... and my copy of SB has had none of that. Security Breach, in its current form, is no longer a broken game... unless you try hard enough. - "It's FNaF for kids." Not really? You play as a kid and the world is vibrant and colorful, but some parts of the game are pretty dark, like (spoilers in this paragraph!) Gregory scrapping Chica in cold blood, taking away her ability to speak and lying to Freddy about it. Or what happens to Vanny and Cassie (Ruin) in some of the endings. Sure, it's not on par with the previous games, but the kid is supposed to be like 10 and he's a complete menace with no remorse. 4. SOME TIPS for you if you've made it this far! - Open boxes even if you're not after collectibles. The upgrades really help. - If you ARE after collectibles and easter eggs, you might find it fun to play around with the camera flash in different areas. Not saying anything else ;) - Never hide while actively being detected (red icon) by the animatronics. Unless you're out of stamina, running has better chances of survival. It also seems that the animatronics each have a different chance of finding you, it goes Roxy > Chica > Monty. Endos and Staff Bots can't find you at all. - When it comes to Endoskeletons, sprint and look back at the end of every hallway. Don't bother hiding or walking backwards until you're at the very end of the section (start walking backwards as soon as you get the item). You'll get caught a few times, but it's not as nerve-wracking as waiting for them to pass your hiding spot. When you're past *that* section, you should be able to call Freddy to extract you when encountering them again. - There's an excellent guide (not mine) called "How to beat the Mazercise Puzzle" right here on Steam. As a general tip, use the cameras on your watch rather than the image that is supposedly there to help you with the puzzle. - You might reach a section, after making pizza for Chica, where the door marked as exit doesn't open. The game doesn't tell you this, but you need to hide behind some forklifts, and she'll open it for you. Maybe it's just me, but this took me SO LONG to figure out. (Roxy also has to open a door for you later in the game, but that's a little trickier to get.) - Anything to do with generators is a "follow the cable and hope not to get lost" quest. - (Not my experience, I've never had a single issue in that department, but) If you're having performance issues, turn off ray tracing. - And most importantly: have fun. Explore. There really isn't much in terms of story, but Security Breach's strongest point is that it manages to stick a lot of fun areas to investigate between the dark, creepy parts. If this review helped you in any way, and you decide to buy it, I'd be glad if you came back and told me which area is your favorite! Mine is Monty's Gator Golf; they made that 150% more detailed than necessary. Thanks for reading; I applaud your patience :)
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