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Forget Me Not: My Organic Garden on Steam - User reviews, Price & Information

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“Master, Master! I did it!!” "I can hear you, no need to shout! Oh, my! This is a rather firm Kidney." My Organic Garden is an avant-garde organ-clicking game. Whether it’s to get Master’s praise, or to please the customer, click away and ship those organs!

Forget Me Not: My Organic Garden is a indie, simulation and visual novel game developed by CAVYHOUSE and published by PLAYISM.
Released on August 21st 2015 is available on Windows and MacOS in 2 languages: English and Japanese.

It has received 424 reviews of which 355 were positive and 69 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 1.99€ on Steam with a 80% discount.


The Steam community has classified Forget Me Not: My Organic Garden into these genres:

Media & Screenshots

Get an in-depth look at Forget Me Not: My Organic Garden through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP or later
  • Processor: Core 2 Duo or better
  • Memory: 1 GB RAM
  • Storage: 500 MB available space
  • Additional Notes: Resolution: 1280x720 (recommended); Input: Mouse Only
MacOS
  • OS: Mac OS X 10.5
  • Processor: Core 2 Duo or better
  • Memory: 1 GB RAM
  • Storage: 500 MB available space
  • Additional Notes: Resolution: 1280x720 (recommended); Input: Mouse Only

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

19 hours played
May 2026
Finally 100% the game nine years after I firt played it. An unforgettable game with tons of charm, the music is a special highlight for me too.
15 hours played
May 2026
Forget Me Not: My Organic Garden is one of the most unusual indie simulation games ever created, blending farming mechanics, clicker-style progression, visual novel storytelling, and surreal body horror into an experience that feels strangely comforting and deeply unsettling at the same time. What initially appears to be a quirky management game about growing organs inside a greenhouse slowly transforms into something far more atmospheric and emotionally layered. Beneath the repetitive farming mechanics and soft visual style lies a surprisingly haunting story about identity, routine, and the disturbing normalization of impossible things. The premise alone immediately makes the game stand out. Players take control of Organa, a young apprentice working for a woman named Irene in a peaceful village shop that specializes in cultivating human organs like crops. Hearts, lungs, kidneys, and other body parts are planted, watered, harvested, and sold to customers as though they were ordinary vegetables. The world treats this bizarre process as completely normal, and that calm acceptance of something grotesque creates the game’s uniquely surreal atmosphere. Instead of relying on graphic horror, the game becomes unsettling through its quiet normality and dreamlike presentation. The gameplay revolves primarily around growing and harvesting organs while fulfilling requests from customers visiting the shop. Players repeatedly water organ plants, monitor their growth, collect them at the proper quality level, and complete delivery orders in exchange for money and progression. At first the mechanics feel extremely simple, almost resembling a basic idle or clicker game, but the loop gradually becomes surprisingly addictive as more organ types, upgrades, and management systems unlock. The constant cycle of planting, harvesting, and fulfilling requests creates a strangely hypnotic rhythm that becomes central to the game’s atmosphere. One of the most interesting aspects of the experience is how repetition itself becomes part of the storytelling. The routine of growing organs eventually starts to feel natural despite the disturbing premise, mirroring how Organa adapts to life inside Irene’s greenhouse. The game intentionally blurs the line between comfort and discomfort, encouraging players to settle into an unsettling daily routine while quietly hinting that something deeply wrong exists beneath the surface of the village. That emotional contradiction gives the game much of its identity. Progression systems help maintain engagement throughout the experience. Completing customer requests unlocks additional organ types, greenhouse expansions, better tools, and efficiency upgrades that gradually transform the simple farming loop into a more involved management system. The satisfaction of optimizing organ production and building a more efficient greenhouse creates a rewarding sense of advancement even though the core gameplay remains relatively straightforward. The narrative unfolds slowly through conversations with customers and interactions between Organa and Irene. At first, the story feels almost slice-of-life in tone, focusing on everyday tasks and the strange routines of the village. However, darker themes gradually emerge involving obsession, sacrifice, memory, and the disturbing nature of the world itself. The game avoids directly explaining everything immediately, instead allowing atmosphere, implication, and subtle storytelling to create tension and mystery over time. This slower approach makes later revelations significantly more impactful. The characters contribute heavily to the game’s charm and emotional weight. Customers arriving at the shop range from eccentric and humorous to quietly disturbing, each bringing their own strange requests and stories into the narrative. Irene is especially memorable because of how calm and affectionate she appears despite the grotesque work surrounding her. Her relationship with Organa develops gradually and becomes one of the emotional foundations of the story, adding warmth to a world that constantly feels slightly wrong. Visually, the game uses a soft cartoon-inspired art style that contrasts sharply against the disturbing premise. The organs themselves are colorful and oddly cute rather than graphic or horrifying, allowing the game to maintain a strange dreamlike quality throughout the experience. Character portraits are expressive, environments are warm and inviting, and the overall presentation feels intentionally cozy despite the body-horror themes hidden beneath the surface. This contrast between comforting visuals and unsettling concepts is one of the game’s greatest strengths. The soundtrack also deserves considerable praise. Gentle melodies, music-box themes, and melancholic ambient tracks constantly shift between peaceful and eerie, perfectly supporting the emotional tone of the story. The music rarely becomes loud or dramatic, instead quietly reinforcing the unsettling atmosphere and emotional melancholy surrounding the greenhouse and its inhabitants. Combined with the repetitive farming mechanics, the soundtrack helps create an experience that feels strangely meditative. However, the game is not without flaws. The repetitive nature of the gameplay can eventually become exhausting, especially during later stages where progression requires large quantities of specific organs and extensive grinding. Players who dislike clicker-style mechanics may struggle with how heavily the experience depends on repetitive harvesting loops and resource management. The interface also becomes somewhat cluttered as more organ types and systems unlock. Managing the greenhouse efficiently during later stages can feel tedious, and certain mechanics are not explained clearly enough for new players. Some progression requirements become confusing without experimentation or outside guidance, which may frustrate players looking for a smoother management experience. Pacing can also become uneven. While the slower progression contributes heavily to the game’s atmosphere, certain sections drag due to repetitive grinding and limited gameplay variety. The strongest elements of the experience are clearly its atmosphere and storytelling rather than the complexity of its mechanics. Despite these weaknesses, Forget Me Not: My Organic Garden succeeds because of how confidently it embraces its bizarre concept. Very few games attempt to combine cozy farming gameplay with surreal body horror and emotional storytelling so naturally. The game constantly feels strange and uncomfortable, yet also oddly relaxing and emotionally sincere at the same time. What ultimately makes the experience memorable is the emotional contradiction at its core. The game somehow turns the repetitive act of harvesting human organs into something peaceful while gradually revealing darker truths hiding beneath its comforting surface. That balance between warmth and unease gives the game a personality unlike almost anything else in the indie simulation genre. Forget Me Not: My Organic Garden is not a game designed for everyone. Its repetitive structure, slower pacing, and unsettling themes will likely alienate some players. However, those willing to embrace its strange atmosphere and surreal storytelling will discover one of the most original and emotionally distinctive indie management games available. Its combination of farming mechanics, atmospheric storytelling, memorable music, and bizarre world-building creates an experience that lingers long after the final harvest. Rating: 8/10
13 hours played
April 2026
Bought this game because of the art, stayed because even though it is Watching Paint Dry: The Videogame, the stories with each character were engaging. The main plot was confusing all the way to the end, but in a good sort of way. Got all of the achievements and, while I wouldn't do it again, do not regret it for a singular minute. Carry on, Organa, and continue growing organs for some godknowswhat reason.
5 hours played
Jan. 2026
Very chill clicker game about ethical organ harvesting.
32 hours played
Dec. 2025
While I recommend this game overall, I must say right off the bat that I would NOT recommend if you: don't like slow progression, don't like hours of grinding, or playing games where you repeat simple gameplay loops as you listen to a show/podcast/music/etc. Still with me? OK, let's get into why you should play it. Cavyhouse likes thinking outside of the box. The overall atmosphere of Forget Me Not is both charmingly relaxing with a steady reminder that the premise, as well as the stories you encounter, are a bit morbid. It doesn't venture into horror, but frequently reminds us about the fragility of life. I won't spoil the details, but each and every visitor has their own unique tale to tell, and I was intrigued by them all. The music and sound design of this game is also impeccable; for the long hours you'll be listening to the garden's song, you'll feel very relaxed. And funny enough, the quest noises are incredibly pleasing. I recommend setting up an autoclicker for the early to midgame, because you only get garden-wide tools at endgame. You will have to switch the clicker on and off a lot though, because you will need a lot of single inputs in between. For example, instead of constantly having to hold down LMB to water, I let the clicker do it for me, but I would have to switch it off to put the watering can back or else the game would think I was repeatedly picking it up and down. It's up to you, but it personally saved my right hand from things like the literal hundreds of harvesting clicks until you get the shears, which only happens after you finish the base story, and it really adds up over time. The grind isn't for everyone, and that is totally OK! But I know some people out there are like me and enjoy completing quests, the steady rise in numbers, and finally hearing that satisfying ping after doing something over and over. If that sort of thing tickles your brain, you will love it. The 'true ending' is what some would say is a rather small scene, but in my opinion, wraps the story up in a cute little bow, and I enjoyed earning it. If you don't mind spending a whole day relaxing inside a cute little organ garden, then I would definitely recommend Forget Me Not to you.

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Frequently Asked Questions

Forget Me Not: My Organic Garden is currently priced at 1.99€ on Steam.

Yes, Forget Me Not: My Organic Garden is currently available at a 80% discount. You can purchase it for 1.99€ on Steam.

Yes, Forget Me Not: My Organic Garden received 355 positive votes out of a total of 424 achieving a rating of 7.83.
😊

Forget Me Not: My Organic Garden was developed by CAVYHOUSE and published by PLAYISM.

Yes, Forget Me Not: My Organic Garden is playable and fully supported on Windows.

Yes, Forget Me Not: My Organic Garden is playable and fully supported on MacOS.

No, Forget Me Not: My Organic Garden is not playable on Linux.

Forget Me Not: My Organic Garden is a single-player game.

No, Forget Me Not: My Organic Garden does not currently offer any DLC.

No, Forget Me Not: My Organic Garden does not support mods via Steam Workshop.

No, Forget Me Not: My Organic Garden does not support Steam Remote Play.

Yes, Forget Me Not: My Organic Garden is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Forget Me Not: My Organic Garden.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 July 2026 04:01 UTC
SteamSpy data 22 July 2026 09:02 UTC
Steam price 29 July 2026 02:47 UTC
Steam reviews 28 July 2026 21:56 UTC

If you'd like to dive deeper into the details about Forget Me Not: My Organic Garden, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Forget Me Not: My Organic Garden
  • SteamCharts - Analysis of Forget Me Not: My Organic Garden concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Forget Me Not: My Organic Garden compatibility
Forget Me Not: My Organic Garden
Rating
7.8
355
69
Game modes
Features
Online players
1
Developer
CAVYHOUSE
Publisher
PLAYISM
Release 21 Aug 2015
Platforms