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Grocery Store Simulator on Steam - User reviews, Price & Information

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Grocery Store Simulator is a 1-4 player co-op game where you build and manage your own supermarket by stocking shelves, setting prices, hiring staff, and customizing your store, all while expanding your business and keeping customers happy.

Grocery Store Simulator is a online co-op, multiplayer and indie game developed and published by EXPERIMENT ONE.
Released on November 21st 2024 is available only on Windows in 15 languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil, Portuguese - Portugal, Russian, Turkish, Ukrainian, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 5,397 reviews of which 5,007 were positive and 390 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Grocery Store Simulator into these genres:

Media & Screenshots

Get an in-depth look at Grocery Store Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 10, Windows 11
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce® GT 730 2GB or AMD Radeon™ HD 7850 2GB
  • DirectX: Version 11
  • Storage: 5 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

226 hours played
March 2026
I think the developers abandoned this game. It had a lot of potential! It's fun, but don't expect anymore updates. They are unresponsive
13 hours played
Feb. 2026
Great game ! The forklift can lift other cars but gets flung to infinity. I lost my precous lifter to the void, thats so great! 10/10 would start a space programm with the forklift again!
36 hours played
Jan. 2026
I recommend the game however... Progression feels meaningless/pointless There is several things locked behind a level gate, like store size, and store level. Also certain foods to sell, and amount of workers available. Even with all of this all you really need to do is get level 5 "Store Level" with two shelves a handful of products and get a self serve cash register or two, and its game over. The only thing left is expanding which takes trading money for product to get more money. I just feel like if I am going to be locked behind levels to do things in the game, it should mean something or be important to the progression. Which it isn't. It's honestly more of a hassle and more of an annoyance. I would absolutely much rather have unlimited amount of workers and no level locking on anything, because my progression will be locked behind the amount of money and actual progression I can succeed at. The way it is setup I can't even fail at the game. There's no challenge at all. I'm not asking for the most difficult game with level locking everywhere, and I'm not asking for customers that are anal about everything... I just want to be able to freely start from nothing and work to everything... without having pointless level locks. Why do I need a level to get another worker?! It's not like I'm going to make SO MUCH money that I can afford 50 workers! Same with almost all of the other unlocks. I still need to have enough money to get these things. Which allows me to fail if I buy too much. The game is way too easy, and its because the level locking requires an amount of money to unlock but forces you to generate enough money to have literally no issues. The level locking is literally holding your hand. I'm completely okay with the hardware being level locked, that makes sense, and is the only level locking that has a meaningful impact in the game. I also absolutely hated the store's backroom gate being moved to the front of the store instead of the side like it originally was. Now there's a massive curb to get in and out of the backroom, which literally no store in existence has a curb out front of the backroom gate, where a forklift goes in and out of. At least when the gate was on the side of the building there was a flush ground, and more room to maneuver the forklift. Despite the game having consistent updates, it still hasn't really gotten any updates for things around the store. Like why are we still inside of a desert? Why can't we move outside the fences? I also don't really like how the voices are for customers one in particular is so obnoxious I can't handle being on the side of the store. I'm always at the end of the backroom just waiting to order more stock intentionally avoiding the customer's voices. Some other suggestions... Customers should grab carts, or baskets when they enter the store. It's kind of dull just seeing people walk in grab apparently 4 families worth of food and they what? Stashed it in their pockets before paying? I think the employee bars when they come to work should simply be placed INSIDE the "TAB" button menu. I don't really care so much to see their energy bars and all that other stuff. Doesn't seem to make a difference if I see them or not, they work their shift anyways... like they should. I think workers should finish their last known job before switching to the next when you click to make them go to another job. Too often I have to pick up after a worker who has just dropped a product on the floor instantly because they've been reassigned to something. The order menu where you order one product at a time, should have a filter to filter what is already in the store, instead of just "All, Food, drinks, etc...". Kinda hate that workers don't use the product carts. It'd be nice to see them use those, or be assigned to one and each one I buy can be assigned to a new worker. I think the unloader should have the ability to use the forklift to grab the pallets. Since the pallets can only be unloaded by the player. In fact anything the player can do that a worker cannot do.... makes absolutely no sense at all. Overall the game is pretty good if you're going to play here and there. Progression is f*cked but the game can burn some time and its got some nice features. Try it out. Perhaps your experience will be different.
44 hours played
Dec. 2025
I work at a grocery store This feels less like a game and more like unpaid overtime Everything works exactly how it should That’s not a compliment 10/10 See you tomorrow
36 hours played
Sept. 2025
I’m going to start walking into grocery stores and saying “Why is this so expensive?” at every item I look at

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Frequently Asked Questions

Grocery Store Simulator is currently priced at 14.79€ on Steam.

No, Grocery Store Simulator is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Grocery Store Simulator received 5,007 positive votes out of a total of 5,397 achieving a rating of 8.96.
😎

Grocery Store Simulator was developed and published by EXPERIMENT ONE.

Yes, Grocery Store Simulator is playable and fully supported on Windows.

No, Grocery Store Simulator is not playable on MacOS.

No, Grocery Store Simulator is not playable on Linux.

Grocery Store Simulator offers both single-player and multi-player modes.

Grocery Store Simulator includes Co-op mode where you can team up with friends.

No, Grocery Store Simulator does not currently offer any DLC.

No, Grocery Store Simulator does not support mods via Steam Workshop.

No, Grocery Store Simulator does not support Steam Remote Play.

Yes, Grocery Store Simulator is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Grocery Store Simulator.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 July 2026 17:18 UTC
SteamSpy data 23 July 2026 03:22 UTC
Steam price 28 July 2026 18:49 UTC
Steam reviews 26 July 2026 13:49 UTC

If you'd like to dive deeper into the details about Grocery Store Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Grocery Store Simulator
  • SteamCharts - Analysis of Grocery Store Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Grocery Store Simulator compatibility
Grocery Store Simulator
Rating
9.0
5,007
390
Game modes
Multiplayer
Features
Online players
74
Developer
EXPERIMENT ONE
Publisher
EXPERIMENT ONE
Release 21 Nov 2024
Platforms