I Can't Believe It's Not Gambling on Steam - User reviews, Price & Information

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Do you love opening loot crates, but hate the tedious gameplay sessions in between? Our marketing department has the game for you! Unbox random items! Get stuff, but not what you really want! Skate legal and ethical lines! Remember kids, its only a video game, so grab your parents credit card!

I Can't Believe It's Not Gambling is a loot, memes and funny game developed and published by Mutant Entertainment Studios.
Released on December 11th 2017 is available on Windows and Linux in 2 languages: English and Simplified Chinese.

It has received 1,639 reviews of which 1,499 were positive and 140 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 0.99€ on Steam.


The Steam community has classified I Can't Believe It's Not Gambling into these genres:

Media & Screenshots

Get an in-depth look at I Can't Believe It's Not Gambling through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 1.5 Ghz Intel or AMD equivalent
  • Memory: 512 MB RAM
  • Graphics: NVIDIA GeForce GT 730 or equivalent
  • DirectX: Version 9.0
  • Storage: 300 MB available space
  • Additional Notes: Minimum Supported Screen Resolution: 1360x768
Linux
  • OS: Ubuntu 16.04.2 LTS
  • Processor: 1.5 Ghz Intel or AMD equivalent
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 TI
  • Storage: 300 MB available space
  • Additional Notes: Integrated GPU's are not supported. Minimum Supported Screen Resolution: 1360x768

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Perfect for me. I hate gambling with a passion, but I LOVE gambling with fake money that means nothing. Thank you devs
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Oct. 2025
I Can’t Believe It’s Not Gambling, developed and published by Mutant Entertainment Studios, is a game that fully embraces the absurdity of modern gaming’s obsession with loot boxes and randomized rewards. It strips away every layer of traditional gameplay—no story, no combat, no exploration—and leaves the player with the raw mechanical core of opening crates. This satirical experiment exposes the psychological hooks behind microtransactions and gambling mechanics in the gaming industry, reducing the experience to its most fundamental and exploitative form. In doing so, it transforms what is usually a secondary system in AAA games into the entire premise, turning critique into entertainment and mockery into design. At first, the simplicity feels comical and even liberating. The player’s entire purpose is to open loot boxes, earn virtual items of varying rarity, and use duplicates to generate currency for more boxes. Every crate contains an assortment of worthless trinkets, rare collectibles, or occasional legendary finds, all presented with an air of faux grandeur. The loop is intentionally hollow, but the satisfaction of opening boxes and the brief thrill of a rare drop still trigger the same dopamine response that players feel in much larger games. By isolating the mechanic from everything else, Mutant Entertainment Studios lays bare how easily players can be drawn into an endless cycle of anticipation, disappointment, and fleeting reward. The design forces players to confront how randomness and rarity are used as tools to manipulate excitement and frustration in gaming. The humor and self-awareness of I Can’t Believe It’s Not Gambling are what make it work. The game’s title alone is a tongue-in-cheek jab at how developers justify “surprise mechanics” as skill-free entertainment rather than gambling. The writing is deliberately irreverent, with quips and pop culture references scattered across menus and item descriptions that continually remind the player of the joke. There’s a strange irony at play: while you know the entire experience is mocking you, it still manages to be engaging. The developers are laughing with you and at you, and the result is a form of interactive comedy that feels sharp and timely. The absurdity of grinding through virtual boxes for digital junk becomes a kind of performance art about addiction and consumer psychology in gaming. Visually, the game embraces minimalism with purpose. Its design is intentionally plain and functional, with simple menus, flat backgrounds, and repetitive animations that emphasize monotony. There are no elaborate environments or cinematic effects—only the cold, mechanical pleasure of watching a box open and a reward appear. The sterile interface feels like a parody of modern loot screens, complete with fake rarity colors and triumphant jingles that accompany every mediocre drop. The sound design heightens this effect, with crisp opening noises, artificial fanfares, and a few understated musical loops that mimic the exaggerated production of real-world gacha or crate systems. It’s intentionally cheap, intentionally repetitive, and completely effective at highlighting how mechanical the whole experience is. Over time, the novelty of the satire begins to wear off, and that, too, is part of the point. After the first few hours, players realize there is no hidden depth or progression waiting behind the crates—only the same endless cycle of open, collect, and sell. What begins as amusing commentary slowly transforms into existential repetition. You start to feel the weight of the grind and the emptiness behind the rewards, echoing the very problem the game is mocking. This layer of self-referential boredom becomes an unexpected form of critique: by boring the player, it exposes how thinly disguised most monetization systems truly are. The joke evolves from being funny to being uncomfortably truthful, mirroring how real-world loot systems lose their glamour once the thrill of randomness fades. Despite its intentionally limited scope, I Can’t Believe It’s Not Gambling has resonated with many players who see it as a clever piece of satire rather than a game meant to entertain in the traditional sense. Its success on Steam and positive community reception suggest that audiences are receptive to meta-commentary when it’s delivered with humor and simplicity. The developers clearly understand that parody is most effective when it exaggerates reality just enough to expose it. The inclusion of small diversions, such as the tongue-in-cheek “Not BFII” mini-game, adds just enough variety to keep the player from completely disengaging while reinforcing the overall mockery of AAA microtransaction culture. Every feature feels like a deliberate exaggeration of industry practices rather than a serious mechanic. As a work of design, the game’s greatest strength lies in how it manipulates the player’s emotions using the very systems it criticizes. It’s easy to laugh at the absurdity of opening endless loot boxes, but it’s harder to ignore how quickly the player begins chasing rare drops just to feel something. The thin line between irony and compulsion becomes apparent, and that awareness is precisely the experience the developers want to provoke. By gamifying the futility of loot addiction, I Can’t Believe It’s Not Gambling becomes both a mirror and a warning, exposing how easily fun can be replaced by habit and how the illusion of progress can be manufactured from nothing. In the end, this game is less a parody and more an interactive essay about the psychology of gambling in modern entertainment. It has no illusions of being a traditional or long-lasting experience, but its commentary is sharp, relevant, and uncomfortably accurate. For players who enjoy satirical or conceptual games, it stands as a clever and memorable experiment—one that uses humor and repetition to drive home its point. For others seeking depth, strategy, or progression, it will likely feel like an empty novelty. But that emptiness is its message. I Can’t Believe It’s Not Gambling succeeds precisely because it refuses to pretend otherwise, holding up a mirror to the gaming world and asking players whether they are laughing at the joke—or participating in it. Rating: 9/10
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Aug. 2025
lets go gambling...aw dangit! this game is fun to play to waste some time good game!
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Aug. 2025
I loath that I am a completionist... I will get the Sense of Pride and Accomplishment. The game is a great time waster.
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Feb. 2025
Now, instead of a gambling addiction, I have a not-gambling addiction
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Frequently Asked Questions

I Can't Believe It's Not Gambling is currently priced at 0.99€ on Steam.

I Can't Believe It's Not Gambling is currently not on sale. You can purchase it for 0.99€ on Steam.

I Can't Believe It's Not Gambling received 1,499 positive votes out of a total of 1,639 achieving a rating of 8.70.
😎

I Can't Believe It's Not Gambling was developed and published by Mutant Entertainment Studios.

I Can't Believe It's Not Gambling is playable and fully supported on Windows.

I Can't Believe It's Not Gambling is not playable on MacOS.

I Can't Believe It's Not Gambling is playable and fully supported on Linux.

I Can't Believe It's Not Gambling is a single-player game.

I Can't Believe It's Not Gambling does not currently offer any DLC.

I Can't Believe It's Not Gambling does not support mods via Steam Workshop.

I Can't Believe It's Not Gambling does not support Steam Remote Play.

I Can't Believe It's Not Gambling is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for I Can't Believe It's Not Gambling.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 22:19
SteamSpy data 23 January 2026 20:11
Steam price 29 January 2026 04:40
Steam reviews 27 January 2026 03:59

If you'd like to dive deeper into the details about I Can't Believe It's Not Gambling, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about I Can't Believe It's Not Gambling
  • SteamCharts - Analysis of I Can't Believe It's Not Gambling concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck I Can't Believe It's Not Gambling compatibility
I Can't Believe It's Not Gambling
Rating
8.7
1,499
140
Game modes
Features
Online players
1
Developer
Mutant Entertainment Studios
Publisher
Mutant Entertainment Studios
Release 11 Dec 2017
Platforms