I Was a Teenage Exocolonist on Steam - User reviews, Price & Information

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Spend your teenage years on an alien planet in this narrative RPG with card-based battles. Explore, grow up, and fall in love. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.

I Was a Teenage Exocolonist is a choices matter, life sim and deckbuilding game developed by Northway Games and published by Finji.
Released on August 25th 2022 is available in English on Windows, MacOS and Linux.

It has received 3,931 reviews of which 3,802 were positive and 129 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 24.50€ on Steam.


The Steam community has classified I Was a Teenage Exocolonist into these genres:

Media & Screenshots

Get an in-depth look at I Was a Teenage Exocolonist through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 (SP1+), Windows 10 and Windows 11
  • Processor: x86, x64 architecture with SSE2 instruction set support.
  • Memory: 4 GB RAM
  • Graphics: DX10, DX11, DX12 capable.
  • DirectX: Version 10
  • Storage: 2 GB available space
MacOS
  • OS: Catalina 10.15+
  • Processor: Apple Silicon, x64 architecture with SSE2.
  • Memory: 4 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 20.04, Ubuntu 18.04, CentOS 7, and similar
  • Processor: x64 architecture with SSE2 instruction set support.
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+, Vulkan capable.
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
This was the most emotionally invested I have ever been with a video game. With every character, including my own. I wish I could go back and play it again for the first time. I am a person who likes to google strategy, but I resisted and I am SO glad I did. The process of discovery is worth it. I am 45 years old by now, and have never written a cheesy review ... but ... this was a really amazing experience. Troubling and upsetting, but ultimately healing.
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Feb. 2025
I think the best way to describe the love that was put into this game is to state that it would exist even if capitalism didn't exist and there was no financial incentive. You can feel the love and care of the devs into it and it's been years since I've truly felt this way about any game. The gameplay is fun and enticing, the characters well written, the choices matter a lot, there is over a hundred hours of content if you want to get through everything but it can also be finished in ten hours if you just want to reach the end. The card game is fun and can be skipped, the protagonist feels real, and the stories will tear at your heartstrings. A genuine masterpiece the likes of which i have not seen since I was a child.
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Nov. 2024
If you're on the fence, even a little bit, just go for it. This game has everything: beautiful art, a touching, choices-matter story, excellent music, basically infinite replayability, like seriously, if you think you might like it you're already 80% of the way there. You'll love it. Play it. Thank me later.
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Aug. 2024
It's been about a year since I finished my first ending and which also marks a year that I've spent searching for games *like* IWATEX to fill that hole that it left and have sadly come up short. I'm in love with... almost everything about this game, from the art, to the setting, to the characters, to the story, just about everything. The part I love most is getting to grow up and watching the other kids grow up and become their own people and navigate the colony alongside me. Awh it's just genuinely such a good game. I wish a game mechanic where I could grow up with a wide variety of other characters and befriend and possibly romance them was present in so many other games. Just... wow.
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June 2024
This ones a tough one for me because the more I play it the less I like it. All start by describing the layout of the game. The game is based in a "month by month system" there's very few things you can do in that month besides clicking on the area you want to gain your stats in and talking to some of the characters. Except the expedition where there's multiple separate interactions, though they will run up your characters stress. Making you have to rest in the next month or the following if you want to maximize your progress for the previous month. You will have to go through different options and avenues to get certain ending within the 10 years of your life. Now to the pros and cons. pros: The first few play through were nice to figure out new things and i do appreciate that after a few play through you don't have to go through the same hoops like solving the food problem. I love that you can move around in the world and don't have to go to a separate screen and click on a picture to get somewhere in town. I enjoy the stats bar that lets you develop your character depending on the classes and or areas you pick to spend that "Month" in. The art is pretty and music is nice for the first few play through. If you don't click on another character you can go back to the last auto save point. so if you pick a dialog option and you didn't like the outcome you can reload the last auto save which will take you back to the same spot before the dialog happened. I think this is a huge plus because sometimes one dialog can make a difference in the outcome and I hate having to start the game over because of one small area. With that said if you do get the game save often on new slot that way if after a few months you want to change stuff you can go back; or if you want one mid game ending and want to continue through with the rest of the game you can go back to the last save before you got the mid game ending. Meaning in one play through you could get 3 different ending cards. The cards system at first is fine and pretty enjoyable, but after going through a few play through i just turn it off during most of the game and only turn it back on when big events come up. Which I would say is a plus that they give you that option to turn it off. There are usually 3 different dialog options to pick from when talking to characters which isn't bad because its not just yes or no. 1 or 2 type of scenarios. Cons: The biggest con i have with the game is the forced ending cards. What I mean by this is that with all the characters there's only a few different ending options and that's it. platonic or romantic. Theres very little change even in multiple play through. Example would be theres characters that no matter what you do in the game will break up with you by the end. This for me really irks me because at the end of the day it almost feels pointless to romance them because you know nothing will change. I get that it would take a little more effort in running the algorithm system, but really! You can't make an ending where the stay together. Like UGH! Another con is the limit in what you can do during each month. especially for certain endings that you can't even start to achieve until half way through the game. meaning your just trying to run to get through that certain point and hope you didn't make a wrong dialog option that will cause a different ending. I get it. Its a game and that's supposed to make it challenging that your unsure of the play through endings??? To me it just feels like an annoyance. Hopefully you made that save five years back or your starting from scratch. It does get dry considering how many play through and hours you have to spend to hopefully get the ending you want. Especially since the dialog and events don't really change between play through. Again I get it would make the game much bigger and take longer with more options but with a lot of forced events it does drag heavily the more times you play. Back to the romance. If your expecting a very romantic game like I was this is not it. You can't even really romance people until your late teen years and even that is covered by very few dialog scenes that can repeat in one play through. As a kid most you get is a flirt option here or there. Pretty lackluster to me. In the end, I would still say its a good game. Mostly because of the different play structure I can't really find in other novel games that makes it unique and fun enough for me to go through handful of game runs. I just really wish there was some changes that make me want to continue to get all the endings it has to offer. However, I struggle to pick up this game again only to go through the same motions for a different ending. Like it sounds good for a moment, but I end up choosing something else to do as the substance has died out for me. Again, consider that i have put a lot of time in this game for what its worth to get to the point of not wanting to pick it back up.
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Frequently Asked Questions

I Was a Teenage Exocolonist is currently priced at 24.50€ on Steam.

I Was a Teenage Exocolonist is currently not on sale. You can purchase it for 24.50€ on Steam.

I Was a Teenage Exocolonist received 3,802 positive votes out of a total of 3,931 achieving an impressive rating of 9.29.
😍

I Was a Teenage Exocolonist was developed by Northway Games and published by Finji.

I Was a Teenage Exocolonist is playable and fully supported on Windows.

I Was a Teenage Exocolonist is playable and fully supported on MacOS.

I Was a Teenage Exocolonist is playable and fully supported on Linux.

I Was a Teenage Exocolonist is a single-player game.

There is a DLC available for I Was a Teenage Exocolonist. Explore additional content available for I Was a Teenage Exocolonist on Steam.

I Was a Teenage Exocolonist does not support mods via Steam Workshop.

I Was a Teenage Exocolonist does not support Steam Remote Play.

I Was a Teenage Exocolonist is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for I Was a Teenage Exocolonist.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 June 2025 07:11
SteamSpy data 12 June 2025 11:19
Steam price 15 June 2025 04:47
Steam reviews 14 June 2025 00:02

If you'd like to dive deeper into the details about I Was a Teenage Exocolonist, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about I Was a Teenage Exocolonist
  • SteamCharts - Analysis of I Was a Teenage Exocolonist concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck I Was a Teenage Exocolonist compatibility
I Was a Teenage Exocolonist
9.3
3,802
129
Game modes
Features
Online players
64
Developer
Northway Games
Publisher
Finji
Release 25 Aug 2022
Platforms