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IDLE_DIRECTIVE on Steam - User reviews, Price & Information

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Idly gather and manage resources to repair what's left of a decaying world. Scavenge forgotten ruins, meet scattered survivors, and push back against the inevitable collapse. IDLE_DIRECTIVE is a grid-based inventory and resource management idle game.

IDLE_DIRECTIVE is a incremental, idler and exploration game developed and published by Kevinfu510.
Released on July 28th 2026 is available only on Windows.

It has received 314 reviews of which 267 were positive and 47 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 5.19€ on Steam.


The Steam community has classified IDLE_DIRECTIVE into these genres:

Media & Screenshots

Get an in-depth look at IDLE_DIRECTIVE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 8.1
  • Processor: 2.0 Ghz
  • Memory: 2 GB RAM
  • Storage: 500 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

92 hours played
Aug. 2026
My life has ended now that this game's released. I absolutely loved the demo and the full game has even more features. It was nice knowing y'all! Edit (about 35 gameplay hours later): Bwoah, just be aware that this game's still under development and can crash when you've progressed far. All my progress seems to be gone now and the augments are reset. :( Ah well, I'll play again later when it's more stable. I guess I go face real life sooner than expected. But when the game works 100% fine, it's really fun to play. Just keep this in mind. Edit 2: It took me a good week to finish this game (including the above setback). It was good while it lasted but it shouldn't have taken much longer. The backstory is okay-ish, the grind is okay-ish. It wasn't terribly difficult and the game's nice for having offered a different type of gameplay. The idling part is a bit questionable. You can buy offline idling in the augments section, but not everything will have their time passed with this unlocked. It's probably easier to just keep the window open after you've unlocked automatic exploring. Is this the number one game of the year? Of course not. But if you like to tinker around with an efficient inventory layout to try to get to a goal the fastest way with certain machines at work and then switch them out to get to another goal as fast as possible.. yeah, it was certainly fun enough. I hope there'll be more games of this genre popping up with more complexity, more item diversity, a bigger backstory and maybe even RPG elements. But in the meantime, this one was nice for what it was. 5 euro is certainly sanely priced, for that I thank the dev. I can recommend this if you don't mind having a bit of OCD and like to tinker towards certain goals.
67 hours played
Aug. 2026
Ive really enjoyed this for the most part. There definitely needs to be some tweaks with prestige system and QoL. There has been two updates already since launch, so the dev is actively listening to feedbacks. I was hooked after playing the demo, and purchased the game. Its not your typical idler like the usual ones out there. You can set it up as an an idler to gather resources but Ive been playing actively which does progress faster. I did lose interest after the first prestige because I didnt unlock the trader task augment, and the little points I used on something else made it as if I restarted to gain nothing. So once I recovered from that set back, the increment of gaining more augment points to make the next game easier changed significantly. Suggestions: There seems to be a lot of negative review comments about the first prestige. Maybe make the trader task be automatically be acquired after the first reset or swap tasks augment with signal decryption augment. Ability to lock a certain type of material to a storage unit, so when its empty other materials don't automatically go in there. Spatial scrab and carcass container... why? You have to increase the base to the level 2's instead of starting at level one. Its useless and cost too much to upgrade. Task Master is a great concept but its too much materials and time for the little passive output they do. Maybe add augment trees to upgrade it or reduce the cost and time to make. Overall, for its price and game play, I think its a really fun game
13 hours played
July 2026
I have mixed feelings about this game. The first few hours were a blast. I bought it after trying the demo. I love the atmosphere. But once you start moving about and scavenging POIs, the mood of the game changes for the worse. It becomes boring and repetitive. It feels half baked.
6 hours played
July 2026
Great combination of genres from inventory management through incremental to resource management. Great balance so far. I can recommend to anyone who likes incremental games and is looking for something original and little different than popular incremental choices from last years. This game is totally worth it, especially for such low price.
43 hours played
July 2026
this game is amazing i haven't prestiged yet, and playing semi-actively, but i'm really happy with the loops and progression and body-building aspects, the game is very engaging and super fun and one of the best idle-incrementals you'll see this year

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Frequently Asked Questions

IDLE_DIRECTIVE is currently priced at 5.19€ on Steam.

No, IDLE_DIRECTIVE is currently not on sale. You can purchase it for 5.19€ on Steam.

Yes, IDLE_DIRECTIVE received 267 positive votes out of a total of 314 achieving a rating of 7.88.
😊

IDLE_DIRECTIVE was developed and published by Kevinfu510.

Yes, IDLE_DIRECTIVE is playable and fully supported on Windows.

No, IDLE_DIRECTIVE is not playable on MacOS.

No, IDLE_DIRECTIVE is not playable on Linux.

IDLE_DIRECTIVE is a single-player game.

No, IDLE_DIRECTIVE does not currently offer any DLC.

No, IDLE_DIRECTIVE does not support mods via Steam Workshop.

No, IDLE_DIRECTIVE does not support Steam Remote Play.

Yes, IDLE_DIRECTIVE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for IDLE_DIRECTIVE.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 August 2026 17:00 UTC
SteamSpy data 07 August 2026 18:15 UTC
Steam price 07 August 2026 19:10 UTC
Steam reviews 07 August 2026 19:45 UTC

If you'd like to dive deeper into the details about IDLE_DIRECTIVE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about IDLE_DIRECTIVE
  • SteamCharts - Analysis of IDLE_DIRECTIVE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck IDLE_DIRECTIVE compatibility
IDLE_DIRECTIVE
Rating
7.9
267
47
Game modes
Features
Developer
Kevinfu510
Publisher
Kevinfu510
Release 28 Jul 2026
Platforms