Intravenous on Steam - User reviews, Price & Information

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Teeth-clenching stealth, followed by tactical hardcore gunplay for those not looking for a quiet way in. Intravenous redefines challenging stealth-action and will keep you on the edge of your seat!

Intravenous is a stealth, tactical and difficult game developed by Explosive Squat Games and published by HypeTrain Digital.
Released on July 26th 2021 is available only on Windows in 8 languages: English, Russian, Spanish - Spain, German, Turkish, Spanish - Latin America, Portuguese - Brazil and Korean.

It has received 4,813 reviews of which 4,337 were positive and 476 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Intravenous into these genres:

Media & Screenshots

Get an in-depth look at Intravenous through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10, 64-bit
  • Processor: Athlon II X2 270 or equivalent
  • Memory: 2 GB RAM
  • Graphics: 256 MB VRAM, Intel HD 5500 Graphics or equivalent
  • DirectX: Version 9.0c
  • Storage: 654 MB available space
  • Additional Notes: 1280x720 Normal settings, 60+ FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
Soundtrack is really good, story isn't anything crazy and is pretty straight-forward but I don't really mind that. Good variety of weapons to mess around with along with many different ways to clear levels and progress forward. Very difficult and incredibly unfair, feels like you're getting your nuts stomped on 90% of the time. I'm into that though so thumbs up.
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July 2025
Intravenous 1 - a game that, one could argue, is now completely redundant to buy and play since the Remastered version of the exact same game exists as DLC for Intravenous 2: Collateral. Said Remastered version has all the new weapons and tools from the sequel, as well as many QOL changes that make the experience objectively better. So is there any reason to play what is an objectively inferior version of the adventures of developers self-insert and Kurt Cobain? Well, for starters the game has a pretty limited weapon selection and, unlike the sequel, it has no option for attachments whatsoever. Hell, it doesn't even have an in-game shop where you can purchase your equipment - everything is either for free or must be found first. As for suppressed weapons, there are only 3 options and all of them are semi-automatic secondaries, no full-auto. Also, unlike the sequel, you don't get an extra ammo pouch with stronger armor nor can you affect enemy flashlights and radios with any EMP tools. You get no extra saves if you pick up an enemy modded weapon either. On the flipside, there will be no suspicion if there's a lack of missing patrols. So the first game is neither easier nor more difficult - it's as hard as you want it to be. I did 3 runs - a Masochist 100% Kills, a True Difficulty with MK23+Knife only and a Hippie Boxer (AKA true Masochism difficulty) and almost every run was fun. I REALLY would not recommend the latter. It's nice to hear how the original OST sounded like and compare to Xtrullor's VIP versions in the Remaster and, while there are noticeable improvements in the Remaster, the original OST still holds up and is a joy to listen to while you mercilessly gun down crackheads and thugs. There are a couple of bugs I found that don't exist in the sequel, like how enemies tend to phase through doors whenever they close them or how the EMP gun will very rarely just not work for some reason. The Masochism difficulty isn't really that hard, though I'd recommend it only when you learn the map layouts due to the single save rule. It essentially just turns the game into an open-level Hotline Miami where everyone has guns. I'd say going loud is pretty viable as everyone here dies in a single shot, so getting full-auto primary and secondary is a must. Kevlar and plate help since it lets you tank two shots instead of the standard one before the armour breaks. To answer the question from the beginning, I would say this: Play this if you really, REALLY liked Intravenous 2 and you either want to make a comparison between the first and the remaster and/or you want an another way to support the developer. No offense to the dev, but the asking price of the first game is just a wee bit high, especially since the Remastered DLC for the sequel costs half the price, but ultimately it's up to you if you want to purchase this now or wait for a sale. At the end of the day, I had a lot of fun playing through this little historical gem and personally got my money's worth. And with the sequel getting its final update, I have to say - I genuinely look forward to spy's future projects.
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March 2025
Hotline Miami like although more about stealth and with less surrealness. Worth every penny if on sale, can't wait to try the second game!
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March 2025
Intravenous is callback to old school stealth game, despite being made by small team the game mechanics are well crafted and surprisingly impressive from sound design, lighting and AI everything in this game is peak quality. A good example is the lighting system. If you destroy lights, it will start flickering. When I first did this, I thought, "The game is probably too basic to make enemies react to flickering lights." However, it turns out the enemy spotted me under the flickering light, and I got shot. not just that , the path finding in this game is so good and enemy AI can flank you in multiple position which is rare to see in AAA games. The game play can be approached purely through stealth (either lethally or non-lethally) or by going in guns blazing both approaches are difficult and challenging and what i love about this game is that you can go panic mode when your stealth run failed. story wise is meh not the worst nor the best. however i have something i would like to address if the dev is planning to make Intravenous 3 or something similar : 1-More ambient music 2-better writing and voice acting 3-Mini map 4-diverse environments 5- better title because the word "Intravenous" dose not say anything about the game finally, i have my messages to the dev , keep the good work i cannot wait to play your next game.
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Oct. 2024
Exceedingly fun arcade stealth shooter. It's clearly inspired by the greats and playing it was like if Hotline Miami and Splinter Cell didn't have a baby, but instead found a child on the street, amped it up on heroin, and made it watch DARE PSA's until it went insane. Or at least that's sort of how the story was. If the intro didn't make it evident, this game is NOT for children, so fair warning as this game is graphic. It has all the hallmarks of a good stealth game, and some of the inevitable peeves that come with it. NVG, sound systems, AI sharing information, differing levels of AI 'experience', penalties for getting caught, getting out of getting caught, a driving cast of characters for you to kill (Or not? You'll see). Shooting out lights, differing types of melee kills, carrying bodies, trailing blood from dead bodies, TACTICOOL AI. All nicely bow-wrapped with an arsenal of weapons and equipment to blare the octane-fueled backing tracks over. If you like stealth, if you like gunfighting, this game's for you. It's got a good amount of both but there's always a way to take either approach if you're clever enough. OK short list of bad stuff that I will elongate for my personal journaling portion. AI callouts are a bit too generic, would have liked to see more situation or mission-specific ones. Doors have returned as the stealth-game players greatest enemy once more, sometimes even catching the AI, who actually yell obscenities if they can't get the door open right, usually to just straight clip through it. This makes melee'ing enemies going through doors at the least awkward and at most deadly. The AI can door kick too! So if the door doesn't open they will try that which will instant-kill you. Sometimes AI can track you based on sound a little too aggressively, not moving towards your last location, but your current, then blasting you immediately once they reach visual range. There are some *major* bugs with the save system, causing AI states, locations, and individual behaviors to not reset properly, though this does not occur every save. The achievements were tedious, requiring four clears of the game minimum. While I did enjoy the challenge of Masochist on my first playthrough, and True difficulty lived up to the name, playing through on Normal for achievements and then again on easy for the achievement tied exclusively to that version (where achievements are not earnable) was a bit of a slog. Making only three difficulties with Easy and Normal being merged would probably be best, and allowing mutators to further define the experience would definitely be the best possible scenario. One last part, since we're talking about player expression. I haven't engaged with this part of the game, but the mod integration looks great. Very simply implemented, has external hooks, all the bells and whistles. Additionally, there's a stage creator, and it lets your write your own scene dialogue and cutscenes! Which is crazy to see, really awesome stuff. Might reinstall when I get a hankering and add something to the Workshop for fun, but for now I've played something like 20 hours of this game in about a week. So a bit burnt out. Definitely recommend if you like the genres!
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Frequently Asked Questions

Intravenous is currently priced at 19.99€ on Steam.

Intravenous is currently not on sale. You can purchase it for 19.99€ on Steam.

Intravenous received 4,337 positive votes out of a total of 4,813 achieving a rating of 8.70.
😎

Intravenous was developed by Explosive Squat Games and published by HypeTrain Digital.

Intravenous is playable and fully supported on Windows.

Intravenous is not playable on MacOS.

Intravenous is not playable on Linux.

Intravenous is a single-player game.

There is a DLC available for Intravenous. Explore additional content available for Intravenous on Steam.

Intravenous is fully integrated with Steam Workshop. Visit Steam Workshop.

Intravenous does not support Steam Remote Play.

Intravenous is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Intravenous.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 September 2025 22:31
SteamSpy data 13 September 2025 21:28
Steam price 14 September 2025 12:35
Steam reviews 14 September 2025 06:02

If you'd like to dive deeper into the details about Intravenous, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Intravenous
  • SteamCharts - Analysis of Intravenous concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Intravenous compatibility
Intravenous
Rating
8.7
4,337
476
Game modes
Features
Online players
23
Developer
Explosive Squat Games
Publisher
HypeTrain Digital
Release 26 Jul 2021
Platforms
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