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KAMITSUBAKI CITY ENSEMBLE on Steam - User reviews, Price & Information

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"KAMITSUBAKI CITY ENSEMBLE" is a rhythm game in which AI girls who were awoken after the apocalypse use special song magic to create melodies with you, in an effort to restart the world. How did the destruction happen? Why do these girls exist? All answers will be revealed...when the music stops.

KAMITSUBAKI CITY ENSEMBLE is a adventure, music and rhythm game developed and published by KAMITSUBAKI STUDIO and Studio Lalala.
Released on August 28th 2024 is available only on Windows in 5 languages: English, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 1,153 reviews of which 800 were positive and 353 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 3.99€ on Steam.


The Steam community has classified KAMITSUBAKI CITY ENSEMBLE into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows10
  • Processor: Intel Core 2 Duo E8400 3.0GHz AMD Athlon 64 X2 6000+ 3.0GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GTX 460 or AMD HD 5850 or better
  • DirectX: Version 11
  • Storage: 20 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
March 2026
Kamitsubaki City Ensemble is a very chill rhythm game with a unique vibe and strong focus on its music and aesthetic. The songs are catchy, and the visual style feels very artsy in a good way. The 5-key to 7-key switching can be tricky to get used to, and it’s a bit of a bummer there’s no touch mode for Steam Deck. There are only a few songs available at the start too, with a lot locked behind DLC, but it’s still a nice, relaxing experience overall.
8 hours played
Feb. 2026
i love you kafu and sekai. i love the songs. i enjoy how cute the chibi cevio girls are. i like the homosexuality. playing the rhythm game on pc is a hellish experience.
13 hours played
Jan. 2026
THIS IS AN IN DEPTH REVIEW. IF YOU ARE NOT WILLING TO READ IT SCROLL PAST. also, apparently the game has received updates from the original version adding some things and MOST IMPORTANTLY FIXING THE ISSUE WITH THE NOTE COLORS. so ignore the old reviews talking about those i have also made a list of some tips and tricks to people having skill issues with this game. please scroll down to the bottom to see it :3 i love rhythm games. they have been a big part of my life, i have spent a frankly ridiculous amount of money on them despite only recently becoming an adult. i have both experience with home releases and arcade games (more of an arcade guy though). i am also NOT very good at 5k and 7k and despite what the people with skill issues in the other reviews would like you to believe as long as you dont immediately give up that is not an issue . in case you want some signifier of experience i have platinum rating in chunithm, and i have also full combod all the songs on hard (working on pro but its hard lol) i am also a big fan of vocaloid (vocal synths in general, japan basically groups it all into ボカロ), it was what actually originally got me into rhythm games in the first place. i have ALSO spent a ridiculous amount of money on it. i have been to miku concerts, i have various niche doujin albums, merch, etc. so safe to say i am fairly "qualified" to make this review so to speak. i would say this is genuinely one of the best rhythm games you can get on steam in terms of both value for money and just in general. 5$ for a songlist this good with gameplay that is actually interesting is pretty rare nowadays. of course the dlc is expensive but considering it is just songs you can honestly skip it unless theres a song you SPECIFICALLY love and just get that pack for it. anyway people love bulleted lists so heres a list of my pros and cons the pros: [*] again, price to value ratio is very good. 50 great songs for 5 bucks is an insane deal and frankly feels like a robbery. [*] a lot of customization features, like being able to switch between a 2d lane and 2 types of 3d lanes, changing note color, note size, fast/late indicators, alerts for lane changes, etc. there is also a mirror mode and ability to add blinds from either the top or the indicator your notes go to. [*] everything feels nice and clicky and responsive, i am autistic and play rhythm games for the "stimming" aspect so to say and this is really good for that. [*] i would say the charts are good, not crazy overcharted, everything feels right and satisfying on all difficulties. [*] there is a working setting for offset and changing your key configuration. [*] there is no hold release timing, i believe releasing "on time" gets you a higher score but there is no penalty for not doing so. the "it depends on what you like": [*] THIS IS NOT A GAME FOR 4K PLAYERS. IF ANYTHING OTHER THAN 4K DISGUSTS YOU GO AWAY. but if you are someone that enjoys both 4k, 5k, 6k and 7k this is like a delicious feast considering most charts switch between them. [*] if you are here for the kind of music they play on the radio in america this is not for you. the song selection is varied... in terms of genres and artists. but they are all in japanese and either utilize vocal synth technology or have japanese vocalists singing. in japanese of course. so if you are a vocaloid fan this is again, a delicious gourmet meal... but if you hate vocaloid you are going to hate this. [*] the ui is also divisive. a lot of people in the other reviews are saying its too bright and looks bad, personally i love it so im adding it to the mixed list. but yeah i guess it could hurt a bit if you are playing late at night. [*] the story is great if you are willing to get past all the unknown terms being thrown at you and the fact it is serialized (it might be best to just skip everything and read it in one go if you really hate the format). also keep in mind i read it in japanese so i have no idea how the english or other localizations fare. the cons: [*] unfortunately no 1440p. personally i havent noticed too many issues with 1080p on a 1440p display but it is a bummer. [*] there is a daily quest mechanic. however you get all the rewards for it for basically doing it a week straight, so not too much of an issue for achievement hunters. [*] the season pass unfortunately has exclusive songs which is kind of a bummer. i hope they can be released separately at some point in the future. [*] this was definitely designed as a mobile game and it shows. it is personally not a big issue for me but the "gacha game" like ui layout and big buttons can definitely throw some people off. [*] the PC mode layout kind of sucks, you cannot really see much incoming notes, switching to the 3d layouts makes playing much more convenient now for my tips for anyone getting into this game! [*] CHANGE YOUR SPEED SETTINGS GOD PLEASE. i am playing on 12 or so but i am invested in rhythm games, however you should definitely get it ABOVE the default as it is easier to read the notes when they come faster (which a lot of newbies actually dont realize) [*] if you are struggling with the middle key and are not interested in getting an expensive iidx or djmax controller (which, fair enough lol please dont do that just for this game) consider changing your key configuration to more accurately reflect how those controllers are designed, because they are that way for a reason. here are some links to what those look like! [url=https://megami.starcreator.com/museon/IMG_1058.jpg] DJ MAX muse-on controller, is 8k so you could set up 2 keybinds for the "middle" button , [url=https://iidx.org/assets/img/cons/pwplmt.png] phoenixwan, 7k controller [*] overall mess with your settings, if you are getting distracted disable video/make the overlay darker, if the notes are too small for you... make them bigger, change the lane type (i am personally on pattern A since i am used to chunithm), and having the combo in the middle makes it easier to see what it is. [*] do not start with hard difficulties if you are struggling but also do not stick to the easy songs if you are doing great. its good to challenge yourself but also keep it reasonable. also, even if two different difficulties have the same number rating, the higher difficulty WILL be harder. keep that in mind! [*] try being consistent! playing a bit each day will be better for you in the long run than doing a long session once in a while. obviously time is hard to find nowadays but you get the point. TLDR : this is absolute peak for its target audience, i personally really enjoyed it. however, if you are not the target audience (rhythm game enthusiasts and/or vocaloid fans) and are not willing to engage with something that doesnt cater to you, you should probably just skip out on this one. but if you are willing to try it out, there is a great game here waiting for you!
16 hours played
Sept. 2025
Kamitsubaki City Ensemble is an ambitious rhythm game from KAMITSUBAKI STUDIO and Studio Lalala that attempts to blend music, storytelling, and a post-apocalyptic setting into a cohesive and emotionally resonant experience. It’s not just a game about hitting notes to catchy beats—it’s a narrative-driven journey that uses music as a means of healing and rebuilding in a broken world. At its heart lies a group of AI girls—each with their own personality and voice—who awaken after an apocalyptic event with the ability to manipulate the world through song. You, the player, take on the role of their guide, helping them restore Kamitsubaki City by completing rhythm challenges that gradually piece the world back together. It’s a high-concept setup, and while it doesn’t always stick the landing narratively, the ambition behind it is admirable and gives the rhythm mechanics a deeper sense of purpose. The musical foundation of the game is one of its strongest aspects. The tracklist pulls heavily from Kamitsubaki Studio’s impressive music catalog, including songs from popular virtual singers and the “Musical Isotope” series. With over 48 tracks included in the base game and more than 100 available through season passes and monthly expansions, the variety on offer is substantial. The music spans a range of styles—emotional ballads, high-energy electronic tracks, and everything in between—making for a rhythm game that rarely feels sonically repetitive. Songs like "Devour the Past," "Carnivorous Plant," and "Sirius’s Heart" are not only fun to play but contribute thematically to the game’s narrative of survival and rebirth. There’s a lot of personality in the music, and it’s clear that great care went into curating a tracklist that reflects both the tone of the story and the distinct identities of the characters performing them. Gameplay-wise, Kamitsubaki City Ensemble offers a decent amount of flexibility. Players can choose from four difficulty levels (Easy, Normal, Hard, and Pro), and the number of lanes ranges from four to seven, which allows for gradual progression and accommodates both newcomers and seasoned rhythm game veterans. That said, the gameplay experience isn’t without its flaws. There have been reports of visual clarity issues, especially on higher difficulties, where the note colors and effects can become hard to distinguish—dark blue hold notes, for example, can blend into the background, making them frustrating to follow. Lane spacing can also become visually overwhelming in the seven-lane configuration, which is unfortunate since the game does try to position itself as suitable for competitive rhythm players as well. Still, when it works, it feels fast, fluid, and satisfying, especially when playing along to high-tempo songs or emotionally charged ballads. Visually, the game has moments of brilliance, though it's somewhat inconsistent. The opening animation is striking, the character designs are clean and appealing, and there’s a real sense of artistic cohesion throughout the menus, backdrops, and in-game overlays. The world of Kamitsubaki City itself is stylishly presented, leaning into an urban-fantasy dystopian aesthetic that complements the music and themes well. However, there are places where the production values feel more in line with a mobile game than a fully realized PC experience. Some of the in-game animations and UI elements feel flat or underdeveloped, and that can occasionally clash with the emotional weight the story is trying to carry. There’s a sense that the game’s reach exceeds its grasp at times, especially when it comes to marrying gameplay, narrative, and presentation in a way that feels seamless. From a performance standpoint, the game runs reasonably well on most PC setups, but there have been complaints regarding frame drops or lag during intensive segments, especially when multiple visual effects and notes overlap. These technical hiccups can be particularly annoying in a rhythm game, where timing and precision are everything. On mobile, the problems become more pronounced, with performance dips on mid-tier devices becoming more common as the screen fills with notes. These issues are frustrating, especially because the game demands such precision to truly enjoy its harder content. It’s clear the developers aimed high, but optimization is an area that still needs refinement. The pricing model is another aspect worth discussing. The base game is relatively affordable, priced around $4, which is generous considering the size of the initial tracklist. However, the cost of DLC adds up quickly. Season passes and monthly song packs push the full content experience well beyond the initial low price tag. For fans of Kamitsubaki Studio or those deeply invested in rhythm games, the investment may feel worthwhile, but casual players may find the paywall for full access a bit steep. Still, given the amount of content and the quality of the music, the pricing isn’t exploitative—just something to be aware of if you plan to stick with the game long-term. Perhaps the most polarizing aspect of Kamitsubaki City Ensemble is its story. On paper, the narrative is unique and emotionally rich: a devastated world, reborn through the voices of sentient AI girls, each coping with their own identity and place in a ruined society. In practice, however, the storytelling doesn’t always deliver. The pacing feels uneven, with emotional beats that either arrive too late or are undercut by the limitations of the rhythm-game format. Dialogue can feel sparse or superficial at times, and the worldbuilding—while visually compelling—lacks the depth needed to make the post-apocalyptic setting feel fully immersive. That said, for players who are already fans of Kamitsubaki Studio’s music universe, the lore and character backstories may hit harder, offering a kind of meta-layer of emotional resonance that newcomers might not immediately appreciate. In the end, Kamitsubaki City Ensemble is a game brimming with heart, creativity, and ambition. It’s a love letter to music’s transformative power, wrapped in the structure of a modern rhythm game and infused with the aesthetic and emotional DNA of Kamitsubaki Studio’s growing creative universe. While technical and structural issues hold it back from reaching its full potential, there’s still a lot to admire—and enjoy—here. For fans of Japanese rhythm games, vocaloid-inspired music, and hybrid narrative experiences, this title offers a fresh and heartfelt take on a genre that often plays it safe. It may not be perfect, but it’s full of soul—and in a game about saving the world through music, maybe that’s what matters most. Rating: 6/10
23 hours played
Aug. 2025
tldr > addictive gameplay, decent story, cutes characters, low price. if you enjoy 7k charts and a bit of storytelling featuring cutes girls, or you just like kaf/kafu, you'll like the game. detailed review > - chart fading in and out between 5k and 7k is pretty fun and unique, but should've had a stronger indicator whenever the side lanes appear. not a massive dealbreaker for me, just catches me offguard if i'm not paying attention. - charts are somewhat challenging, enough to be fun. although difficulty values aren't very accurate, like a chart shown to be lower difficulty than quite a few other songs yet is many times harder (though keep in mind i've only played hard and pro difficulty songs). - there's an obvious difference in quality between the charts, the more wellmade charts are of course a lot more fun. - love the song selection included in the base game, love the lobby theme. dlcs are really pricey.. or maybe i'm just broke. - UI is unique and i like it quite a bit, but i've heard a lot of complaints on it so maybe it's just preference. - i haven't gotten that far into the story, and i'm someone who tends to skip over stories the moment they start getting boring, but i've been pretty committed to it. story seems pretty decent so far, and the characters are adowable🤍 - i've only owned the game for a day but i've been playing for hours and having lots of fun. - and yes there's a proper working note offset/delay setting don't worry👍 - i rarely write out reviews so this game has my wholehearted approval🤍 i love kaf and kafu

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Frequently Asked Questions

KAMITSUBAKI CITY ENSEMBLE is currently priced at 3.99€ on Steam.

No, KAMITSUBAKI CITY ENSEMBLE is currently not on sale. You can purchase it for 3.99€ on Steam.

Yes, KAMITSUBAKI CITY ENSEMBLE received 800 positive votes out of a total of 1,153 achieving a rating of 6.71.
😐

KAMITSUBAKI CITY ENSEMBLE was developed and published by KAMITSUBAKI STUDIO and Studio Lalala.

Yes, KAMITSUBAKI CITY ENSEMBLE is playable and fully supported on Windows.

No, KAMITSUBAKI CITY ENSEMBLE is not playable on MacOS.

No, KAMITSUBAKI CITY ENSEMBLE is not playable on Linux.

KAMITSUBAKI CITY ENSEMBLE is a single-player game.

Yes, there are 22 DLCs available for KAMITSUBAKI CITY ENSEMBLE. Explore additional content available for KAMITSUBAKI CITY ENSEMBLE on Steam.

No, KAMITSUBAKI CITY ENSEMBLE does not support mods via Steam Workshop.

No, KAMITSUBAKI CITY ENSEMBLE does not support Steam Remote Play.

Yes, KAMITSUBAKI CITY ENSEMBLE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for KAMITSUBAKI CITY ENSEMBLE.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 July 2026 17:06 UTC
SteamSpy data 22 July 2026 07:01 UTC
Steam price 28 July 2026 18:47 UTC
Steam reviews 26 July 2026 07:52 UTC

If you'd like to dive deeper into the details about KAMITSUBAKI CITY ENSEMBLE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about KAMITSUBAKI CITY ENSEMBLE
  • SteamCharts - Analysis of KAMITSUBAKI CITY ENSEMBLE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck KAMITSUBAKI CITY ENSEMBLE compatibility
KAMITSUBAKI CITY ENSEMBLE
Rating
6.7
800
353
Game modes
Features
Online players
5
Developer
KAMITSUBAKI STUDIO, Studio Lalala
Publisher
KAMITSUBAKI STUDIO, Studio Lalala
Release 28 Aug 2024
Platforms