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√Letter - Root Letter - on Steam - User reviews, Price & Information

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When a letter is delivered 15 years late - you discover an old pen-friend was involved in a murder, before she disappeared. Travelling to her hometown, you must investigate the murder, using her past letters as clues to uncover the disturbing truth.

√Letter - Root Letter - is a adventure, visual novel and anime game developed and published by DRAGAMI GAMES and LTD..
Released on July 07th 2017 is available only on Windows in 3 languages: Japanese, English and Traditional Chinese.

It has received 548 reviews of which 435 were positive and 113 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 19.99€ on Steam.


The Steam community has classified √Letter - Root Letter - into these genres:

Media & Screenshots

Get an in-depth look at √Letter - Root Letter - through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Celeron G540
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Sound Card: HD audio
  • Additional Notes: Windows Media Player 11

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

14 hours played
Aug. 2026
It all goes well until the ending. The story is original and really interesting, to the point where I wanted to know more and more about the truth, but the ending makes everything that came before feel so dumb. Still, the game was really enjoyable, and even the gameplay was more engaging than in most visual novels. Also, unfortunately, the true ending can't be achieved on the first playthrough.
11 hours played
Aug. 2026
Recommended with reservations (Thumbs up on sale) I went into Root Letter expecting a typical visual novel, but it plays much more like a point-and-click detective game. I was honestly just trying to clear a backlog game I bought years ago, but the mystery behind the penpal hooked me fast. [*]Game Mechanics: The story is influenced through letter replies which felt fresh and made sense contextually. Best of all, on repeat playthroughs, there's a skip button to skip the common chapter entirely—no endless button-mashing like in other VNs after dialogue replies. [*]Complex Characters: Everyone has a mix of good and bad traits (can't judge them too much since we have to understand that they're immature high school students) and unsaid baggage, making it believable why someone would confide in a total stranger. [*]Point-and-Click & Investigation: To be honest, the point-and-click mechanic can get annoying a lot of the times. Thankfully, the "Think" button gives helpful nudges when you're stuck, and Investigation Mode gives you plenty of room for error. [*]Great Setting & Lore: Exploring real Matsue, Shimane spots—like Kamiari-an (Kamiyo soba), Karakoro Art Studio, Kyomise Shopping District, Shiroyama Park, and Nakamura Bar (中村Bar)—gives the game a great touch. Hint: Clearing a bonus gameplay unlocks a Guidebook with extra background lore on these locations. [*]Calming Soundtrack: The main menu theme in particular is relaxing. Overall, only two of the five endings—the horror route and the true ending—felt completely logical on their own. However, even the weirder, illogical routes still offered useful bits of context that helped piece together the full picture of what actually happened (Pro-tip: Just skip straight to Chapter 9 on repeat runs after replying to the letters—your choices in the letters already set the ending, so there's no need to replay common scenes.) I'm pretty sure I grabbed this on sale, which is definitely the way to go. Given that only two of the five endings are actually satisfying, I wouldn't recommend buying it at full price. My main story complaint is just that I wish the true ending’s epilogue had been longer to give everything proper closure.
12 hours played
Aug. 2026
While I did enjoy the story, it did feel very flat at times. Other than the "true" ending and the "horror" ending, the others were dumb and made no sense. The "check" system was also super annoying and I actually got the acheivement "Check 100 times" just from trying to click on the EXACT small part you're suppose to check which I laughed out loud whilst in the midst of "checking" everywhere.
16 hours played
April 2026
√Letter - Root Letter -, developed and published by DRAGAMI GAMES, LTD., is a mystery-focused visual novel that approaches its storytelling with a quiet, reflective tone rather than relying on constant twists or dramatic spectacle. It begins with a simple but compelling hook: a man receives a long-overdue reply from a pen pal he corresponded with years ago, only to realize that something is deeply wrong with the final message she sent before disappearing. This premise sets the stage for a journey that is less about solving a crime in the traditional sense and more about untangling memory, perception, and the passage of time. The game unfolds through a combination of narrative reading and light investigative gameplay. Players travel across the town of Matsue, revisiting locations tied to the past and interviewing individuals who once knew Aya, the missing pen pal. These interactions form the backbone of the experience, as each character offers a different perspective that may or may not align with the truth. While the mechanics are relatively simple—choosing dialogue options, presenting information, and triggering new scenes—they provide enough structure to make the player feel involved in the process of uncovering the story. The emphasis is clearly on piecing together fragments rather than solving complex puzzles, which keeps the focus firmly on narrative progression. What distinguishes Root Letter is the way it handles its story. Rather than building toward a single definitive answer, it presents multiple interpretations of events through branching endings. Each route offers a different version of the truth, shaped by the player’s choices and the conclusions they draw from the evidence. This approach gives the narrative a layered quality, encouraging players to question what they have learned and consider alternative possibilities. It’s a design that values ambiguity and reflection, though it also means that some players may find the lack of a single clear resolution unsatisfying. The setting plays a crucial role in grounding the experience. Matsue is depicted with a strong sense of place, drawing from real-world locations to create an environment that feels authentic and lived-in. The game takes time to showcase the town’s landmarks, culture, and atmosphere, which adds depth to the story and reinforces its themes of nostalgia and revisiting the past. Exploring these locations becomes an important part of the journey, not just as a means of progression, but as a way of immersing the player in the world the characters inhabit. Visually, the game adopts a soft, illustrative style that complements its introspective tone. Character portraits are expressive, and the use of color and composition helps convey mood effectively. In certain versions of the game, live-action scenes are included as an alternative presentation style, offering a different perspective on the same story. This dual approach to visuals is an interesting addition, though it may feel inconsistent depending on player preference. Regardless of the format, the emphasis remains on character expression and atmosphere rather than elaborate animation. Despite its strengths, the game does struggle with pacing at times. The early sections can feel slow, with repeated dialogue and extended conversations that don’t always add new information. This can make it difficult for the narrative to maintain momentum, particularly for players who prefer a more tightly structured experience. Additionally, while the investigative elements provide some interaction, they rarely evolve beyond their basic framework, which may leave those seeking deeper gameplay mechanics wanting more. Even with these issues, Root Letter succeeds in creating a distinctive and memorable experience. Its strength lies in its willingness to embrace a slower, more contemplative style of storytelling, focusing on character, atmosphere, and emotional resonance rather than constant action. It’s a game that invites patience and attention, rewarding players who are willing to engage with its themes and explore its multiple perspectives. In the end, √Letter - Root Letter - is a thoughtful and atmospheric visual novel that stands out for its setting and narrative ambition. While its pacing and limited gameplay may not appeal to everyone, it offers a unique take on the mystery genre—one that prioritizes introspection and ambiguity over straightforward answers. For fans of character-driven stories and slower, more reflective experiences, it provides a journey that lingers long after it concludes. Rating: 7/10
15 hours played
Nov. 2025
Root Letter is a mystery VN . When you find a letter from an old penpal that was delivered 15 years late you discover they were involved in a murder then disappeared. Travelling from Tokyo to her quaint hometown, you investigate the murder using your penpal's past letters as clues to find her old friends and uncover the truth. Overall the VN is okay. The exploration of the town can be slow paced but nicely depicted and atmospheric (I got hungry at the scenes at the local udon restaurant, Japanese food is so good). Nice drawn backgrounds and character art, fitting soundtrack and dialogue. There are a number of Ace Attorney style investigation scenes which work okay but there's also an incredibly pointless 'Max Mode' mini-game which is a pain and tensionless and largely just requires you to randomly pick each of the four options until you guess which one of the options the devs decided what supposed to be the correct one. The protagonist can also come off as a bit obnoxious and spends a lot of time trying to bring up the penpal's friends old traumas. Endings are a bit of a mixed bag. There's 8 shared chapters + 2 unique chapters for each of the 5 endings. When reading letters from the penpal during each chapter, you remember what response you send back to said letter and your choices here determine which of the endings you will receive. I would advise picking the 1st option all the time, then 2nd option and so forth to make it easier to get achievement for selecting every letter response. Luckily there is a way to quickly skip chapters after reading the letter letting you skip the first 8 chapters quickly as they are shared. The tone of each ending fluctuates quite a bit, some are a bit outlandish and lack emotional payoff while others are more grounded. 6.5/10

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Frequently Asked Questions

√Letter - Root Letter - is currently priced at 19.99€ on Steam.

No, √Letter - Root Letter - is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, √Letter - Root Letter - received 435 positive votes out of a total of 548 achieving a rating of 7.50.
😊

√Letter - Root Letter - was developed and published by DRAGAMI GAMES and LTD..

Yes, √Letter - Root Letter - is playable and fully supported on Windows.

No, √Letter - Root Letter - is not playable on MacOS.

No, √Letter - Root Letter - is not playable on Linux.

This information about √Letter - Root Letter - is not available yet.

This information about √Letter - Root Letter - is not available yet.

No, √Letter - Root Letter - does not support VR.

√Letter - Root Letter - is a single-player game.

Yes, there is a DLC available for √Letter - Root Letter -. Explore additional content available for √Letter - Root Letter - on Steam.

No, √Letter - Root Letter - does not support mods via Steam Workshop.

Yes, √Letter - Root Letter - supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, √Letter - Root Letter - is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for √Letter - Root Letter -.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 August 2026 06:28 UTC
SteamSpy data 01 September 2026 06:44 UTC
Steam price 11 September 2026 18:42 UTC
Steam reviews 10 September 2026 17:53 UTC

If you'd like to dive deeper into the details about √Letter - Root Letter -, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about √Letter - Root Letter -
  • SteamCharts - Analysis of √Letter - Root Letter - concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck √Letter - Root Letter - compatibility
√Letter - Root Letter -
Rating
7.5
435
113
Game modes
Features
Online players
1
Developer
DRAGAMI GAMES, LTD.
Publisher
DRAGAMI GAMES, LTD.
Release 07 Jul 2017
Platforms
Remote Play