Machinika: Atlas on Steam - User reviews, Price & Information

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Machinika: Atlas is an indie puzzle game and is the direct sequel to Machinika: Museum, you play as a museum researcher who just land on Atlas. Will you unravel the mysteries of the alien vessel? Solve cryptic puzzles to find out what happened!

Machinika: Atlas is a casual, puzzle and adventure game developed by Littlefield Studio and published by Dear Villagers.
Released on September 17th 2024 is available only on Windows in 15 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Danish, Dutch and Swedish.

It has received 418 reviews of which 316 were positive and 102 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 11.99€ on Steam, but you can find it for less on Eneba.


The Steam community has classified Machinika: Atlas into these genres:

Media & Screenshots

Get an in-depth look at Machinika: Atlas through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or above
  • Processor: CPU running at 3.4 GHz or higher
  • Memory: 4 GB RAM
  • Graphics: Graphics card with at least 1 GB of dedicated VRAM
  • Storage: 4 GB available space
  • Sound Card: Integrated or dedicated compatible
  • Additional Notes: Keyboard, mouse and an internet connection for Steam

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
My personal rule is $1/hour of game play, and this game (on sale) met that for me. My first completion took just under 4 hours, but I played 2 more times through to get all the achievements. If you like puzzle games and clickers, this is one of the best. To the devs - Amazing game! I loved it. But if you are going to make achievements that require second play throughs, please make animations skipable. Your animations were amazing and glorious on the first run through, but after the third, I reeeally just wanted to skip. Please put this in the next one, and please please please make a next one!!
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March 2025
The sequel to machinika museum. Quite polished, similar to The Room series. I like how you really get the fish-out-of-water feeling. It's just a bit too easy. I do like puzzle games where you don't need to search for a walkthrough or sit hours on a problem, but here most puzzles were solved in a minute. Through the whole game he puzzles felt "tutorial level" hardness. There were just two places where I got stopped in my tracks a bit: Conference room where I didn't realize I could do more with something in my inventory, and security room where I figured out exactly what to do, just did it mirrored. Also a big deduction for something no puzzle game should ever do: Have an achievement for fast completion and one for not using hints. The first transforms the game from a relaxing puzzle solver to a frustrating experience for people that wanna try for it the first time, probably leads people to play it with a walkthrough on the side. I know such people. The second just leaves your hint system unused with people rather googling for the answer. Thankfully I saw both of those only near the end and didn't need any hints anyway, but I HATE it when puzzle games put achievements for such stuff. That's like an FPS having an achievement for never shooting automatic weapons or something like that. It goes against the nature of the game.
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March 2025
Littlefield Studios really put a lot of work into this project! The graphics, the texturing, lighting, an incredible number of animations and camera moves...very impressive! So. Many. Puzzles! And they range from initially simple to quite challenging, later in the game. The storyline here builds upon the previous Machinika Museum, but this game is larger and more engaging than the first. Well worth your time, an excellent value! (no, I don't work for Littlefield! :^)
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Dec. 2024
"Machinika" is a two-part series of what you could call mechanism puzzlers, and this is the second part (first one is "Machinika Museum"). You are faced with mechanisms designed by aliens and have to figure out how to repair them or make them work by finding the parts you can even interact with, pulling back a cover here, pressing a button there, rotating components, and so on. These puzzles are mostly pretty simple, so it's a chill gameplay experience. In part 2, they are even easier and/or more intuitive than in part 1. Storywise, you pick up where the first part left off, having just arrived at an alien spaceship , a location you find to be deserted, but filled with mechanisms and machines that you have to figure out to proceed from your starting point. You learn a few things about the aliens and their motives in dealing with humanity, and some events unroll. There is a plot with an ending, but to me, it was more of a background thing, reasoning you're given as to why you're going here or there (but hey, the story wasn't depressing nor the ending pointless, so, yay). Most of the time you will spend with the puzzles anyway. Bottom line, a nice little chill game of a few hours' length. Recommended.
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Nov. 2024
An adequate enough sequel and an alright game. If you were excited by the idea of exploring the spaceship in the last game, this one will give you what was promised. It's not graphically much better than the first game, still looking like it's either a mobile port or decades old, but you know that just from the store page, and that's not where the meat of the game is anyway. The switch from intricate objects to more escape room like designs is an idea that fares similarly here as it does in the room series. It's not really all that much better or worse. Rooms give more of a sense of exploration and more puzzle variety, but you lose the sense of intimate focus on a single object. Speaking of the objects, they're somehow less alien here than they were previously. In the previous game each one felt almost magical, where here the spaceship has a cool design, but the things you interact with are a little more steampunk and it feels like this could be a human spaceship from a far future alternate reality setting rather than something truly alien. The trade off is that the puzzles are better. The things you can interact with more clear and intuitive, the solutions more comprehensible once you figure them out. I won't say it's easier, that's not totally accurate, but for better or worse there's less "moon logic" that would make you wonder how the devs thought you'd figure it out without hints. If all there was was trying to puzzle your way into fully repairing the ship the way you pieced objects together at the museum I'd call the game much improved, but there's an additional element other than the puzzles here, being the story. The writing isn't great. While the letters and notes from the previous game provided a lot of the unique charm and mystery while contributing to the somewhat uneasy atmosphere, every time there was dialogue or notes in this game it took me out of the experience completely. That's right, there's dialogue in this game, with other livings things, which seems totally out of genre, and spoils the atmosphere and tone. If that dialogue was good it might make up for that fact, but the dialogue is not good. Both the notes and dialogue seem noticeably more poorly written than the letters from the last game. There's no obvious errors but it feels like placeholder content done by coders instead of something done by an actual writer. It's cheesy and almost goofy most of the time, a total departure from the unsettling, horror adjacent redactions of the last game. In all it feels like while the puzzles and actual game section have gotten better, all the parts that were good about the last game, like the atmosphere, writing, and worldbuilding are worse. If you like this genre of game and liked the first one, maybe pick it up on sale, but my recommendation here is a lot less enthusiastic than the last entry.
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Frequently Asked Questions

Machinika: Atlas is currently priced at 11.99€ on Steam.

Machinika: Atlas is currently not on sale. You can purchase it for 11.99€ on Steam.

Machinika: Atlas received 316 positive votes out of a total of 418 achieving a rating of 7.14.
😊

Machinika: Atlas was developed by Littlefield Studio and published by Dear Villagers.

Machinika: Atlas is playable and fully supported on Windows.

Machinika: Atlas is not playable on MacOS.

Machinika: Atlas is not playable on Linux.

Machinika: Atlas is a single-player game.

Machinika: Atlas does not currently offer any DLC.

Machinika: Atlas does not support mods via Steam Workshop.

Machinika: Atlas does not support Steam Remote Play.

Machinika: Atlas is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Machinika: Atlas.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 October 2025 22:13
SteamSpy data 24 October 2025 22:55
Steam price 29 October 2025 04:21
Steam reviews 29 October 2025 06:07

If you'd like to dive deeper into the details about Machinika: Atlas, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Machinika: Atlas
  • SteamCharts - Analysis of Machinika: Atlas concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Machinika: Atlas compatibility
Machinika: Atlas
Rating
7.1
316
102
Game modes
Features
Online players
4
Developer
Littlefield Studio
Publisher
Dear Villagers
Release 17 Sep 2024
Platforms
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