Mage and Monsters on Steam - User reviews, Price & Information

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Create an army and use spells while it fights for you. Mage & Monsters is an active auto battler, where you must choose wisely between upgrading the might of your army, or increasing the power of your spells.

Mage and Monsters is a auto battler, strategy and perma death game developed and published by Lasse Zacho Malver.
Released on October 12th 2022 is available only on Windows in 2 languages: English and Simplified Chinese.

It has received 867 reviews of which 783 were positive and 84 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 4.99€ on Steam.


The Steam community has classified Mage and Monsters into these genres:

Media & Screenshots

Get an in-depth look at Mage and Monsters through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP/Vista/7 (32- or 64-bit)
  • Processor: Intel(R) Pentium(R) 1.10 GHz
  • Memory: 500 MB RAM
  • Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900
  • Storage: 500 MB available space
  • Sound Card: DirectX-compatible sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
Fun game you don't have to pay attention to second to second. I think the best part is that there is some difficulty in when to cash in like a PVP autobattler, but it's always the same enemy comp so you get really good feed back about what works or doesn't work.
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Feb. 2026
Mage and Monsters is an indie strategy auto-battler developed and published by Lasse Zacho Malver that successfully blends streamlined tactical decision-making with hands-off battlefield chaos. At first glance, it presents itself as a minimalist top-down fantasy strategy game, but beneath its simple presentation lies a surprisingly engaging loop built around army composition, spell synergy, and resource management. Rather than overwhelming players with sprawling tech trees or dense rule systems, it focuses on a clear premise: build your army, empower your mage, and watch carefully constructed plans unfold in automated combat. The core structure revolves around preparation and execution. Before each battle, players recruit units and select upgrades, carefully deciding how to allocate limited resources. Units vary in role and durability, encouraging experimentation with frontline tanks, ranged attackers, and specialized forces. Once combat begins, the units fight automatically, but the player remains involved through spellcasting. Spells can dramatically shift the tide of battle, offering healing bursts, damage surges, or battlefield control at pivotal moments. This combination of pre-battle planning and active spell intervention creates a rhythm where success depends equally on foresight and timing. One of the game’s most compelling strengths is the balance between simplicity and depth. The mechanics are easy to grasp—recruit units, upgrade strategically, cast spells wisely—but mastering them requires careful consideration. Investing heavily in troops may create a durable force but leave the mage underpowered. Focusing too much on spell upgrades can result in fragile armies that collapse before magic can make a difference. This constant trade-off keeps decision-making meaningful across runs, making each battle feel like the product of intentional choices rather than random chance. Progression unfolds across multiple stages with gradually increasing difficulty. Enemy types diversify as the campaign advances, forcing players to adjust strategies and reconsider previous builds. Certain foes may demand heavier frontline presence, while others encourage spell-centric approaches. This escalation helps maintain engagement, as repeating the same strategy without adaptation often leads to failure. Although the structure is straightforward, the layering of enemy variation and upgrade combinations introduces enough replayability to encourage experimentation. Visually, Mage and Monsters embraces a clean pixel-art style that emphasizes readability over complexity. Units are distinct and easily identifiable, ensuring that large battles remain understandable even as multiple effects unfold simultaneously. Spell animations are vibrant without being distracting, reinforcing the sense of impact when abilities are used effectively. The presentation may not aim for cinematic grandeur, but it succeeds in maintaining clarity—a crucial element in any strategy game where players need to quickly assess battlefield conditions. The pacing is brisk, making it ideal for short play sessions. Battles resolve quickly, yet they carry weight due to the preparation that precedes them. The loop of planning, executing, upgrading, and progressing feels satisfying without becoming tedious. Because of its compact structure, the game avoids unnecessary padding and maintains focus on its central mechanic. However, players seeking expansive campaigns or elaborate narrative arcs may find its scope limited, as storytelling takes a back seat to tactical gameplay. Ultimately, Mage and Monsters stands out by refining the auto-battler formula into something accessible yet tactically engaging. It rewards thoughtful preparation, adaptive strategy, and careful spell timing without drowning players in complexity. While it may not push genre boundaries dramatically, it delivers a cohesive and polished experience that consistently feels fair and responsive. For players who appreciate strategy games that prioritize meaningful decisions and efficient design over spectacle, it offers a rewarding and replayable fantasy skirmish experience that demonstrates how effective focused mechanics can be when executed with clarity and intent. Rating: 8/10
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Dec. 2025
fun little auto battler. nothing crazy, but a functional little game that does what it's trying to do pretty well
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Dec. 2025
Excellent auto battler, lots of choice, many enemies.
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Nov. 2025
If you're searching for a short game with some really exciting army building and fast - truely fast - auto-battles in a fantasy theme: "Mage & Monsters" hits it at a fair price! I highly enjoyed delving into the world, and am glad to bought it in bundle with instalment II. Can't wait to experience!
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Similar games

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Mage and Monsters II Recruit a hero to lead your army, and use spells while they fight for you. Mage & Monsters 2 is an active auto battler, where you choose to either enhance the strength of your hero, reinforce the might of your army, or increase the power of your spells.

Similarity 81%
Price 8.79€
Rating 7.7
Release 08 Sep 2025

Frequently Asked Questions

Mage and Monsters is currently priced at 4.99€ on Steam.

Mage and Monsters is currently not on sale. You can purchase it for 4.99€ on Steam.

Mage and Monsters received 783 positive votes out of a total of 867 achieving a rating of 8.51.
😎

Mage and Monsters was developed and published by Lasse Zacho Malver.

Mage and Monsters is playable and fully supported on Windows.

Mage and Monsters is not playable on MacOS.

Mage and Monsters is not playable on Linux.

Mage and Monsters is a single-player game.

Mage and Monsters does not currently offer any DLC.

Mage and Monsters does not support mods via Steam Workshop.

Mage and Monsters does not support Steam Remote Play.

Mage and Monsters is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mage and Monsters.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 March 2026 16:21
SteamSpy data 12 March 2026 15:26
Steam price 15 March 2026 04:30
Steam reviews 13 March 2026 05:46

If you'd like to dive deeper into the details about Mage and Monsters, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mage and Monsters
  • SteamCharts - Analysis of Mage and Monsters concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mage and Monsters compatibility
Mage and Monsters
Rating
8.5
783
84
Game modes
Features
Online players
4
Developer
Lasse Zacho Malver
Publisher
Lasse Zacho Malver
Release 12 Oct 2022
Platforms