Man I Just Wanna Go Home on Steam - User reviews, Price & Information

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Man I Just Wanna Go Home is an "MSPaint-noir" visual novel with 13 endings, a unique visual style and a killer 80s inspired soundtrack. The story revolves around a delivery person stranded in an unfamiliar part of the city under the devastating rain. All he wants is to get home. Help him!

Man I Just Wanna Go Home is a choose your own adventure, interactive fiction and visual novel game developed and published by JZPS Games.
Released on July 12th 2024 is available on Windows, MacOS and Linux in 5 languages: English, Russian, Simplified Chinese, Portuguese - Brazil and Japanese.

It has received 388 reviews of which 367 were positive and 21 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 2.99€ on Steam, but you can find it for less on Eneba.


The Steam community has classified Man I Just Wanna Go Home into these genres:

Media & Screenshots

Get an in-depth look at Man I Just Wanna Go Home through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or higher
  • Processor: 1 Ghz
  • Memory: 512 MB RAM
  • Graphics: DirectX or OpenGL compatible card
  • Storage: 300 MB available space
MacOS
  • OS: OS X 10.9
  • Processor: 1.8GHz Dual-Core CPU
  • Memory: 512 MB MB RAM
  • Graphics: Integrated graphics
  • Storage: 300 MB available space
Linux
  • OS: Ubuntu / SteamOS
  • Processor: 1 Ghz
  • Memory: 512 MB RAM
  • Graphics: DirectX or OpenGL compatible card
  • Storage: 300 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Man I Just Wanna Go Home is a tightly focused indie visual novel developed and published by JZPS Games that transforms a simple, almost mundane desire into the backbone of a tense and atmospheric narrative experience. The game opens on a rain-soaked night in an unfamiliar city, immediately grounding the player in a sense of unease and vulnerability. You step into the shoes of an ordinary delivery worker stranded without power on their phone, reliable transportation, or a clear sense of safety, while rumors of violence circulate in the streets around you. This grounded setup gives the story a strong emotional hook, framing every decision through the lens of exhaustion, anxiety, and the very human urge to just make it home in one piece. The narrative unfolds through a series of encounters that feel small in scale but heavy in implication. Conversations with strangers, brief moments of trust or suspicion, and split-second decisions all play a role in shaping how the night unfolds. The writing leans heavily into noir sensibilities, blending terse dialogue, inner monologue, and dry, understated humor to create a tone that feels both bleak and strangely intimate. Rather than overexplaining its world, the game allows atmosphere and implication to do most of the storytelling, encouraging players to read between the lines and consider the motivations of both the protagonist and the people they meet along the way. Visually, the game makes a bold and memorable choice with its deliberately rough, hand-drawn aesthetic. Often described as an “MS Paint noir” style, the art embraces simplicity and imperfection, using thick lines, stark contrasts, and exaggerated silhouettes to convey mood rather than realism. This approach gives the game a distinctive identity, making each scene feel like a panel pulled from a gritty underground comic. The environments are minimal but evocative, capturing the isolation of empty streets, dimly lit interiors, and the oppressive presence of the endless rain. Far from feeling unfinished, the art style reinforces the story’s themes of discomfort and instability, making the world feel hostile and unpredictable. Sound design plays an equally important role in establishing tone. The soundtrack draws heavily from synth-driven, retro influences that echo classic noir and thriller vibes, subtly amplifying tension during moments of danger and melancholy during quieter reflections. Audio cues are used sparingly but effectively, ensuring that music and ambient sound never overpower the narrative. This restrained approach keeps the focus on player choice and story progression while maintaining a persistent sense of unease throughout the experience. At its core, Man I Just Wanna Go Home is defined by its branching structure and emphasis on consequence. The game features a surprisingly large number of endings for such a short experience, each shaped by the player’s decisions during the night. Choices rarely feel arbitrary; even small actions can ripple outward, leading to outcomes that range from unsettling to darkly ironic. This design encourages experimentation and replay, as players are invited to explore alternate paths and uncover the full range of possible conclusions. Despite the game’s brief runtime, this variety gives it a sense of depth that rewards curiosity and careful decision-making. Ultimately, Man I Just Wanna Go Home stands out as a compact but impactful narrative game that understands the power of restraint. It doesn’t rely on complex mechanics or elaborate systems, instead focusing on mood, choice, and storytelling to deliver its experience. The combination of distinctive visuals, atmospheric sound design, and meaningful branching narratives allows it to punch well above its weight, leaving a lasting impression despite its short length. For players who appreciate noir aesthetics, interactive fiction, and stories that find tension in everyday vulnerability, this game offers a memorable journey through a night where survival is uncertain and the simple act of getting home feels like a hard-won victory. Rating: 8/10
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Nov. 2025
PATHOLOGICALLY RECCOMEND 🚨🚨🚨🚨🚨 I played every ending in one unforgettable and incredible sitting. This was truly one of my best visual novel experiences, especially with the dialogue. I played this with a friend, voive acting every line. Damn it was phenomenal.
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Nov. 2025
Bought the game during the 2024 winter sale at half price, got a weird, off-beat story that lasted about an hour, in a really unique graphical style. The story is a collection of "what ifs" that start from the point of you, the tired, rain-soaked, broke delivery guy gets into a café to get away from the rain. From there on you make through a series of binary choices that will lead you to see things you shouldn't see, to meet new people, to risky situations, and if you're lucky - to home. As I said, it can be completed in an hour, and playing every route draws up a nice net of choice and consequence, and accidents. The game supports fastforwarding already seen sections, it's not here to ruin the moody-gloomy, yet often snappy story with unnecessary extras.
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Oct. 2025
Fantastic art. Okay story. Sometimes good, sometimes meh sound/music. Worth a look for visual novel fans.
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Oct. 2025
The game can be finished in one sitting, it's very warm even if heavily melancholic. Makes you wish for a cup of coffee to complete the mood.
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Frequently Asked Questions

Man I Just Wanna Go Home is currently priced at 2.99€ on Steam.

Man I Just Wanna Go Home is currently not on sale. You can purchase it for 2.99€ on Steam.

Man I Just Wanna Go Home received 367 positive votes out of a total of 388 achieving a rating of 8.72.
😎

Man I Just Wanna Go Home was developed and published by JZPS Games.

Man I Just Wanna Go Home is playable and fully supported on Windows.

Man I Just Wanna Go Home is playable and fully supported on MacOS.

Man I Just Wanna Go Home is playable and fully supported on Linux.

Man I Just Wanna Go Home is a single-player game.

Man I Just Wanna Go Home does not currently offer any DLC.

Man I Just Wanna Go Home does not support mods via Steam Workshop.

Man I Just Wanna Go Home does not support Steam Remote Play.

Man I Just Wanna Go Home is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Man I Just Wanna Go Home.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 January 2026 16:04
SteamSpy data 22 January 2026 21:46
Steam price 28 January 2026 20:52
Steam reviews 29 January 2026 00:08

If you'd like to dive deeper into the details about Man I Just Wanna Go Home, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Man I Just Wanna Go Home
  • SteamCharts - Analysis of Man I Just Wanna Go Home concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Man I Just Wanna Go Home compatibility
Man I Just Wanna Go Home
Rating
8.7
367
21
Game modes
Features
Online players
0
Developer
JZPS Games
Publisher
JZPS Games
Release 12 Jul 2024
Platforms
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