Man I Just Wanna Go Home on Steam - User reviews, Price & Information

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Man I Just Wanna Go Home is an "MSPaint-noir" visual novel with 13 endings, a unique visual style and a killer 80s inspired soundtrack. The story revolves around a delivery person stranded in an unfamiliar part of the city under the devastating rain. All he wants is to get home. Help him!

Man I Just Wanna Go Home is a choose your own adventure, interactive fiction and visual novel game developed and published by JZPS Games.
Released on July 12th 2024 is available on Windows, MacOS and Linux in 3 languages: English, Russian and Simplified Chinese.

It has received 388 reviews of which 367 were positive and 21 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Man I Just Wanna Go Home into these genres:

Media & Screenshots

Get an in-depth look at Man I Just Wanna Go Home through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or higher
  • Processor: 1 Ghz
  • Memory: 512 MB RAM
  • Graphics: DirectX or OpenGL compatible card
  • Storage: 300 MB available space
MacOS
  • OS: OS X 10.9
  • Processor: 1.8GHz Dual-Core CPU
  • Memory: 512 MB MB RAM
  • Graphics: Integrated graphics
  • Storage: 300 MB available space
Linux
  • OS: Ubuntu / SteamOS
  • Processor: 1 Ghz
  • Memory: 512 MB RAM
  • Graphics: DirectX or OpenGL compatible card
  • Storage: 300 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Man I Just Wanna Go Home is arresting immediately upon viewing due to lexa’s striking art style. Described as, “an ‘MSPaint-noir’ visual novel with 13 endings.” Each screen is full of angles and the shapes they form being ‘wrong’, just slightly out of line with our reality. Singular color choices dominate each screen, each in a conflict with black and white to determine the true champion. Each screen captures your attention right away. This is the kind of game that gets views via Twitter GIFs (I guess we should start saying Bluesky GIFs now). I was constantly thinking of San Francisco while playing it. Despite the lack of actual downpour San Francisco receives (compared to say, my previous home in Vancouver, WA), and despite the ubiquity of trains and cabs and coffee shops and casino bars (wait, what? Casinos don't exist within the city?) with shady VIP areas within most major metropolitan cities I still could not escape the belief that the unnamed, undetailed city within MIJWGH was San Francisco. Maybe it was because I had just visited the city for a few days in April. Maybe it was because, despite never living in the city, I still find myself daydreaming about it. The struggle of the protagonist, to find their way home during a rainstorm with no funds, is also a ubiquitous struggle, but somehow more acutely realized within San Francisco, where Salesforce, the city’s largest private employer, recently posted a net income of $6.197 billion, and whose tenancy is in the city at the forefront of the war against homeless. I’ve never lived there myself, despite wanting to since I began listening to Podcast Beyond in a past life. And yet when I see the cityscape of MIJWGH I can’t match it to any view within Las Vegas or Vancouver or upstate New York or the many cities I have vacationed in but can easily match it to the countless streets I’ve walked in SF. In spite of these facts SF remains a beautiful place. The park, the windmills, the tiny, intimate restaurants (how I wish we had a chance to just attempt a Tekka dinner [the place was closed for a private event when we passed by]), the ocean, the people, especially the people, all with their own lives and thoughts and opinions and behaviors. My most recent visit to the city included taking some time in Washington Square to simply sit and observe the life all around me. MIJWGH captures this life within its small set of people: the light, breezy, immediately trusting coffee shop employee, the drunk motherly heartbroken roommate, the tired friendly concerned bartender, the sneezing bureaucratic metro ticketer, the charming smile-as-I-lie-and-kill-you Napoleonic presumed mob boss/captain. There exists a larger, deadly plot but even the player’s ability to view every permutation existing within the game cannot piece it entirely together. Not that this inhibits the pure pleasure of pursuing each variation to its (mostly) tragic end. Save points and fast forwarding eliminate any friction that may exist in this pursuit, transforming the game as a whole into a pleasurable puzzle to turn over in one's hand and head until each solution has been solved.
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May 2025
Brilliant, short, punches well above its weight - dripping with noir style and great sound design and art. It's a few bucks, what the hell are you waiting for? Support devs like this.
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March 2025
It may take basically no time to play but its impression will surely last for awhile. From the stylish hand drawn scenes to the wickedly delicious written bits, this visual novel will captivate you and make you wish there was a bit more to it.
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Dec. 2024
ENG: It exceeded my expectations. It’s a short and highly replayable visual novel where you play as an unlucky guy left penniless, far from home, caught between a murder and a flood. The art is quite appealing, and the writing is solid. You can 100% it in 1 hour. Check out [url=https://store.steampowered.com/curator/44959158-Critiques-Sans-Frontiers/] our curator page to discover more little interesting games. ESP: Superó mis expectativas. Se trata de una VN cortita, muy rejugable, donde somos un pobre y desafortunado flaco que queda sin un sope, lejos de casa, asesinato y diluvio de por medio. El arte es, dentro de todo, agradable a la vista, y la escritura, bastante buena. Se puede platinar en 1 hora.
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Dec. 2024
Alright. Man I Just Wanna Go Home is done and dusted. This is a choose your own adventure set in a city during extreme rain conditions. You play as a delivery person with the misfortune to have missed the last tram back to your part of the city. Your cellphone is dead. And you've got like three bucks in your pocket, lol. You walk into a coffee shop, and the adventure begins. https://steamcommunity.com/sharedfiles/filedetails/?id=3387050869 There are thirteen distinct story arcs tied to achievements and a couple other variations to these. All told, it took me less than an hour to experience all of them. In no small part thanks to the fast forward feature which allows you to skip all previously experienced non branching path dialogue. Which speeds things up tremendously. With that in mind, you just need to try out the various branching path options and sequences, which are pretty cut and dry. A few of them had me chuckling. And a couple were like "Ouch" or "Daaaamn!" All were pretty enjoyable. The graphics are striking in this game. They have a Noir sensibility, but instead of soft, understated tones, the game instead favors almost luminescent tones. Which creates a pretty unique visual experience I thought was really cool. Although it does take a minute to adjust to. The audio didn't really stand out to me, so I don't really have any thoughts about that. https://steamcommunity.com/sharedfiles/filedetails/?id=3387050829 Dialogue is what this game is all about, and I thought the writing was very well done. There was a lot of variety, which is important in a game like this. The attention to detail in the descriptions as well as how natural the actual conversation felt was impressive. It in many ways has the same vibes you might get from a detective story, only instead, it's more inspired by something such as The Big Lebowski. Except, it has actual murder scenes, lol. I also really liked how the dialogue is presented as notes taped onto the scene. That was a nice touch. https://steamcommunity.com/sharedfiles/filedetails/?id=3387062984 Honestly, there isn't really a whole lot more to say about the game without spoiling stuff, so I'll leave off here. I really enjoyed the game. I believe I paid $1.49 for this. That feels like great value for an excellent experience. I'd recommend giving this game a look for sure. If you found this review helpful and would be interested in supporting my Curator group, [url=https://store.steampowered.com/curator/32549618/]Robilar's Reviews , it would be appreciated. Cheers. Also follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems for more reviews like this one.
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Frequently Asked Questions

Man I Just Wanna Go Home is currently priced at 2.99€ on Steam.

Man I Just Wanna Go Home is currently not on sale. You can purchase it for 2.99€ on Steam.

Man I Just Wanna Go Home received 367 positive votes out of a total of 388 achieving a rating of 8.72.
😎

Man I Just Wanna Go Home was developed and published by JZPS Games.

Man I Just Wanna Go Home is playable and fully supported on Windows.

Man I Just Wanna Go Home is playable and fully supported on MacOS.

Man I Just Wanna Go Home is playable and fully supported on Linux.

Man I Just Wanna Go Home is a single-player game.

Man I Just Wanna Go Home does not currently offer any DLC.

Man I Just Wanna Go Home does not support mods via Steam Workshop.

Man I Just Wanna Go Home does not support Steam Remote Play.

Man I Just Wanna Go Home is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Man I Just Wanna Go Home.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 July 2025 11:03
SteamSpy data 27 July 2025 09:31
Steam price 30 July 2025 20:51
Steam reviews 30 July 2025 07:46

If you'd like to dive deeper into the details about Man I Just Wanna Go Home, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Man I Just Wanna Go Home
  • SteamCharts - Analysis of Man I Just Wanna Go Home concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Man I Just Wanna Go Home compatibility
Man I Just Wanna Go Home
8.7
367
21
Game modes
Features
Online players
0
Developer
JZPS Games
Publisher
JZPS Games
Release 12 Jul 2024
Platforms