March of the Living on Steam - User reviews, Price & Information

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Roguelike-like inspired by FTL and popular zombie fiction. Guide a group of survivors to a rumoured safe haven.

March of the Living is a survival horror, rogue-lite and perma death game developed by Machine 22 and published by Creaky Corpse Ltd.
Released on April 20th 2016 is available in English on Windows and MacOS.

It has received 531 reviews of which 378 were positive and 153 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 14.99€ on Steam, but you can find it for less on Eneba.


The Steam community has classified March of the Living into these genres:

Media & Screenshots

Get an in-depth look at March of the Living through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP+
  • Processor: Intel Pentium Dual Core T4400 2.2 GHz
  • Memory: 2 GB RAM
  • Storage: 600 MB available space
  • Additional Notes: Minimum resolution: 1280x720
MacOS
  • OS: Mac OS X
  • Memory: 2 GB RAM
  • Storage: 600 MB available space
  • Additional Notes: Minimum resolution: 1280x720

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2020
March of the Living is an isometric 2d game similar in presentation to Death Road to Canada (although much slower in pace) and other such pixelated roguelikes. I'd had it sitting in my library for a while and decided to play it on a whim. It was decent. I wouldn't call it great, although I imagine it WOULD be great as a mobile title. No idea if that statement is actually true or not, but the game is well suited to that format. But...it was also well suited to this one. Story The story is more or less the same ultimate goal of getting to the city of Wellston on the coast and on a ship getting ready to set sail with whatever survivors were able to get to the safe zone at the docks. The specifics of the story vary based on which character you play, but all in all, those little snippets of story are more like splashes of color than any sort of painting. Still, it helps to keep the game fresh. Gameplay With the goal of getting to the coast in mind, you will travel through three node maps, which roguelike fans will be very familiar with. https://steamuserimages-a.akamaihd.net/ugc/1685995913737425767/FF7667BB4297C2D8DD375A1E6C999E997698974D/ Each node map is procedurally generated, but will be filled with actual nodes (stopping points). Most will be a variety of encounters, with specific encounters also sometimes having a few possibilities. They will be a fair mix of looting and combat and interacting with merchants, although you will also need to explore the nodes to meet and in some fashion, recruit, your potential five companions (there are more than five party members available, but you can only ever have yourself and five others at any one time). There will also be several city nodes per map, and these are where you will really stock up on supplies. You will also have the rare story node, and the end map node (which for the first two maps is always a safe zone with a merchant). The first map is what I would consider the stock up map. It's less dangerous overall, and I would advise literally visiting every single node available at least once (you may need a little backtracking, and you can always revisit merchant nodes and such), Combat is pausable real time, and can definitely get out of control at every setting depending on well you coordinate your parties efforts. The game has an auto attack option for your companions, but I found after their first target is dead, they often will shut off so to speak, and so you are better off manually controlling all your companions. It is possible to become infected, at which point you begin slowly dying, although this can be slowed down by simply staying on top of your health. It is also possible to find a potential cure if you dare risk taking it and dooming mankind in the process lol. Maybe. This game does have some moral choices from time to time, and those factor into the gameplay, although some could also be considered jokes. Yeah. So ultimately, the gameplay is centered around making decisions as to whether to loot and for how long, fight or flee, and so one. Everything is handled with RNG, although I found this to be a favorable system in the game. Graphics Those are also on par with Death Road to Canada, although maybe a less on the insane side of pixelated goodness (i.e. everything is a little better defined). https://steamuserimages-a.akamaihd.net/ugc/1685995913741325132/29BBC40646CCFED6CC4045346CB4DDCAFC8FBB22/ Nothing extraordinary, but it's effective for the game. Audio Nothing really stands out in this department. Dialogue is written, the audio tracks are mostly background, and the actual in game sounds are all fine. Just nothing I recall as being particularly noteworthy, and I struggle to even remember what the game sounded like really. https://steamuserimages-a.akamaihd.net/ugc/1685995913741325662/45BB6F7B586A7C3CC0F02A4EBB188E2C250BE949/ Verdict To me, this is an easy addition to any roguelike fan's library. No, it probably won't blow you away, but you will get a lot of variety with the handful of characters available to play as, and a decent cast of characters to fill out your party as you travel. That should be good for thirty or even forty hours depending on how much you love the game. Grab it on sale, but give it a go. I had fun with it. If you found this review helpful and would be interested in supporting my Curator group, Robilar's Reviews, it would be appreciated. Cheers. https://store.steampowered.com/curator/32549618/
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July 2017
March of the Living is a rogue-like that has some really good bones, but it struggles in a couple areas. Pros: + Good & simple interface + Cool events + Consistent and lovely art style + Tough and addicting Cons: - After a dozen playthroughs, the events repeat a lot - The winning strategy drags a game out quite a bit - A slightly buggy combat system It took me a while to figure out how to get to the end, and when I finally did I felt exhausted. It needs more ways to avoid combat and maybe even a more expanded weapon system. There's no real story when it comes to your companions, which is a shame. The end of the game is REALLY cool, though, and you have to make a lot of choices that matter. Your previous actions are also taken into account. Overall, I think it's a decent way to sink a couple dozen hours. I don't feel any draw to 100% it, though.
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Dec. 2016
Very clearly inspired by FTL and seasoned to taste with a dash of Oregon Trail, March of the Living is an excellent narrative roguelike that will kill as many hours as you do the undead. The premise of the game is that your chosen survivor is on a journey to get from A to B for their own particular reason. You'll have to overcome rotters (zombies), maintain your supplies, and deal with an abundance of random events as you plot your course across the vast regions that are between you and your goal. The game's mechanics are very simple, though, this does not mean that it is easy. A single rotter bite can infect you which, for the most part, is a death sentence. Combat is real-time with pause and you can quickly be overrun if you're not careful, especially once you have several survivors that you're simultaneously controlling. Scavenging is always a mix of excitement and sheer terror as you have the potential to find great items and large supply caches but always run the risk of attracting a dangerous horde of rotters. The random events that you become engaged in every couple of minutes are text-based with multiple choices for you to select, and as far as I have experienced, are very plentiful. I have yet to run into the same event and I was just eaten alive on my third playthrough. I highly recommend this game to those who enjoy narrative roguelikes as long as pixel graphics and basic mechanics do not turn you off from a game. As long as they do not, March of the Living is a great game that may be one that you keep revisiting for years to come.
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April 2016
Well made little indie game that is flying under the radar at the moment in my humble opinion. March of the Living for me is a mix of Oregon Trail and FTL as far as gameplay goes, along with some more rng/rogue like aspects mixed in. The look of the game reminds me of the original Police Quest and Kings Quest games, with the 8-bit, blocky look and the quality writing instead of voicework. If you like FTL or Oregon Trail i would suggest getting this game asap, you should have a good amount of fun with it. The theme and setting is also very "Walking Dead'ish" also. You will die alot, fail early on,etc.. things will not be easy for you and any companions you find along the way, make you're decisions wisely though, they can have big impact on things. You pretty much go from each area/city and go scavenge, shoot zombies and make tough decisions when you come across someone or something. You have to keep an eye on you're health, how tired you are, how hungry you are much more. And as I mentioned above, the choices you face are a HUGE part of this game to. If a game that has aspects FTL and Oregon Trail in it, along with a walking dead style setting interests you then give this a try ASAP. I think most people will enjoy it, but at the same time I could see it being a bit to tough for some and also the graphics might be unacceptable to some people who list graphics as the most important aspect of a videogame. For me though this has been a nice pleasent surprise and I expect to play many, many more hours of this game!
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April 2016
Okay in all honesty, this game got me addicted fast. I am almost finished with the game in a short period of time. I have played this game for 4 hours straight yesterday and havnt had any regrets. It was a bit confusing at first, died many times but once you get the hang of it its pretty easy imo. I wasnt going to review the game until I finished it but honestly I am enjoying every second of it. I have to be honest, I did buy it so I can recieve free stuff from another game, but it was so worth it. The graphics can get annoying at times but overall not that bad. Download and install was very quick and easy. Gameplay smooth and obviously not graphics heavy, but it doesnt matter because I knew what this game was going to be like before buying it. Overall I would give this game a 9/10, I think its a bit too pricey for a FTL like game. Other than that it would be 10/10 if it was cheaper. I am kind of curious/excited if the makers are going to implement more guns and a co-op option, because it would be so much more fun with friends playing. But all in all great game and love the story line.
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Frequently Asked Questions

March of the Living is currently priced at 14.99€ on Steam.

March of the Living is currently not on sale. You can purchase it for 14.99€ on Steam.

March of the Living received 378 positive votes out of a total of 531 achieving a rating of 6.80.
😐

March of the Living was developed by Machine 22 and published by Creaky Corpse Ltd.

March of the Living is playable and fully supported on Windows.

March of the Living is playable and fully supported on MacOS.

March of the Living is not playable on Linux.

March of the Living is a single-player game.

There are 2 DLCs available for March of the Living. Explore additional content available for March of the Living on Steam.

March of the Living does not support mods via Steam Workshop.

March of the Living does not support Steam Remote Play.

March of the Living is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for March of the Living.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 September 2025 14:24
SteamSpy data 10 September 2025 03:56
Steam price 13 September 2025 20:45
Steam reviews 12 September 2025 16:05

If you'd like to dive deeper into the details about March of the Living, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about March of the Living
  • SteamCharts - Analysis of March of the Living concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck March of the Living compatibility
March of the Living
Rating
6.8
378
153
Game modes
Features
Online players
0
Developer
Machine 22
Publisher
Creaky Corpse Ltd
Release 20 Apr 2016
Platforms
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