Mars Horizon on Steam - User reviews, Price & Information

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Lead a major space agency as you guide humanity to Mars in this strategy simulation game. Construct a base, design and build rockets, conduct missions throughout the Solar System, and write your own history of Space exploration. Created with support from the European Space Agency.

Mars Horizon is a management, space and strategy game developed and published by Auroch Digital.
Released on November 17th 2020 is available on Windows and MacOS in 8 languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese and Portuguese - Brazil.

It has received 2,974 reviews of which 2,497 were positive and 477 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 17.99€ on Steam, but you can find it for 10.13€ on Eneba.


The Steam community has classified Mars Horizon into these genres:

Media & Screenshots

Get an in-depth look at Mars Horizon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / 8 / 10
  • Processor: 2.0GHz Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: GeForce GT 740 (2048 MB) / Radeon HD 5770 (1024 MB) or equivalent
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX compatible
MacOS
  • OS: 10.15 (macOS Catalina)
  • Processor: 3.2 GHz Intel Core i7
  • Memory: 16 GB RAM
  • Graphics: Intel UHD Graphics 630
  • Storage: 4 GB available space
  • Additional Notes: A dedicated graphics card is strongly recommended for the best experience.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Worth getting on sale if you're a space enthusiast. Your goal is to be the first space agency to complete a manned Mars mission. The game has a basic loop of completing missions for support/research/cash and get extra rewards for being among the first to complete milestone missions. Support increases your budget, research allows you to advance the tech tree, and cash is needed for mission payloads, launch vehicles, astronauts, buildings, etc. That said, there are a couple of things that hold this back from being an unqualified recommendation: The space agency bonuses aren't really balanced, some are clearly more useful than the others. Their tech trees are also basically the same, just renamed. Strategic choices are limited. Sure, you can cut some corners to hit certain milestones faster, but the nature of the game means you'll probably end up researching all the same stuff, albeit in different order. Buildings are probably underpowered by mid-late game, because researching and building them takes you off the critical path. There are various mini-game elements that get repetitive. Missions involve succeeding various dice rolls to convert resources into other resources in order to hit a certain target amount, given constraints. It got boring so about halfway through I started just autoresolving all of them. There's another mini-game in optimizing building placement for bonuses, but that takes money. Researching a certain level of building research allows you to move buildings around for free, but again, that takes you off the critical path so it's just not worth doing.
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March 2025
Mars Horizon takes the traditional space race game - to successfully launch the first manned mission to land on the moon, and return them safely to earth before any other nation - and extends it into a race to land people on the surface of Mars. You can play as one of 5 different agencies - NASA, ESA, Soviets, China or Japan - which can be customised with various positive and negative traits, and varied starting relations with each of the other agencies. There are also a range of difficulty settings which influence research costs, mission difficulty and rewards, and how competitive the rival agencies are. The game comes with a well judged tutorial, and gameplay involves managing research, trying to base build efficiently and choosing the best launch vehicles and payloads for missions. Each turn represents one month of game time, and you will frequently get random events which may require a decision from you. These often revolve around choosing between either a support (influences budget income) bonus/penalty, a research bonus/penalty, or better/worse relations with one or more of the other agencies. Once you have built the rocket stages and payload for a mission, you need to choose a launch date within various available launch windows. Often there a reliability bonuses for delaying the launch by a few months, but you need to balance these with the need to complete milestone missions before the rival agencies get there first. After the launch - assuming the rocket stages don't explode during ascent - you need to perform various tasks with the payload in order to get a successful mission result. This takes the form of a minigame, where you have a limited number of actions and turns to reach a target number of resources through conversion. These minigames can be fun, but also very significantly increase the time it takes to play through the game. Fortunately, there is an option to autoresolve the minigames, either for request missions or for all missions. The game tells you the % chance of success you will have in advance if you choose to autoresolve. Overall, Mars Horizon is a very well made turn based strategy game. I didn't notice any bugs or issues, and the only thing I feel it misses is the option of a multiplayer mode. 9.5/10
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Jan. 2025
Realistic space program management game. Created in cooperation with ESA (European Space Agency). ✅ [*] Good tutorial and gameplay pace. [*] Provides encyclopedia about space exploration and its history. [*] Well thought out tech tree. [*] Decent graphics and realistic models. [*] You need to build your own base and design your own rockets. [*] Government, scientific and commercial missions are available. [*] Design of the projects available varies depending on the space agency selected. [*] In-game competition with other space agencies. [*] You can send man to the moon as USSR or first man on orbit as USA. [*] Original achievements. 😐 Economic aspect kept to a minimum. Game should have modding support. ❌ [*] Mini-game that becomes a tedious chore and doesn’t provide relatively good reward when skipped. Unfortunately they’re part of every mission. [*] Non-existent replayability, only achievement hunting. [*] Soundtrack is a torture; better mute it and play something of your choice. [*] There are some, default designs that you will use most of the time. Early game does not encourage experimentation.
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Nov. 2024
I started playing 5 hours later... You can get involved in this game. I'd change the success Process for space missions, but the basis of the game is very good. It is not perfect and is not for the action minded player. 7/10 -2 for the lack of random success scores early on. -1 for the Building Bonus system
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Aug. 2024
The game is all right, but it got boring pretty quickly for me because of the mini-games. Nice historical background First of all, this game has a very nice historical side where you can learn about the different boosters and upper stages used by space agencies since the 1960s, so it's definitely a very enjoyable way to learn more about the history of space exploration as a whole. Very basic gameplay, mini-game based The gameplay is pretty basic and it goes like this: [*] Research . You can only focus on one technology at a time, for example developing a booster or unlocking a mission. You can't improve your parts later with more research, so research doesn't make your rockets better - it's just an 'unlocking things' system. [*] Base building . Extremely basic, you have a grid and you must place your buildings there. Your options are very limited because the closer you are to your main buildings, the cheaper it is to build something, so you can't really plan ahead and build things where you want them. [*] Missions . Missions are the core of the game, but they don't really work like a management game. They are minigames where you receive a set of values - energy, communications, data - and you must trade them in a short amount of turns to get a positive outcome. It's powered by basic math and way more RNGs than we deserve. Detailed explanation of the gameplay and the mini-games The management side is okay, but quite simple in my opinion. There's basically three things you can do: research, expand your base, and launch missions. Research and expanding your base are the management side of the game and are not really developed in depth , they're pretty straightforward. Even the base construction leaves little to imagination because some slots cost a lot more than others, so you can only place each building in one place or two. Missions are the core of the game, but they are mostly minigames , and they are not related to management at all. You have certain values like power, communications or data, and you need to trade these values using a conversion table, an RNG, and a limited amount of turns. This is where it gets boring for me because your missions may be successful or unsuccessful based on your ability to counting cards, instead of being based on your ability to develop better technologies and manage your space agency. For example, once you develop a booster, you can't really improve it. It's just that booster, and everytime you build it you get a RNG telling you if it was better or worse. This affects your launch RNG, which in turn may affect your upper stage RNG during a mission. So the game is essentially a long preparation of optimizing your chances against RNGs until you reach the mission, which, like I said, is simply a mini-game , and it's completely unrelated to management. If you do it well you'll get a bonus in cash or research points, which only leads to you playing the same mini-games faster in the coming missions. So, definitely not my cup of tea. Also, competition with other space agencies is quite irrelevant because you can't see their values , so you can't plan a proper strategy to beat them. All you can do is try to make a lot of successful missions very fast, so, be ready to play a lot of mini-games over and over again for no particular reason other than unlocking new stages of the same mini-games. Mars Horizon can be the grounds for something better Since this is an indie game I give it a thumbs up, as it's clearly made with love. However my thumbs up is not really because I enjoy the game. I can tell it's going to be an endless succession of mini-games forever, so I won't really finish it. I will just move on to the next game because I don't want to trade values in mini-games, I want an immersive management experience this game doesn't provide. On the bright side, this game can be the grounds for a much better space agency management game in the future. All the devs need to do is to remove the mini-games and make management actually relevant in Mars Horizon .
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Frequently Asked Questions

Mars Horizon is currently priced at 17.99€ on Steam.

Mars Horizon is currently not on sale. You can purchase it for 17.99€ on Steam.

Mars Horizon received 2,497 positive votes out of a total of 2,974 achieving a rating of 8.09.
😎

Mars Horizon was developed and published by Auroch Digital.

Mars Horizon is playable and fully supported on Windows.

Mars Horizon is playable and fully supported on MacOS.

Mars Horizon is not playable on Linux.

Mars Horizon is a single-player game.

There is a DLC available for Mars Horizon. Explore additional content available for Mars Horizon on Steam.

Mars Horizon does not support mods via Steam Workshop.

Mars Horizon does not support Steam Remote Play.

Mars Horizon is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mars Horizon.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 July 2025 06:21
SteamSpy data 29 July 2025 03:36
Steam price 30 July 2025 04:41
Steam reviews 28 July 2025 10:03

If you'd like to dive deeper into the details about Mars Horizon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mars Horizon
  • SteamCharts - Analysis of Mars Horizon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mars Horizon compatibility
Mars Horizon
8.1
2,497
477
Game modes
Features
Online players
23
Developer
Auroch Digital
Publisher
Auroch Digital
Release 17 Nov 2020
Platforms
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