Mask of the Rose on Steam - User reviews, Price & Information

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A marvellous romance with a hint of murder, where every playthrough is different! Seek love, friendship, or more... intimate encounters. Help a murdered man find justice. And watch out for the bats.

Mask of the Rose is a visual novel, dating sim and detective game developed and published by Failbetter Games.
Released on June 08th 2023 is available in English on Windows, MacOS and Linux.

It has received 366 reviews of which 285 were positive and 81 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 19.50€ on Steam, but you can find it for 0.73€ on Eneba.


The Steam community has classified Mask of the Rose into these genres:

Media & Screenshots

Get an in-depth look at Mask of the Rose through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64 bit and Windows 10 64 bit
  • Processor: Intel Pentium 2GHZ or AMD equivalent
  • Memory: 4 GB RAM
  • Graphics: DX10, DX11, DX12 capable
  • Storage: 3 GB available space
  • Sound Card: DX10, DX11, DX12 compatible
MacOS
  • OS: High Sierra 10.13+
  • Processor: x64 architecture with SSE2
  • Memory: 3 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs.
  • Storage: <8 GB available space
Linux
  • OS: Ubuntu 20.04+, ArchLinux
  • Processor: Intel Pentium 2GHZ or AMD equivalent
  • Memory: 3 GB RAM
  • Graphics: OpenGL 3.2+, Vulkan capable
  • Storage: <8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

15 hours played
Dec. 2025
I wasn't terribly keen to play this at first because the store page and the game description made it sound like it would be a fairly 'simple' visual novel game with 2-3 romance options. I should have known better, given the quality of the rest of the games from Failbetter. There are a ton of romance options and a lot of ways to craft your own character, so you don't feel like you're moving on rails through predetermined events, which is how a lot of less well crafted visual novels feel. I've played Fallen London online since 2012, so a game that shows what it was like for Londoners close to the fall, rather than 4 decades later, is really fascinating. I'm glad I finally gave this game a shot.
10 hours played
Dec. 2025
FIRST: There was a learning curve for this game (for me!) that I'll share incase anyone else is doing the same thing; it will improve your game play dramatically. The game requires an element of 'storycrafting' that ultimately gives you potential dialogue within the game. For my first 1.5 playthroughs I was under the impression you chose/discovered a singular crafted story and ran the day cycle with that info. It did take me until hour 8 IRL to realize that's NOT how the game is meant to be played. Rather, you should craft every possible outcome for every possible dialogue choice so that during interactions you have very thought out materials for quests solutions and the direction you want to proceed in the game. In retrospect that OBVIOUSLY makes the most sense, but that wasn't how I interpreted the original game instructions during the tutorial. I don't know WHY it took me that long to put it together but it's making the game significantly more interesting. I do feel like I'll have to play it a 3rd time just to get the original intended experience, but I can see how knowing this moving forward gives the looping playthrough aspect more direction for quests in the future. Otherwise, the game is slow with no direction and it will discourage you from playing again. NOW, however, I see the intrigue. So, if you did the same stupid mistake as I did, I'd at least say give this game another chance. SECOND: I would echo other sentiments that 2 AP per day with multiple paths means choosing early what direction you want to take the game. The first play through is entirely experimental and very seat of your pants. I would like to discover the stories, but I'm also torn on how much I want to replay the same scenes over and over. YES, there is a fast forward, but I'm not 100% convinced I'll discover all this game has to offer. Especially after floundering for the first 8 hours just trying to grasp what was going on. I do wish it had some type of save slot or after completing an ending they allowed you to rewind to a decision and play other options forward instead of having to replay in full and rediscover everything on every successive loop. THAT IS FRUSTRATING. Loading up a game just to press fast forward 30 times can be a bit dull with very slow pay off. I don't usually want to grind a visual novel. That's not a combo I'll look for in the future. That all being said, I do like the world building. The characters. The story crafting. Choosing the right items to convince the characters of your intentions. I just wish there was a more enjoyable way to experience them.
48 hours played
Oct. 2025
This is an incredible visual novel and as you can see I liked it enough to painstakingly get every rare achievement. The characters are really interesting and diverse and you, the main character, are very different depending on choices you make and dialogue options you select. I cannot even imagine the amount of text and branching behind this game because the variety in each playthrough was nothing short of astonishing. It's the perfect mix of romantic, unnerving and fascinating.
6 hours played
July 2025
look motr isn't perfect but the browser game refuses to let me kiss the giant space bats so i bought this solely to have my mc make out with mr pages i would fr give failbetter 40 more dollars just to make out with mr veils specifically i'm a very simple lady
10 hours played
July 2025
This was recommended to me and since it was on sale I thought why not. The artwork is nice! Which is often a make-or-break deal for me with these types of games. The characters are interesting with a wide range of backgrounds and cultures on display (as it should be in London)! And I am enjoying the mysteries unfolding. HOWEVER, I feel like I am missing a lot of references or context for certain things. While I feel you do not need to know the wider Fallen London franchise, (I have no experience of Fallen London beyond this game) it probably does help to know the other games or series as a whole to be more aware/informed on certain things. There is also the matter of how the game itself plays, I’m not sure how to explain it other than at times I feel like I am fighting with the game or missing things/clues/context? That might better help me muddle through certain choices. I also feel that there should be more time (days/month/seasons) to explore because while you can solve certain puzzles it feels like you can only do one thing at a time and while I am enjoying this game, I don’t want to have to do twenty or thirty playthroughs to get through this entire game and its achievements. And yet somehow I feel like the game can also drag in places, especially when you do repeat playthroughs. The mini-games, the story crafting aspect while fun feels like it gets in the way of the plot of the story, or progressing the plot, I have to hunt around for things for the mini-games while also being on a deadline to complete certain stories, so if I do not get the right info on time I cannot get the outcome I want. The romances and friendships in this game also feel weird. The first romance I tried failed because I could not save him in time, I’m still not sure how to get him out of prison, (again the story crafting mini-game is causing me some grief). The second romance I tried was a little better, (Mr. Pages,) but aside from the surprise of what he was (again I feel knowing about this franchise before hand helps) I was somewhat confused about certain things. It does not feel intuitive, other visual novel romances are simple, a lot in this game feels unnecessarily complicated. I know I’m not the best at puzzle games, but this doesn’t even feel like a puzzle game, it feels like a murder mystery that doesn’t actually want you to solve the mystery and while that would be interesting in of itself I do not think that is what the Dev’s intended. Its weird, it frustrates me and yet I am inspired to check out the rest of the Fallen London series now because of this bloody game. I do recommend it, but please don’t ask me why I like it, I just do?

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Frequently Asked Questions

Mask of the Rose is currently priced at 19.50€ on Steam.

No, Mask of the Rose is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Mask of the Rose received 285 positive votes out of a total of 366 achieving a rating of 7.32.
😊

Mask of the Rose was developed and published by Failbetter Games.

Yes, Mask of the Rose is playable and fully supported on Windows.

Yes, Mask of the Rose is playable and fully supported on MacOS.

Yes, Mask of the Rose is playable and fully supported on Linux.

Mask of the Rose is a single-player game.

Yes, there is a DLC available for Mask of the Rose. Explore additional content available for Mask of the Rose on Steam.

No, Mask of the Rose does not support mods via Steam Workshop.

No, Mask of the Rose does not support Steam Remote Play.

Yes, Mask of the Rose is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mask of the Rose.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 June 2026 16:25
SteamSpy data 14 June 2026 03:26
Steam price 14 June 2026 04:23
Steam reviews 13 June 2026 06:07

If you'd like to dive deeper into the details about Mask of the Rose, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mask of the Rose
  • SteamCharts - Analysis of Mask of the Rose concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mask of the Rose compatibility
Mask of the Rose
Rating
7.3
285
81
Game modes
Features
Online players
0
Developer
Failbetter Games
Publisher
Failbetter Games
Release 08 Jun 2023
Platforms
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