Medal of Honor™: Above and Beyond on Steam - User reviews, Price & Information

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Take the fight to war-torn Europe in Medal of Honor: Above and Beyond. The franchise returns to its roots complete with a deep single-player campaign and powerful interviews with survivors and veterans of the Second World War. (VR Title)

Medal of Honor™: Above and Beyond is a action, vr and world war ii game developed by Respawn Entertainment and published by Electronic Arts.
Released on December 10th 2020 is available only on Windows in 6 languages: English, German, French, Japanese, Korean and Spanish - Latin America.

It has received 2,505 reviews of which 1,569 were positive and 936 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 29.99€ on Steam with a 25% discount.


The Steam community has classified Medal of Honor™: Above and Beyond into these genres:

Media & Screenshots

Get an in-depth look at Medal of Honor™: Above and Beyond through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i7 9700K equivalent or greater
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1080 equivalent or greater
  • Storage: 180 GB available space
  • VR Support: SteamVR or Oculus PC

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Medal of Honor: Above and Beyond arrives as a bold attempt to revive a classic franchise through the immersive lens of virtual reality, and in doing so, Respawn Entertainment brings both ambition and uneven execution to the table. It is the first Medal of Honor game in nearly a decade, carrying the weight of the series’ legacy while also experimenting with a new medium that demands tactile interaction, physical involvement, and environmental awareness. Rather than simply adapting a traditional first-person shooter into VR, Respawn aimed to craft something that feels immediate—where reloading a rifle involves your hands, leaning around a corner requires your body, and every firefight becomes something you experience rather than observe. That vision is at the heart of Above and Beyond, and when it works, it can be thrilling. The campaign is structured as a series of vignettes spanning major theaters of World War II, following an OSS agent working alongside the French Resistance and Allied forces. Its missions are intentionally varied: one moment you are infiltrating a U-boat facility, the next you are manning a gun turret aboard a bomber or engaging in a frantic firefight through the ruins of a town. This variety is one of the game’s greatest strengths. VR elevates otherwise familiar shooter beats by forcing you to physically aim weapons, toss grenades, duck behind cover, or manipulate machinery. Rifles, pistols, shotguns, and explosives all have distinct handling that taps into VR’s primal satisfaction. Even small motions—loading a clip, steadying a rifle, catching a grenade mid-air—add layers of engagement that traditional FPS games cannot replicate. Yet the game’s structure also reveals its flaws. While the campaign offers a surprising amount of content, the pacing is inconsistent. Some missions last only a few minutes, abruptly interrupting momentum with dialogue-heavy cutscenes that lack emotional impact. Other sequences—such as skiing or underwater dives—feel like scripted diversions rather than meaningful gameplay moments. These pacing issues create a stop-start rhythm that can dilute the sense of immersion so crucial to VR. The story, too, never fully finds its emotional core. Despite the earnest intention of honoring the war and its human cost, the narrative feels thin, its characters underdeveloped and its dramatic beats predictable. Compared to the series’ most memorable entries, which balanced action with empathy, Above and Beyond’s storytelling feels secondary. Combat encounters also vary in quality. Many firefights are exhilarating, with VR’s physicality enhancing tension as you scramble to reload under fire or frantically peek from behind shattered furniture. But the artificial intelligence often undermines these moments. Enemies behave simplistically, frequently running in predictable patterns or popping up from cover in ways that feel mechanical rather than tactical. On higher difficulties, challenge stems more from enemy numbers than from smart behavior. Combined with level layouts that can feel narrow or repetitive, this can lead to battles that are hectic without being deeply engaging. The visual presentation follows a similar pattern: some scenes are striking in scale or atmosphere, while others show muddy textures, stiff animations, or environmental repetition that pulls the player out of the fantasy. In addition to the campaign, the game originally included multiplayer modes and wave-based survival challenges intended to extend longevity. These modes leaned on the same tactile VR mechanics but lacked the long-term appeal or community size necessary for sustained engagement. With multiplayer servers now shut down, the game loses a significant portion of its intended value, reducing its offerings to single-player content and historical extras. Fortunately, the inclusion of the “Gallery” mode—with documentary footage and interviews with real WWII veterans—remains a standout feature. This mode reflects the Medal of Honor franchise’s long-standing commitment to honoring history, and one of its short films, *Colette*, even received an Academy Award. It is an unusual but deeply meaningful addition that adds authenticity and emotional resonance beyond the gameplay. As a VR experience, Above and Beyond ultimately becomes a balance of promise and frustration. Its moments of immersion—storming a bunker, manning anti-air guns, or navigating tension-filled stealth sequences—show what VR shooters can achieve when ambition aligns with execution. Its flaws, however, are equally noticeable: fluctuating pacing, uneven mission design, weak AI, and uneven visual polish hinder what could have been a landmark title. For VR enthusiasts, especially those fascinated by World War II settings, the game still offers memorable sequences that justify its existence. But for players seeking a consistently refined VR shooter or a strong narrative-driven experience, it falls short of its own aspirations. In the end, Medal of Honor: Above and Beyond is neither a failure nor a triumph—it is a fascinating experiment that reaches high, occasionally hits its mark, and just as often stumbles. It is a game defined by big ideas, impressive technical moments, and a sincere respect for history, yet also constrained by its disjointed structure and inconsistent execution. For fans of the series or those curious about VR’s potential, it remains worth experiencing for its peaks. For others, it stands as a reminder that pioneering in a new medium can be as challenging as it is exciting. Rating: 7/10
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Aug. 2025
Funny game, and for fellas that be saying that this game is not realistic, go enlist in ukraine or something
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June 2025
I recently finished the entire campaign, so I can freshly share my impressions of the title, which in my opinion is a great VR title that every shooter fan should play. But one step at a time. I tested the title quite late, as it was four (almost five) years after its release. Despite the passage of time, the game plays great, and I will definitely return to slap Germans on their helmets more than once. I was using: Quest 3 Intel i5-11400 @ 2.60GHz RAM 32.0 GB NVIDIA GeForce RTX 3070 (8 GB) Wi-Fi via steam link. I don't use cables because they hinder movement :-) The game runs smoothly, although it could use some patch to improve performance. At times, it can languish a bit. At key moments it can spoil the blood a bit, but it happened to me rarely enough that I do not consider it a minus. As for the game itself, the entire campaign consists of nine episodes and is easily enough for a few intense evenings, because whatever you say, the fun is ahead. Graphically, it really makes a very good impression. HL: Alyx has set the currant very high. Given such a reference, MoH: AaB performs very well indeed. Even in terms of new titles, it has nothing to be ashamed of. The story is simple, but quite neatly presented. It allows you to get into the atmosphere of the story so much that you approach each new mission with excitement, because each one is different. The side characters are interesting and well-written (The Vino Brothers rule). It gives a nice feeling that you are not some lone wolf fighting the world, but a part of a larger whole. The missions are interesting and engaging. Personally, for me it was a bit tiring to fly and shoot. Although this element I never liked in shooters. Fortunately, after completing the campaign, you can skip these missions and jump into the action already. For that, riding a motorcycle or skiing gives you a nice adrenaline kick. There are a lot of beautifully thought-out elements that really make you enjoy like a kid wearing VR goggles. E.g. blasted train elements fly a few inches above your head. Other times, you're sitting in a foxhole waiting for a tiger tank to pass over you so you can hook up its load. Or in a cave you shoot icicles that fall on the enemy. Well, fairy tale. You won't experience it that way sitting in front of a monitor. The locations are interesting, well thought out and varied. We have charming French and German towns, Omaha beach or snowy Norway. We have open spaces, bunkers, rooftops, Gestapo quarters, warehouses and much more. Each location is brilliantly designed and pleases the eye. It's linear to the point of pain, but the action is so intense and satisfying that you won't even notice it. Interaction with objects is enough to give satisfaction. Some objects can be picked up, thrown (such as a knife at an enemy), etc. Glasses break - it's nice. The combat is enjoyable and the arsenal is quite large. Each piece of weaponry can be tested on the shooting range, which I highly recommend. You can have a wonderful time and listen to the groans of hit opponents of known origin :))) In addition, there are pieces of equipment that can be tested before each mission. This is a very good solution, so that you do not waste time later on wondering how to use it to move on. The clashes with the opponents themselves give a lot of satisfaction. Each gun has its own strengths and weaknesses. On the battlefield, they can be freely exchanged. Enemies can shoot accurately, also sloppy hiding behind a wall can cost you your life. They can also come at you from behind, regroup, or toss a grenade. This gives you a lot of adrenaline in exchanges of fire and forces you to act thoughtfully. If you get cornered in one place, you can and probably will get into trouble. The music is well matched to the locations and blends well with what is currently happening in the game. To sum up. I recommend this title 100%. It's nice that there are companies that understand the importance of the story being told. It is thanks to her that we are able to give ourselves to the game completely. To feel it with all of ourselves, especially in such an environment as VR. That's where all the fun lies. Once you're your whole self inside the events, make them immersive. Just “shooting something” in virtual reality is not enough. If you don't see a deeper purpose in it, all the fun quickly becomes boring. It is, after all, so simple, and yet good and engaging titles are still few. That's why I'm glad there are games like: HL: Alyx (a true masterpiece), Batman: Arkham Shadow, Metro Awakening or just Medal of Honor: Above and Beyond. It is titles like these that make me eager to reach for VR goggles. Because I can really feel like the hero of the story offered there.
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June 2025
Overall, it's a pretty good game. Optimization is very poor though. HIGH resolution lags in RTX 3070, but MED is unplayable. I had to use Steam Video Settings for specific application to put my resolution somewhere between HIGH and MED. Put the game resolution setting to HIGH, then put Steam resolution to 80%, it gives a pretty good FPS.
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June 2025
It's actually really good. I'm not sure why it had so many negative reviews. It feels like being in a movie.
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Frequently Asked Questions

Medal of Honor™: Above and Beyond is currently priced at 29.99€ on Steam.

Medal of Honor™: Above and Beyond is currently available at a 25% discount. You can purchase it for 29.99€ on Steam.

Medal of Honor™: Above and Beyond received 1,569 positive votes out of a total of 2,505 achieving a rating of 6.14.
😐

Medal of Honor™: Above and Beyond was developed by Respawn Entertainment and published by Electronic Arts.

Medal of Honor™: Above and Beyond is playable and fully supported on Windows.

Medal of Honor™: Above and Beyond is not playable on MacOS.

Medal of Honor™: Above and Beyond is not playable on Linux.

Medal of Honor™: Above and Beyond is a single-player game.

Medal of Honor™: Above and Beyond does not currently offer any DLC.

Medal of Honor™: Above and Beyond does not support mods via Steam Workshop.

Medal of Honor™: Above and Beyond does not support Steam Remote Play.

Medal of Honor™: Above and Beyond is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Medal of Honor™: Above and Beyond.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 06:05
SteamSpy data 23 January 2026 06:49
Steam price 29 January 2026 04:38
Steam reviews 27 January 2026 01:47

If you'd like to dive deeper into the details about Medal of Honor™: Above and Beyond, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Medal of Honor™: Above and Beyond
  • SteamCharts - Analysis of Medal of Honor™: Above and Beyond concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Medal of Honor™: Above and Beyond compatibility
Medal of Honor™: Above and Beyond PEGI 16
Rating
6.1
1,569
936
Game modes
Features
Online players
2
Developer
Respawn Entertainment
Publisher
Electronic Arts
Release 10 Dec 2020
VR VR Only
Platforms