MENACE on Steam - User reviews, Price & Information

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Lead a strike force against an alien threat in this turn-based tactical RPG from the developers of Battle Brothers. Answer distress calls across different worlds, train and equip infantry, deploy tanks and mechs, and plan and execute missions in detailed turn-based battles.

MENACE is a rpg, strategy and character customization game developed by Overhype Studios and published by Hooded Horse.
Released on February 05th 2026 is available only on Windows in 13 languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish and Ukrainian.

It has received 1,891 reviews of which 1,643 were positive and 248 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 29.99€ on Steam with a 25% discount.


The Steam community has classified MENACE into these genres:

Media & Screenshots

Get an in-depth look at MENACE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Core™ i5-7600 (quad-core) or AMD® Ryzen™ 5 1500X (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1050 Ti (4 GB) / AMD® Radeon™ RX 570 (4 GB)
  • DirectX: Version 11
  • Storage: 12 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
What is M.E.N.A.C.E from a seasoned player's perspective? M.E.N.A.C.E is a squad-based, combined-arms, turn-based tactical strategy game set in the far future. It features a tactical layer where you take direct control of your troops, and a strategic layer involving the planning and equipping of your forces before each deployment. What M.E.N.A.C.E IS NOT: It is NOT XCOM. I cannot state this enough: it’s not "e-fin" XCOM—and that is a good thing! (To be clear, I’ve loved XCOM since Terror from the Deep back in 1995, but this is different). What is it comparable to? The closest valid parallel is WH40k: Final Liberation (1997). To that, many of today’s "gamerZz" would respond: "WTH boomer, I wasn't even born then." In more modern terms: think of MENACE as a turn-based Company of Heroes. After an unhealthy amount of hours in the demo and 9 hours in Early Access, I can confidently say this is the game I’ve been craving for years. It doesn't just focus on infantry; it emphasizes a combined arms approach. There is a well-balanced synergy between elite infantry squads, IFVs, tanks, mechs, and immediate CAS (Close Air Support). The depth of customization is staggering. You can outfit troops and vehicles with various tactical accessories: IFV + ERA + Camo Net? Mech + Jetpack? Infantry + ARs + Tripod AT? This opens up massive tactical options to dominate the enemy. Every squad or vehicle is led by a leader with an individual (and respecable!) perk tree. They are fully voiced with their own "flavor" during battle, reminiscent of Jagged Alliance games. For example, when my SL “Tech” drops an enemy KIA, he yells: "HAHA, YOU ain't S**T!" To acquire these "goodies"/SLs. you earn RP (Resource Points) by completing operations, which you spend on the Black Market. This market refreshes after every operation cycle, and as you advance the campaign, more exotic “toys” become available. ________________________________________ My Assessment (Highly Subjective) SOUNDS & Effects (!!!!) • ADORE: Many studios underestimate how vital impactful proper sound design is. Overhype went the extra mile. Firing an IFV’s HMG doesn’t just sound "NOICE"—you get a subtle screen-shake effect that screams "12.7 x 99mm firepower." ...the whole freaking arsenal theyve put in here (Battle Rifles/ ARs / DMRs / SAWs etc.) sound "stupidly" good (!!!) Presentation • LIKE: A great combination of subtle music, partialy voiced dialogue, and clean UI elements. • DISLIKE: Arbitrary UI bars (accuracy/penetration/range). I hate bars. I’d much rather have the option to see the actual integer/float values and symbols. I also dislike that there is no weapon range preview for pending movement commands. Graphics (Models/Terrain) • LIKE: For a tactical game of this scale, it looks great. Squads and vehicles visually reflect their equipped items. The biomes are well-detailed. • DISLIKE: Not every piece of equipment is visible yet. Items like Camo Nets or ERA aren't represented on the models, which is a shame. I hope they add this later. Game Loop • You choose a planet and complete operations consisting of linked missions. It’s a very solid foundation that just works.(+16x Detail). Performance • I’m running this on a 9800X3D / 64GB RAM / RTX 5080 OC. Unsurprisingly, it’s locked at a silk-smooth 98 FPS with no frametime spikes or anomalies. After 30 total hours (Demo + EA), I haven't had a single crash. ________________________________________ CONCLUSION This is a VERY solid foundation to build upon. In the future, I’d love to see expanded strategic/tactical interactions, more star systems, more leaders, and a more data-rich/polished UI. I hope Overhype puts the same passion into MENACE as they did with Battle Brothers. I sincerely thank them for having the guts to build something this niche. I hope sales surpass all their wildest expectations! Thanks <3
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Feb. 2026
Fantastic game, yes there are still bugs, yes there are still several errors, but the spirit is there, hoping for a good development cycle into the full version The Good: - Lead your little band of battle brothers (and sisters) - Good amount of unit customization - The unit banter The Bad: - The skill tree for each squad leader has been nerfed from the demo - You start at rock bottom, leads to first few missions being a struggle - Mission loot rewards have also been severely nerfed The Ugly: - UI is still somewhat very basic - There is no warning or confirmation when you shoot the ground with no enemy on it, would be great if you had to force attack or confirm what you're about to do to not waste a shot - Secondary objectives that want you to rush the mission seem rather dull
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Feb. 2026
For clarification sake i was a NDA beta tester for the game, have over 50 hours in the game thats not being counted The battle brothers devs have done something quite special once again, at quite a reasonable price too for how much work was done for this game Do NOT go into this game expecting another xcom, there is ZERO overwatch mechanic in this game, this is a boon not a downside. the game is instead focused around suppressing, pinning down, flanking and killing targets in a way which makes planning and executing tactics VERY enjoyable The game is planned to be in early access for 1 year, the game is currently not completable, has 4 enemy factions. the devs speak and listen to the community a lot least on discord The game does feature squad leaders which were very heavily inspired by the jagged alliance franchise, so expect some walking stereotypes or crude humor. Steam workshop is planned, but i personally wouldnt expect it til full release Very very excited to see this game to its completion.
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Feb. 2026
I was granted the opportunity to playtest the game, so take my hours played before review with a grain of salt. I put 70 hours into the playtest and saw it at it's "worst" (which was still extremely polished and very very fun). I can't say enough how amazing the Overhype team has been. They're SO on top of things, making changes, fixing balancing. For such a small team, you'd think it's a huge studio. Kudos to them for bringing us this game! P.S. Bring ammo bags, and pay attention to the effective range of your weapon. Stop shooting at enemies that are pinned or behind cover. Don't use your vehicle's ammo on every enemy the first chance you get. Think, marine!
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Feb. 2026
Early review, I am one of the playtesters for this game and have around 50+ hours of play testing this game. This game is not the next xcom and honestly people saying it is the next xcom yadda yadda are playing this game down a lot and setting expectations that this is an xcom like game. It is not. It is a middle ground of many games like JA, Xcom:UFOD, Combat mission, Armoured brigade ect. compressed into an fairly easy to get into game imo. While the game is still in an early state (you will see missing art and odd things in the game) the gameplay is solid for the most part you do have a good 20-30 hours in this game and to say that even though the story elements are mostly place holder the game for now lets you continue on infinitly even past the "end of the game" The sounds, the visuals all of the game is in a state that I have always wanted in a game. If you are interested in infantry/combined arms tactis mixed into a cold war / 2000s esc space scifi game then this game is for you. I highly reccomend atleast giving the game a try the future of this game is solid.
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Frequently Asked Questions

MENACE is currently priced at 29.99€ on Steam.

MENACE is currently available at a 25% discount. You can purchase it for 29.99€ on Steam.

MENACE received 1,643 positive votes out of a total of 1,891 achieving a rating of 8.31.
😎

MENACE was developed by Overhype Studios and published by Hooded Horse.

MENACE is playable and fully supported on Windows.

MENACE is not playable on MacOS.

MENACE is not playable on Linux.

MENACE is a single-player game.

MENACE does not currently offer any DLC.

MENACE does not support mods via Steam Workshop.

MENACE does not support Steam Remote Play.

MENACE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for MENACE.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 February 2026 16:51
SteamSpy data 07 February 2026 11:33
Steam price 07 February 2026 12:17
Steam reviews 07 February 2026 15:45

If you'd like to dive deeper into the details about MENACE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about MENACE
  • SteamCharts - Analysis of MENACE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck MENACE compatibility
MENACE
Rating
8.3
1,643
248
Game modes
Features
Developer
Overhype Studios
Publisher
Hooded Horse
Release 05 Feb 2026
Platforms