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Microcivilization on Steam

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Incremental clicker strategy, where you expand, construct, research, fight, collect heroes and make choices between good and evil. Ascend through difficulty tiers by playing through challenge campaign going back and forth through history. Mammoths included.

Microcivilization is a base-building, resource management and 4x game developed and published by Ondrej Homola.
Released on January 22nd 2026 is available only on Windows.

It has received 1,117 reviews of which 937 were positive and 180 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 18.25€ on Steam.


The Steam community has classified Microcivilization into these genres:

Media & Screenshots

Get an in-depth look at Microcivilization through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 or later
  • Processor: Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: 256 MB graphics memory and directX 9.0c
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

60 hours played
Sept. 2026
Fun little game if you don't mind a lot of clicking... It has some depth too, but can be a bit repetitive as the first part always pretty much repeats itself, going a small bit further with each game. I would recommend it to anyone who likes Civilization type games, but has neither the time nor the inclination to fill yet another massive map with cities or endure long protracted campaigns. There is science, fighting, building and expansion, but all in a form that can be enjoyed without massive micromanagement. Unfortunately at currently 18.25€ it's somewhat overpriced, so get it on sale and enjoy some lightweight civ gaming for people with a wish to spend time in the real world as well.
23 hours played
July 2026
I'm not sure why people's reviews are so mixed. This is a great game. There are so many strategies to play by and so many mechanics to master and unlock; it requires lots of planning and management *in a good way* so that you're rarely left sitting and waiting for something to happen. I just "beat" the Space Elevator scenario (which is insane), and now the whole game has been flipped on its head, adding a really fun twist to the whole thing. I bought and followed the game through early access and am so glad to see where it is now. If you're looking for a unique resource management game, this is a great option.
46 hours played
July 2026
After reading so many negative revievs i was afraid to buy it, but beside a little grind and sometimes a low performance, its a good game, already have like more than 30h and still climbing to next upgrades Playing on normal and didnt had any difficulty like people are talking or any CBT 10h sesions, or to have to start over on the same map, why, not sure what they are talking about Not sure what is the point of using that Iddle option to load saved game, that game dont feel like Iddle genre Dev could add better notifications on some thing like Starving or Debt because is barely noticeable and upgrade auto scouting spam and it sound effect
16 hours played
May 2026
Ok so the game have some really good design decision involved in its mechanic despite being a clicker game that I will say is actually genius on some aspects, however, it doesn't do a good job on explaining the mechanics because you have to kinda balance out your own pace of progression in resources and population growth mainly cause too much food, your pop will boom too much that you can't keep up in housing, but too much housing and you risk of causing disaster because of empty housing, and that's only one of the balance aspect. What I think is kinda made poorly communicated is the Crisis you have to fight with your troops that its sometimes felt like a major leap of difficulty from one crisis to another and you have no chance on saving your run and have to start over. Outside of that, the progression mechanic and gameplay feels very much like a Roguelike Civ game with really interesting design and gameplay variations, surprisingly have an interesting story and worldbuilding inside. Easily you can spend hundred of hours if you wish to play it legit with all the meta resources and meta items but if you don't want to, you can easily use cheat engine to modify some resources if you want to cut out the fat and get right into the meat. Definitely a fun game.
132 hours played
March 2026
The tech trees are randomized! I've seen other games try this with the 4X concept and fail dramatically. The developers have created a Civ-Rougelite that will be the mold going forward. Get in on the OG for a new genre.

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Frequently Asked Questions

Microcivilization is currently priced at 18.25€ on Steam.

No, Microcivilization is currently not on sale. You can purchase it for 18.25€ on Steam.

Yes, Microcivilization received 937 positive votes out of a total of 1,117 achieving a rating of 7.98.
😊

Microcivilization was developed and published by Ondrej Homola.

Yes, Microcivilization is playable and fully supported on Windows.

No, Microcivilization is not playable on MacOS.

No, Microcivilization is not playable on Linux.

This information about Microcivilization is not available yet.

This information about Microcivilization is not available yet.

No, Microcivilization does not support VR.

Microcivilization is a single-player game.

No, Microcivilization does not currently offer any DLC.

No, Microcivilization does not support mods via Steam Workshop.

No, Microcivilization does not support Steam Remote Play.

Yes, Microcivilization is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Microcivilization.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 September 2026 14:26 UTC
SteamSpy data 22 October 2026 02:54 UTC
Steam price 26 October 2026 19:27 UTC
Steam reviews 18 October 2026 22:00 UTC

If you'd like to dive deeper into the details about Microcivilization, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Microcivilization
  • SteamCharts - Analysis of Microcivilization concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Microcivilization compatibility
Microcivilization
Rating
8.0
937
180
Game modes
Features
Online players
29
Developer
Ondrej Homola
Publisher
Ondrej Homola
Release 22 Jan 2026
Platforms