Monochroma on Steam - User reviews, Price & Information

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Monochroma is a cinematic puzzle platformer. It’s a game about being a kid, growing up with a little brother that needs your help, facing obstacles and solving unique puzzles in a dystopian 1950's setting.

Monochroma is a indie, adventure and platformer game developed and published by Nowhere Studios.
Released on May 28th 2014 is available on Windows, MacOS and Linux in 23 languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Swedish, Thai and Turkish.

It has received 715 reviews of which 533 were positive and 182 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 0.95€ on Gamivo.


The Steam community has classified Monochroma into these genres:

Media & Screenshots

Get an in-depth look at Monochroma through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: XP or later
  • Processor: 2GHz or better
  • Memory: 2 GB RAM
  • DirectX: Version 9.0
  • Storage: 5 GB available space
  • Sound Card: Direct X 9 Competible
MacOS
  • OS: Mac OS X 10.5 or later
  • Processor: 2GHz or better
  • Memory: 2 GB RAM
  • Graphics: Shader Model 3.0 Support
  • Storage: 5 GB available space
Linux
  • OS: Ubuntu 12.04 or later
  • Processor: 2GHz or better
  • Memory: 2 GB RAM
  • Graphics: Shader Model 3.0 Support
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2019
Alright, as a good friend of mine would say, this one is done and dusted. It took me around 4 hours to finish, although those of you who are platformer stars could finish this in 2 hours most likely. It is a beautiful game in the spirit of games like Limbo. Mostly black and white and grey, but with red highlighting special things and used to accent the striking world portrayed. Simply put, this game is stunning. The game is also fairly deep into the topics of slavery and forced labor, by way of an alien invasion kidnapping all the children. You and your brother try to evade capture in this crazy adventure. There is a bit of surrealism or what have you here as well. You leave home to play, and really never see your home again. The ending is one of hope and sacrifice. The controls for the gamepad handle quite nicely. I had no issues with clipping or any of the other issues that can plague games. In fact, as far as I could tell, it was perfectly optimized and free of bugs. It has a nice save system that auto saves at each juncture or before any challenging or significant event and also saves after getting past the same. That means that when you die (and you will likely die a lot), you never have to go too far back, and so even with the more challenging sections, it never feels like a chore. Speaking of challenges, this game was quite challenging IMO. Not that everything was, but I found that some of the puzzles could stretch the mind trying to find the solution. Still, with a 4 hour playtime, obviously nothing was insurmountable. In fact, I would say it was just right for the type of game that it is. All in all, this one is an easy recommendation. 8 children escaping the clutches of their alien overlords out of 10 possible. If you found this review helpful and would be interested in supporting my Curator group, it would be appreciated. Cheers. https://store.steampowered.com/curator/32549618/
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Dec. 2017
Monochroma is one of the underrated and unfortunate titles of cinematic puzzle-platformer genre. Due to visual and mechanical similarities it is hard to not to compare it to Playdead 's indie hit Limbo . However, Monochroma offers more complex mechanics, musics and visuals that some of them were clearly inspired film noir movies as well as Schindler's List. Injured young brother mechanic offers different gameplay styles by letting player consider different movement speed and jump height. However, not being able to leave the young brother in the dark and not being able to go far away from him makes the mechanic a bit dull. It would be more thrilling and creative to provide a relative time limit of leaving him in the dark and/or alone which would create many possibilities. Current form creates invisible walls that I'm not fond of. Level variety is as satisfying as it can get; the game starts in rural environments; second chapter takes place in urban places; third chapter is located in manufacturing facilities and the final chapter let's protagonist to wander around classical furniture. Visual variety provided in second and at the end of third chapter is quite impressive. HOWEVER... As the game uses an early version of Unity engine which should be from Unity 4.x branch given the release date, controls in particular are not well optimized. Launch version of the game suffered from that problem which resulted low review scores; later on some of controls problems were fixed but it was already late. Honestly, controls are still not precise enough which is a shame. Let me give you a hint; if you need to jump to pass an obstacle, wait until the edge of the platform you are on , otherwise it is easy to misland. It looks like developers didn't have time to make some jumps more forgiving in order to compensate unoptimized controls. Ending of the game is probably the weakest part of entire experience; it feels rushed, unpolished and annoying. To avoid obvious spoilers, I can say transition between phases are mediocre at best. That is probably the only portion of the game that frustrated me to the core... I wish the studio had more time to make the final scene better. As far as I know, during the development of the game, political turmoil in the country caused street riots some of them took place near the office of Nowhere Studios in 2013; in fact employees were affected by tear gas in one point. That might explain clunky controls and tiresome ending due to production environment and time constrains but later updates left some of the issues mentioned unfixed. If you loved Limbo and looking for even more, Monochroma is a great title for you. But if you have concerns about controls, just wait for a sale, then grab it. Lastly, Gevende composed original music of the title that can also be listened in Spotify . https://open.spotify.com/album/3KQ7C2J7f6ZrF2c5G5y72k
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June 2015
This game is amazing! Beautiful visuals and music, and clever gameplay. One of the best puzzle platformers I've ever played. It keeps getting compared to Limbo, but I think I enjoyed Monochroma more. I just wish little brother was ... more helpful.
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Jan. 2015
Monochroma is a very interesting platformer. Without any story told, you will pickup your little brother and help him go through all the obstacles you are facing and escape from bad people. Pro: -Graphics: The graphics are REALLY good. I love the black'n white with hint of red style. Feels reqlly unique (despite this is not the first platformer who offer this, check out Limbo an excellent platformer). -Sound: The music is really good, feels like 1950's musics, with a bit a jazz, it is a good experience for your ears. -Puzzles: Puzzles feels rewarding when solved, almost all of them are well designed, there some that could use a visual hint or two (like the double lift, I was looking at the wrong solution for quite a long time, had to look up for the solution as I couldn't see it but just the one I was trying which at some point seemed possible). I tink sometimes visual hints to go backward could have been good. -Story: Despite being without any background, this is a success I think. You understand things one bit at a time, the background is the narrator. The story told here is not very big, it rely mostly on helping your brother. You get attached to that task. Cons: -Controls: Controls are sluggish at time. It is not that important except when you need to do timed jump, and at that time the game gets frustrating. The tutorial was not clear enough about the jumping system, as I was succeeding all my jump, I didn't give any thought at first, and then you are in a chase scene and you need to do thing fast and it is not well responding, then you start yelling at your jump. Specially on the achievement Conscience to save a robot from crushing under a press. Looked up a playthrough online, and the layout of the button was different from mine (perhaps a different build than the final one), You have to do some timed jumps and be very reactive, I was trying really hard for at least 15min, then doing more or less the same thing as before, the jump activated as wished and I was able to complete it. I should'nt stop you from completing the game but a bit of polishing on the control would have been good. -Bugs: I found some bugs, mostly collision, when that happens you are a bit in a bind as you have to restart the whole checkpoint, despite them being well spread it's still a bummer. To conlude: I finished the game in about 4h (a bit more with the achievement of the robot), found 9 out of 16 secrets (I will probably look up for info in order to get them all). Will you, like me, help your brother? I do hope so. I do recommend this game to people who like platformers (specially if you liked Limbo, this one should be in your taste). Luuna.
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Nov. 2014
This is a lovely platformer with a great idea, solid execution which sets the mood right. It's similar in its execution to limbo gives more focus on logic and physics puzzles. Couple of pros anc cons: Pros: - Imaginative use of physics to solve puzzles - Chase scenes where you are trying to escape the foreman are quite well executed and built tension - If you die or get caught you will restart fairly close by so its not frustrating - Dull grey scenery is very well accented by reds and along with background music sets the mood Cons: - Controls can feel at times sluggish, this is mostly evident when you are trying to time a jump but you get used to it and overall not a big problem - The game does not try and hold your hand, you have to figure out how you can use the environment to your advantage. Not necessarily a con, just could have been handled/introduced a bit better. - Bugs! I've encountered a few and save for the last one on the very last level they are not blockers on making progress. That said on the last level I had to die and restart because the game simply did not position things right Overall, great game with some flaws. Still recommend a playthrough for people into platformers. 7/10
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Frequently Asked Questions

Monochroma is currently priced at 19.99€ on Steam.

Monochroma is currently not on sale. You can purchase it for 19.99€ on Steam.

Monochroma received 533 positive votes out of a total of 715 achieving a rating of 7.12.
😊

Monochroma was developed and published by Nowhere Studios.

Monochroma is playable and fully supported on Windows.

Monochroma is playable and fully supported on MacOS.

Monochroma is playable and fully supported on Linux.

Monochroma is a single-player game.

There is a DLC available for Monochroma. Explore additional content available for Monochroma on Steam.

Monochroma does not support mods via Steam Workshop.

Monochroma supports Remote Play on TV. Discover more about Steam Remote Play.

Monochroma is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Monochroma.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 July 2025 06:05
SteamSpy data 21 July 2025 02:18
Steam price 30 July 2025 04:43
Steam reviews 28 July 2025 19:54

If you'd like to dive deeper into the details about Monochroma, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Monochroma
  • SteamCharts - Analysis of Monochroma concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Monochroma compatibility
Monochroma
7.1
533
182
Game modes
Features
Online players
0
Developer
Nowhere Studios
Publisher
Nowhere Studios
Release 28 May 2014
Platforms
Remote Play
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