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Noctuary on Steam

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Two young illuminators, Fancia and Alina, start their adventure in the bright and fascinating Inlixaland... ...in pursuit of becoming trustworthy "The Arborangers."

Noctuary is a cute, interactive fiction and anime game developed by Gratesca and published by Gratesca and Serenity Forge.
Released on November 28th 2023 is available on Windows, Steam Deck and Steam Machine in 4 languages: Simplified Chinese, English, Japanese and Traditional Chinese.

It has received 2,379 reviews of which 2,236 were positive and 143 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 28.99€ on Steam, but you can find it for 23.29€ on Eneba.


The Steam community has classified Noctuary into these genres:


Here is the detailed breakdown of supported languages for Noctuary:

UI Subtitle Audio
English
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Noctuary through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 10,Windows 7
  • Processor: Intel Core i3 2100 / AMD Athlon II X4 640
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 480 / AMD Radeon RX 550
  • DirectX: Version 11
  • Storage: 9 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

36 hours played
Sept. 2026
Just finished Noctuary. Game felt like 80% VN and 20% gameplay lol. Anywei quick review: - W art, W chill music of course my goat Taishi & Nhato but yeah this VN need more banger music. - W Characters but feel like the game spends a bit too much time on them. Lots of extra dialogue and character stuff made the story feel kinda slow sometimes, leaving me finding it kinda hard to stay hooked and focused. - Gameplay kinda zzz at first. It's mostly short top-down action stages, kinda Hades-ish. Nothing crazy but it's fun enough. Bosses only started getting interesting later into the game. Trust me bro Relink copied this game <(") - Same thought with story too, the first two chapters were like building up so kinda zzz. Side quest didn't have voice acting so kinda eepy to read all that. (f***ing glad I finished it) >Overall liked it. Decent VN, great vibes, say gex. >>My neg: Not fully voiced, pacing, best girl got ) ) ) ) ) )
51 hours played
Sept. 2026
the game has some of the craziest bad endings out there with an insanely emotional soundtrack and japanese VAs putting in crazy work with their performance. besides that just a good story with a lot of stuff to think about and it's pretty yuriful...
121 hours played
Sept. 2026
9.5/10 Love, Courage, and Hope: A Romantic Floral Picture Book Drawn with Clair Obscur - 愛與勇氣與希望,用光與影繪製的一本浪漫的花繪本 "Noctuary" is developed by Gratesca Studio in Chengdu, China, and is a story-rich title following "Far Away". The game's genre is somewhat hard to pin down. It has the action system and characteristics of a typical RPG, the experience of a SHMUP, and also incorporates Touhou Project / SLG danmaku dodging. ( It has difficulty settings. ) Story In terms of story, the game features a fictional setting with a rather unique worldview and the concept of illuminators. Whether during gameplay or after finishing it, I could see traces or elements of many past masterpieces in the script design, character dialogue, and even the gameplay. In both the overt and covert design and dialogue, many works are referenced or parodied, such as "Evangelion," "Monster Hunter," "Touhou Project," "Mobile Suit Gundam," and even Lu Xun's "My Old Home"/"Hometown"............ Although many comments mention that the first few chapters are quite boring, there are a thousand Hamlets in a thousand people's eyes. Personally, I felt it was okay. And I think these chapters are a necessary part of expanding the worldview and fleshing out the characters. Instead, I got stuck for quite a while in the later battles against Lumina Fullmoon and Noxistasia Shade ....... And as the story moves into the mid-to-late game, the plot becomes clever and coherent, the script design is tightly logical and well-structured, and it is full of surprising twists and turns. After finishing the game, the ending music stayed with me for a long time, and I doubt I will be able to forget this game for a long time to come. After getting all achievements and looking back at the story, I think: This is a romantic story that teaches you to clearly see the bitterness of reality and the beauty of the virtual , and then still face the hardships and difficulties of life with a passionate heart. If you are under great pressure and heartbroken, you might as well play this game and check out the 8 different endings. Action System The action system is relatively simple. Overall, it features switching between two characters, and each character has three different combat styles. Although the game has difficulty settings, the combat experience is honestly not that great. The only two styles with a bit of interactivity and a higher skill ceiling are Alina's Swiftness style and Fancia's combo style. If you time your rhythm well, you can deal damage while using invincibility frames to dodge. OST The OST is excellent, and the menu BGM "Sweven" and the BGM "Nystagmus" from the battle against Kira Crimson both left a deep impression on me. The naming of the tracks is also very thoughtful. For example, "Nystagmus" is a medical term referring to the involuntary, rhythmic oscillation or jerking of the eyes. The title clearly borrows this medical term to suggest the sense of rhythm, instability, or high-speed movement in the battle against Kira Crimson, echoing the tense atmosphere of the fight. There is also the battle BGM for Mildia Dream, "Palinopsia," another medical term. It means visual perseveration, where a visual image persists abnormally in the field of vision after the stimulus disappears . And this perfectly matches the story of the important character Mildia Dream . Finally, there is the battle BGM for Noxistasia Shade, "Anopsia," which means the loss or absence of visual ability, perhaps a metaphor for Noxistasia Shade's shortsightedness in the story . These BGM tracks all borrow ophthalmological or neurological medical terms to name the music, very precisely hitting the personal experiences of the characters, the narrative themes, and the battle rhythm. In addition, "Sweven" has 5 different instrumental versions. In the game's menu, clicking on "Gallery" will play the guitar version of "Sweven"; clicking on "Archives" will play the string version; clicking on "Settings" will play the woodwind version......... And it transitions seamlessly into the current melody without interrupting playback. I really love Gratesca Studio's little thoughtful touches like this! Details As mentioned earlier, many works are referenced openly or covertly, which shows that the dev team has diverse backgrounds and covers a wide range of fields. There's also the seamless transition of OST melodies. Noctuary is also one of the few games with Cantonese voice acting support, and its predecessor "Far Away" also has Cantonese voice acting. The side quest details are also full of detail. The dev team not only assigned each character a corresponding flower in the game, but also described the flower's morphological characteristics, growth habits, distribution range, and uses. On the surface, this enriches the worldview; underneath, it fleshes out each character's personality..... Moreover, the game is full of small incidental details. For example, the menu is the desk in Fancia's room in the Rose Garden. Pulling the switch of the small desk lamp will "exit" the game......... Endings There are three endings that require special defeat conditions to unlock: 1.In Chapter 3, the "Mildia Dream" quest, lose to "Mildia Dream" in final test to unlock the "Oblivion is the best remedy (Failed to pass Mildia's final test.)" achievement. 2.In Chapter 3, the "End of Dream" quest, lose to the second phase of "Lumina Fullmoon" in battle to unlock the "Loop" achievement. 2.In Chapter 6, the "Messenger of Dream" quest, when the savior "The Outsider" enters its second phase, get sucked into a black hole and be defeated to unlock the "Request from a thousand years ago (Noxistasia Shade realized her plan.)" achievement. Apart from these, there are the manually chosen endings: 4.In the final chapter, the "Resurrection" quest, choose "I choose the dream" , then win the battle against "Alina Nightsong" to unlock the "Birds in the cage, flowers in the mirror (Became the dominator of Dreamland.)" achievement. 5.In the final chapter, the "Resurrection" quest, choose "I choose reality" , then lose the battle against "Fancia Dream" to unlock the "So close, so distant (Became the slave of Dreamland.)" achievement. 6.In the final chapter, the "Messenger of Dream" quest, choose "Let Inlixa continue to sleep here." to unlock the "Farewell and proceed (I'm sorry, the savior never existed)" achievement. 7.In the final chapter, the "Messenger of Dream" quest, choose "I'll inherit Inlixa's power." to unlock the "Being the deity (I made it..Ali...Alina..)" achievement. 8.In the final chapter, the "Messenger of Dream" quest, choose "Perhaps, there is another path to choose. (Acquire all Blessings to unlock 34/34)" to unlock the "Towards the future... (If everyone gives away a tiny bit of light.)" achievement. True End With that, the eight endings mentioned by yuya have all been covered. Last I total recommend Noctuary! The rating and thoughts are purely personal. ______________________________________________________
46 hours played
April 2026
From start to finish this was a great experience, the characters and story were the biggest strengths. I also love the music and gameplay, especially some of the later boss fights, really fun. Highly recommend!
48 hours played
March 2026
A great game with a lot of plot twists that are executed really well, along with many side characters who each get their own story. It is mostly a visual novel with some gameplay, the gameplay is fine but becomes repetitive fairly quickly. The only real criticism is the translation, which is understandable but clearly not done by a native English speaker, as many sentences have an unusual structure. However, the story makes up for all the flaws.

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Frequently Asked Questions

Noctuary is currently priced at 28.99€ on Steam.

No, Noctuary is currently not on sale. You can purchase it for 28.99€ on Steam.

Yes, Noctuary received 2,236 positive votes out of a total of 2,379 achieving a rating of 8.98.
😎

Noctuary was developed by Gratesca and published by Gratesca and Serenity Forge.

Yes, Noctuary is playable and fully supported on Windows.

No, Noctuary is not playable on MacOS.

No, Noctuary is not playable on Linux.

Yes, Noctuary is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Noctuary is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Noctuary does not support VR.

Noctuary is a single-player game.

Yes, there are 4 DLCs available for Noctuary. Explore additional content available for Noctuary on Steam.

No, Noctuary does not support mods via Steam Workshop.

No, Noctuary does not support Steam Remote Play.

Yes, Noctuary is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Noctuary.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 October 2026 21:06 UTC
SteamSpy data 16 October 2026 03:12 UTC
Steam price 26 October 2026 20:08 UTC
Steam reviews 22 October 2026 17:49 UTC

If you'd like to dive deeper into the details about Noctuary, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Noctuary
  • SteamCharts - Analysis of Noctuary concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Noctuary compatibility
Noctuary
Rating
9.0
2,236
143
Game modes
Features
Online players
28
Developer
Gratesca
Publisher
Gratesca, Serenity Forge
Release 28 Nov 2023
Platforms
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