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The NOexistenceN of you AND me on Steam - User reviews, Price & Information

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Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".

The NOexistenceN of you AND me is a visual novel, psychological horror and multiple endings game developed by 0x0Real Studio and published by Nino Games.
Released on December 15th 2024 is available on Windows and MacOS in 15 languages: Simplified Chinese, English, Japanese, Traditional Chinese, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese, French, Italian and Polish.

It has received 6,585 reviews of which 6,180 were positive and 405 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 1.99€ on Steam.


The Steam community has classified The NOexistenceN of you AND me into these genres:

Media & Screenshots

Get an in-depth look at The NOexistenceN of you AND me through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Works on almost any Windows version 
  • Processor: If your PC can start up, it should work fine
  • Memory: 4 GB RAM
  • Graphics: If you can read this text on your PC, it should work fine 
  • Storage: 2048 MB available space
  • Sound Card: Can your PC play music? Even better! 
MacOS
  • OS: Works on almost any macOS version 
  • Processor: If your PC can start up, it should work fine
  • Memory: 4 GB RAM
  • Graphics: If you can read this text on your PC, it should work fine 
  • Storage: 2048 MB available space
  • Sound Card: Can your PC play music? Even better! 

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

6 hours played
Dec. 2025
Okay, spoilers ahead but I'd read this to get a good idea on what this game even is This game is deeper than people might think at first At first, you might think this girl is just spewing basic philosophical concepts However Every aspect of this game is psychological horror if you actually know what the ♥♥♥♥ it is ACTUALLY talking about and what it is getting at in the bigger picture Every second playing this game if you know what it is getting at gives you a headache It's not about existence, it's about immersion, the game challenges you, will you get immersed or not? The protagonist represents someone who is completely immersed in fantasy to the point that he literally has talking furniture Then you have Lilith Lilith's name makes me believe all of this is intentional Lilith is a character that at first glance seems like a boring but trustworthy enough character But the deeper you go into the game, the more you realise she is trying to manipulate you, the player, into creating her as a tulpa, using this narrative as a method of doing so She speaks to you directly, as the player, by the end of the game, after the pretense of a "self-insert protagonist" is dropped She laughs at you if you hesitate before choking her, knowing fully that you have other choices in the game and that the bad ending is something you are funneled to The entire game doesn't let you save, so these actions are irreversible and affect things like the settings not being able to be changed to "MY" by clicking "YOUR" after killing her for example until you get another ending, giving you a sinking feeling that maybe you can't reverse it like in any other game Yet, when you get another ending, she is back like nothing happened, representing her manifesting again The fact that the protagonist, who is severely schizophrenic, is obviously meant to be a "self-insert protagonist" further enforces the manipulation that Lilith is attempting on you This game is not psychological horror because it is an aesthetic, this game is an active mental war Do you fall for the narrative that this girl lays before you to the point that, you yourself, become one with the fantasy? Her constant philosophical ramblings serve a purpose, to overwhelm you while overlooking key details she is manipulating you with She speaks of one specific repeated word, subjective Blended in with the truth, her main lie is the ideal that "everything can be subjective" This is a powerful tool of manipulation to those who are vulnerable It allows her to argue an emotional argument, above logic, through this narrative That she "exists" and that "Tulpas" are the way to showcase this A Tulpa, if you don't know, is a manifested schizophrenic delusion/separate personality as an attempt to help with trauma or lesser problems like loneliness There's a reason the protagonist is the way they are, after all There's a reason why he's so fragile and why his options are so fragile for the bad ending Because he is, quite literally, going insane from mental turmoil and ending up stuck in his mind The entire game, again, is just a front, but it showcases what Lilith wants YOU to do as the player Everything in the game is actually her manifestation, nothing is real within the confines of the game You can see this in the "Good Ending" where the protagonist accepts her as a Tulpa and goes outside, leaving her behind for later and, apparently, ending up getting a healthy life balance While that would be the case in a situation where it's just regular escapism, if it's a Tulpa that's a bit different, as that is apart of your mind which is now broken into pieces It is overall a very bad thing for logical thinking and critical thinking in general Lilith then speaks to you the player, like usual You stare at her and she stares back THIS is when the game unveils itself, but people might not be keen to notice when it takes 30 seconds waiting for each reply and 23 minutes to wait for the last reply Lilith speaks to you, the player, about everything in the game She speaks to you as if she wants something from you, showcasing her true colours, and she explains the truth of the game as well, that being it is her "Wonderland" that she manifested She continues attempting to paint everything as a good thing, but when she asks you directly, the player, to create her as a Tulpa, she hesitates, as if she knows it is wrong She says "never mind" and retreats back This one moment is what recontextualises the entire game in the lense I have talked about here This is why the game is psychological horror, the game showcases an unadulterated showcase of how people can be affected by escapism and how escapism can use them for its own ends While this game genuinely can harm vulnerable people, which is why I have qualms about this, I don't think this makes it a badly written game In fact, it's genius in how it does things It actively has a narrative that intentionally screws with you, showcasing things deeper than just being meta Lilith clearly wants someone like the protagonist in the good ending, which is why it is the "good ending" to begin with Because the entire game is Lilith's proposition to you, the player, on why you should let her exist By manifesting her as a schizophrenic delusion or a separate personality, you become one with her fiction It reminds me of Ib somewhat, but on a more personal level, a deconstruction of what people believe to be real, a deconstruction of creators and fiction This game is shockingly deep to the extent that it's really ♥♥♥♥♥♥♥ scary Good job writers, though a lot of people didn't really get the point but I get it since Tulpas aren't really a common concept normal people know about (for good reason obviously LOL) and this game's pretty long Plus if you're someone who is playing the game, I think there might be a chance you are the type of person that Lilith is looking for Vulnerable, depressed, perfect "prey" to bring into fantasy In that regard, she is more successful than Monika Because Monika had boundaries, Lilith does not The question is... Does she view you as prey? Or as a friend she simply wants to meet in real life? The answer is probably just an intense love, from an author to a reader To keep these characters alive in your heart And when that love goes further The author, Lilith, wishes for you to go one step further And make her part of your reality .... Thanks.... For slopping by .....
9 hours played
Nov. 2025
Started the game. Girl shows up. She asks questions. I answer. Suddenly I’m doubting my entire life. 5/5 Would recommend!
4 hours played
Oct. 2025
2$ to get a perception of reality breakdown from someone who's arguably more real than I am is quite a memorable experience that no 80$ game will give me. Can't wait for my next mental breakdown from another cheaply priced game.
46 hours played
Oct. 2025
This game is one of those peak and rare visual novels that doesn't just tell a story. The NOexistenceN of you AND me makes you question what it means to exist. Unlike DDLC where it wants to prove to you that it's more than just a game, it straight opens up as just a "fictional game". The game throws an actually interesting question. Who's more real? A fictional character you've spent hours connecting with, or some random person out there that you'll never meet? The game suggests that existence isn't just physical, and it's something we grant each other through connection and emotion. When you care about a character like Lilith (the main character of the story), you're giving her a form of life, making her "exist". The game presents different themes: the self, individuality, relationships, and the world. It conveys that we only really exist when others see us, and that our relationships are the proof. The world is just a "stage" for us to interact on, and the game constantly reminds you of that. What really got me was how deeply personal it all felt. Some of the dialogue choices the game presented me actually resembled exactly what I'm going through in real life or how I feel in certain moments, which just made my connection with Lilith feel even more "real". Lilith exists for you, the player, but she also challenges you to reflect on yourself. The ending feels less like a conclusion and more like looking into a mirror. It shows who you are, not just who she is. What makes it even better, is how the game visually reflects that idea. In the game's main menu, you can see something like a broken mirror with Lilith faintly visible through the distorted glass, almost like she's "trapped inside it". But after you finish the game, the mirror breaks, like the wall between you and her finally shatters. It feels like your connection reached its limit, or maybe became something more real, outside, in the "real world". After each chapter, you're taken back into the main menu, showing you that sort of mirror again, but you never even realize or understand what it means it until you actually finish the game. That broken mirror really stuck with me because it's a simple but powerful way of showing how fragile existence is in her world. Once you stop looking at her... she's gone. And that perfectly wraps up the game's whole message about perception and connection. And notice how I didn't say "finish the story", but instead said "finish the game". This is because the story actually ends way before the actual game ends. After you finish the story, Lilith starts talking to you, not the protagonist, but the actual person behind the screen, and explains how she and her world were all created for you. I loved how the game blurred the line between philosophy and emotion and connection. It genuinely made me rethink how I see the world, and even myself, and I definitely recommend this "experience" :D
4 hours played
Oct. 2025
this game taught me to never interract with online comunities of something I really like and keep my enjoyment of a a media private

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Frequently Asked Questions

The NOexistenceN of you AND me is currently priced at 1.99€ on Steam.

No, The NOexistenceN of you AND me is currently not on sale. You can purchase it for 1.99€ on Steam.

Yes, The NOexistenceN of you AND me received 6,180 positive votes out of a total of 6,585 achieving an impressive rating of 9.07.
😍

The NOexistenceN of you AND me was developed by 0x0Real Studio and published by Nino Games.

Yes, The NOexistenceN of you AND me is playable and fully supported on Windows.

Yes, The NOexistenceN of you AND me is playable and fully supported on MacOS.

No, The NOexistenceN of you AND me is not playable on Linux.

This information about The NOexistenceN of you AND me is not available yet.

This information about The NOexistenceN of you AND me is not available yet.

No, The NOexistenceN of you AND me does not support VR.

The NOexistenceN of you AND me is a single-player game.

Yes, there are 2 DLCs available for The NOexistenceN of you AND me. Explore additional content available for The NOexistenceN of you AND me on Steam.

No, The NOexistenceN of you AND me does not support mods via Steam Workshop.

No, The NOexistenceN of you AND me does not support Steam Remote Play.

Yes, The NOexistenceN of you AND me is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The NOexistenceN of you AND me.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 August 2026 13:07 UTC
SteamSpy data 31 August 2026 18:05 UTC
Steam price 12 September 2026 10:18 UTC
Steam reviews 10 September 2026 21:57 UTC

If you'd like to dive deeper into the details about The NOexistenceN of you AND me, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The NOexistenceN of you AND me
  • SteamCharts - Analysis of The NOexistenceN of you AND me concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The NOexistenceN of you AND me compatibility
The NOexistenceN of you AND me
Rating
9.1
6,180
405
Game modes
Features
Online players
44
Developer
0x0Real Studio
Publisher
Nino Games
Release 15 Dec 2024
Platforms